• Title/Summary/Keyword: technology-based education

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Exploring Edutech-based Vocational Education and Training Model for Worker Training Programs

  • Kyung-Hwa Rim;Jungmin Shin;Ju-ri Kim
    • Journal of Practical Engineering Education
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    • v.15 no.2
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    • pp.273-283
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    • 2023
  • Education has recently witnessed a rapid increase in the use of edutech worldwide. This study focuses on Korean workers and explores an edutech-based learning model for vocational education and training. Based on analyses of edutech cases and interviews with edutech experts, a draft edutech model was designed and the validity was evaluated based on two Delphi surveys with a panel of experts in the field. The study's findings suggest that edutech-based employee education and training should prioritize LXP orientation (last CVR=1, last Mean=4.70) , implement adaptive learning through learning analytics (last CVR=1, last Mean=4.90), enhance the human touch effect using edutech (last CVR=1, last Mean=4.90), and emphasize the importance of designing curricula that apply edutech in a step-by-step learning process while incorporating suitable instructional design for the key technologies involved in vocational training programs. In addition, it was revealed that there is a strong need to implement a method that makes each stage of the learning process more effective (before, during, and after). Edutech-based vocational training program should consider the interests of all stakeholders, including learners, instructors, vocational training institutions, and government agencies. Given the promotion of government-sponsored vocational training projects in Korea, the findings of this research are likely to have significant implications for the future of Korea's education and training policies.

A Study on improved AR-based education system for effective transporter operation (트랜스포터의 효과적인 운용을 위한 개선된 형태의 증강현실기반 교육 시스템에 관한 연구)

  • Lee, Jung-Min;Lee, Kyung-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.6
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    • pp.407-413
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    • 2011
  • Augmented reality technology can provide computer-generated information to user effectively, therefore many industries have been trying to adopt AR technology to own domain field. Shipbuilding and offshore industry are also trying to introduce the technology, especially in education field. We have already studied about transporter education system based on augmented reality to help understanding for non-expert engineers. Once our previous study was focused on improving of rendering quality, this paper focuses on effective interaction between engineers and system to more increase educational results.

Development of Software Education Products Based on Physical Computing (피지컬 컴퓨팅 기반 소프트웨어 교육용 제품 개발)

  • Kim, Eung-Kon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.3
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    • pp.595-600
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    • 2019
  • Educational tools for infants and younger students are becoming smarter as ICT-based digital technology convergence extends according to the development of technology. As the digital interaction function of smart education tools gives students greater immersion and fun, a learning might become a play to the students. The technologies used in the implementation of smart education tools come from the disciplines of robotics, computer engineering, programming, and engineering and mathematical foundations and these can be integrated into the field of education itself. This paper designs and implements a product based on optimized physical computing for R&D and education in consideration of the characteristics of educational tool robots used in the field education. It was developed to enable physical education for sensing information processing, software design and programming practice training that is the basis of robot system.

A Study on Web-Based Education (웹기반 교육에 관한 연구)

  • Ko, Seong-Gyu;Shin, Yong-Cheol
    • Journal of Society of Preventive Korean Medicine
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    • v.11 no.2
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    • pp.113-120
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    • 2007
  • The Internet is increasingly changing our lives and enables the ordinary person to have access to never-ending quantities of information and knowledge. Technology and the Internet empower individuals and facilitate a more active role in the educational process. The webcast is a media file distributed over the Internet using streaming media technology and is used extensively in the commercial sector for investor relations presentations, in e-learning, and for related communications activities. And relating to computers, technology, and news are particularly popular and many new shows are added regularly. Especially e-learning is a general term used to refer to computer-enhanced learning and has the ability to level the learning playing field. So that the e-learning experience will be second nature to the growing Internet population. And this study intends to develop web-based education.

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A Study on the Relay-Based Wireless Power Transmission Scheme in Energy Harvesting (에너지 하베스팅에서 무선 릴레이 전력 전송 방식 연구)

  • Baek, Seung-min;Jeon, Min-ho;Oh, Chang-heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.925-928
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    • 2013
  • In this paper, we propose a relay-based wireless power transmission scheme in order to solve the problems of an existing wired power transmission for energy harvesting system. The proposed scheme can be transferred electromagnetic induction-based wireless power transmission by placing a 4-way coils in the energy block. We confirm the reliability of the electricity transmission through the relay control algorithm. Consequently, the proposed scheme can extend the transmit receive paths of transmission power.

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CRS and DOS based Context-Aware System architecture for Ubiquitous Computing (Ubiquitous Computing을 위한 CRS와 DOS 기반의 Context-Aware System Architecture)

  • Doo, Kyoung-Min;Kim, Sun-Guk;Lee, Kang-Whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.501-505
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    • 2007
  • 현재 기술 동향에 따라, 언제 어디서나 통신 및 컴퓨팅이 가능한 유비쿼터스 컴퓨팅 시스템(Ubiquitous Computing System)을 위해 사용자 및 주변 환경의 상황을 인식하는 기술(Context-Aware Computing System)이 필수적인 요소로 부각되고 있다. 하지만, Context-Aware Computing System을 구현하기 위해서 사용자 및 주변 환경으로부터 입력되는 불확실하거나 모호한 상황정보에 대한 표현과 추론에 대한 연구는 부족한 실정이다. 이를 해결하기 위해 Rule-based System을 기반으로 CRS와 DOS의 개념을 도입하여 상황인식 기술을 SoC로 구현할 수 있도록 새로운 Architecture를 제안한다. 마지막으로는 CRS와 DOS가 Network Topolgy에 적용된 RODMRP(Resilient Ontology-based Dynamic Multicast Routing Protocol)의 예를 통해 그 효용성을 입증하고, Ubiquitous Computing System에서 활용 가능한 방법 등을 제시한다.

