• Title/Summary/Keyword: task response time

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The control of a Mobile Inverted Pendulum with EtherCAT (이더캣을 이용한 모바일 역진자 시스템의 제어)

  • Han, Jong-Ho;Ryu, Tae-Yeol;Lee, Jang-Myung
    • The Journal of Korea Robotics Society
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    • v.7 no.3
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    • pp.161-170
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    • 2012
  • The Industrial Ethernet technology enables advanced control architectures and offers several advantages for high precision multiple motors actuation. This paper presents the implementation and analysis of a motor drive with EtherCAT, an industrial standard for real time Ethernet. Considering the characteristics of the implemented software and the network interface, the motion and time-response of motor actuation for the networked Mobile Inverted Pendulum have been analyzed. Using the analysis with the task execution times measured from the developed drive, the performance characteristics of the drive in respect of the maximum achievable throughput have been verified by comparing to the conventional RS232.

Effect of Tactile Feedback for Button GUI on Mobile Touch Devices

  • Shin, Heesook;Lim, Jeong-Mook;Lee, Jong-Uk;Lee, Geehyuk;Kyung, Ki-Uk
    • ETRI Journal
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    • v.36 no.6
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    • pp.979-987
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    • 2014
  • This paper describes new tactile feedback patterns and the effect of their input performance for a button GUI activated by a tap gesture on mobile touch devices. Based on an analysis of touch interaction and informal user tests, several tactile feedback patterns were designed. Using these patterns, three user experiments were performed to investigate appropriate tactile feedback patterns and their input performance during interaction with a touch button. The results showed that a tactile pattern responding to each touch and release gesture with a rapid response time and short falling time provides the feeling of physically clicking a button. The suggested tactile feedback pattern has a significantly positive effect on the number of typing errors and typing task completion time compared to the performance when no feedback is provided.

Effects of Secondary Tasks on Vehicle Speed and Distance during Driving and Brake Response Time during Unexpected Situation

  • Lee, Su-Jeong;Yang, Jae-Woong;Kim, Ji-Hye;Choi, Mi-Hyun;Kim, Han-Soo;Choi, Jin-Seung;Min, Byung-Chan;Tack, Gye-Rae;Chung, Soon-Cheol
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.3
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    • pp.403-408
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    • 2011
  • The purpose of this study was to investigate the effects of the secondary tasks such as sending text message(STM) and searching navigation(SN) on vehicle speed and distance during driving and brake response time during unexpected situation using a driving simulator. The participants included 19 college students; 9 males aged $25.2{\pm}1.0$ with $2.4{\pm}2.0years$ of driving experiences and 10 females aged $21.4{\pm}0.5$ with $1.3{\pm}0.5years$ of driving experiences. All subjects were instructed to keep a certain distance(30m) from the car ahead and a constant speed(100km/h). Average speed and average following distance were measured during 10 seconds before unexpected situation. Also, brake response time after unexpected situation was measured. Average speed was more decreased and average following distance was more increased during the driving with secondary tasks than driving only. Male maintained the assigned speed and distance better than female. The brake response time was faster during driving only than the driving with secondary tasks. And the brake response time of male was shorter than that of female.

Architectural Refactoring of Real-Time Software Design for Predictable Controls of Artificial Heart (인공심장의 예측 가능한 제어를 위한 실시간 소프트웨어 설계 구조의 개선)

  • Jeong, Se-Hun;Kim, Hee-Jin;Park, Sang-Soo;Cha, Sung-Deok
    • The KIPS Transactions:PartA
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    • v.18A no.6
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    • pp.271-280
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    • 2011
  • Time-Triggered Architecture (TTA), one of real-time software design paradigms which executes tasks in timely manner, has long been advocated as being better suited in fore-sighting system behavior than event-triggered architecture (ETA). To gain this valuable feature of TTA, however, precise task designing process is mandatory. Alternatively, ETA tries to execute tasks whenever paired events are occurred. It provides intuitive and flexible basement to add/remove tasks and, moreover, better response time performance. However ETA is difficult to analyze because system behavior might be different depending on the order of interrupts detected by the system. Many previous researches recommended TTA when developing safety-critical real-time systems, but cost problem of task designing process and insufficient consensus for applying rigorous software engineering practice are still challenging in practice. This paper describes software refactoring process which applying TTA approach into ETA based embedded software in artificial heart system. We implemented dedicated interrupt monitoring program to capture existing tasks' real-time characteristics. Based on the captured information, proper task designing process is done. Real-time analysis using RMA (Rate-Monotonic Analysis) verified that new design guarantees timeliness of the system. Empirical experiments revealed that revised design is as efficient, when measured in terms of system's external output, as the old design and enhances predictability of the system behavior as well.

