• 제목/요약/키워드: tactical concept

검색결과 44건 처리시간 0.023초

AN ASSET MANAGEMENT ASSESSMENT MODEL FOR STATE DOTs

  • Steven Cooksey;Hyung Seok David Jeong;Myung-Jin Chae
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.380-387
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    • 2009
  • In the past, many state Departments of Transportation (DOTs) in the U.S. managed their highway assets on a "worst first" basis and planned their highway projects in a tactical rather than strategic fashion. Due to increasingly tight highway budgets and recognition of long term benefits of asset management systems, the Federal Highway Administration (FHWA) has strongly pushed and encouraged state DOTs to implement asset management for managing their highway assets and highway projects. Currently, many DOTs have actively implemented and are in the process of applying this asset management concept for their highway infrastructure. However, different DOTs are developing different asset management systems because of their different organizational structures, data management structures, relationship with the legislature, and investment priorities. This study first identifies asset management indicators which are essential to successfully implementing asset management systems for State highway assets. The research team conducted a survey of asset management experts and reviewed the practices and policies of leading DOTs in asset management. Based on these indicators, this study develops an Asset Management Assessment Model (AM2) for different asset management systems. This model can be used by different DOTs to evaluate their current asset management systems and identify their strong areas and also their weak areas to improve in order to fully benefit from the advanced concept of asset management.

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이동성과 보안성 있는 멀티케스트 통신을 위한 군용 그룹 키 관리 (Military Group Key Management for Mobile and Secure Multicast Communications)

  • 정윤찬
    • 한국통신학회논문지
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    • 제35권6B호
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    • pp.977-983
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    • 2010
  • 군용 네트워크에서는 이동성과 보안성을 지원하기 위하여 네트워크의 물리적 구성 형태와 상관없이 IPSec ESP 터널들이 Full mesh 형태로 IPSec 장치들을 연결하고 있으며 이 장치들 간에는 멀티케스트 통신이 필요하다. IPSec 장치들은 변화하는 IPSec 터널들을 지원하기 위하여 멀티케스트 그룹키를 동적으로 갱신시킬 수 있어야 한다. 또 특정한 그룹을 형성하는 전술 단말 측면에서도 그룹 구성원 간에 보안성 있는 멀티케스트 통신을 제공해 주어야 한다. 이러한 단말 그룹 구성원의 이동성을 지원하기 위해서는 멀티케스트 그룹 키가 동적으로 갱신되어야만 한다. 본 논문에서는 기존의 Diffie-Hellman (DH) 키 교환 방식 기술과 키 Tree 기술을 활용하여 동적인 상황변화에 따라 보안성 있게 그룹 키를 관리할 수 있도록 하는 방법을 제시한다. 제시하는 동적인 Tree 기반 키관리의 장점은 변화가 심한 그룹 구성원이 서로 상대방으로부터 주기적으로 상황 정보를 받도록 하여 변화하는 상황에 맞추어 효과적으로 그룹 키를 갱신할 수 있다는 점이다.

공대공 전투 모의를 위한 규칙기반 AI 교전 모델 개발 (The Development of Rule-based AI Engagement Model for Air-to-Air Combat Simulation)

  • 이민석;오지현;김천영;배정호;김용덕;지철규
    • 한국군사과학기술학회지
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    • 제25권6호
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    • pp.637-647
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    • 2022
  • Since the concept of Manned-UnManned Teaming(MUM-T) and Unmanned Aircraft System(UAS) can efficiently respond to rapidly changing battle space, many studies are being conducted as key components of the mosaic warfare environment. In this paper, we propose a rule-based AI engagement model based on Basic Fighter Maneuver(BFM) capable of Within-Visual-Range(WVR) air-to-air combat and a simulation environment in which human pilots can participate. In order to develop a rule-based AI engagement model that can pilot a fighter with a 6-DOF dynamics model, tactical manuals and human pilot experience were configured as knowledge specifications and modeled as a behavior tree structure. Based on this, we improved the shortcomings of existing air combat models. The proposed model not only showed a 100 % winning rate in engagement with human pilots, but also visualized decision-making processes such as tactical situations and maneuvering behaviors in real time. We expect that the results of this research will serve as a basis for development of various AI-based engagement models and simulators for human pilot training and embedded software test platform for fighter.

