• Title/Summary/Keyword: the $4^{th}$ Industrial revolution

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An Analytic Study about the Effect of Flipped learning Class at Universities used for Digital Media Usage Exploration (디지털 매체 활용 탐색을 위한, 대학의 플립드 러닝 효과분석 연구)

  • Choi, Keunho;Yun, Jaeyoung
    • Journal of the HCI Society of Korea
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    • v.13 no.4
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    • pp.25-34
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    • 2018
  • This study is a literature study that analyzes empirical case study of Flipped learning application which has emerged as a method of future university education in Korea. The purpose of the study is to explore the use of digital media by learners in the Flipped learning applied courses in domestic universities considering current digital-based media environment. For this purpose, we analyzed the measurement variables and statistical significance of the preceding studies and analyzed the media utilization. The most important measurement variables were 'learning achievement' and 'class satisfaction', which were measures of effectiveness on the Flipped learning classes. All studies analyzed used media, but most studies focused on verifying the effectiveness of classroom classes, resulting in separate media utilization measurements in one study and statistically meaningful results for the 'video learning recognition' variable. The qualitative measurement related to the use of media for each study was presented as a separate analysis result. In the future, in order for effective follow-up studies on application of Flipped learning and digital media utilization, there are five main issues that need to be studied, which are securing the necessary treatment period for accurate effect measurement, etc.

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A Study on the Operation of Intensive Coursework Engineering Education to Cultivate the Ability to Enter the Engineering Field in the Era of the 4th Industrial Revolution (4차 산업혁명 시대 공학 분야의 진입 능력 함양을 위한 집중 이수제 공학 교육 운영에 관한 연구)

  • Chang, Eun-Young;Yoon, Seok-Beom
    • Journal of Practical Engineering Education
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    • v.13 no.2
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    • pp.243-249
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    • 2021
  • It has been determined the 6 core competencies of our university students. Among them, it was judged that the student's convergence thinking ability and self-development ability were insufficient. To enforce the two insufficient abilities, an engineering-related major collage course was newly established in the form of an intensive coursework. The course was conducted as a shared curriculum between division/departments. For each of the first and second semesters in the 2020, 54 students from two completion groups (Department of Electrical and Electronic Control Engineering; 26, Optical Engineering; 28) were the subjects of the survey, the survey results of 20 common questions were comprehensively analyzed. As the result, more than 75% of the respondents were positive about free online learning at any time and place. And if additional interactive activities and team teaching method are reinforced during recorded audio and video contents learning material, It is confirmed that the attempted intensive course can maximize the learning effect.

Image Restoration Algorithm based on Segmented Mask and Standard Deviation in Impulse Noise Environment (임펄스 잡음 환경에서 분할 마스크와 표준편차에 기반한 영상 복원 알고리즘)

  • Cheon, Bong-Won;Kim, Woo-Young;Sagong, Byung-Il;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.8
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    • pp.1039-1045
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    • 2021
  • In modern society, due to the influence of the 4th industrial revolution, camera sensors and image-based automation systems are being used in various fields, and interest in image and signal processing is increasing. In this paper, we propose a digital filter algorithm for image reconstruction in an impulse noise environment. The proposed algorithm divides the image into eight masks in vertical, horizontal, and diagonal directions based on the local mask set in the image, and compares the standard deviation of each segmentation mask to obtain a reference value. The final output is calculated by applying the weight according to the spatial distance and the weight using the reference value to the local mask. To evaluate the performance of the proposed algorithm, it was simulated with the existing algorithm, and the performance was compared using enlarged images and PSNR.

