• 제목/요약/키워드: technology performance

검색결과 33,354건 처리시간 0.066초

빅데이터 도입의도에 미치는 영향요인에 관한 연구: 전략적 가치인식과 TOE(Technology Organizational Environment) Framework을 중심으로 (An Empirical Study on the Influencing Factors for Big Data Intented Adoption: Focusing on the Strategic Value Recognition and TOE Framework)

  • 가회광;김진수
    • Asia pacific journal of information systems
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    • 제24권4호
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    • pp.443-472
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    • 2014
  • To survive in the global competitive environment, enterprise should be able to solve various problems and find the optimal solution effectively. The big-data is being perceived as a tool for solving enterprise problems effectively and improve competitiveness with its' various problem solving and advanced predictive capabilities. Due to its remarkable performance, the implementation of big data systems has been increased through many enterprises around the world. Currently the big-data is called the 'crude oil' of the 21st century and is expected to provide competitive superiority. The reason why the big data is in the limelight is because while the conventional IT technology has been falling behind much in its possibility level, the big data has gone beyond the technological possibility and has the advantage of being utilized to create new values such as business optimization and new business creation through analysis of big data. Since the big data has been introduced too hastily without considering the strategic value deduction and achievement obtained through the big data, however, there are difficulties in the strategic value deduction and data utilization that can be gained through big data. According to the survey result of 1,800 IT professionals from 18 countries world wide, the percentage of the corporation where the big data is being utilized well was only 28%, and many of them responded that they are having difficulties in strategic value deduction and operation through big data. The strategic value should be deducted and environment phases like corporate internal and external related regulations and systems should be considered in order to introduce big data, but these factors were not well being reflected. The cause of the failure turned out to be that the big data was introduced by way of the IT trend and surrounding environment, but it was introduced hastily in the situation where the introduction condition was not well arranged. The strategic value which can be obtained through big data should be clearly comprehended and systematic environment analysis is very important about applicability in order to introduce successful big data, but since the corporations are considering only partial achievements and technological phases that can be obtained through big data, the successful introduction is not being made. Previous study shows that most of big data researches are focused on big data concept, cases, and practical suggestions without empirical study. The purpose of this study is provide the theoretically and practically useful implementation framework and strategies of big data systems with conducting comprehensive literature review, finding influencing factors for successful big data systems implementation, and analysing empirical models. To do this, the elements which can affect the introduction intention of big data were deducted by reviewing the information system's successful factors, strategic value perception factors, considering factors for the information system introduction environment and big data related literature in order to comprehend the effect factors when the corporations introduce big data and structured questionnaire was developed. After that, the questionnaire and the statistical analysis were performed with the people in charge of the big data inside the corporations as objects. According to the statistical analysis, it was shown that the strategic value perception factor and the inside-industry environmental factors affected positively the introduction intention of big data. The theoretical, practical and political implications deducted from the study result is as follows. The frist theoretical implication is that this study has proposed theoretically effect factors which affect the introduction intention of big data by reviewing the strategic value perception and environmental factors and big data related precedent studies and proposed the variables and measurement items which were analyzed empirically and verified. This study has meaning in that it has measured the influence of each variable on the introduction intention by verifying the relationship between the independent variables and the dependent variables through structural equation model. Second, this study has defined the independent variable(strategic value perception, environment), dependent variable(introduction intention) and regulatory variable(type of business and corporate size) about big data introduction intention and has arranged theoretical base in studying big data related field empirically afterwards by developing measurement items which has obtained credibility and validity. Third, by verifying the strategic value perception factors and the significance about environmental factors proposed in the conventional precedent studies, this study will be able to give aid to the afterwards empirical study about effect factors on big data introduction. The operational implications are as follows. First, this study has arranged the empirical study base about big data field by investigating the cause and effect relationship about the influence of the strategic value perception factor and environmental factor on the introduction intention and proposing the measurement items which has obtained the justice, credibility and validity etc. Second, this study has proposed the study result that the strategic value perception factor affects positively the big data introduction intention and it has meaning in that the importance of the strategic value perception has been presented. Third, the study has proposed that the corporation which introduces big data should consider the big data introduction through precise analysis about industry's internal environment. Fourth, this study has proposed the point that the size and type of business of the corresponding corporation should be considered in introducing the big data by presenting the difference of the effect factors of big data introduction depending on the size and type of business of the corporation. The political implications are as follows. First, variety of utilization of big data is needed. The strategic value that big data has can be accessed in various ways in the product, service field, productivity field, decision making field etc and can be utilized in all the business fields based on that, but the parts that main domestic corporations are considering are limited to some parts of the products and service fields. Accordingly, in introducing big data, reviewing the phase about utilization in detail and design the big data system in a form which can maximize the utilization rate will be necessary. Second, the study is proposing the burden of the cost of the system introduction, difficulty in utilization in the system and lack of credibility in the supply corporations etc in the big data introduction phase by corporations. Since the world IT corporations are predominating the big data market, the big data introduction of domestic corporations can not but to be dependent on the foreign corporations. When considering that fact, that our country does not have global IT corporations even though it is world powerful IT country, the big data can be thought to be the chance to rear world level corporations. Accordingly, the government shall need to rear star corporations through active political support. Third, the corporations' internal and external professional manpower for the big data introduction and operation lacks. Big data is a system where how valuable data can be deducted utilizing data is more important than the system construction itself. For this, talent who are equipped with academic knowledge and experience in various fields like IT, statistics, strategy and management etc and manpower training should be implemented through systematic education for these talents. This study has arranged theoretical base for empirical studies about big data related fields by comprehending the main variables which affect the big data introduction intention and verifying them and is expected to be able to propose useful guidelines for the corporations and policy developers who are considering big data implementationby analyzing empirically that theoretical base.

