• 제목/요약/키워드: text visualization

검색결과 216건 처리시간 0.021초

Empowering Intercultural Communicative Competence through Metacognitive Reading Strategy

  • Chang, Hyung-Ji
    • 영어어문교육
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    • 제18권2호
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    • pp.1-20
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    • 2012
  • This study aims to propose using English reading strategies to enhance Intercultural Communicative Competence (ICC) for EFL learners. The study recruited college-level participants who were enrolled in a general English reading course (N=30) and administrated the surveys with a Repeated Measures Design (RMD). In the survey, an intercultural sensitivity scale and metacognitive reading strategies inventory were conducted for comparison. During the instruction, participants were asked to use the R.I.D.E.R. (i.e. Read, Image, Describe, Evaluate, and Repeat) strategy for visualization of text, which is aimed at facilitating the use of metacognitive reading strategies. In the results, participants showed a statistically significant increase both in the intercultural sensitivity level and the use of metacognitive reading strategies after the practice of R.I.D.E.R for one semester. Further analysis was appended to the results by the correlation and regression analysis, and proposed that participants benefit their development of intercultural sensitivity from the use of metacognitive reading strategies. Therefore, the study suggests that implementing metacognitive reading strategies facilitates college EFL readers to increase their cultural sensitivity, which empowers ICC through English reading (176words).

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A Study on Anthropomorphic Animal Characters Search System Visualization for UX Design

  • Lee, Young-Suk
    • 한국멀티미디어학회논문지
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    • 제17권12호
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    • pp.1521-1527
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    • 2014
  • This paper presents to design User eXperience(UX) of anthropomorphic animal characters search system (hereinafter, AACSS) for efficient user search. To this end, meta data were utilized herein to elevate the search efficiency of multimedia information and text information. Anthropomorphic animal characters require the human elements and the animal elements, thus this paper extracted the key elements of meta data as below; phenotypic element in animal system classification (Morphologic property elements, Ecological property elements, Behavioral property elements), emotion classification, which is the trait of personification and the Step of Anthropomorphic Animal Characters.

빅데이터 분석을 위한 비용효과적 오픈 소스 시스템 설계 (Designing Cost Effective Open Source System for Bigdata Analysis)

  • 이종화;이현규
    • 지식경영연구
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    • 제19권1호
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    • pp.119-132
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    • 2018
  • Many advanced products and services are emerging in the market thanks to data-based technologies such as Internet (IoT), Big Data, and AI. The construction of a system for data processing under the IoT network environment is not simple in configuration, and has a lot of restrictions due to a high cost for constructing a high performance server environment. Therefore, in this paper, we will design a development environment for large data analysis computing platform using open source with low cost and practicality. Therefore, this study intends to implement a big data processing system using Raspberry Pi, an ultra-small PC environment, and open source API. This big data processing system includes building a portable server system, building a web server for web mining, developing Python IDE classes for crawling, and developing R Libraries for NLP and visualization. Through this research, we will develop a web environment that can control real-time data collection and analysis of web media in a mobile environment and present it as a curriculum for non-IT specialists.

증강현실을 활용한 상황인지기반의 편재형 자동차 정비 서비스 (Ubiquitous Car Maintenance Services Using Augmented Reality and Context Awareness)

  • 이규원;서동우;이재열
    • 한국CDE학회논문집
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    • 제12권3호
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    • pp.171-181
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    • 2007
  • Ubiquitous computing is a vision of our future computing lifestyle in which computer systems seamlessly integrate into our everyday lives, providing services and information in anywhere and anytime fashion. Augmented reality (AR) can naturally complement ubiquitous computing by providing an intuitive and collaborative visualization and simulation interface to a three-dimensional information space embedded within physical reality. This paper presents a service framework and its applications for providing context-aware u-car maintenance services using augmented reality, which can support a rich set of ubiquitous services and collaboration. It realizes bi-augmentation between physical and virtual spaces using augmented reality. It also offers a context processing module to acquire, interpret and disseminate context information. In particular, the context processing module considers user's preferences and security profile for providing private and customer-oriented services. The prototype system has been implemented to support 3D animation, TTS (Text-to-Speech), augmented manual, annotation, and pre- and post-augmentation services in ubiquitous car service environments.

A Study on Story propose model based on Machine Learning - Focused on YouTube

  • CHUN, Sanghun;SHIN, Seung-Jung
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권2호
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    • pp.224-230
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    • 2021
  • YouTube is an OTT service that leads the home economy, which has emerged from the 2020 Corona Pandemic. With the growth of OTT-based individual media, creators are required to establish attractive storytelling strategies that can be preferred by viewers and elected for YouTube recommendation algorithms. In this study, we conducted a study on modeling that proposes a content storyline for creators. As the ability for Creators to create content that viewers prefer, we have presented the data literacy ability to find patterns in complex and massive data. We also studied the importance of compelling storytelling configurations that viewers prefer and can be selected for YouTube recommendation algorithms. This study is of great significance in that it deviated from the viewer-oriented recommendation system method and proposed a story suggestion model for individual creaters. As a result of incorporating this story proposal model into the production of the YouTube channel Tiger Love video, it showed a certain effectiveness. This story suggestion model is a machine learning text-based story suggestion system, excluding the application of photography or video.

