• Title/Summary/Keyword: task complexity

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A Study on Virtual Assembly Simulation Using Virtual Reality Technology (가상현실 기술을 이용한 가상 조립 시뮬레이션에 대한 연구)

  • Kim, Yong-Wan;Park, Jin-Ah
    • Journal of Korea Multimedia Society
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    • v.13 no.11
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    • pp.1715-1727
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    • 2010
  • Although a hand haptic interaction which provides direct and natural sensation is the most natural way of interacting with VR environment, the hand haptic interaction has still limitations with respect to the complexity of articulated hand and related hardware capabilities. Particularly, virtual assembly simulation which refers to the verification process of digital mockup in product development lifecycle is one of the most challenging topics in virtual reality applications. However, hand haptic interaction is considered as a big obstacle, because difficulty initial grasping and non-dextrous manipulation remain as unsolved problems. In this paper, we propose that common hand haptic interactions involves two separate stages with different aspects. We present the hand haptic interaction method enables us to stably grasp a virtual object at initial grasping and delicately manipulate an object at task operating by one's intention. Therefore, proposed method provides the robustness using grasping quality and dextrous manipulation using physically simulation. We conducted experiments to evaluate the effectiveness of our proposed method under different display environments -monoscopic and stereoscopic. From 2-way ANOVA test, we show that the proposed method satisfies two aspects of hand haptic interaction. Finally, we demonstrated an actual application of various assembly simulation for relatively complex models.

A Study on the Usefulness of Backend Development Tools for Web-based ERP Customization (Web기반 ERP 커스터마이징을 위한 백엔드 개발도구의 유용성 연구)

  • Jung, Hoon;Lee, KangSu
    • Journal of the Korea Convergence Society
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    • v.10 no.12
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    • pp.53-61
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    • 2019
  • The risk of project failure has increased recently as ERP systems have been transformed into Web environments and task complexity has increased. Although low-code platform development tools are being used as a way to solve this problem, limitations exist as they are centered on UI. To overcome this, back-end development tools are required that can be developed quickly and easily, not only from the front development but also from a variety of development sources produced from the ERP development process, including back-end business services. In addition, the development tools included within existing ERP products require a lot of learning time from the perspective of beginner and intermediate developers due to high entry barriers. To address these shortcomings, this paper seeks to study ways to overcome the limitations of existing development tools within the ERP by providing customized development tool functions by enhancing the usability of ERP development tools suitable for each developer's skills and roles based on the requirements required by ERP development tools, such as reducing the time required for querying, automatic binding of data for testing for service-based units, and checking of source code quality.

An Analysis of Nursing Decision Tasks, Characteristics, and Problems with Decision Making (환자 간호에 대한 간호사의 의사결정 내용과 특성 및 의사결정 장애요인에 관한 분석)

  • 최희정
    • Journal of Korean Academy of Nursing
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    • v.29 no.4
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    • pp.880-891
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    • 1999
  • The purpose of this study was to describe nursing decision tasks, their characteristics, and problems associated with decision making. The subjects were 32 nurses who had at least one-year nursing experience and worked on medical-surgical units or intensive care units(ICU). They were asked to describe their decision making experiences in patient care situations and to identify the characteristics of each decisions. They were also asked to describe perceived problems associated with decision making in nursing. The responses on nursing decision tasks and problems were analyzed with content analysis and the decision characteristics were identified by statistical analysis of variance. It was found that there were 16 nursing decisions which are as follows : decisions related to interpreting and selecting appropriate strategies for pain management(6.6%) ; decisions related to providing emotional support (0.7%) ; decisions related to explaining the patient's condition and rationale for procedures(1.1%) ; decisions related to assisting patients to integrate the implications of illness and recovering into their lifestyles(2.9%) ; decisions related to detecting significant changes In patients and selecting appropriate intervention strategies (17.2%) ; decisions related to anticipating problems and selecting preventive measures(4.2%) ; decisions related to identifying emergency situations(0.4%) ; decisions related to effective management of patient crisis until physician assistance becomes available(2.8%) ; decisions related to starting and maintaining intravenous therapy(2.6%) ; decisions related to administering medications(8.1%) ; decisions related to combating the hazards of immobility(7.3%) : decisions related to treating wound management strategies(5.5%) ; decisions related to relieving patient discomfort(13.9) ; decisions related to selecting appropriate strategy according to the changing situation of the patient(18.2%) ; decisions related to selecting the best strategy for patient management(5.3%) ; and decisions related to coordinating, ordering, and meeting the various needs of the patient (3.1%). The nurses reported the fellowing problems in decision making : difficulties due to lack of knowledge and experience (18.6%) ; uncertainty and complexity of decision tasks(15.2%) ; lack of time to make decisions(2.9%) ; personal values which conflict with other staff(15.7%) ; lack of selection autonomy(30.0%) ; and organizational barriers(7.6%). Continuing education programs and decision support systems for frequent nursing decision tasks can be established on the basis of these results. Then decision ability in nurses will increase through the education programs and decision support systems, and then quality of nursing service will be better.