미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구 (Visual Media Education in Visual Arts Education)

  • 박지숙
    • 조형예술학연구
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    • 제7권
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    • pp.64-104
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    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

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인터넷 쇼핑몰 수용에 있어 사용자 능력의 조절효과 분석 (An Analysis of the Moderating Effects of User Ability on the Acceptance of an Internet Shopping Mall)

  • 서건수
    • Asia pacific journal of information systems
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    • 제18권4호
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    • pp.27-55
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    • 2008
  • Due to the increasing and intensifying competition in the Internet shopping market, it has been recognized as very important to develop an effective policy and strategy for acquiring loyal customers. For this reason, web site designers need to know if a new Internet shopping mall(ISM) will be accepted. Researchers have been working on identifying factors for explaining and predicting user acceptance of an ISM. Some studies, however, revealed inconsistent findings on the antecedents of user acceptance of a website. Lack of consideration for individual differences in user ability is believed to be one of the key reasons for the mixed findings. The elaboration likelihood model (ELM) and several studies have suggested that individual differences in ability plays an moderating role on the relationship between the antecedents and user acceptance. Despite the critical role of user ability, little research has examined the role of user ability in the Internet shopping mall context. The purpose of this study is to develop a user acceptance model that consider the moderating role of user ability in the context of Internet shopping. This study was initiated to see the ability of the technology acceptance model(TAM) to explain the acceptance of a specific ISM. According to TAM. which is one of the most influential models for explaining user acceptance of IT, an intention to use IT is determined by usefulness and ease of use. Given that interaction between user and website takes place through web interface, the decisions to accept and continue using an ISM depend on these beliefs. However, TAM neglects to consider the fact that many users would not stick to an ISM until they trust it although they may think it useful and easy to use. The importance of trust for user acceptance of ISM has been raised by the relational views. The relational view emphasizes the trust-building process between the user and ISM, and user's trust on the website is a major determinant of user acceptance. The proposed model extends and integrates the TAM and relational views on user acceptance of ISM by incorporating usefulness, ease of use, and trust. User acceptance is defined as a user's intention to reuse a specific ISM. And user ability is introduced into the model as moderating variable. Here, the user ability is defined as a degree of experiences, knowledge and skills regarding Internet shopping sites. The research model proposes that the ease of use, usefulness and trust of ISM are key determinants of user acceptance. In addition, this paper hypothesizes that the effects of the antecedents(i.e., ease of use, usefulness, and trust) on user acceptance may differ among users. In particular, this paper proposes a moderating effect of a user's ability on the relationship between antecedents with user's intention to reuse. The research model with eleven hypotheses was derived and tested through a survey that involved 470 university students. For each research variable, this paper used measurement items recognized for reliability and widely used in previous research. We slightly modified some items proper to the research context. The reliability and validity of the research variables were tested using the Crobnach's alpha and internal consistency reliability (ICR) values, standard factor loadings of the confirmative factor analysis, and average variance extracted (AVE) values. A LISREL method was used to test the suitability of the research model and its relating six hypotheses. Key findings of the results are summarized in the following. First, TAM's two constructs, ease of use and usefulness directly affect user acceptance. In addition, ease of use indirectly influences user acceptance by affecting trust. This implies that users tend to trust a shopping site and visit repeatedly when they perceive a specific ISM easy to use. Accordingly, designing a shopping site that allows users to navigate with heuristic and minimal clicks for finding information and products within the site is important for improving the site's trust and acceptance. Usefulness, however, was not found to influence trust. Second, among the three belief constructs(ease of use, usefulness, and trust), trust was empirically supported as the most important determinants of user acceptance. This implies that users require trustworthiness from an Internet shopping site to be repeat visitors of an ISM. Providing a sense of safety and eliminating the anxiety of online shoppers in relation to privacy, security, delivery, and product returns are critically important conditions for acquiring repeat visitors. Hence, in addition to usefulness and ease of use as in TAM, trust should be a fundamental determinants of user acceptance in the context of internet shopping. Third, the user's ability on using an Internet shopping site played a moderating role. For users with low ability, ease of use was found to be a more important factors in deciding to reuse the shopping mall, whereas usefulness and trust had more effects on users with high ability. Applying the EML theory to these findings, we can suggest that experienced and knowledgeable ISM users tend to elaborate on such usefulness aspects as efficient and effective shopping performance and trust factors as ability, benevolence, integrity, and predictability of a shopping site before they become repeat visitors of the site. In contrast, novice users tend to rely on the low elaborating features, such as the perceived ease of use. The existence of moderating effects suggests the fact that different individuals evaluate an ISM from different perspectives. The expert users are more interested in the outcome of the visit(usefulness) and trustworthiness(trust) than those novice visitors. The latter evaluate the ISM in a more superficial manner focusing on the novelty of the site and on other instrumental beliefs(ease of use). This is consistent with the insights proposed by the Heuristic-Systematic model. According to the Heuristic-Systematic model. a users act on the principle of minimum effort. Thus, the user considers an ISM heuristically, focusing on those aspects that are easy to process and evaluate(ease of use). When the user has sufficient experience and skills, the user will change to systematic processing, where they will evaluate more complex aspects of the site(its usefulness and trustworthiness). This implies that an ISM has to provide a minimum level of ease of use to make it possible for a user to evaluate its usefulness and trustworthiness. Ease of use is a necessary but not sufficient condition for the acceptance and use of an ISM. Overall, the empirical results generally support the proposed model and identify the moderating effect of the effects of user ability. More detailed interpretations and implications of the findings are discussed. The limitations of this study are also discussed to provide directions for future research.

