Asia-Pacific Journal of Business Venturing and Entrepreneurship
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v.6
no.3
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pp.1-18
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2011
Publication Industry of scientific technology is showing tendency of decreasing in sales, which clearly draws down curve since 2000. The printing culture is declining whether it is because of trend avoiding pure science or technological science and engineering, advancement of mass media or increasing frequency of using internet. Nevertheless, researcher considered car industry in publication industry as a life-long purpose for study. For this reason, the researcher tried to find the variables of the marketing which give impact on the customers such as student group and consumer who buys cars, when buying professional books. The found variables are expected to have a huge impact on the publication industry of professional books. As a result of research, in the area of the vision and motive, most said that they have "chosen a major in car because they liked car in usual base." In the stage of recognizing the problem, they buy the books when it is inevitably necessary. In the stage of searching for the information, they get information from advertisements, friends, professors, internet or sales clerk in book stores. In the stage of evaluation, they look for the title and the publication date of the books. In addition, in the stage of deciding purchase, "buy immediately" was the most frequent answer while impulsive purchase is the least frequent answer. In the stage of evaluating after purchase, many of them mostly are satisfied with their purchase.
Purpose: In this study, we analyzed the progression and prevalence of myopia according to age for the last five years. Methods: We have done a comparative analysis of the progression and prevalence of myopia with the Korean National Health and Nutrition Examination Survey document from 2008 to 2012. Results: According to classification of myopia by age group for the last five years, the prevalence of low myopia was 25.5% for 5-11ages group, 25.1% for 12-18ages, 27.3% for 19-29ages, 30.7% for 30-39ages, 29.6% for 40-49ages, 19.2% for 50-59ages, 11.8% for 60-69ages, and 20.2% for over 70ages respectively. The prevalence of moderate myopia was 21.7% for 5-11ages group, 43.6% for 12-18ages, 36.2% for 19-29ages, 30.0% for 30-39ages, 20.4% for 40-49ages, 9.9% for 50-59ages, 5.2% for 60-69ages, and 7.6% for over 70ages respectively. The prevalence of high myopia was 2.1% for 5-11ages group, 11.7% for 12-18ages, 11.5% for 19-29ages, 6.9% for 30-39ages, 5.6% for 40-49ages, 1.9% for 50-59ages, 1.5% for 60-69ages, and 1.0% for over 70ages respectively. Conclusions: We must recognize an importance to the increase of the progression and prevalence of myopia, so it is necessary to provide a social interest in prevention of deteriorating vision and eye health welfare.
Mo, Se Hyun;Jeon, Young Pil;Park, Jong Ho;Chong, Kil To
Transactions of the Korean Society of Mechanical Engineers A
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v.41
no.7
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pp.655-663
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2017
With the development of ICT technology, the indoor utilization of robots is increasing. Research on transportation, cleaning, guidance robots, etc., that can be used now or increase the scope of future use will be advanced. To facilitate the use of mobile robots in indoor spaces, the problem of self-location recognition is an important research area to be addressed. If an unexpected collision occurs during the motion of a mobile robot, the position of the mobile robot deviates from the initially planned navigation path. In this case, the mobile robot needs a robust controller that enables the mobile robot to accurately navigate toward the goal. This research tries to address the issues related to self-location of the mobile robot. A robust position recognition system was implemented; the system estimates the position of the mobile robot using a combination of encoder information of the mobile robot and the absolute space coordinate transformation information obtained from external video sources such as a large number of CCTVs installed in the room. Furthermore, vector field histogram method of the pass traveling algorithm of the mobile robot system was applied, and the results of the research were confirmed after conducting experiments.
This paper has the purpose of suggesting a development-method on the fashion products that would secure the competitiveness in the global markets through creating supersensitive practical products on the basis of developing originative fashion-goods being made of jacquard that is fine quality of couture. This paper has collected data through the cases of the developed nations in fashion, precedent studies and all the related literature on the subject. The results of this researching are as following: The first, it is expected that the necessity of developing new fashion products would be appealed toward the prestige group of consumers who are seeking for the fine quality and super-sensitivity in female fashion in Korea, and it is the current situation that the products made of jacquard are gradually expanding not only in the area of apparel, fashion goods and interior but also another areas. The current situation of the global market suggests the necessary strategy of survival, that is, the development of supersensitive materials and creative products which would be able to keep the high quality and lower the selling price through cost reduction. The second, the suggestion of the direction in developing the products of the female fashion made of jacquard has two points - the development of the texture that would realize a unique form and the development of the material that would be able to realize planar pattern and three dimensional pattern which are woven with thin and light materials with various solidity and delicacy through various techniques of mixing and three dimensional expression. The third, the expected ripple effect and utilization generated from the development of fashion products are as followings: As material characteristics of jacquard, It needs the specialization of various techniques and specialized production system in using jacquard, and the specialized technique and system would make it possible to produce not only the higher value-added products through expressing affluent colors and delicate design but also competitive products through cutting the process and cost, eventually, it would lead to the expansion of the jacquard market of super-sensitive prestige. Therefore, it is remarkable that various development of products toward the global market and the prestige female fashion market can suggest the vision that make the national fashion industry develop into the higher value-added knowledge industry integrating technology and culture.