Analysis of Impact Between Data Analysis Performance and Database

  • Kyoungju Min;Jeongyun Cho;Manho Jung;Hyangbae Lee
    • Journal of information and communication convergence engineering
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    • 제21권3호
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    • pp.244-251
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    • 2023
  • Engineering or humanities data are stored in databases and are often used for search services. While the latest deep-learning technologies, such like BART and BERT, are utilized for data analysis, humanities data still rely on traditional databases. Representative analysis methods include n-gram and lexical statistical extraction. However, when using a database, performance limitation is often imposed on the result calculations. This study presents an experimental process using MariaDB on a PC, which is easily accessible in a laboratory, to analyze the impact of the database on data analysis performance. The findings highlight the fact that the database becomes a bottleneck when analyzing large-scale text data, particularly over hundreds of thousands of records. To address this issue, a method was proposed to provide real-time humanities data analysis web services by leveraging the open source database, with a focus on the Seungjeongwon-Ilgy, one of the largest datasets in the humanities fields.

Study on Promotion of ESG Tourism in Bhutan through Big Data Analysis - Focusing on comparison with ESG Tourism status in Korea-

  • Min Kyeong Kim
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권2호
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    • pp.39-48
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    • 2023
  • The purpose of this study is to revitalize ESG tourism in Bhutan by comparing and analyzing the ESG tourism status in Bhutan and the ESG tourism status in Korea. Big data analysis using text mining was performed by selecting "Bhutan ESG Tourism" and "Korea ESG Tourism" as keywords. The top 30 keywords were extracted through word purification, and based on this, data visualization was conducted through network analysis and Concor analysis between each keyword. As a result of the analysis, it was confirmed that Bhutan, unlike Korea, did not utilize it even though it had elements to incorporate ESG and the tourism industry into the country itself. As a result, since it is necessary to combine ESG elements owned by Bhutan and combine them with the tourism industry, we would like to suggest the direction of combining ESG and the tourism industry through this study.

재난 문자 크롤링 및 시각화 애플리케이션 설계 및 구현 (A Design and Implementation of Disaster Text Crawling and Visualization Application)

  • 이원주;박봉균;박문규
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2021년도 제63차 동계학술대회논문집 29권1호
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    • pp.89-90
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    • 2021
  • 본 논문에서는 Python과 Selenium 라이브러리 기반의 재난 문자 크롤링 및 데이터 시각화 애플리케이션을 설계하고 구현한다. 이 애플리케이션의 특징은 웹상에서 재난 문자 데이터를 크롤링(Crawling)하여 그 빈도수에 따라 시각화하는 것이다. 이 애플리케이션을 활용하여 국민재난안전포털에 접속하여 재난 문자 데이터를 크롤링하고, 그 데이터를 Word Cloud를 활용하여 지역별 재난 문자 빈도수를 시각화한다. 지역별 재난 문자 빈도수를 한눈에 보기 쉽게 시각화함으로써 재난문자를 잘 확인하지 않는 사람들에게 해당 지역의 재난 정보를 쉽게 전달하는 기능을 제공한다.

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토픽모델링을 이용한 비대면 신문 기사 키워드 분석 (Non face-to-face News Articles Keyword Using Topic Modeling)

  • Shin, Ari;Hwangbo, Jun Kwon
    • 한국정보통신학회논문지
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    • 제26권11호
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    • pp.1751-1754
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    • 2022
  • The news articles collected with keyword "non face-to-face" were analyzed through topic modeling applied with LDA algorithm. In this study, collected articles were divided into two periods, period 1(the beginning of COVID-19 spread) and period 2(the end of COVID-19 spread), according to issued date of the articles. The articles of period 1 showed support for non-face-to-face treatment, smart library, the beginning of the online financial era, non-face-to-face entrance exam and employment, stock investment for main topic words. And the articles of period 2 showed conversion to non face-to-face classes, increasing unmanned stores, online finance, education industry, home treatment for main topic words. Also, further issues were discussed through visualization of topic words. These results provide evidence that education and unmanned business in non-face-to-face industries are growing.

A Study on the Application of Motion Graphics Animation in Opening Titles of Noir Dramas

  • LinLin Huang;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • 제12권3호
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    • pp.278-283
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    • 2024
  • As the introductory content of televison series, the opening titles are crucial for helping the audience quickly grasp the tone of the narrative. With the continuous integration of the televison production industry and digital computer technology, motion graphics, featuring its unique dynamic graphic design, offers new avenues for title sequence creation. This paper dives into the application of motion graphics in the title sequences of noir genre television series, analyzing aspects such as visual style, content presentation, and narrative expression. By comparing early static text title sequences with motion graphics ones, this paper reveals the advantages of motion graphics in designing opening titles for noir genre television series and examines how it enhances visual impact and improves audience experience. This study not only enriches the creative techniques for title sequence design, but also provides valuable insights for future creations.