폭소노미 사이트를 위한 랭킹 프레임워크 설계: 시맨틱 그래프기반 접근 (A Folksonomy Ranking Framework: A Semantic Graph-based Approach)

  • 박현정;노상규
    • Asia pacific journal of information systems
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    • 제21권2호
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    • pp.89-116
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    • 2011
  • In collaborative tagging systems such as Delicious.com and Flickr.com, users assign keywords or tags to their uploaded resources, such as bookmarks and pictures, for their future use or sharing purposes. The collection of resources and tags generated by a user is called a personomy, and the collection of all personomies constitutes the folksonomy. The most significant need of the folksonomy users Is to efficiently find useful resources or experts on specific topics. An excellent ranking algorithm would assign higher ranking to more useful resources or experts. What resources are considered useful In a folksonomic system? Does a standard superior to frequency or freshness exist? The resource recommended by more users with mere expertise should be worthy of attention. This ranking paradigm can be implemented through a graph-based ranking algorithm. Two well-known representatives of such a paradigm are Page Rank by Google and HITS(Hypertext Induced Topic Selection) by Kleinberg. Both Page Rank and HITS assign a higher evaluation score to pages linked to more higher-scored pages. HITS differs from PageRank in that it utilizes two kinds of scores: authority and hub scores. The ranking objects of these pages are limited to Web pages, whereas the ranking objects of a folksonomic system are somewhat heterogeneous(i.e., users, resources, and tags). Therefore, uniform application of the voting notion of PageRank and HITS based on the links to a folksonomy would be unreasonable, In a folksonomic system, each link corresponding to a property can have an opposite direction, depending on whether the property is an active or a passive voice. The current research stems from the Idea that a graph-based ranking algorithm could be applied to the folksonomic system using the concept of mutual Interactions between entitles, rather than the voting notion of PageRank or HITS. The concept of mutual interactions, proposed for ranking the Semantic Web resources, enables the calculation of importance scores of various resources unaffected by link directions. The weights of a property representing the mutual interaction between classes are assigned depending on the relative significance of the property to the resource importance of each class. This class-oriented approach is based on the fact that, in the Semantic Web, there are many heterogeneous classes; thus, applying a different appraisal standard for each class is more reasonable. This is similar to the evaluation method of humans, where different items are assigned specific weights, which are then summed up to determine the weighted average. We can check for missing properties more easily with this approach than with other predicate-oriented approaches. A user of a tagging system usually assigns more than one tags to the same resource, and there can be more than one tags with the same subjectivity and objectivity. In the case that many users assign similar tags to the same resource, grading the users differently depending on the assignment order becomes necessary. This idea comes from the studies in psychology wherein expertise involves the ability to select the most relevant information for achieving a goal. An expert should be someone who not only has a large collection of documents annotated with a particular tag, but also tends to add documents of high quality to his/her collections. Such documents are identified by the number, as well as the expertise, of users who have the same documents in their collections. In other words, there is a relationship of mutual reinforcement between the expertise of a user and the quality of a document. In addition, there is a need to rank entities related more closely to a certain entity. Considering the property of social media that ensures the popularity of a topic is temporary, recent data should have more weight than old data. We propose a comprehensive folksonomy ranking framework in which all these considerations are dealt with and that can be easily customized to each folksonomy site for ranking purposes. To examine the validity of our ranking algorithm and show the mechanism of adjusting property, time, and expertise weights, we first use a dataset designed for analyzing the effect of each ranking factor independently. We then show the ranking results of a real folksonomy site, with the ranking factors combined. Because the ground truth of a given dataset is not known when it comes to ranking, we inject simulated data whose ranking results can be predicted into the real dataset and compare the ranking results of our algorithm with that of a previous HITS-based algorithm. Our semantic ranking algorithm based on the concept of mutual interaction seems to be preferable to the HITS-based algorithm as a flexible folksonomy ranking framework. Some concrete points of difference are as follows. First, with the time concept applied to the property weights, our algorithm shows superior performance in lowering the scores of older data and raising the scores of newer data. Second, applying the time concept to the expertise weights, as well as to the property weights, our algorithm controls the conflicting influence of expertise weights and enhances overall consistency of time-valued ranking. The expertise weights of the previous study can act as an obstacle to the time-valued ranking because the number of followers increases as time goes on. Third, many new properties and classes can be included in our framework. The previous HITS-based algorithm, based on the voting notion, loses ground in the situation where the domain consists of more than two classes, or where other important properties, such as "sent through twitter" or "registered as a friend," are added to the domain. Forth, there is a big difference in the calculation time and memory use between the two kinds of algorithms. While the matrix multiplication of two matrices, has to be executed twice for the previous HITS-based algorithm, this is unnecessary with our algorithm. In our ranking framework, various folksonomy ranking policies can be expressed with the ranking factors combined and our approach can work, even if the folksonomy site is not implemented with Semantic Web languages. Above all, the time weight proposed in this paper will be applicable to various domains, including social media, where time value is considered important.

