• 제목/요약/키워드: super app

검색결과 12건 처리시간 0.024초

Super app marketplace 전략을 위한 소비자 유형화 - 쇼핑 성향을 중심으로 - (The classification of super app consumer for marketplace strategy - Focusing on the shopping orientations -)

  • 김해정;이영주
    • 복식문화연구
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    • 제31권3호
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    • pp.330-345
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    • 2023
  • This study aimed to categorize consumers using super app functional characteristics to identify demographic differences, and analyze shopping orientations by consumer type. This data can be used by fashion and beauty companies for product planning and marketing strategies. To categorize super app consumers, data were analyzed with SPSS v.26.0 software using frequency, factor, reliability K-mean cluster, and distributed analyses, one-way-ANOVAs, and Scheffe verification. Cross-analysis was conducted to correlate super app consumer types with demographic characteristics. One-way-ANOVAs and Scheffe verification were used to analyze the differences in shopping preferences between super app consumer groups. As a result of our analyses, super app consumers were classified into four types: the ration type, the low-use type, the multifunction type, and the habit type. There were statistically significant differences between these types in age, occupation, marital status, average monthly household income, and shopping impact factors. Five super app user shopping orientations were identified: brand pursuit, pleasure pursuit, trend pursuit, risk perception, and economic orientation. The differences in the preferred orientation between super app consumer types were found to be statistically significant. The majority of respondents were multifunction type consumers. This group used the super app most frequently and effectively. They also demonstrated the highest scores for all five of the shopping orientations. The classification of consumer types in this study will allow the fashion and beauty industries to utilize super apps for more targeted product design and marketing.

슈퍼앱 리뷰 토픽모델링을 통한 서비스 강화 방안 연구 (Research on Service Enhancement Approach based on Super App Review Data using Topic Modeling)

  • 유제원;송지훈
    • 한국산업융합학회 논문집
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    • 제27권2_2호
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    • pp.343-356
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    • 2024
  • Super app is an application that provides a variety of services in a unified interface within a single platform. With the acceleration of digital transformation, super apps are becoming more prevalent. This study aims to suggest service enhancement measures by analyzing the user review data before and after the transition to a super app. To this end, user review data from a payment-based super app(Shinhan Play) were collected and studied via topic modeling. Moreover, a matrix for assessing the importance and usefulness of topics is introduced, which relies on the eigenvector centrality of the inter-topic network obtained through topic modeling and the number of review recommendations. This allowed us to identify and categorize topics with high utility and impact. Prior to the transition, the factors contributing to user satisfaction included 'payment service,' 'additional service,' and 'improvement.' Following the transition, user satisfaction was associated with 'payment service' and 'integrated UX.' Conversely, dissatisfaction factors before the transition encompassed issues related to 'signup/installation,' 'payment error/response,' 'security authentication,' and 'security error.' Following the transition, user dissatisfaction arose from concerns regarding 'update/error response' and 'UX/UI.' The research results are expected to be used as a basis for establishing strategies to strengthen service competitiveness by making super app services more user-oriented.

인도네시아 슈퍼앱 Gojek : 비즈니스모델, 성장과정 그리고 성장요인을 중심으로 (Indonesian Super App Gojek: Focusing on Business Model, Growth Process and Growth Factors)

