• Title/Summary/Keyword: switching delay

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Performance of active PNC Handover and PNC Heart Beat based Beacon Alignment Schemes for Wireless PAN Systems (WPAN에서의 신속한 망 복구를 위한 능동적인 PNC 핸드오버방법 및 PNC Heart Beat 의 비컨 프레임 정렬 방식의 성능분석)

  • Nam Hye-Jin;Kim Jae-Young;Jeon Young-Ae;Lee Hyung-Soo;Kim Se-Han;Yoon Chong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.2B
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    • pp.117-128
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    • 2006
  • For the legacy IEEE 802.15.3 WPAN protocol, an unpredictable piconet coordinator(PNC) leaving from a piconet without a proper handoff procedure causes an absence of PNC, and thus the piconet gets collapsed. In addition, several beacons from PNCs in adjacent piconets may be collided on a device(DEV) located between those piconets. This beacon collision eventually makes the DEV leave from the piconet. To remedy these two problems, we here propose an Active Seamless Coordinator Switching(ASCS) scheme and a PNC HB based Beacon Alignment(PHBA) one. In the ASCS scheme, a PNC assigns a number of DEVs as next possible PNCs in sequence for provisioning against the abrupt breakdown of the current active PNC. Each nominated DEV proactively sends a probe frame to confirm the operation status of the active PNC. For the case of no response from the PNC, the nominated DEV tries to become a new PNC immediately. In the second PHBA scheme, each PNC is allow to broadcast a special Heart Beat(HB) frame randomly during a superframe period. When a DEV receives a HB frame from other PNC, it promptly sends the related PNCs a special Hiccup Beat(HCB) frame with the superframe information of its associated PNC. As a result, the HCB frame makes both PNCs align their superframe beginning time in order to yield no more beacon collisions. For these two proposed schemes, we show the performance by simulations. We can confirm the enhancement of throughput for each superframe and average frame transfer delay, since each scheme can reduce the duration of piconet collapse. Finally, it is worth while to note that the proposed schemes can be operated with frames those are permitted in the legacy WPAN standard.

A Study on the Performance Analysis and synthesis for a Differentiated Service Networks (차등 서비스 네트워크에 대한 성능 분석과 합성에 대한 연구)

  • Jeon, Yong-Hui;Park, Su-Yeong
    • The KIPS Transactions:PartC
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    • v.9C no.1
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    • pp.123-134
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    • 2002
  • The requirement for QoS (Quality of Service) has become an important Issue as real-time or high bandwidth services are increasing, such as Internet Telephony, Internet broadcasting, and multimedia service etc. In order to guarantee the QoS of Internet application services, several approaches are being sought including IntServ (Integrated Service) DiffServ(Differentiated Srvices), and MPLS(Multi-Protocol Label Switching). In this paper, we describe the performance analysis of QoS guarantee mechanism using the DiffServ. To analyze how the DiffServ performance was affected by diverse input traffic models and the weight value in WFQ(Weighted Fair Queueing), we simulated and performed performance evaluation under a random, bursty, and self-similar input traffic models and for diverse input parameters. leased on the results of performance analysis, it was confirmed that significant difference exist in packet delay and loss depending on the input traffic models used. However, it was revealed that QoS guarantee is possible to the EF (expedited Forwarding) class and the service separation between RF and BE (Best Effort) classes may also be achieved. Next, we discussed the performance synthesis problem. (i. e. derived the conservation laws for a DiffServ networks, and analysed the performance variation and dynamic behavior based on the resource allocation (i.e., weight value) in WFQ.

Comparative Analysis between Super Loop and FreeRTOS Methods for Arduino Multitasking (아두이노 멀티 태스킹을 위한 수퍼루프 방식과 FreeRTOS 방식의 비교 분석)

  • Gong, Dong-Hwan;Shin, Seung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.6
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    • pp.133-137
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    • 2018
  • Arduino is a small microcomputer that is used in a variety of industry fields and especially is widely used as an open source hardware IoT device. The multi-tasking method of Arduino is divided into super loop timing and RTOS thread method. The super loop timing method is simple and easy to understand. However, when one task is long, it affects the execution of the next task. In addition, RTOS threading has the advantage of being able to run without being influenced by other work time. However, Arduino, a small microcomputer, has a disadvantage in that, when the number of threads increases, the context switching time of the thread causes additional time not included in the super loop timing method have. In this paper, we use Arduino Uno R3 and FreeRTOS to analyze these different features, and the task for the experiment is to send 8000 digital signals to the built-in LED port. If two tasks of the same size are executed, the super loop method executes 3 ms faster than FreeRTOS multitasking. If multiple tasks are executed simultaneously, superloop type task is sequential execution and difference in execution time between first task and last task is large. FreeRTOS method can be executed concurrently, but execution time delay of about 30 ms occurs in context switching time.