인진쑥 및 녹차 추출물을 이용한 무항생제 닭고기 생산 연구 (Studies for Antibiotic Free Chicken Production Using Water Extracts from Artemisia capillaris and Camellia sinensis)

  • 김동욱;김지혁;강근호;강환구;박성복;박재홍;방한태;김민지;나재천;채현석;최희철;서옥석;김상호;강창원
    • 한국축산식품학회지
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    • 제30권6호
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    • pp.975-988
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    • 2010
  • 본 연구는 무항생제 닭고기 생산을 위한 성장촉진용 항생제를 대체할 천연생리활성물질 개발을 목표로 실험 1에서는 인진쑥 및 녹차의 추출수율, 총 페놀화합물 함량, 항산화 활성, 항균 활성 및 면역 활성을 in vitro 실험을 통해 구명하는 한편, 실험 2에서는 이들 추출물을 육계에 음수 급여하여 생산성, 조직 및 소장의 변화, 장내 미생물 균총, 혈액 특성 및 비장 cytokines mRNA 발현량에 미치는 영향을 조사하였다. 인진쑥 및 녹차 추출물의 추출수율은 각각 16.8%, 26.5% 이었으며, 총 페놀화합물 함량은 15.28 및 26.74 GE mg/mL이었다. 또한 이들 추출물의 항산화, 항균 활성 및 닭의 splenocyte 증식에 미치는 영향을 조사한 결과, DPPH radical을 50% 감소시키는 농도인 $SC_{50}$은 각각 0.30 mg, 0.06 mg으로 나타냈으며, 유해균 3종(E. coli, S. aureus, S. Typhimurium)에 대해 항균 활성은 인진쑥 추출물이 33.7%, 21.6%, 28.5%, 녹차 추출물이 52.3%, 42.1%, 45.6%의 성장 저해율을 나타냈다. 닭의 splenocyte 증식에도 효과가 나타냈는데, 특히 인진쑥 추출물은 2.5 ${\mu}L$, 5.0 ${\mu}L$ 농도에서 림프구분열촉진인자로 알려진 Echinacea 및 concanavalin A보다 우수한 세포 증식도를 보였다. 실험 1에서 항산화, 항균 및 면역조절효과가 확인된 인진쑥, 녹차 추출물을 육계에 음수 급여한 결과, 인진쑥, 녹차 추출물 처리구가 무항생제 대조구(NC)에 비해 종료체중 및 증체량이 유의하게 증가하였으며(p<0.05), 맹장 내 Salmonella 수에서는 무항생제 대조구(NC)에 비해 유의하게 감소하거나, 감소하는 경향을 나타내었다(p<0.05). 혈액 생화학 조성에 있어서는 인진쑥, 녹차 추출물 처리시 총콜레스테롤, 간 및 신장의 이상 측정 지표인 AST 및 ALT가 대조구에 비해 유의하게 감소하였다(p<0.05). 본 연구를 통해 인진쑥 및 녹차 추출물의 생리활성효과를 구명하였으며, 이들 추출물은 육계 생산성을 향상시키고 유해균의 성장 및 증식을 억제시켜 장내 미생물 균총 안정화에 긍정적인 영향을 미치는 한편, 조직 발달 및 혈액 성상에 부정적인 영향을 미치지 않아 항생제 대체제로서의 이용 가능성을 확인하였다.

