• 제목/요약/키워드: subjective factors

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The Impact of Fatigue on Hazard Recognition: An Objective Pilot Study

  • Ibrahim, Abdullahi;Okpala, Ifeanyi;Nnaji, Chukwuma;Namian, Mostafa;Koh, Amanda
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.450-457
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    • 2022
  • The construction industry is demanding, dynamic, and complex making it difficult for workers to recognize hazards. The nature of construction tasks exposes workers to several critical risk factors, such as a high rate of exertion and fatigue. Recent studies suggest that fatigue may impact hazard recognition in the construction industry. However, most studies rely on subjective measures when assessing the relationship between physical fatigue and hazard recognition, limiting such studies' efficacy. Thus, this study examined the relationship between physical fatigue and hazard recognition using a controlled experiment. Worker fatigue levels were captured using physiological data and a subjective exertion scale. The findings confirmed that physical exertion plays a significant role in hazard recognition skills (p < 0.05). This research contributes to theory and practice by providing a process for objectively assessing the influence of physical fatigue on worker safety and providing construction professionals with some critical insight needed to improve workplace safety.

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중국 기업의 가상 브랜드 커뮤니티 분위기가 소비자 가치공동 창출 행위에 미치는 영향: 계획행동이론 관점에서 (The Impact of the Atmosphere in Virtual Brand Communities of Chinese Companies on Consumer Value Co-Creation Behavior: From the Perspective of Planned Behavior Theory)

  • 왕문흠;김문홍
    • 아태비즈니스연구
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    • 제14권4호
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    • pp.129-150
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    • 2023
  • Purpose - This study is based on the Theory of Planned Behavior and aims to explore the decision-making mechanisms of consumers participating in value co-creation activities within virtual brand communities. Methodology - The research involved a comprehensive survey of 405 participants from various virtual brand communities. Structural Equation Modeling (SEM) was used for data analysis, applying SPSS and AMOS to test the hypotheses. The study focused on community rules and regulations, community experience and community trust. Results - The research found that community rules and regulations significantly impact subjective norms and perceived behavioral control, but not directly influence consumer attitudes. Community experience positively affected consumer attitudes, subjective norms and perceived behavioral control. Community trust was found to positively influence these aspects of consumer decision-making. However, a gap was identified in the direct influence of perceived behavioral control on actual consumer behavior. Implications - The findings of this study contribute to a more comprehensive understanding of factors affecting consumer behavior in virtual brand communities. It underscores the necessity for community managers to develop strategies that consider these internal decision-making mechanisms, facilitating more effective community engagement. The study also identifies a potential area for future research in the direct influence of perceived behavioral control on actual consumer behavior.

정보기술 수용 후 주관적 지각 형성: 사용 경험에서 형성된 습관, 기대일치, 자기효능감의 역할 (What happens after IT adoption?: Role of habits, confirmation, and computer self-efficacy formed by the experiences of use)