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A Schematic Map Generation System Using Centroidal Voronoi Tessellation and Icon-Label Replacement Algorithm (중심 보로노이 조각화와 아이콘 및 레이블 배치 알고리즘을 이용한 도식화된 지도 생성 시스템)

  • Ryu Dong-Sung;Uh Yoon;Park Dong-Gyu
    • Journal of Korea Multimedia Society
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    • v.9 no.2
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    • pp.139-150
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    • 2006
  • A schematic map is a special purpose map which is generated to recognize it's objects easily and conveniently via simplifying and highlighting logical geometric information of a map. To manufacture the schematic map with road, label and icon, we must generate simplified route map and replace many geometric objects. Performing a give task, however, there are an amount of overlap areas between geometric objects whenever we process the replacement of geometry objects. Therefore we need replacing geometric objects without overlap. But this work requires much computational resources, because of the high complexity of the original geometry map. We propose the schematic map generation system whose map consists of icons and label. The proposed system has following steps: 1) eliminating kinks that are least relevant to the shape of polygonal curve using DCE(Discrete Curve Evolution) method. 2) making an evenly distributed route using CVT(Centroidal Voronoi Tessellation) and Grid snapping method. Therefore we can keep the structural information of the route map from CVT method. 3) replacing an icon and label information with collision avoidance algorithm. As a result, we can replace the vertices with a uniform distance and guarantee the available spaces for the replacement of icons and labels. We can also minimize the overlap between icons and labels and obtain more schematized map.

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Total Information System for Urban Regeneration : City and District Level Decline Diagnostic System (도시재생 종합정보시스템 구축 - 시군구단위 쇠퇴진단시스템 구현을 중심으로 -)

  • Yang, Dong-Suk;Yu, Yeong-Hwa
    • Land and Housing Review
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    • v.2 no.3
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    • pp.249-258
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    • 2011
  • In order to achieve an efficient urban regeneration of the nation, it is required to determine the extent of decline nation-wide and the declined areas for each district and also to evaluate the potentials of the concerned areas. For this task to be accomplished, a construction of a comprehensive diagnostic system based on spatial information considering diversity and complexity is required. In this study, a total information system architecture for urban regeneration is designed as part of the construction of such a diagnostic system. In order to develop the system, a city and district level unit decline diagnostic indicators has been constructed and a decline diagnostic system has been developed. Also, a scheme to promote the advancement of the system is proposed. The DB construction is based on the city and district level nation-wide and metadata for the concerned level is constructed as well. The system is based on the Open API and designed to be flexible for extension. Also, an RIA-based intuitive UI has been implemented. Main features of the system consist of the management of the indicators, diagnostic analysis (city and district level decline diagnosis), related information, etc. As for methods for the advancement, an information model in consideration of the spation relations of the urban regeneration DB has been designed and application methods of semantic webs. Also, for improvement methods for district unit analytical model, district level analysis models, GIS based spatial analysis platforms and linked utiliation of KOPSS analysis modules are suggested. A use of a total information system for urban regeneration is anticipated to facilitate concerned policy making through the identification of the status of city declines to identify and the understanding of the demands for regeneration.