조선시대(朝鮮時代) 전기(前期)의 의료제도(醫療制度)에 대한 연구(硏究) (A study of the Medical System in the Early Chosun-Dynasty)

  • 한대희;강효신
    • 대한한의학원전학회지
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    • 제9권
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    • pp.555-652
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    • 1996
  • Up to the present the scholastic achievements in the history of the medical system have been rather scare despite its importance in the Korean History. Hence, this dissertation attempts to examine the significance of the institute in the Korean History, covering the period from the ancient times through the early Chosun-Dynasty. In the ancient times, the medical practice relied primarily upon human instincts and experiences at the same time, shaman's incantations were widely believed to cure diseases, the workings of evil spirits supposedly. For the period from the Old Chosun through Samhan(巫堂), Chinese refugees brought a long medical knowledge and skills of the continent. New Chinese medicine, traditional practices and incantations were generally used at this time. Medicine and the medical system were arranged by the period of the Three Countries(三國時代). No definite record concerning Koguryo remains now. As for Paekje, however, history shows that they set up the system under the Chinese influence, assigning medical posts such as Euibaksa(medical doctor), Chaeyaksa(pharmacist), and Jukeumsa(medicine man) within Yakbu(department of medicine). Scientifically advanced, they sent experts to Japan, giving a tremendous influence on the development of the science on ancient Japan. After the unification of the three countries, Shilla had their own system after the model of Dang(唐). This system of the Unified Shilla was continued down to Koryo and became the backbone of the future ones. In the ancient time religion and medicine were closely related. The curative function of the shaman was absolute. Buddhism played a notable part in medical practice, too, producing numerous medical monks. The medical system of Koryo followed the model of Dang with some borrowings from Song(宋). Sangyakkuk(尙藥局) was to deal exclusively with the diseases of the monarch whereas Taeeuigam(太醫監) was the central office to handle the national medical administration and the qualification test and education for doctors. In addition, Dongsodaebiwon(東西大悲院), Jewibo(濟危寶), and Hyeminkuk(惠民局) were public hospitals for the people, and a few aristocrats practiced medicine privately. In 987, the 6th year of Songjong(成宗), local medical operations were installed for curing the sick and educating medical students. Later Hyonjong(顯宗), established Yakjom(clinics, 藥店) throughout the country and officials were sent there to see patients. Foreign experts, mainly from Song, were invited frequently to deliver their advanced technology, and contributed to the great progress of the science in Korea. Medical officials were equipped with better land and salary than others, enjoying appropriate social respect. Koryo exchanged doctors, medicine and books mainly with Song, but also had substantial interrelations with Yuan(元), Ming(明), Kitan(契丹), Yojin(女眞), and Japan. Among them, however, Song was most influential to the development of medicine in Koryo. During Koryo Dynasty Buddhism, the national religion at the time, exercised bigger effect on medicine than in any other period. By conducting national ceremonies and public rituals to cure diseases, Taoism also affected the way people regarded illness. Curative shamanism was still in practice as well. These religious practices, however, were now engaged only when medication was already in use or when medicine could not held not help any more. The advanced medical system of Koryo were handed down to Chosun and served the basis for further progress. Hence, then played well the role to connect the ancient medicine and the modern one. The early Chosun followed and systemized the scientific and technical achievement in medicine during the Koryo Dynasty, and furthermore, founded the basis of the future developments. Especially the 70 years approximately from the reign of Sejong(世宗) to that of Songjong(成宗) withnessed a termendous progress in the field with the reestablishment of the medical system. The functions of the three medical institute Naeeuiwon(內醫院), Joneuigam(典醫監), Hyeminkuk(惠民局) were expanded. The second, particualy, not only systemized all the medical practices of the whole nation, but also grew and distributed domestic medicaments which had been continually developed since the late Koryo period. In addition, Hyeminso(惠民局, Hwarinwon(活人院)) and Jesaenwon(濟生院)(later merged to the first) played certain parts in the curing illness. Despite the active medical education in the capital and the country, the results were not substantial, for the aristocracy avoided the profession due to the social prejudice against technicians including medical docotors. During the early Chosun-Dynasty, the science was divided into Chimgueui (acupuncturist), Naryogeui(specialist in scrofula) and Chijongeui (specialist in boil). For the textbooks, those for the qualification exam were used, including several written by the natives. With the introduction on Neoconfucianism(性理學) which reinforced sexual segregation, female doctors appeared for the female patients who refused to be seen by male doctors. This system first appeared in 1406, the sixth year of Taejong(太宗), but finally set up during the reign of Sejong. As slaves to the offices, the lowest class, female doctors drew no respect. However, this is still significant in the aspect of women's participation in society. They were precedents of midwives. Medical officials were selected through the civil exam and a special test. Those who passed exams were given temporary jobs and took permanent posts later. At that time the test score, the work experience and the performance record of the prospective doctor were all taken into consideration, for it was a specialized office. Most doctors were given posts that changed every six months, and therefore had fewer chances for a goverment office than the aristocracy. At the beginning the social status of those in medicine was not that low, but with the prejudice gradully rising among the aristocracy, it became generally agreed to belong to the upper-middle technician class. Dealing with life, however, they received social respect and courtesy from the public. Sometimes they collected wealth with their skills. They kept improving techniques and finally came to take an important share in modernization process during the late Chosun-Dynasty.