  • 고윤승
    • 무역학회지
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    • 제48권1호
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    • pp.263-285
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    • 2023
  • 본 연구는 동남아시아와 인도네시아 시장에서 성공적인 슈퍼앱 Gojek의 비즈니스 모델, 성장과정 그리고 성공요인에 대해서 살펴보는 데 목적이 있다. Gojek의 비즈니스 모델 분석은 많은 기업들이 비즈니스 모델 수립에 활용하여 온 비즈니스 캔버스(9 Block)를 중심으로 살펴보았다. Gojek의 성장 과정은 Timeline을 기반으로 구성하였다. Gojek 1.0 단계는 차량호출 서비스를 시작하는 시기부터, Gojek 2.0은 생활밀착형 플랫폼으로 도약하는 단계, Gojek 3.0은 국내외 사업 확장과 다각화 과정, Gojek 4.0은 Tokopedia와 합병을 통한 GoTo 로 변화하며 더 높은 도약을 설정하는 단계로 살펴보았다. 이를 토대로 Gojek의 성공요인을 ① Hyperlocalization ② 퍼스트 모바일 ③ 미션 실천을 통한 사랑받는 기업 ④ 금융의 포용성 제공 ⑤ 인수합병와 파트너십을 통한 사업 확장 및 다각화⑥ 해외시장 진입 ⑦ 다양한 파트너와 투자유치 ⑧ Lock-in효과와 초 개인화로 나타내었다. 본 연구를 통해 얻은 시사점과 연구의 한계와 방향성을 논하였다.

스마트 디바이스 기반 조리실습교육용 앱 개발 (The Development of Application for Culinary Practice Education using Smart Device)

  • 강경심
    • 디지털융복합연구
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    • 제12권1호
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    • pp.511-518
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    • 2014
  • 본 연구의 목적은 정보통신 기술의 발달에 따른 교육환경 변화에 적응할 수 있는 스마트 디바이스 기반의 조리실습교육용 앱을 제작 보급하는 것으로 2012년 7월 1일부터 12월 30일까지 진행되었고 App의 설계는 조리실습 교육 내용 중 서양요리에 대한 이론 내용과 만드는 방법, 실습 동영상, 평가 문항으로 구성하였다. 또한 교수자와 학습자의 상호작용을 위해 공지사항과 관리자 문의 항목을 추가하였으며, 31가지 메뉴에 대한 메인요리사진 31개와 메뉴별 만드는 과정 사진 155개, 요리 레시피 31개, 요리 팁 31개, 평가 문항 372개, 요리 동영상 31개가 제작되었다. 제작된 콘텐츠는 사이트 http://kongju-fn.dslink.co.kr/super/index.html에 접속하여 직접 입력함으로써 App이 제작되도록 하였고, 이렇게 제작한 App을 'play store'에서 '요리박사'로 검색하면 찾을 수 있도록 하였다. 본 연구는 조리실습교육용 App의 개발이 전무한 시점에 제작되었다는 데 그 의의가 있다.

Development of an advanced atmospheric pressure plasma source with high spatial uniformity and selectiveness for surface treatment

  • 임유봉;최원호;이승훈;한우용;이종현;이상균;하정민;김종훈
    • 한국진공학회:학술대회논문집
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    • 한국진공학회 2016년도 제50회 동계 정기학술대회 초록집
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    • pp.176-177
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    • 2016
  • In the last few decades, attention toward atmospheric pressure plasma (APP) has been greatly increased due to the numerous advantages of those applications, such as non-necessity of high vacuum facility, easy setup and operation, and low temperature operation. The practical applications of APP can be found in a wide spectrum of fields from the functionalization of material surfaces to sterilization of medical devices. In the secondary battery industry, separator film has been typically treated by APP to enhance adhesion strength between adjacent films. In this process, the plasma is required to have high stability and uniformity for better performance of the battery. Dielectric barrier discharge (DBD) was usually adopted to limit overcurrent in the plasma, and we developed the pre-discharge technology to overcome the drawbacks of streamer discharge in the conventional DBD source which makes it possible to produce a super-stable plasma at atmospheric pressure. Simulations for the fluid flow and electric field were parametrically performed to find the optimized design for the linear jet plasma source. The developed plasma source (Plasmapp LJPS-200) exhibits spatial non-uniformity of less than 3%, and the adhesion strength between the separator and electrode films was observed to increase 17% by the plasma treatment.