Frenet-Sorret formula를 적용한 미사일의 기하학적 분석과 퍼지제어를 이용한 미사일유도 (Geometric analysis of Missile applied in Frenet-Serret formula & Missile guidance applied in Fuzzy Control)

  • 박성철;황은주;박민용
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2005년도 학술대회 논문집 정보 및 제어부문
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    • pp.632-634
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    • 2005
  • In this paper, The Frenet-Serret formula of classical geometric curve theory with the concept of a missile pointing velocity vector are used to analyze and design a missile guidance law. The capture capability of this guidance law is qualitatively studied by comparing the rotations of the velocity vectors of missile and target relative to the line of sight vector. when fuzzy Table look-up theory applied in target-missile distance & angle displacement, this research. It's performance is better then classical research.

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시뮬레이션을 이용한 비행장능력 평가모형에 관한 연구 (A Study on Modelling the Airfield Capacity by using Simulation)

  • 오승학;이상진
    • 한국국방경영분석학회지
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    • 제26권1호
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    • pp.15-33
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    • 2000
  • This paper deals with an estimation method of the airfield capacity for the airlift operation. In the US Air Force, airfield capacities has been estimated using MOG(Maximum -On-the-Ground) concept, which is known to having several weaknesses. Recently, RAND suggests a personal-computer- based model called the Airfield Capacity Estimator(ACE), which is a more advanced and realistic technique compared to the MOG. This paper attempts to modify the ACE appropriate to the Korean airlift operation. While ACE is developed on the basis of strategic mobilization, Korean airlift operation is done on the tactical basis. A designed mdel is tested with simulation technique.

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에이전트 기반 유·무인 수색정찰 전술행위 모델링 및 분석 (Agent-based Modeling and Analysis of Tactical Reconnaissance Behavior with Manned and Unmanned Vehicles)

  • 김주연;한상우;변재정
    • 한국시뮬레이션학회논문지
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    • 제27권4호
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    • pp.47-60
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    • 2018
  • 오늘날 여러 산업분야에서 활용되고 있는 무인화기술은 자율기술이 성숙함에 따라 장기적으로는 인공지능차원의 자율판단이 가능한 수준으로까지 발전할 것으로 예상된다. 군사 분야에 있어 무인체계의 활용성을 높이기 위해서는 사람이 수행하던 임무를 무인체계가 대신함에 따른 효율성 및 효과의 정도를 체계적 정량적으로 분석하기 위한 기법 개발이 요구된다. 이에 본 논문에서는 유 무인체계가 혼합 편성된 미래 기갑수색부대가 수색정찰 임무계획 수립 시 대두되는 수색경로 대안을 효과적으로 분석할 수 있도록 전술행위를 규칙기반(rule-based)으로 표현하고, 유 무인 수색정찰 에이전트를 모델링하는 방법을 제안한다. 먼저, 기갑수색부대의 무인차량, 소형전술차량, 전투원 등 전투개체를 에이전트 개념으로 모델링하고, 각각의 기동, 탐색, 전투원 하차지점 선정, 경로선정 등을 행동규칙화 하여 NetLogo를 이용해 구현한다. 제안한 모델은 작전지역 내 기동로 여건, 적 위협 요소, 정찰자산 등을 고려하여 적정 경로를 선정하고, 경로상의 정찰면적, 정찰소요시간, 작전효과(기여도) 등의 산출이 가능하여, 향후 지상무인체계 효과 분석 시 다양한 목적으로 활용될 수 있을 것으로 기대된다.

임무계획 및 전역경로계획에 기반한 무인전투차량의 운용자 인터페이스 구현 (User Interface for Unmanned Combat Vehicle Based on Mission Planning and Global Path Planning)

  • 이호주;이영일;박용운
    • 한국군사과학기술학회지
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    • 제12권6호
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    • pp.689-696
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    • 2009
  • In this paper, a new user interface for unmanned combat vehicle(UCV) is developed based on the mission planning and global path planning. In order to complete a tactical mission given to an UCV, it is essential to design an effective interface scheme between human and UCV considering changing combat environment and characteristics of the mission. The user interface is mainly composed of two parts, mission planning and global path planning, since they are important factors to accomplish combat missions. First of all, mission types of UCV are identified. Based on mission types, the concept of mission planning for UCVs is presented. Then a new method for global path planning is devised. It is capable of dealing with multiple grid maps to consider various combat factors so that paths suitable for the mission be generated. By combining these two, a user interface method is suggested. It is partially implemented in the Dog-horse Robot of ADD and its effectiveness is verified.

