• Title/Summary/Keyword: team projects

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The Effects of Information Search on New Product Development Process and Performance (정보탐색이 신제품개발 과정 및 성과에 미치는 영향)

  • Shim, Duksup;Ha, Seongwook
    • Knowledge Management Research
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    • v.21 no.4
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    • pp.109-127
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    • 2020
  • This study empirically investigates the effects of information search on new product development (NPD) process and performance with a sample of 82 NPD projects in 5 firms. The information search is consisted of general sources, internal sources, and external sources. The performance is consisted of technological and market performance. Findings show that information search from internal sources increases the technological knowledge of the NPD team, and information search from external sources increases the market knowledge of the NPD team. The technological and market knowledge of the NPD team increases its technical performance respectively. Only the market knowledge of the NPD team increases its market performance. Overall, the technological knowledge of the NPD team fully mediates the relationship between the information search from internal sources and its technical performance. The market knowledge of the NPD team fully mediates the relationship between the information search from external sources and its technical performance, and the relationship between the information search from external sources and its market performance. There is no other significant mediation relationships between the information searches and the performances. Implications of the research findings are discussed, and recommendation for future research are provided.

Measurement of Satisfaction and Empirical Analysis in Six Sigma Project (식스시그마 프로젝트 만족도 측정과 실증적 분석)

  • Lee, Do-Kyung;Lee, Myeong-Ho
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.33 no.4
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    • pp.193-200
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    • 2010
  • In this study, we took the census of the project satisfaction level of the employees who have participated in Six Sigma projects. We divided and measured the project satisfaction by the steps of performing the project (team building, execution, ownership and support step). We performed the analysis of variance to show the main factors of project satisfaction level, and the tests of homogeneity to know the relationship the business parts and among the job positions each. The results of analysis showed that the satisfactions of the team building and execution step were significant.

The Analysis of Activity and Task Optimization for Application Architects in SI Projects (소프트웨어 개발 프로젝트에서 EA 관점의 어플리케이션 아키텍트(Application Architect) 업무수행 효율화 및 최적화 방안)

  • Choe, Chul-Won;Kim, Hoon-Seop
    • 한국IT서비스학회:학술대회논문집
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    • 2009.05a
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    • pp.169-172
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    • 2009
  • 현재 많은 기업이나 조직이 전사아키텍처(이하 EA)기반에서 어플리케이션 시스템(이하 응용시스템)을 구축 및 운영하고 있으나 응용시스템 개발 단계에서 EA관점의 응용시스템 아키텍처(응용아키텍처)를 충분히 고려하는 경우는 드물었다. 본 논문에서는 EA관점의 응용시스템 구축을 효과적으로 수행하기 위해서 프로젝트 내 어플리케이션 아키텍트(이하 AA)의 주요업무를 정의하고 조직의 EA를 만족할 수 있는 수행방법을 도출하였다. 소프트웨어 아키텍트(이하 SA)와 AA의 수행업무를 고찰하여 효과적인 프로젝트 수행을 위한 조직구성을 정의하고 AA의 수행업무 중 EA와 밀접한 관련이 있는 업무에 대해 수행 방법을 연구하였다. 또한 EA 응용레벨 별 산출물과 소프트웨어 아키텍처 정의서와의 일관성을 유지할 수 있는 방안을 도출하였다.

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A Methodological Shift in Building Design through Development of Collaborative Design Platforms

  • Schumacher, Jonatan;Naugle, Matthew
    • International Journal of High-Rise Buildings
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    • v.3 no.4
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    • pp.279-283
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    • 2014
  • This paper introduces two platforms created by the development team at CORE studio, Thornton Tomasetti's global innovation studio. Collaborative platforms change the way that parties communicate and develop projects. Wikipedia is one of many great examples for a platform that supports collaborative development of a product - the world's largest encyclopedia. In the AEC industry, no such platform exists that can be used for collaborative development of a building project, and hence, information exchange between the parties involved, and modeling programs used in a project is slow and opaque. The platforms introduced in this paper allow for much greater transparency at all stages of the building design process, and hence improve the flow of information between parties involved in the process, both firm-internal and external. While traditionally, the use of a large number of different modeling and analysis platforms is hard to manage by a project team; this paper introduces methods that strengthen the design process by using a multitude of programs needed in the different building design phases.