Efficient Channel Scheduling Technique Using Release Time Unscheduled Channel Algorithm in OBS WDM Networks (OBS WDM 망에서 비 할당된 채널 개방시간을 이용한 효율적인 채널 스케줄링 기법)

  • Cho Seok-man;Kim Sun-myeng;Choi Dug-kyoo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.10A
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    • pp.912-921
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    • 2005
  • Optical burst switching(OBS) is a promising solution for building terabit optical routers and realizing If over WDM. Channel scheduling Algorithm for reduce contention is one of the major challenges in OBS. We address the issue of how to provide basic burst channel scheduling in optical burst switched WDM networks with fiber delay lines(FDLs). In OBS networks the control and payload components or a burst are sent separately with a time gap. If CHP arrives to burst switch node, because using scheduling algorithm for data burst, reservation resources such as wavelength and transmit data burst without O/E/O conversion, because contention and void between burst are happened at channel scheduling process for data burst that happened the link utilization and bust drop probability Existent proposed methods are become much research to solve these problems. Propose channel scheduling algorithm that use Release Time of bust to emphasize clearance between data and data dissipation that is happened in data assignment in this treatise and maximize bust drop probability and the resources use rate (RTUC : Release Time Unscheduled Channel). As simulation results, Confirmed that is more superior in terms of data drop and link utilization than scheduling algorithm that is proposed existing. As simulation results, confirmed improved performance than scheduling algorithm that is proposed existing in terms of survival of burst, efficiency resource and delay. However, In case load were less, degradation confirmed than existent scheduling algorithm relatively, and confirmed that is superior in data drop aspect in case of load increased.

Dataline Redundancy Circuit Using Simple Shift Logic Circuit for Dual-Port 1T-SRAM Embedded in Display ICs (디스플레이 IC 내장형 Dual-Port 1T-SRAM를 위한 간단한 시프트 로직 회로를 이용한 데이터라인 리던던시 회로)

  • Kwon, O-Sam;Min, Kyeong-Sik
    • Journal of IKEEE
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    • v.11 no.4
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    • pp.129-136
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    • 2007
  • In this paper, a simple but effective Dataline Redundancy Circuit (DRC) is proposed for a dual-port 1T-SRAM embedded in Display ICs. The DRC designed in the dual-port $320{\times}120{\times}18$-bit 1T-SRAM is verified in a 0.18-um CMOS 1T-SRAM process. In the DRC, because its control logic circuit can be implemented by a simple Shift Logic Circuit (SLC) with only an inverter and a NAND that is much simpler than the conventional, it can be placed in a pitch as narrow as a bit line pair. Moreover, an improved version of the SLC is also proposed to reduce its worst-case delay from 12.3ns to 5.9ns by 52%. By doing so, the timing overhead of the DRC can be hidden under the row cycle time because switching of the datalines can be done between the times of the word line setup and the sense amplifier setup. The area overhead of the DRC is estimated about 7.6% in this paper.

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Traffic Management Scheme for Supporting QoS of VBR/ABR Services in ATM Switching Systems (ATM 스위칭 시스템의 VBR/ABR 서비스 품질 지원을 위한 트랙픽 관리 기법)

  • 유인태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.8A
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    • pp.1160-1168
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    • 2000
  • This paper presents a real-time integrated traffic management (RITM) scheme that can effectively manage variable bit rate (VBR) and available bit rate (ABR) traffics having unpredictable characteristics in asynchronous transfer mode (ATM) networks. An unique feature of this scheme is that it has a special ATM cell control block which makes it possible to monitor bursty traffics in real-time so that the delay incurred to measure cell arrival rate is minimized. Additionally, the proposed scheme intends to dynamically reassign the leftover network resources to VBR/ABR connections without any deterioration in quality of service (QoS) of the existing connections. The RITM scheme has been verified to reliably monitor incoming traffics and to efficiently manage network resources by computer simulations. The capability of managing the incoming ATM traffics in real-time helps determine an optimal acceptable number of user connections for a given network condition. We can use this value as a threshold to protect the network from being congested and to find out a cost-effective buffer design method.