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An Efficient Prediction method for DTN Routing Based on Context-awareness Matrix (DTN에서 상황인식 매트릭스 기반의 효율적인 예측 방법)

  • Jeong, Rae-jin;Oh, Young-jun;Lee, Kang-whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.397-399
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    • 2014
  • DTN(Delay/Disruption Tolerant Networks)은 노드의 불규칙적인 움직임으로 인한 연결단절과 불안정한 연결 상태를 극복하기 위해 효율적인 포워딩 전략이 필요하다. 제시하는 알고리즘은 노드의 속도, 방향 등의 상황정보를 활용하며 이를 통해 이후의 이동성을 예측하여 포워딩할 중계노드를 선택하기 위한 방법을 고려한다. 본 논문에서는 중계노드들의 상관관계를 분석하여 안정된 경로를 제공하기 위해 노드의 상황정보를 예측하는 EPCM(Efficient Prediction-based Context-awareness Matrix) 알고리즘을 제안한다. 이를 위해 상황 매트릭스라는 상황 분석 도구를 사용하여 시간에 따라 상황정보를 저장하고, 변화의 추이를 분석하여 노드의 속도, 방향 등의 정보를 예측하는데 활용된다. EPCM 알고리즘은 예측된 상황정보를 활용하여 노드 간 미래의 연결성을 분석하고 중계노드를 선택함으로써 안정된 포워딩 경로를 제공할 수 있고, 불필요한 포워딩으로 인한 자원 낭비를 방지할 수 있다. 제안하는 알고리즘을 시뮬레이션 해본 결과 예측된 상황정보의 값이 실제의 값에 대하여 약 2%내의 오차율을 나타내어 예측의 정확도를 확인하였다.

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Policy Suggestions for Fostering Teacher ICT Competencies in Developing Countries: An ODA Project Case in Peru

  • SO, Hyo-Jeong;SEO, Jongwon
    • Educational Technology International
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    • v.21 no.2
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    • pp.217-247
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    • 2020
  • Many developing countries consider ICT as a key enabler to improve their educational systems and teachers are viewed as change agents. This paper aims to present policy suggestions concerning how to foster teachers' ICT competencies in developing countries based on the outcomes of an ODA project case in Peru. This study was conducted through three stages: Literature survey, site visit, and policy suggestions. To draw relevant policy suggestions, we employed the framework of the 'macro-meso-micro' level of teacher professional development. The following policy suggestions are discussed: (a) macro level: to develop the national framework of teacher ICT competencies and competency-based teacher training, (b) meso-level: to promote teacher communities of practices and school-based research programs, and (c) micro-level: to redesign teacher professional development programs to help teachers better understand the complex relationships between content, pedagogy, and technology, beyond learning about basic ICT literacy skills. This study contributes to the understanding of how ODA projects can approach the issue of teacher ICT capacity building at multiple levels.

Development of Problem-Based Learning in an English-Mediated College Science Course: Design-Based Research on Four Semesters Instruction

  • LAHAYE, Rob;LEE, Sang-eun
    • Educational Technology International
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    • v.19 no.2
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    • pp.229-254
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    • 2018
  • Universities in Korea have driven universities' new attempts to adopt more learner-centered and active learning in English. Problem-based Learning (PBL) is one of the well-known constructive teaching and learning methodologies in higher education. Our research goal was to design and develop the optimal PBL practices for a college physics course taught in English to promote learning and course satisfaction. For four semesters, we have tried and adjusted PBL components, and looked at the trend of the exam scores and group work achievement in each semester. We found that the number of problems and the duration of problem solving are the critical factors that influence the effect of PBL in a college physics course taught in English by going through iterative implementation. The iterative process of applying, designing, and constructing PBL to physics classes was meaningful not only in that we have found the optimal PBL model for learning a college physics course, but also in that we have been reflecting on the continuous interaction with learners during the course.

Study of Producing Creative Ideas Through Thinking Disposition (Centering on Project Class in High Schools based on IT technology)

  • An, Jae-Min;Park, Dea-Woo
    • Journal of information and communication convergence engineering
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    • v.9 no.6
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    • pp.769-774
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    • 2011
  • IT technology based projects was conducted to implement education on producing creative ideas through on-line education and grasp thinking disposition of students in terms of creativity education efficiency. The differences in idea creation among students according to thinking dispositions were analyzed through qualitative evaluation and quantitative evaluation of project and its result was drawn. The purpose of this study was to help cultivate a man of ability who will make a great contribution to knowledge information society by proposing education model based on new method of teaching and learning.