Performance assessment of precast concrete pier cap system

  • Kim, T.H.;Kim, Y.J.;Shin, H.M.
    • Computers and Concrete
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    • v.13 no.4
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    • pp.501-516
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    • 2014
  • The purpose of this study was to investigate the performance of precast concrete pier cap system. The proposed precast pier cap provides an alternative to current cast-in-place systems, particularly for projects in which a reduced construction time is desired. Five large-scale pier cap specimens were constructed and tested under quasistatic monotonic loading. The computer program, RCAHEST (Reinforced Concrete Analysis in Higher Evaluation System Technology) was used for the analysis of reinforced concrete structures. A bonded tendon element is used based on the finite element method, and can represent the interaction between the tendon and concrete of a prestressed concrete member. A joint element is used in order to predict the inelastic behaviors of segmental joints with a shear key. This study documents the testing of the precast concrete pier cap system under monotonic loading and presents conclusions and design recommendations based on the experimental and analytical findings. Additional full-scale experimental research is needed to refine and confirm design details, especially for actual detailing employed in the field.

Design and Application of YouTube Ecosystem based on Team Projects using Digital Curation (디지털큐레이션을 활용한 팀프로젝트 기반 유튜브 생태계 설계 및 적용)

  • Choi, Youngmee
    • Journal of Korea Multimedia Society
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    • v.23 no.12
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    • pp.1576-1585
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    • 2020
  • The purpose of this study is to design and apply YouTube ecosystem using digital curation to improve the interaction of untact class. The untact digital instructional model for building the YouTube ecosystem is composed of four modules: domain, tutor, student, and interface, and the role of each module is described. As an application example, the team project "Development and Operation of Instructional Assistant YouTube" is performed in the Introduction to Media Software class. The learning experience is described in terms of professor, peer tutors, and learners, and learning outcomes are presented through surveys.

A Case Study of an Online Course on Introductory Engineering Design in Computer Science (컴퓨터과학 분야에서의 비대면 공학설계입문 강의 사례 연구)

  • Nah, Jae-Ho
    • Journal of Engineering Education Research
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    • v.26 no.1
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    • pp.12-19
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    • 2023
  • With the introduction of the accreditation of engineering programs in Korea, universities affiliated with the programs have opened introductory engineering design courses for first- or second-year students. Since these courses mainly aim at cultivating problem-solving skills through team projects, this type of classes has opened as face-to-face classes. However, from the beginning of 2020, online teaching was recommended or forced on universities due to the COVID-19 pandemic. Thus, effective design of online courses on introductory engineering design was inevitable during the period. In this paper, we introduce a case study of the course in the Department of Computer Science at S University in Fall 2021. Through concrete suggestions on project areas, selection of team members considering grade levels and interest, several systems for prevention of free riding, and carefully designed open-book exams, the course resulted in both high achievements and high satisfaction.

A Study on Jet Engine Noise Analysis and Reduction for a Capstone Design Project (캡스톤 디자인 프로젝트 수행을 통한 제트엔진 소음특성 파악 및 저감 방안 연구)

  • Kim, Sitae;Kim, Hyuksoo;Cho, Minhyuk
    • Journal of Engineering Education Research
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    • v.27 no.4
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    • pp.21-27
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    • 2024
  • This study introduces a series of processes aimed at understanding the noise characteristics generated by jet engines and devising measures to mitigate them through interdisciplinary capstone design projects. During the project execution, educational methods were applied to foster 4Cs (creativity, communication, collaboration, critical thinking) competencies. Project objectives were set through team discussions, and individual team members were assigned primary roles to act as subgroup leaders. As a result, the project was executed as follows: combustion tests were conducted using an SR-30 turbojet engine to generate noise, and the locations and characteristics of the noise sources were identified using beamforming techniques and frequency analysis applied to a 30-microphone array. Additionally, chevron nozzles were designed and fabricated to confirm their noise reduction performance.

한국의 IQUE 적용방향 제시 - 항공분야를 중심으로 -

  • Jang, Sang-Yong
    • Journal of Korean Society for Quality Management
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    • v.21 no.2
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    • pp.27-34
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    • 1993
  • Quality Assurance Method of Defense Logistics Agency, U. S. A., was changed from Contract Quality Assurance Program to In-Plant Quality Evaluation in May, 1990. IQUE focuses on working with contractor in spirit of team work to measure and continuously improve processes and resulting product quality. The goals are to achieve customer satisfaction, improved product quality, and a reduction in the costs of items and ownership. It is suggested to adopt and apply the IQUE method to the effective accomplishment of Korean aircraft projects.

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Interdisciplinary Issues in Collaboration of Art and Technology (예술과 공학의 학제간 공동작업 상의 문제점들)

  • Hwang, In;Yoon, Joong-Sun
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.529-529
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    • 2000
  • The collaboration of art and technology has been gaining much popularity recently. However, during the collaborating process, proper interactions between these interdisciplinary areas often do not occur. Recent collaborations by ASTA(Arts, Sciences & Technology in Asia), an interdisciplinary project team of artists and engineers, are introduced to explore some desirable virtues for the successful practices of interdisciplinary.

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