• Title/Summary/Keyword: sustainability and human well-being

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Practices of Sustainable Agriculture in Korea With References for the Development of Sustainable Rice Production Systems (한반도에서 지속농업의 실천방안 지속적 벼 생산체계 개발을 중심으로)

  • Choe Zhin Ryong;Kim Jeong Bu;Cho Yong Son
    • Proceedings of the Korean Society of Crop Science Conference
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    • 1998.10a
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    • pp.288-312
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    • 1998
  • In Korea, chemical fertilizers and agricultural chemicals have had a significant impact on food production and these are today thought to be an indispensable part of modern agriculture. On the other hand, socioeconomical and IMF and WTO status in Korea are constant reminders of the vulnerability of our fossil fuel dependent agriculture. A new crop production system to improve economic, environmental and production efficiency must be exploited. Our particular concern has been given to an integrated cropping system involving recycling of crop residues, soil and N management, biological N fixation and multipurpose legumes. As a new integrated crop production system, a no-till direct-sown rice-vetch relaying cropping system has been proposed in this paper. The formulation of this system is based on the conception that N fertilizers being neither limitlessly available nor affordable, the current high-input crop production systems have produced troubled results severe labour shortage ill rural areas, balance of payment, environmental degradation and reduction of human health far exceed economic concerns. A natural and logical consequence is that long-term sustainability of agricultural systems must rely on the use and effective management of internal resources. Based on the information obtained throughout a series of experiments last years we have proved that the no-till direct-sown rice-vetch relaying cropping system dictates biological alternative which can augment, and in some cases replace, N fertilizers. Comprehensive discussions were made for the proposed system and it concluded that the system can offer an economically attractive and ecologically sound means of reducing external nitrogen input and improving the quality and quantity of internal resources, and consequently improving the farmers as well as the national returns.

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Role of ChE and ChErs in the 21st century civilization: conceptual understanding of macroeconomic connections embedded in ChE discipline as related to the central theme (paradigm) of the 21st century civilization

  • Hyun, Jae-Chun
    • Korea-Australia Rheology Journal
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    • v.20 no.3
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    • pp.175-184
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    • 2008
  • Chemical engineering (ChE) was conceived at the close of the 19th century as a new discipline which was designed to support then the newly-emerging industries, oil and petrochemical, by supplying the competent engineers equipped with the pertinent engineering fundamentals and skills. It helped the said industries meet the various demands and ramifications of the new pattern of the human civilization spurred by the advent of automobile transportation at the turn of the 20th century. Now ChE once again is ready to fulfill its societal responsibility as probably the most important discipline and profession in sustaining the $21^{st}$ century human civilization providing the needed engineers (ChErs) and technologies. In this study, it is attempted to analyze the role of ChE and ChErs in this context, focusing on the macroeconomic connections embedded in the discipline that allow us to envision the big pictures of the 21st century civilization where the wellbeing of the mankind invariably hinges on five essential industries, i.e., medical, pharmaceutical, energy, environment and materials. It can be argued that ChE is the only discipline that can encompass simultaneously all those five industries indispensable to sustain the 21 st century human civilization that can be termed the era of "enjoy-healthy-living-longer". It is also believed that the historical mission ChE and ChErs are supposed to fulfill now is even bigger than that they took on a hundred years ago and subsequently accomplished with remarkable success in food, clothing, shelter and entertainment industries introducing various technological innovations. The macroeconomic viewpoints are called upon in this study as were in the 2006 article (Hyun, 2006) but focusing on ChE and ChErs this time to view the connections embedded in ChE as the essential components in understanding the historical nature of the role and responsibility of ChE and ChErs. The new paradigm for ChE is also pondered over together with the frequently-cited technology concepts such as IT, BT, NT, ET and ST which are regarded intimately germane to the characteristics and perspectives of the $21^{st}$ century civilization.

Motion Planning of Building Maintenance Robot System for Reducing Jerk Effect (빌트인형 BMR 시스템의 이동 중 충격완화를 위한 모션제어)

  • Lee, Seunghoon;Kang, Min-Sung;Kang, Sungpil;Hwang, Soonwoong;Kim, YoungSoo;Moon, Sung-Min;Hong, Daehie;Han, Chang-Soo
    • Journal of the Korean Society for Precision Engineering
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    • v.30 no.4
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    • pp.368-374
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    • 2013
  • Maintenance works for current high-rise buildings significantly depend on human labor, unlike other construction processes that are gradually being automated. Herein, this paper proposes robotic building maintenance system using motion control, in specific, reducing a system jerk which is directly subjected to improve the process performance and economic feasibility. The sensor for detecting straight and curvature section of the building facade, moreover rail-joint segment can be detected and be utilized for reducing jerk of the system. Analysis of the proposed system error caused by excessive vibration, e.g. jerk motion is introduced. To enhance the stability and safety of the system, herein, the strategy is proposed for enhancing the performance of the system based on anti-jerk motion control algorithm which comes out increasing the stability and sustainability of the integrated system, as well.

An Exploratory Study on Smart Wearable and Game Service Design for U-Silver Generation: U-Hospital Solution for the Induction of Interest to Carry Out Personalized Exercise Prescription (U-실버세대를 위한 스마트 웨어러블 및 연동 게임의 서비스 디자인 방안 탐색: 개인 맞춤형 운동처방 실행을 위한 흥미 유도 목적의 U-Hospital 솔루션)

  • Park, Su Youn;Lee, Joo Hyeon
    • Science of Emotion and Sensibility
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    • v.22 no.1
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    • pp.23-34
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    • 2019
  • The U-Healthcare era has evolved with the development of the Internet of things (IoT) in the early stages of being connected as a society. Already, many changes such as increased well-being and the extension of human life are becoming evident across cultures. Korea entered the growing group of aging societies in 2017, and its silver industry is expected to grow rapidly by adopting the IoT of a super-connected society. In particular, the senior shift phenomenon has resulted in increased interest in the promotion of the health and well-being of the emergent silver generation which, unlike the existing silver generation, is highly active and wields great economic power. This study conducted in-depth interviews to investigate the characteristics of the new silver generation, and to develop the design for a wearable serious game that intends to boost the interest of the elderly in exercise and fitness activities according to their personalized physical training regimes as prescribed by the U-Hospital service. The usage scenario of this wearable serious game for the 'U-silver generation' is derived from social necessity. Medical professionals can utilize this technology to conduct health examinations and to monitor the rehabilitation of senior patients. The elderly can also use this tool to request checkups or to interface with their healthcare providers. The wearable serious game is further aimed at mitigating concerns about the deterioration of the physical functions of the silver generation by applying personalized exercise prescriptions. The present investigation revealed that it is necessary to merge the on / off line community activities to meet the silver generation's daily needs for connection and friendship. Further, the sustainability of the serious game must be enhanced through the inculcation of a sense of accomplishment as a player rises through the levels of the game. The proposed wearable serious game is designed specifically for the silver generation that is inexperienced in using digital devices: simple game rules are applied to a familiar interface grounded on the gourmet travels preferred by the target players to increase usability.