The Characteristics of the Learning Performance according to the Indoor Temperature of the Learning Environment and the Color of the Learning Materials (학습 환경의 실내 온도와 학습재료의 색채에 따른 학습수행의 특성)

  • Kim, Boseong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.2
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    • pp.681-687
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    • 2013
  • This study examined whether the combination of the indoor temperature on the learning environment and the colors of the learning materials affect the learning performance. To do this, the condition of indoor temperature was divided into three conditions: the neutral condition which is the appropriate temperature condition of the learning activities ($22.5{\sim}24^{\circ}C$), the high-temperature condition (> $24^{\circ}C$), and the low-temperature condition (< $22.5^{\circ}C$). In addition, colors of red, blue, black, and green were used as the warm, cold, and neutral colors, and the verbal-working memory task was used as the learning task. As a result, it was not significant differences in the response time of the learning task, whereas, in the accuracy rate of the learning task, the performance was more accurate in red- and black-color conditions. These results could be interpreted as the saliency and color-temperature of the red color, and the familiarity and specificity of the black color.

A Function Level Static Offloading Scheme for Saving Energy of Mobile Devices in Mobile Cloud Computing (모바일 클라우드 컴퓨팅에서 모바일 기기의 에너지 절약을 위한 함수 수준 정적 오프로딩 기법)

  • Min, Hong;Jung, Jinman;Heo, Junyoung
    • Journal of KIISE
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    • v.42 no.6
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    • pp.707-712
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    • 2015
  • Mobile cloud computing is a technology that uses cloud services to overcome resource constrains of a mobile device, and it applies the computation offloading scheme to transfer a portion of a task which should be executed from a mobile device to the cloud. If the communication cost of the computation offloading is less than the computation cost of a mobile device, the mobile device commits a certain task to the cloud. The previous cost analysis models, which were used for separating functions running on a mobile device and functions transferring to the cloud, only considered the amount of data transfer and response time as the offloading cost. In this paper, we proposed a new task partitioning scheme that considers the frequency of function calls and data synchronization, during the cost estimation of the computation offloading. We also verified the energy efficiency of the proposed scheme by using experimental results.

Event-Related Potentials During the Visual Go/NoGo Task in Drug-Naive Boys with Attention-Deficit/Hyperactivity Disorder (약물 복용력이 없는 주의력결핍 과잉행동장애 남아의 시각적 Go/NoGo 과제 수행결과 및 수행시의 사건관련전위)

  • Kim, Kun-Woo;Lee, Jung-Sun;Park, Su-Bin;Hong, Jin-Pyo;Kim, Seong-Yoon;K.Yoo, Han-Ik
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.20 no.2
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    • pp.61-67
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    • 2009
  • Objectives: The purpose of this study was to examine the performance and electrophysiological characteristics of drug-naive children with attention-deficit/hyperactivity disorder(ADHD) during the Go/NoGo task. Methods: Twenty-three boys with ADHD and 18 age-matched normal boys were recruited at a child psychiatric outpatient clinic in Seoul. All subjects were assessed by the Kiddie Schedules for Affective Disorders and Schizophrenia Present and Lifetime version. The investigator also assessed all subjects using the ADHD Rating Scale-IV(ADHDRS). Event-related potentials were recorded from 8 scalp electrodes during the visual Go/NoGo task. Results: Children with ADHD showed a larger mean of standard deviation of response time during the Go/NoGo task than normal children. The temporal N200 and P300 amplitudes were larger in children with ADHD relative to controls. The parietal N200 and P300 latencies were more prolonged in children with ADHD compared to normal controls. Conclusion: These results suggest that psychotropic-naive children with ADHD may have more variable performance ability, more difficulty in discriminating visual stimuli, and slower information processing speed than their normal age-matched counterparts.