Fuzzy Control for the Obstacle Avoidance of Remote Control Mobile Robot (원격제어 이동로봇의 장애물 회피를 위한 퍼지 제어)

  • Yeo, Hee-Joo;Sung, Mun-Hyun
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.1
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    • pp.47-54
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    • 2011
  • The remote control mobile robot is the robot accomplishing a task according to the orders giving by a user through departed communication system using a joystick. Basically, to supply a lot of information, as this type of robot uses visual information, the user can check the transmitted information by eyes and give orders to the robot. But the weak point of this type of robot is that it has a possibility to come into a collision with an obstacle not be seen to the user because of the communication delay occurring in a communication system and dead zone happening in visual information. To solve the problem, in this paper, we try to suggest a system applying a fuzzy control system to the robot to avoid collision with an obstacle by an immediate order of the user. The fuzzy control system has better performance than any other existing control methods in the change of noise and parameter. And it is more efficient than any other since it solves easy the complexity of the system analysis occurring because of the nonlinear feature of the mobile robot system. In this paper, we made experiments how the mobile robot controlled by the fuzzy control system avoids an obstacle, tracks the path and avoids the obstacle in the path, to prove the performance and to check the evaluation and the application possibility of the fuzzy control system.

An Investigation into the Equivalence of Three Pictures for Creative Story Writing: 'Dog Owners', 'Lost Dog', and 'Overslept' (창의적 이야기 작문용 세 그림의 동형 조사: 'Dog Owners,' 'Lost Dog,' 'Overslept')

  • Suh, Heejung;Bae, Jungok
    • Journal of Gifted/Talented Education
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    • v.26 no.4
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    • pp.699-719
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    • 2016
  • Alternate pictures that are proven to be equivalent are in high demand to assess creative thinking and language skills. This study aimed to investigate the equivalence of three pictures ('Dog owners,' 'Lost Dog,' and 'Overslept') recently developed for use in a creative writing task. Middle school students (N=183) wrote a story in English based on one of the three prompts distributed randomly. Four writing features (fluency, syntactic complexity, lexical diversity, and temporality) were analyzed with Coh-Metrix and MANCOVA. The three prompts were largely equivalent in their capacity to detect differences among writers in all the features of writing. The difficulty levels of the three prompts, however, were not necessarily the same. Two prompts, Dog Owners and Lost Dog, were verified as equivalent prompts, and therefore, they are recommended as alternate forms to assess creative language skills in repeated measurements. The Overslept prompt had greater facility in eliciting diverse words and more temporal connectives in composing stories. The differential difficulty shown among the prompts suggests that the validity of using different picture versions in repeated assessment remains questionable unless those versions undergo equivalence verification.

A Study on Estimating Time for PRD (Percussion Rotary Drill) Piling Work (도심지 토공사 PRD (Percussion Rotary Drill) 공법의 천공작업 소요시간 산정 방안에 관한 연구)

  • Kim, Yong-Gyu;Choi, Chang-Hoon;Han, Choong-Hee;Lee, Junbok
    • Korean Journal of Construction Engineering and Management
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    • v.19 no.3
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    • pp.3-10
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    • 2018
  • In recent years, mechanized construction has become commonplace due to increases in the scale and complexity of construction, and construction machinery is a major factor in successful construction. However, even though the proportion of construction machinery is increasing, analysis of the work capacity of construction machinery is inadequate. In addition, since the standards for all construction machines are currently not defined in quantity-per-unit, the construction period is arbitrarily applied according to the operator at the time of the construction plan. As a result, the construction period of the actual construction is insufficient, and rushed work or construction delays occur. Therefore, in this study, in order to calculate the construction period of the piling work of the pile driver used in the PRD method more accurately than the existing method, the formula for calculating the time required for the piling work of the pile driver was established by collecting piling time data from the daily task reports through the field survey. If the precise construction period of piling work is estimated based on the results of this study, it will be possible to prevent the rushed work and construction delays that occur due to the short construction period.