Kim, Jae-Jun;Choi, Cul-Ho;Shin, Hyun-Mok;Jin, Sang-Yoon;Lee, Kwang-Myung
Proceedings of the Korean Institute Of Construction Engineering and Management
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2008.11a
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pp.170-175
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2008
The research team for the virtual construction development was established with the support of Korea Ministry of Construction and Transportation, and KICTEP (Korea Institute of Construction and Transportation Technology Evaluation and Planning). Its aims are to develop system that is to improve productivity & quality, to create a higher value-added business, and to cultivate international competitiveness in the construction industry. The virtual construction system is a design, engineering, and construction management information system that allows the project participants to effectively share the information throughout the construction life cycle with the support of 3D and design information. To achieve this, the research team focuses on developing several systems. First, the team focuses on developing for the pre-planning, the structural engineering, MEP, and the 3D based estimation system. Second, they focus on developing a simulation system for the construction process planning and feasibility study with help of the virtual reality technologies. Third, they focus on developing the CPLM (Construction Project Life-cycle Management) system for managing construction project data, and the decision support system that makes the collaboration among the project participants based on 3D technologies and information. We also focus on developing the SDAI (Standard Data Access Interface), the localized guideline for 3D design, and a training program. In addition, we focus on developing the undeveloped area of the commercial system and building an environment that can support the communication and collaboration in the construction life-cycle rather than developing the existing and commercialized system.
Journal of Korean Society for Geospatial Information Science
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v.23
no.3
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pp.41-47
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2015
To determine the accurate height, it should be considered geometric height difference obtained by levelling as well as the physical height difference what so called orthometric correction. The orthometric correction amount is small enough to ignore at flatland but the amount is big at high mountains, so it should be considered to obtain accurate height at high mountains. But the calculation process is difficult and complex, not easy to calculate. So, to make the process easy using a user-friendly visual, a orthometric correction calculation program Ortho-Calc. v1.0 was developed in this study. This program was adopted the algorithm of Nassar and Hwang & Hsiao, and Strang Van Hees and it could be to selectivily calculate the correction amount. The inspection result exhibited high accuracy with the standard deviation of 0.024mm by the comparison of previous study. Therefore, This program Ortho-Calc. v1.0 developed in this study, will contribute orthometric correction calculation quickly and easily. And, if this program is widely popular, it could be expected to make a contribution the Benchmark's official height renewal using orthometric correction.
"Great things in business are never done by one person; they're done by a team of people." By Steve Jobs, 2003. As define by Linda Naiam - Creativity is the act of turning new and imaginative ideas into reality. Creativity involves two processes: thinking, then producing. Innovation is the production or implementation of an idea. If you have ideas, but don't act on them, you are imaginative but not creative. So in order to maintain the pace with the changing business scenario and coping with the competition Innovation and Creativity is considered a mandatory tool for a business to exist and grow in market. Whether a company is Employee centric or Business centric Innovation and creativity has to have its space in order to keep a business ahead of others in the Market. Also it's not just the competition which has led to the Innovation and Creativity in Business practices it's also the demanding chunk of consumers and customers who are aware and prefer maximum choices before making a final deal. Another reason as to why there is a change in business practices is the globalization of businesses where you need to rope in the Innovative ideas to launch and sustain in new market. There had been tremendous shift in business practices but to give a room to innovative ideas and implement that creativity need ample to space and vision along with an attitude where in you can resist for getting an immediate results from innovative business practices. Corporate Creativity is characterized by the ability to perceive the world in new ways, to find hidden patterns, to make connections between seemingly unrelated phenomena, and to generate solutions. Generating fresh solutions to problems, and the ability to create new products, processes or services for a changing market, are part of the intellectual capital that give a company its competitive edge. Creativity is a crucial part of the innovation equation. The innovation and creativity is not limited to any area of business, it can start from your waiting lounge to your board room meeting depending upon how the things are perceived and implemented for the betterment of people and business. The purpose of this research is to understand the latest creative business approaches and practices that organizations are following to be different from their competitors. Also this shift from generic business practices to the Innovative and Creative approach seems to take the business into new world. This approaches means starting from the bottom of the Pyramid and finally touching the pinnacles in Innovation and creativity. The paper will discuss on the various areas of business where in innovative approaches can be roped in and sets new bench mark altogether in the business arena.