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Development of wearable devices and mobile apps for fall detection and health management

  • Tae-Seung Ko;Byeong-Joo Kim;Jeong-Woo Jwa
    • International Journal of Advanced Culture Technology
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    • 제11권1호
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    • pp.370-375
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    • 2023
  • As we enter a super-aged society, studies are being conducted to reduce complications and deaths caused by falls in elderly adults. Research is being conducted on interventions for preventing falls in the elderly, wearable devices for detecting falls, and methods for improving the performance of fall detection algorithms. Wearable devices for detecting falls of the elderly generally use gyro sensors. In addition, to improve the performance of the fall detection algorithm, an artificial intelligence algorithm is applied to the x, y, z coordinate data collected from the gyro sensor. In this paper, we develop a wearable device that uses a gyro sensor, body temperature, and heart rate sensor for health management as well as fall detection for the elderly. In addition, we develop a fall detection and health management system that works with wearable devices and a guardian's mobile app to improve the performance of the fall detection algorithm and provide health information to guardians.

Analysis of Indonesia's Digital Industry and the Case of Gojek

  • Namjae Cho;Firti January Anindya
    • Journal of Information Technology Applications and Management
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    • 제28권5호
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    • pp.17-39
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    • 2021
  • Indonesia's industrial application of digital technology is growing fast, especially in the application of mobile technology. About 1,700 digital startups are sprouting. PT Aplikasi Karya Anak Bangsa is one of those digital startups founded in 2010. This company is widely known, especially in Southeast Asia, for its products and services called 'Gojek' which was launched initially in 2015. Gojek began as a ride-hailing mobile-based application that later evolved into a Super App providing more than 20 different services in one single mobile application. After becoming Indonesian first unicorn company in 2016, Gojek now has become the first decacorn company in Indonesia, worth more than USD 10 billion since 2019. This paper aims to analyzes the technology industry in Indonesia and analyzes Gojek's background and history, its competitive status, and critical success factors. As a conclusion, we provide some advices for future development of Gojek in Indonesia and other countries in Southeast Asia's market. The advices include rebranding its overseas presence and the use of consistent brand identity across countries.

G4C 스마트 앱 서비스 특성이 사용의도에 미치는 영향: 한·중 비교 분석을 중심으로 (The Influence of Using Intention by G4C Smart Application Service Characteristics: Comparing Korea and China)

  • 상회강;김화경;이종호
    • 유통과학연구
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    • 제12권11호
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    • pp.85-100
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    • 2014
  • Purpose - Recently, the prevalence of high-speed mobile communication technology (4G) and mobile devices (smart phones, tablet PC, etc.) is leading innovative changes across all fields in society as well as business environments. Furthermore, a diversified mobile application service has spread rapidly through mobile devices such as smart phones and tablet PCs. Accordingly, the traditional E-government services paradigm has rapidly changed into mobile intelligence. To identify the influencing factors on the using intention of G4C smart app services, based on previous studies, the variables that influence using G4C smart app services are defined; these are user cognitive factors (perceived usefulness, perceived easiness), user characteristics factors (user innovativeness, self-efficiency, social influence), service quality factors (convenience, interactivity, accessibility), and system quality factors (instant connectivity, safety). Research design, data, and methodology - This is designed not only to collect data with a questionnaire survey (9/22/13~10/23/13) but also to test hypotheses with SEM by SPSS 21.0 and AMOS 21.0 in both Korea and China. All items are used with Likert 5 scales. A total of 643 questionnaires (Korea 318, China 325) are used. Results - The perceived usefulness and perceived easiness in user cognitive factors have positive influence on using intention. The user innovativeness, self-efficiency, and social factors in user characteristics factors have positive influences on using intention. The convenience, interactivity, and accessibility in service quality factors have positive influences on both reliability and using intention. Safety in system quality has positive influence on both reliability and using intention. Reliability has positive influence on using intention. The control variables (Korea and China) affect its control hypothesis. Strategies and implications are suggested to assist the public using the intention of smartphone's e-government services based on the results of the empirical analysis. The mobile application service can be considered a new emergence of the paradigm just like the government's on-line portal websites appeared in the past. Under this prevailing situation of mobile smart devices, to promote the success of e-government mobile APP services, accurate analysis and understanding of users should precede anything, to provide services to grasp and satisfy users' desire properly. Conclusions - This study proposes implications to help E-governmental officers and companies make strategies. First, this is expected to give some information on the understanding and knowledge regarding the process of G4C smart APP service based on the empirical study. Second, this helps to make future policies and ways about E-government G4C smart APP service. Third, it is proved that super speed mobile communication technology and devices including phones will be crucial to change the structure of E-government services in 2-3 years. Fourth, it is necessary to increase the trust and using intention of users. Fifth, considering what type of environment users are placed in, to present proper public information matching their inclination, is important. Finally, various ways of experiencing service to explore potential users and ceaseless public relations are required.