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우주개발사업의 지속발전을 위한 국내입법의 개선방향에 관한 연구 (A Study on Improvement on National Legislation for Sustainable Progress of Space Development Project)

  • 이강빈
    • 항공우주정책ㆍ법학회지
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    • 제25권1호
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    • pp.97-158
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    • 2010
  • 우리나라는 1992년 최초의 인공위성 우리별 1호를 발사한 이후, 현재까지 11기의 인공위성을 발사하였다. 2007년 국가우주위원회에서 우주개발중장기 기본계획을 수정 보완한 우주개발진흥계획을 수립하였다. 동 계획에 의하면, 2010년 까지 총 13기의 인공위성 개발, 2020년경까지 한국형 우주발사체 개발, 2021년 달 탐사선 발사 등이 예정되어 있다. 한편 2009년 6월 전남 고흥군 외나로도에 우주센터가 준공되어 동년 8월 우리나라 최초의 소형 우주발사체 나로호 KSLV-1가 1차 발사되었으며, 2010년 6월 나로호가 2차 발사되었다. 유엔에서 채택되어 발효 중인 우주개발 관련 국제조약으로는 1967년 우주조약, 1968년 우주구조반환협정, 1971년 우주손해책임조약, 1972년 우주물체등록조약, 1979년 달 조약 등 5가지 조약이 있으며, 우리나라는 달 조약을 제외한 4가지 조약을 가입 비준하였다. 세계 주요국의 우주개발 관련 국내입법례로는, 미국의 1958년 국가항공우주법 및 1998년 상업우주법, 영국의 1986년 우주법, 프랑스의 1961년 국립우주센터 설립법, 캐나다의 1990년 우주청법, 일본의 2008년 우주기본법, 러시아의 1993년 우주활동법 등이 제정되어 있다. 우리나라의 우주개발 관련 국내입법으로는, 1987년 항공우주산업개발 촉진법, 2005년 우주개발진흥법, 2008년 우주손해배상법 등이 제정 시행되고 있으며, 이러한 국내입법의 개선방향은 다음과 같다. 지식경제부는 2009년 12월 23일 항공우주산업개발촉진법 전부 개정안을 입법 예고하였는 바, 개정안의 주요내용으로는 (1) 법의 제명 "항공우주산업육성법"으로 변경, (2) 항공비행시험장 등 정의규정 신설, (3) 항공우주산업 기본계획 수립, 항공우주산업위원회 설치, (4) 항공우주산업의 육성을 위한 사업, (5) 탐색개발, 국제공동개발, (6) 협동개발, (7) 공제사업, (8) 우주산업의 기반 조성을 위한 사업, (9) 항공우주산업의 집적 활성화, (10) 항공비행시험장의 지정 등, (11) 특정사업자의 지정 및 지원제도 폐지, (12) 성능검사 및 품질검사 폐지 등에 관하여 규정하고 있다. 우주개발진흥법의 개정방향으로는 (1) 우주개발진흥법과 항공우주산업개발촉진법과의 법체계상의 중복문제, (2) 국가우주위원회와 국가과학기술위원회 간에 우주개발에 관한 국가연구개발 예산의 배분, 조정문제, (3) 우주개발에 있어서 환경의 배려 및 보전, (4) 우주개발에 관한 시책 및 규제를 위한 법제상 조치 강구 및 법제의 정비 등의 사항에 관하여 수정 보완이 되어야 할 것이다. 우주손해배상법의 개정방향으로는 (1) 우주손해의 정의와 간접손해, (2) 손해배상책임 한도액의 통화단위, (3) 우주물체 공동발사자의 연대책임 및 구상권, (4) 우주손해배상심의위원회의 설치 등의 사항에 관하여 수정보완이 되어야 할 것이다. 우리나라가 2013년에 우주여행의 실현을 위하여 미국의 민간 유인 우주선 제작사인 XCOR 에어로스페이스사로 부터 우주선을 도입하여 운항할 계획이다. 앞으로 우주여행 관련기업들을 비롯한 상업우주운송 기업체들의 국내진출이 예상되므로 상업우주운송에 대한 안전인증 및 관리감독 체계의 마련이 시급하며, 국내 상업우주운송산업의 육성에 관한 정책개발과 현행 항공법 및 우주개발 관련 법령의 적절한 보완 정비가 필요하다.