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Service Link Design for COMS Communication Channel (통신해양기상위성의 통신 서비스 링크 설계)

  • Oh Dae-ho;Kim Young-wan;Ko Nam-young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.184-190
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    • 2006
  • Using COMS which provides multi-beam switching function, the optimal transmission channel environments which provides the high data rate communication are proposed in this paper. Also the link budget for communication transponder of COMSAT is designed. Bsaed on the channel modeling for group delay, non-linear and gain flatness characteristics, the system performances which provide high data rate (HDR) service were analyzed in Ka-band satellite channel. As the transmission data rate is increased, the degradation due to these channel characteristics is severely affect the system performance. To efficiently provide the various service via the same transmission system it is necessary to equlize the primary impairment factors. The optimum operating points of HDR satellite transmission system are implemeted and operated by considering the analyzed results on channel characteristics.

Modeling of Virtual Switch in Cloud System (클라우드 시스템의 가상 스위치 모델링)

  • Ro, Cheul-Woo
    • Journal of Digital Convergence
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    • v.11 no.12
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    • pp.479-485
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    • 2013
  • Virtualization is a promising approach to consolidating multiple online services onto a smaller number of computing resources. A virtualized server environment allows computing resources to be shared among multiple performance isolated platforms called virtual machines. Through server virtualization software, applications servers are encapsulated into VMs, and deployed with APIs on top generalized pools of CPU and memory resources. Networking and security have been moved to a software abstraction layer that transformed computing, network virtualization. And it paves the way for enterprise to rapidly deploy networking and security for any application by creating the virtual network. Stochastic reward net (SRN) is an extension of stochastic Petri nets which provides compact modeling facilities for system analysis. In this paper, we develop SRN model of network virtualization based on virtual switch. Measures of interest such as switching delay and throughput are considered. These measures are expressed in terms of the expected values of reward rate functions for SRNs. Numerical results are obtained according to the virtual switch capacity and number of active VMs.

Sub-10 nm Ge/GaAs Heterojunction-Based Tunneling Field-Effect Transistor with Vertical Tunneling Operation for Ultra-Low-Power Applications

  • Yoon, Young Jun;Seo, Jae Hwa;Cho, Seongjae;Kwon, Hyuck-In;Lee, Jung-Hee;Kang, In Man
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.2
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    • pp.172-178
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    • 2016
  • In this paper, we propose a sub-10 nm Ge/GaAs heterojunction-based tunneling field-effect transistor (TFET) with vertical band-to-band tunneling (BBT) operation for ultra-low-power (LP) applications. We design a stack structure that is based on the Ge/GaAs heterojunction to realize the vertical BBT operation. The use of vertical BBT operations in devices results in excellent subthreshold characteristics with a reduction in the drain-induced barrier thinning (DIBT) phenomenon. The proposed device with a channel length ($L_{ch}$) of 5 nm exhibits outstanding LP performance with a subthreshold swing (S) of 29.1 mV/dec and an off-state current ($I_{off}$) of $1.12{\times}10^{-11}A/{\mu}m$. In addition, the use of the highk spacer dielectric $HfO_2$ improves the on-state current ($I_{on}$) with an intrinsic delay time (${\tau}$) because of a higher fringing field. We demonstrate a sub-10 nm LP switching device that realizes a good S and lower $I_{off}$ at a lower supply voltage ($V_{DD}$) of 0.2 V.

A Seamless Adaptive Streaming Scheme for Interactive Multimedia Service in HTTP Adaptive Streaming (HTTP 적응적 스트리밍에서 끊김 없는 대화형 멀티미디어 스트리밍을 위한 전송 기법)

  • Kim, Heekwang;Chung, Kwangsue
    • Journal of KIISE
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    • v.44 no.5
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    • pp.545-552
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    • 2017
  • Because of the explosive growth of mobile devices and development of network technologies, HTTP (Hypertext Transfer Protocol) adaptive streaming has become a new trend in video delivery to provide efficient multimedia streaming services. As interest in personalized broadcasting grows, the study of interactive multimedia has been actively pursued. The interactive multimedia service is a method of playing media according to a scenario selected by the user. Providing the interactive multimedia service with the existing HTTP adaptive streaming causes switching delay and buffer underflow according to the point in time when the user selects the scenario while the client streams the interactive multimedia and therefore decreases the user QoE (Quality of Experience). In this paper, we propose an adaptive streaming scheme for interactive multimedia service in HTTP adaptive streaming to provide seamless playback. We design the architecture and prefetching scheme for interactive multimedia streaming.