패션 모바일 놀이의 유형과 경험적 가치 -놀이 이론을 중심으로- (Types and Experiential Value of Fashion Mobile Play -Focusing on Play Theory-)

  • 박신영;이윤경;이미아
    • 한국의류학회지
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    • 제45권1호
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    • pp.73-93
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    • 2021
  • This study typifies fashion mobile plays in a digital environment and explores the experiential value created by them through a case study of a fashion brand mobile app. For the case analysis, mobile plays were divided into four types: intrinsic motivation/active participation, intrinsic motivation/passive participation, external motivation/active participation, and external motivation/passive participation, depending on the mobile players motivation and level of participation. Among the global fashion brand mobile apps released from 2009 to 2019, 16 cases suitable for the analytical framework were used for final analyses. The main results are as follows. First, mobile play value include characteristics such as networkability, immersion, hyper-spatiality, and super-temporality in addition to the attributes of a traditional play such as spontaneity, uncertainty, regularity, and playfulness. Second, the four types of mobile play provide participants with an experiential value such as creative value, emotional value, social value, and exploitative value. This study has academic implications in terms of introducing a new framework that can typify mobile plays and suggest practical implications for what experiential value fashion companies can give consumers through mobile app marketing.

단일모드 헬륨네온레이저를 사용한 초공진기의 주파수 변조 분광연구 (Frequency modulation spectroscopy of a super-cavity using a single mode He-Ne laser)

  • 서호성;윤태현;조재흥;정명세;류갑열;김영덕;최옥식
    • 한국광학회지
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    • 제3권1호
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    • pp.27-36
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    • 1992
  • 주파수 변조 분광학을 이용하여 레이저 주파수의 안정화를 위한 초공진기의 주파수 변조 신호를 검출하였다. 단일모드 헬륨네온 레이저와 1.5MHz로 구동하는 전기광학 변조기를 이용하여 150kHz($3 \times 10^{-10}$)의 고분해능을 갖는 초공진기의 주파수 변조 신호를 검출하였다. 또 위상민감검출기에 의한 기준신호의 위상이 각각 $0^{\circ}$(동위상, in-phase)$900^{\circ}$(직각ㅇ위상, quardrature-phase)인 두개의 주파수 변조 신호 성분을 X축 및 Y축으로 하는 위상공간에서 주파수 변조 신호의 벡터궤적을 측정하고 주파수 변조 분광 신호를 해석하였다. 측정한 벡터궤적은 잠김증폭기의 기준 신호의 위상과 같은 각도로 회전함을 알았고 Bjorklund등이 제시한 계수 측정 대신에 이 벡터 궤적을 이용할 경우 쉽게 주파수 변조 신호는 공진기 투과 중심 주파수 근방 $\pm$1.5MHz이내에서 헬륨 네온 레이저 주파수가 존재할 때 이 주파수를 공진기의 투과 곡선의 중심에 안정화할 수 있는 주파수 분별곡선으로 사용할 수 있음을 보였다.

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