State Transformations for Regenerative Sampling in Simulation Experiments

  • 김윤배
    • 산업공학
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    • 제11권3호
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    • pp.89-101
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    • 1998
  • The randomness of the input variables in simulation experiments produce output responses which are also realizations of random variables. The random responses make necessary the use of statistical inferences to adequately describe the stochastic nature of the output. The analysis of the simulation output of non-terminating simulations is frequently complicated by the autocorrelation of the output data and the effect of the initial conditions that produces biased estimates. The regenerative method has been developed to deal with some of the problems created by the random nature of the simulation experiments. It provides a simple solution to some tactical problems and can produce valid statistical results. However, not all processes can he modeled using the regenerative method. Other processes modeled as regenerative may not return to a given demarcating state frequently enough to allow for adequate statistical analysis. This paper shows how the state transformation concept was successfully used in a queueing model and a job shop model. Although the first example can be analyzed using the regenerative method. it has the problem of too few recurrences under certain conditions. The second model has the problem of no recurrences. In both cases, the state transformation increase the frequency of the demarcating state. It was shown that time state transformations are regenerative and produce more cycles than the best typical discrete demarcating state in a given run length.

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유도무기체계 구동장치 기술에 관한 연구 (A Study on the Actuating Device Technology in Guided Weapon System)

  • 이영욱
    • 융합보안논문지
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    • 제7권2호
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    • pp.145-154
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    • 2007
  • 본 논문에서는 유도무기체계의 구동장치 기술에 대한 사항과 발전방향에 대해 연구하였다. 유도무기체계의 구동장치로는 일반적으로 유 공압 및 전기모타 구동장치가 많이 사용되었으나 근래에는 작은 동력이 요구되는 소형 전술용 유도탄의 구동장치를 제외하고는 대부분 경우에 출력 대 무게비가 높은 유압구동장치가 사용되어 왔다. 그러나 최근에는 유도탄의 높은 기동성 혹은 반응성 요구와 함께 신소재를 이용한 자성재료들의 개발, 제어기술 및 동력전자 기술의 발달, 디지털화 또는 집적화 등 구동장치 관련 기술의 발전도 두드러져 구동장치의 기술수준과 설계개념 등이 빠른 속도로 변화하고 있다. 따라서 본 연구를 통해서 차세대의 유도무기체계 구동장치의 설계기준과 구성, 특성 및 세부기술의 발전방향 명확히 제시하였다.

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e-Learning QA 표준화 전략에 관한 연구 (A Study on the Standardization Strategy for e-Learning Quality Assurance)

  • 한태인;김광명
    • 디지털융복합연구
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    • 제3권2호
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    • pp.143-157
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    • 2005
  • Many papers point out that the e-Learning is one of the most important industries, and the effect on other industries can be more powerful than any other business. Therefore, we think about social, cultural, industrial and technological effect of the e-Learning in order to enlarge industry scale as well as educational performances. In many cases of developed countries, various kinds of study have been performed for the e-Learning quality assurance because quality of the e-learning should operate on effective and efficient learning and continuous market development of education industries. The e-Learning quality assurance has import function not only for learning contents reusability like a SCORM and metadata but also for learning system, solution and service operation, so activities for the quality assurance should consider of cultural and tactical approach when it is applied in the e-learning business. In this paper, we present the concept, domain and purpose of the e-Learning quality assurance. Furthermore, this paper proposes the process and methodology in order to make the quality assurance standard model which is consist of 6 phase such as Environment Research, Needs Analysis, Framework, Metrics, Development and Implementation, Evaluation and Feedback through the analysis and comparison of pre-studied worldwide quality control, management and assurance documents.

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