Art Science Convergence Curriculum Design in the 4th Industrial Revolution Era : Focusing on STEAM with Contents (4차 산업혁명 시대 예술·과학 융합 교육프로그램 설계 : 콘텐츠를 활용한 STEAM을 중심으로)

  • Park, Sung-won;Lee, Hye-won
    • Journal of Information Technology Applications and Management
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    • v.28 no.1
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    • pp.53-61
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    • 2021
  • The year 2020 was a time when the coronavirus infections-19 (COVID-19) caused various changes in society. In particular, the fields that have been conducted face-to-face have been greatly confused by the transition to an online non-face-to-face method, and this is the case with the field of education. There are two main advantages of offline education. The first is that we can improve our understanding through communication with teachers, and the second is that we can develop social skills through interaction with friends. But as online classes progressed due to corona 19, interaction could not be achieved. As a result, the motivation for learning has been reduced due to difficulties in real-time feedback, and the participation rate has been significantly lowered, especially in lower grades, raising concerns about the learning gap that will occur after corona 19. However, there are some cases in which online classes were conducted as effectively as offline classes by utilizing various contents. What they have in common is the use of content. Teachers generally improved the quality of education by linking interesting sights and videos that enhance learning comprehension. The provided video conveys learning-related content into stories, enabling intuitive observation. Many students were already enjoying these videos through VOD (Video on Demand) such as TV and YouTube, they were able to connect their easy access to content and interest in learning. Appropriate use of video content has rather increased the learning effect and should continue after corona 19. Therefore, it is necessary to study methodologies that apply video content efficiently to education. This study looked at the steps that needed content application through the development of education programs, and observed its meaning. Students were curious about the content, motivated to learn and participated in learning on their own. Intuitive learning, conducted through appreciation, play and content production, provided an opportunity to learn on their own in everyday life.

Battery-loaded power management algorithm of electric propulsion ship based on power load and state learning model (전력 부하와 학습모델 기반의 전기추진선박의 배터리 연동 전력관리 알고리즘)

  • Oh, Ji-hyun;Oh, Jin-seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.9
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    • pp.1202-1208
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    • 2020
  • In line with the current era of the 4th Industrial Revolution, it is necessary to prepare for the future by integrating AI elements in the ship sector. In addition, it is necessary to respond to this in the field of power management for the appearance of autonomous ships. In this study, we propose a battery-linked electric propulsion system (BLEPS) algorithm using machine learning's DNN. For the experiment, we learned the pattern of ship power consumption for each operation mode based on the ship data through LabView and derived the battery status through Python to check the flexibility of the generator and battery interlocking. As a result of the experiment, the low load operation of the generator was reduced through charging and discharging of the battery, and economic efficiency and reliability were confirmed by reducing the fuel consumption of 1% of LNG.

Digital Filter Algorithm based on Local Steering Kernel and Block Matching in AWGN Environment (AWGN 환경에서 로컬 스티어링 커널과 블록매칭에 기반한 디지털 필터 알고리즘)

  • Cheon, Bong-Won;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.7
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    • pp.910-916
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    • 2021
  • In modern society, various digital communication equipment is being used due to the influence of the 4th industrial revolution. Accordingly, interest in removing noise generated in a data transmission process is increasing, and research is being conducted to efficiently reconstruct an image. In this paper, we propose a filtering algorithm to remove the AWGN generated in the digital image transmission process. The proposed algorithm classifies pixels with high similarity by selecting regions with similar patterns around the input pixels according to block matching to remove the AWGN that appears strongly in the image. The selected pixel determines the estimated value by applying the weight obtained by the local steering kernel, and obtains the final output by adding or subtracting the input pixel value according to the standard deviation of the center mask. In order to evaluate the proposed algorithm, it was simulated with existing AWGN removal algorithms, and comparative analysis was performed using enlarged images and PSNR.