The Journal of the Institute of Internet, Broadcasting and Communication
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v.17
no.2
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pp.15-23
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2017
The person Re-identification is the most challenging part of computer vision due to the significant changes in human pose and background clutter with occlusions. The picture from non-overlapping cameras enhance the difficulty to distinguish some person from the other. To reach a better performance match, most methods use feature selection and distance metrics separately to get discriminative representations and proper distance to describe the similarity between person and kind of ignoring some significant features. This situation has encouraged us to consider a novel method to deal with this problem. In this paper, we proposed an enhanced recurrent neural network with three-tier hierarchical network for person re-identification. Specifically, the proposed recurrent neural network (RNN) model contain an iterative expectation maximum (EM) algorithm and three-tier Hierarchical network to jointly learn both the discriminative features and metrics distance. The iterative EM algorithm can fully use of the feature extraction ability of convolutional neural network (CNN) which is in series before the RNN. By unsupervised learning, the EM framework can change the labels of the patches and train larger datasets. Through the three-tier hierarchical network, the convolutional neural network, recurrent network and pooling layer can jointly be a feature extractor to better train the network. The experimental result shows that comparing with other researchers' approaches in this field, this method also can get a competitive accuracy. The influence of different component of this method will be analyzed and evaluated in the future research.
The Journal of the Institute of Internet, Broadcasting and Communication
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v.20
no.5
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pp.163-173
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2020
In this study, on-site corporate instructors participated as student-cum-workers in a degree-linked high skills Meister course to improve job competency and practical ability as proposed in the Work-Study Career Vision. Evaluation questions were then developed and their validity was verified by assessing satisfaction related to expected goals in enhancing advanced training guidance and competency as an evaluator. Satisfaction assessment was conducted based on training preparation, training implementation, training effectiveness and training administration. The Delphi Method was adopted and a total of 48 items were developed in 6 categories under 4 main areas. There were 7 evaluation items on the satisfaction of training course development under training preparation, 21 evaluation items related to the satisfaction of Off-JT and OJT courses under training implementation, 16 evaluation items related to the satisfaction of increased competency as an on-site corporate instructor and the satisfaction of enhanced practical skills and skills application at work under training effectiveness, as well as 6 evaluation items to assess satisfaction with administrative support under training administration. The final conformity assessment was conducted based on the stability, content validity ratio, consensus and convergence indicators of the developed items. Results of this study do not only apply to quality management of the high skills Meister course which is being promoted as a pilot project for work-study programs, but also serves as a rationale that may be considered as a basic research tool in the collection of various opinions to derive overall system improvement factors for the work-study high skills Meister course.
Journal of the Korean Association of Geographic Information Studies
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v.18
no.3
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pp.113-127
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2015
Recently, there has been a growing interest in UAS(Unmanned Aerial System), and it is required to develop techniques to effectively detect water body from the recorded images in order to implement flood monitoring using UAS. This study used a UAS with RGB and NIR+RG bands to achieve images, and applied supervised classification method to evaluate the accuracy of water body detection. Firstly, the result for accuracy in water body image classification by RGB images showed high Kappa coefficients of 0.791 and 0.783 for the artificial neural network and minimum distance method respectively, and the maximum likelihood method showed the lowest, 0.561. Moreover, in the evaluation of accuracy in water body image classification by NIR+RG images, the magalanobis and minimum distance method showed high values of 0.869 and 0.830 respectively, and in the artificial neural network method, it was very low as 0.779. Especially, RGB band revealed errors to classify trees or grasslands of Songsan amusement park as water body, but NIR+RG presented noticeable improvement in this matter. Therefore, it was concluded that images with NIR+RG band, compared those with RGB band, are more effective for detection of water body when the mahalanobis and minimum distance method were applied.
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