  • 김용영;오상조;안중호;장정주
    • Asia pacific journal of information systems
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    • 제18권1호
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    • pp.25-51
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    • 2008
  • Researchers have been continuously interested in the adoption of information technology (IT) since it is of great importance to the information systems success and it is also an important stage to the success. Adoption alone, however, does not ensure information systems success because it does not necessarily lead to achieving organizational or individual objectives. When an organization or an individual decide to adopt certain information technologies, they have objectives to accomplish by using those technologies. Adoption itself is not the ultimate goal. The period after adoption is when users continue to use IT and intended objectives can be accomplished. Therefore, continued IT use in the post-adoption period accounts more for the accomplishment of the objectives and thus information systems success. Previous studies also suggest that continued IT use in the post-adoption period is one of the important factors to improve long-term productivity. Despite the importance there are few empirical studies focusing on the user behavior of continued IT use in the post-adoption period. User behavior in the post-adoption period is different from that in the pre-adoption period. According to the technology acceptance model, which explains well about the IT adoption, users decide to adopt IT assessing the usefulness and the ease of use. After adoption, users are exposed to new experiences and they shape new beliefs different from the thoughts they had before. Users come to make decisions based on their experiences of IT use whether they will continue to use it or not. Most theories about the user behaviors in the pre-adoption period are limited in describing them after adoption since they do not consider user's experiences of using the adopted IT and the beliefs formed by those experiences. Therefore, in this study, we explore user's experiences and beliefs in the post-adoption period and examine how they affect user's intention to continue to use IT. Through deep literature reviews on the construction of subjective beliefs by experiences, we draw three meaningful constructs which theoretically have great impacts on the continued use of IT: perceived habit, confirmation, and computer self-efficacy. Then, we examine the role of the subjective beliefs on the cognitive/affective attitudes and intention to continue to use that IT. We set up a research model and conducted survey research. Since IT use implies interactions among a user, IT, and a task, we carefully selected the sample of users using same/similar IT to perform same/similar tasks, to exclude unwanted influences of other factors than subjective beliefs on the IT use. We also considered that the sample of users were able to make decisions to continue to use IT volitionally or at least quasi-volitionally. For each construct, we used measurement items recognized for reliability and widely used in the previous research. We slightly modified some items proper to the research context and a pilot test was carried out for forty users of a portal service in a university. We performed a full-scale survey after verifying the reliability of the measurement. The results show that the intention to continue to use IT is strongly influenced by cognitive/affective attitudes, perceived habits, and computer self-efficacy. Confirmation affects the intention to continue indirectly through cognitive/affective attitudes. All the constructs representing the subjective beliefs built by the experiences of IT use have direct and/or indirect impacts on the intention of users. The results also show that the attitudes in the post-adoption period are formed, at least partly, by the experiences of IT use and newly shaped beliefs after adoption. The findings suggest that subjective beliefs built by the experiences have deep impacts on the continued use. The results of the study signify that while experiencing IT in the post-adoption period users form new beliefs, attitudes, and intentions which may be different from those of the pre-adoption period. The results of this study partly demonstrate that the beliefs shaped by the behaviors, those are the experiences of IT use, influence users' attitudes and intention. The results also suggest that behaviors (experiences) also change attitudes while attitudes shape behaviors. If we combine the findings of this study with the results of the previous research on IT adoption, we can propose a cycle of IT adoption and use where behavior shapes attitude, the attitude forms new behavior, and that behavior shapes new attitude. Different from the previous research, the study focused on the user experience after IT adoption and empirically demonstrated the strong influence of the subjective beliefs formed in the post-adoption period on the continued use. This partly confirms the differences between attitudes in the pre-adoption and in the post-adoption period. Users continuously change their attitudes and intentions while experiencing (using) IT. Therefore, to make users adopt IT and to make them use IT after adoption is a different problem. To encourage users to use IT after adoption, experiential variables such as perceived habit, confirmation, and computer self-efficacy should be managed properly.

연결형 합성음성을 이용한 경보음의 주관적 위급도 정량화 (Quantifying the Urgency Perception of Voice Alarm Generated by Concatenative Synthesizer)

  • 장필식;이경태
    • 대한인간공학회지
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    • 제25권2호
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    • pp.63-70
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    • 2006
  • This paper presents an experimental study of the factors modulating the urgency perception of voice alarm generated by concatenative synthesizers. Four experiments were conducted using psycho-physical approach in which 105 participants made magnitude estimation for urgency perception of various voice alarm stimuli. Experiment 1 identified 6 acoustic and non-acoustic factors modulating the perceived urgency of synthesized voice alarm. Experiment 2, 3 and 4 quantified the relations between the objective changes in each of the quantifiable parameters and the subjective changes in urgency perception. This research has implications for the design and implementation of synthesized voice alarm systems where urgency mapping is required.

고등학생들의 섭식행동 통제가 심리적 성취변화에 미치는 영향 (The Effects of Eating Behavior Control on Psychological Achievement Change in High School Students)

  • 오성천
    • 한국식품영양학회지
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    • 제24권4호
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    • pp.725-731
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    • 2011
  • In this study, a survey was carried out on 300 students in Korea Culinary Arts Science High School located in Gyeonggi-do from August 1 to August 30, 2011 to figure out how the control of high school students' eating behavior affects the change of their psychological achievement. Analysis showed that attitude toward eating behavior, and perceived behavior that recognize this and act, as eating habits for control of their eating behavior, are the most control factors of eating behavior. It says that the right perception of customary attitude and the correction of habits according to the exposure and performance of repetitive eating behaviors are important. Consequently, an ordinarily regular norm as a social norm, or a rule around it won't act as big positive factors.