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소셜 뉴스를 위한 시간 종속적인 메타데이터 기반의 컨텍스트 공유 프레임워크 (Context Sharing Framework Based on Time Dependent Metadata for Social News Service)

  • 가명현;오경진;홍명덕;조근식
    • 지능정보연구
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    • 제19권4호
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    • pp.39-53
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    • 2013
  • 인터넷의 발달과 SNS의 등장으로 정보흐름의 방식이 크게 바뀌었다. 이러한 변화에 따라 소셜 미디어가 급부상하고 있으며 소셜 미디어와 비디오 콘텐츠가 융합된 소셜 TV, 소셜 뉴스의 중요성이 강조되고 있다. 이러한 환경 속에서 사용자들은 단순히 콘텐츠를 탐색만 하는 것이 아니라 같은 콘텐츠를 이용하고 있는 친구들이나 지인들과 콘텐츠에 대한 정보나 경험들을 공유하고 더 나아가 새로운 콘텐츠를 만들어내기도 한다. 하지만 기존의 소셜 뉴스에서는 이러한 사용자들의 특성을 반영해 주지 못하고 있다. 특히 이용자들의 참여성만을 고려하고 있어서 서비스간의 차별화가 어렵고 뉴스 콘텐츠에 대한 정보나 경험 공유 시 컨텍스트 공유가 어렵다는 문제가 있다. 이를 해결하기 위해 본 논문에서는 뉴스를 내용별로 분할하고 분할된 뉴스에서 추출된 시간 종속적인 메타데이터를 제공하는 프레임워크를 제안한다. 제안하는 프레임워크에서는 스토리 분할 방법을 이용하여 뉴스 대본을 내용별로 분할한다. 또한 뉴스 전체내용을 대표하는 태그, 분할된 뉴스를 나타내는 서브 태그, 분할된 뉴스가 비디오에서 시작하는 위치 즉, 시간 종속적인 메타데이터를 제공한다. 소셜 뉴스 이용자들에게 시간 종속적인 메타데이터를 제공한다면 이용자들은 전체의 뉴스 내용 중에 자신이 원하는 부분만을 탐색 할 수 있으며 이 부분에 대한 견해를 남길 수 있다. 그리고 뉴스의 전달이나 의견 공유 시 메타데이터를 함께 전달함으로써 전달하고자 하는 내용에 바로 접근이 가능하며 프레임워크의 성능은 추출된 서브 태그가 뉴스의 실제 내용을 얼마나 잘 나타내 주느냐에 따라 결정된다. 그리고 서브 태그는 스토리 분할의 정확성과 서브 태그를 추출하는 방법에 따라 다르게 추출된다. 이 점을 고려하여 의미적 유사도 기반의 스토리 분할 방법을 프레임워크에 적용하였고 벤치마크 알고리즘과 성능 비교 실험을 수행하였으며 분할된 뉴스에서 추출된 서브 태그들과 실제 뉴스의 내용을 비교하여 서브 태그들의 정확도를 분석하였다. 결과적으로 의미적 유사도를 고려한 스토리 분할 방법이 더 우수한 성능을 보였으며 추출된 서브 태그들도 컨텍스트와 관련된 단어들이 추출 되었다.

첨단산업의 환경동태성이 공급체인의 결속에 미치는 영향: 유연성과 의존성의 역할 (The Effects of Environmental Dynamism on Supply Chain Commitment in the High-tech Industry: The Roles of Flexibility and Dependence)

  • 김상덕;지성구
    • 마케팅과학연구
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    • 제17권2호
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    • pp.31-54
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    • 2007
  • 첨단산업의 기업들은 환경의 변화에 효과적으로 대응하는 것을 기업 성패에 중요한 요인으로 여기고 있다. 하지만 첨단산업의 환경 동태성이 공급체인 구성원 간 관계 결속에 미치는 영향에 관한 연구가 부족하여, 환경 변화에 효과적인 대응을 어렵게 하고 있다. 본 연구는 첨단산업에서 환경 동태성이 공급체인의 결속에 영향을 미치는 메커니즘에 대해 규명하고 있다. 좀 더 구체적으로 말하면, 첫째, 첨단산업의 고객, 경쟁, 기술 동태성이 공급체인의 결속에 어떠한 영향을 미치는지, 둘째, 공급체인의 유연성과 의존성이 이러한 영향에 어떠한 조절효과를 가지는 지 실증하고 있다. 구조방정식 모형에 의한 가설검정 결과 첨단산업의 고객 동태성은 공급체인의 결속을 약화시켰지만 경쟁 동태성은 강화시키는 역할을 하였다. 한편 유연성과 의존성은 고객과 경쟁 동태성에 유의적인 조절 효과를 가졌다.