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A GPU scheduling framework for applications based on dataflow specification (데이터 플로우 기반 응용들을 위한 GPU 스케줄링 프레임워크)

  • Lee, Yongbin;Kim, Sungchan
    • Journal of Korea Multimedia Society
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    • v.17 no.10
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    • pp.1189-1197
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    • 2014
  • Recently, general purpose graphic processing units(GPUs) are being widely used in mobile embedded systems such as smart phone and tablet PCs. Because of architectural limitations of mobile GPGPUs, only a single program is allowed to occupy a GPU at a time in a non-preemptive way. As a result, it is difficult to meet performance requirements of applications such as frame rate or response time if applications running on a GPU are not scheduled properly. To tackle this difficulty, we propose to specify applications using synchronous data flow model of computation such that applications are formed with edges and nodes. Then nodes of applications are scheduled onto a GPU unlike conventional scheduling an application as a whole. This approach allows applications to share a GPU at a finer granularity, node (or task)-level, providing several benefits such as eliminating need for manually partitioning applications and better GPU utilization. Furthermore, any scheduling policy can be applied in response to the characteristics of applications.

On the Scaling of Drone Imagery Platform Methodology Based on Container Technology

  • Phitchawat Lukkanathiti;Chantana Chantrapornchai
    • Journal of Information Processing Systems
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    • v.20 no.4
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    • pp.442-457
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    • 2024
  • The issues were studied of an open-source scaling drone imagery platform, called WebODM. It is known that processing drone images has a high demand for resources because of many preprocessing and post-processing steps involved in image loading, orthophoto, georeferencing, texturing, meshing, and other procedures. By default, WebODM allocates one node for processing. We explored methods to expand the platform's capability to handle many processing requests, which should be beneficial to platform designers. Our primary objective was to enhance WebODM's performance to support concurrent users through the use of container technology. We modified the original process to scale the task vertically and horizontally utilizing the Kubernetes cluster. The effectiveness of the scaling approaches enabled handling more concurrent users. The response time per active thread and the number of responses per second were measured. Compared to the original WebODM, our modified version sometimes had a longer response time by 1.9%. Nonetheless, the processing throughput was improved by up to 101% over the original WebODM's with some differences in the drone image processing results. Finally, we discussed the integration with the infrastructure as code to automate the scaling is discussed.

Influence of Time Stress on EEG Characteristics Related with Human Errors (시간 압박이 인간과오 관련 뇌파 특성에 미치는 영향)

  • Lim, Hyeon-Kyo
    • Journal of the Korean Society of Safety
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    • v.26 no.3
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    • pp.83-90
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    • 2011
  • It is well known that urgency resulted from time stress can be a great cause to industrial accidents. Therefore, time stress has been studied in the aspect of macroscopic view, namely industrial safety management, but has not been studied in microscopic view such as psychophysiological approach. Among diverse psychophysiological indices, Electroencephalogram(EEG) would be on of the most objective psychophysiological research technique on human errors though few research has been taken yet. This study aimed to get characteristics of human error while committing a simple arithmetic addition task by utilizing the power spectrum technique of EEG data. Each experiment was composed of 2 tasks under different condition - with and without time stress. As subjects, 5 young undergraduate students in their early twenties participated in this study. The results advocated a well-known fact that time stress downgrades the performance of human workers. However, correct answer rate and response time were not significantly influenced by time stress factor which might be explained by the constructural factor adopted in the present study. As in the previous studies, among various EEG-related measures, relative band power ratios of ${\alpha}$ and ${\beta}$ waves to sum of ${\alpha}$,${\beta}$,${\theta}$ wave powers, namely $P_{{\alpha}/({\alpha}+{\beta}+{\theta})}$ and $P_{{\beta}/({\alpha}+{\beta}+{\theta})}$ seemed to be the most effective measures to grasp variation of brain activities in time-stressed situation so that discussions were expanded about their variations.