The Future of NVH Research - A Challenge by New Powertrains

  • Genuit, Ing. K.
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2010.05a
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    • pp.48-48
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    • 2010
  • Sound quality and NVH-issues(Noise, Vibration and Harshness) of vehicles has become very important for car manufacturers. It is interpreted as among the most relevant factors regarding perceived product quality, and is important in gaining market advantage. The general sound quality of vehicles was gradually improved over the years. However, today the development cycles in the automotive industry are constantly reduced to meet the customers' demands and to react quickly to market needs. In addition, new drive and fuel concepts, tightened ecological specifications, increase of vehicle classes and increasing diversification(increasing market for niche vehicles), etc. challenge the acoustic engineers trying to develop a pleasant, adequate, harmonious passenger cabin sound. Another aspect concerns the general pressure for reducing emission and fuel consumption, which lead to vehicle weight reductions through material changes also resulting in new noise and vibration conflicts. Furthermore, in the context of alternative powertrains and engine concepts, the new objective is to detect and implement the vehicle sound, tailored to suit the auditory expectations and needs of the target group. New questions must be answered: What are appropriate sounds for hybrid or electric vehicles? How are new vehicle sounds perceived and judged? How can customer-oriented, client-specific target sounds be determined? Which sounds are needed to fulfil the driving task, and so on? Thus, advanced methods and tools are necessary which cope with the increasing complexity of NVH-problems and conflicts and at the same time which cope with the growing expectations regarding the acoustical comfort. Moreover, it is exceedingly important to have already detailed and reliable information about NVH-issues in early design phases to guarantee high quality standards. This requires the use of sophisticated simulation techniques, which allow for the virtual construction and testing of subsystems and/or the whole car in early development stages. The virtual, testing is very important especially with respect to alternative drive concepts(hybrid cars, electric cars, hydrogen fuel cell cars), where complete new NVH-problems and challenges occur which have to be adequately managed right from the beginning. In this context, it is important to mention that the challenge is that all noise contributions from different sources lead to a harmonious, well-balanced overall sound. The optimization of single sources alone does not automatically result in an ideal overall vehicle sound. The paper highlights modern and innovative NVH measurement technologies as well as presents solutions of recent NVH tasks and challenges. Furthermore, future prospects and developments in the field of automotive acoustics are considered and discussed.

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Context-Dependent Video Data Augmentation for Human Instance Segmentation (인물 개체 분할을 위한 맥락-의존적 비디오 데이터 보강)

  • HyunJin Chun;JongHun Lee;InCheol Kim
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.5
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    • pp.217-228
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    • 2023
  • Video instance segmentation is an intelligent visual task with high complexity because it not only requires object instance segmentation for each image frame constituting a video, but also requires accurate tracking of instances throughout the frame sequence of the video. In special, human instance segmentation in drama videos has an unique characteristic that requires accurate tracking of several main characters interacting in various places and times. Also, it is also characterized by a kind of the class imbalance problem because there is a significant difference between the frequency of main characters and that of supporting or auxiliary characters in drama videos. In this paper, we introduce a new human instance datatset called MHIS, which is built upon drama videos, Miseang, and then propose a novel video data augmentation method, CDVA, in order to overcome the data imbalance problem between character classes. Different from the previous video data augmentation methods, the proposed CDVA generates more realistic augmented videos by deciding the optimal location within the background clip for a target human instance to be inserted with taking rich spatio-temporal context embedded in videos into account. Therefore, the proposed augmentation method, CDVA, can improve the performance of a deep neural network model for video instance segmentation. Conducting both quantitative and qualitative experiments using the MHIS dataset, we prove the usefulness and effectiveness of the proposed video data augmentation method.