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A Study on Legal and Institutional Improvement Measures for the Effective Implementation of SMS -Focusing on Aircraft Accident Investigation-

  • Yoo, Kyung-In
    • 항공우주정책ㆍ법학회지
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    • 제32권2호
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    • pp.101-127
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    • 2017
  • 가장 진보된 항공기술의 발전에도 불구하고 항공기사고는 지속적으로 발생하고 있는 반면 승객수송 항공교통량은 향후 15년간 갑절로 증폭할 것으로 예상되고 있다. 항공기사고 발생 후에 안전조치로 수행되는 항공기사고조사만으로는 항공안전을 확보할 수 없기 때문에, 선제적이고 예측적인 사고예방대책의 필요성에 대한 공감대가 형성되었다. 이러한 명목으로 항공안전관리시스템(SMS)이 2008년부터 도입되어 2011년부터 본격적으로 수행되고 있다. SMS는 선제적이고 예측적인 항공기사고 예방대책으로서, 항공안전과 관련된 기술적 요소, 인적요소를 넘어 조직적 요소에 접근함으로써 근원적인 위험요인을 차단할 수 있는 메커니즘이다. 방법론적으로는 항공기운항에 필요한 모든 현장에서 잠재되어 있는 위험요소를 수집하여 데이터베이스를 구축하고, 위험을 분석하여, 위험을 관리함으로써, 위험을 수용가능하거나 그 이하로 유지하는 방법이다. 따라서 SMS의 부적절한 이행은 항공기사고 예방의 미흡함을 나타내며 항공기사고와 직결된다. SMS에 있어 자신의 실수를 포함하여 업무상 발생하는 위험요소의 보고가 필수적이고, 가장 중요한 요소로 간주된다. 이를 위하여 자발적 보고에 대한 공정문화의 정책 하에, 정보제공자의 익명성, 비처벌 및 비문책 보장이 기본적인 것으로 되어있으나, 조직에 대한 신뢰의 부족으로 보고는 미미한 수준으로 정체되어 있는 상황이다. 최고관리자가 고위관리자와 더불어 자신의 조직에 대한 안전과 수익의 균형을 유지할 수 있는 안전의식을 갖고, 공정문화가 주축이 된 안전문화의 주도적 역할이 필요하다. 이에 대한 법적 제도적 근거는 국토교통부 훈령인 "항공안전관리시스템 인 및 운영지침"에 최고관리자가 및 고위관리자가 받아야할 교육이 명시되어있으나, 법적 구속력이 없는 상태이다. 따라서 법적 구속력이 있는 고시인 "국가항공안전프로그램"의 항공안전관리시스템 승인신청서의 구비서류에, 최고관리자 및 고위관리자의 SMS 교육이수증명서가 추가되어야 할 필요가 있다. 또한 항공기사고조사에 SMS항목이 누락되어 있어 안전문화와 관련된 조직적 요소 및 위험관리 부분에 대한 조사가 수행되지 않고 있다. 이는 근원적인 원인에 대한 규명이 불가능하여 향후 사고예방에 장애요소로 작용된다. ICAO가 발행한 항공기사고조사매뉴얼에는 SMS조사가 포함되어 있지만, 국제민간항공조약 부속서 13의 최종보고서 양식에는 포함되어있지 않다. 또한 전 세계적으로 항공기사고조사의 실질적 표본이 되고 미국교통안전위원회가 SMS조사에 미온적인 것으로 나타나고 있다. 이러한 이유들로 부속서 13에 의거 조사를 수행하고 있는 조사기구들은 SMS조사를 조사항목에 포함시키지 않고 있는 상황이며, 항공기사고 조사관들은 SMS 조사방법이나 기법에 노출되어 있지 않다. 이러한 맥락에서 부속서 13의 최종보고서 양식 중 조직 및 관리정보 목에 SMS조사를 포함시킬 필요가 있다. 국내적으로는 항공 철도사고조사위원회의 운영규정 중 최종보고서양식에 동일하게 SMS항목을 추가되어야 한다. 이러한 법적 제도적 개선방법이 보완되면 SMS의 이행이 효율적으로 이행되어 향후 항공안전증진에 기여하리라고 기대한다.

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