A Study on the countermeasures and drones's threats in Military security (군보안상 드론위협과 대응방안)

  • Kim, Doo-hwan;Lee, Youn-hwan
    • Journal of Digital Convergence
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    • v.16 no.10
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    • pp.223-233
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    • 2018
  • The forces to protect people's life and property against the enemy attack is an organization which is regulated by the constitutional law. In terms of nature, its security is a significant factor to determine success or failure for the war. However, recently the 4th industrial revolution represents the rapid change in the advancement of civilization and technology. It can influence on the environment of military security which can make various changes. Unless taking proper action againsty these changes, it can inflict a vital harm for the organization of forces and its internal security. In this aspect, this study discuss new threats of the military security, above all, the most technical improvements and harms for the drones in terms of security. In addition, the advantages and disadvantages of drones which can influence on the ragions of military command and control, information operations, maneuvers, firepower, operation sustainment supports are analyzed. Moreover, this study set the purpose of developmental security measure for security threats in the aspects of military security.

An Evaluation Management System Using Blockchain

  • Lee, Su-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.2
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    • pp.229-235
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    • 2021
  • Blockchain, recognized as one of the core technologies of the 4th industrial revolution, is an Internet-based distributed data management system which does not require centralized control. Blockchain is characterized by the integrity and reliability of information, and blockchains can be used where such characteristics are required. Typical applications of blockchain include finance, transaction, and evaluation management. In this paper, we designed a blockchain-based evaluation management system that allows users to freely create and manage evaluation instances. Evaluation managers can create an evaluation instance according to their purpose and allocate evaluation items and evaluators. When the evaluators finish evaluating the evaluation items, the evaluation manager can aggregate the evaluation results for the instance. Someone, who want to perform evaluation for various purposes but do not have an evaluation system, can implement the evaluation system relatively simply by using this system. In addition, due to the characteristic of the blockchain, evaluators cannot modify the evaluation scores they have already recorded, and neither the system administrator nor the evaluation administrator can modify the evaluation scores. For this reason, the reliability of the evaluation increases.

A Study on the Complementary Direction of the Future Infantry Squad's Structure in Combat Experiment with Manned and Unmanned (전투실험을 통한 미래 유·무인 혼합 보병분대 부대구조 보완방향 연구)

  • Lee, Han-Woo;Jung, Min-Sub;Park, Sang-Hyuk;Moon, Jang-Kwon
    • The Journal of the Convergence on Culture Technology
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    • v.8 no.2
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    • pp.171-177
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    • 2022
  • The purpose of this study is to derive the combat effect by applying combat experiments when operating a future manned/unmanned mixed infantry squad that combines the technology according to the development of advanced science and technology along with changes in the 4th industrial revolution. Contrary to conventional battles involving humans and manually-operated weaponry, modern-day warfare relies on unmanned, automated and intelligence technologies. In order to respond to these changes and prepare for future warfare, the combat effect of future manned and unmanned mixed infantry squads through combat experiments in terms of finding ways to supplement the structure of the squad that conducts direct combat as the most basic organization of the army was measured, and it was confirmed that there was an effect to a certain extent. When seeking the development of the future manned/unmanned mixed infantry squad unit structure, if the AWAM model is used in various combat situations, it will help to find a more optimized future manned/unmanned mixed infantry squad unit structure.

A Study on the PBL-based AI Education for Computational Thinking (컴퓨팅 사고력 향상을 위한 문제 중심학습 기반 인공지능 교육 방안)

  • Choi, Min-Seong;Choi, Bong-Jun
    • Journal of the Institute of Convergence Signal Processing
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    • v.22 no.3
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    • pp.110-115
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    • 2021
  • With the era of the 4th Industrial Revolution, education on artificial intelligence is one of the important topics. However, since existing education is aimed at knowledge, it is not suitable for developing the active problem-solving ability and AI utilization ability required by artificial intelligence education. To solve this problem, we proposes PBL-based education method in which learners learn in the process of solving the presented problem. The problem presented to the learner is a completed project. This project consists of three types: a classification model, the training data of the classification model, and the block code to be executed according to the classified result. The project works, but each component is designed to perform a low level of operation. In order to solve this problem, the learners can expect to improve their computational thinking skills by finding problems in the project through testing, finding solutions through discussion, and improving to a higher level of operation.