Experimental Study on Living Room Lighting Environment for Residential Activities

  • Kim, Hyun-Ji;Woo, Seong-Jun;Kim, Hoon
    • 조명전기설비학회논문지
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    • 제27권1호
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    • pp.10-16
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    • 2013
  • This study performed a subjective evaluation of the Semantic Differential (SD) method for living room activities to evaluate the living room lighting environment and investigated the relationship between these through luminance distribution in the space. As a result, three factors-"lightness", "emotion" and "calmness"-have been grouped together. According to the analysis of experimental variables, difference has been observed depending on color temperature, the dimming of the ceiling & cove lights and the use of down lights and a bracket. 'Conversation with Family', 'Having Fun with Family', 'Entertaining Guests' and 'Reading a Book or Newspaper' requires "lightness". In terms of "emotion"-centered activities, 'Watching TV' is the highest, but all three factors are related. In terms of "calmness"-centered activities, 'Relaxing' is the highest.

공공기관에서의 지식관리시스템 수용의 영향요인과 저항의 조절효과 (Factors Accepting KMS and the Moderating Role of Resistance in Public Sector)

  • 박동진;배동록
    • 한국정보시스템학회지:정보시스템연구
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    • 제17권2호
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    • pp.73-94
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    • 2008
  • Knowledge is a fundamental assets, therefore, the ability to create, acquire, integrate, and share knowledge has emerged as a fundamental organizational capability(Sambamurthy and Subramani, 2005). This apaper reports the results of an empirical study investigating the factors of acceptance and the moderating role of resistance in Knowledge Management Systems(KMS). The research model is based on the theory of planned behavior(TPB) and technology acceptance model(TAM). It includes the perceived usefulness instead of attitude, subjective norm, perceived behavior control and intention of acceptance of KMS. Also, three external variables namely task-technology fit, organizational support, and perceived rewards are added. In the research model, all hypothrses of the baseline model and the moderating effects of resistance were found to be significant. The authors also of fred several implications based chi the findings.

Measurement and assessment of sports wear fabric clinginess

  • Kim, Jooyong;Koo, Ji-Eun;Koo, Hyun-Jin
    • 한국섬유공학회:학술대회논문집
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    • 한국섬유공학회 2003년도 The Korea-Japan Joint Symposium
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    • pp.113-113
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    • 2003
  • Four main factors, cling force, wicking force, water retention and water transport, affecting the clinginess of the sportswear fabric have been identified and measured by combining a new equipment and a statistical analysis. A classification model based on those factors has been developed in order to evaluate and standardize fabric wear comforts during heavy physical acting. Ten sportswear fabrics assumed different in their wear characteristics have been employed to investigate the relationship between the measurements and actual performance. It has been shown that the subjective evaluation ratings were well agreed with the measurement.

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경견완장애의 피로자각증상과 관련요인 (Fatigue and related factors in cervicobrachial disorders)

  • 강점덕
    • 대한정형도수물리치료학회지
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    • 제8권1호
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    • pp.5-14
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    • 2002
  • Objectives : In order to investigate industrial fatigue due to visual display terminal (VDT) work of post office. Methods : The questionnaire survey for subjective symptoms of fatigue was carried out on 39 post office clerks who had been engaged in VDT work for various length of work hours. The questionnaire comprised three groups of 10 items each, representing dullness and sleepiness, difficulty in concentration and bodily projection of fatigue. Results : The scores of dullness and sleepiness was 16.62, scores of concentration difficulty was 16.35, those of bodily fatigue was 16.23, and total scores was 49.21. Fatigue scores was significantly associated with age and work duration, VDT of work hours, ventilation, illumination, nosie. Conclusions : Data from this study support a statistically significant association between age and scores of dullness, scores of concentration difficulty, between work duration and scores of dullness, scores of bodily fatigue, between VDT of work hours and scores of bodily fatigue.

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노인들의 건강증진행위와 만성질환과의 관련요인 (Factors Related to Health-promoting Behaviors and Chronic Diseases in the Elderly)

  • 김문환;이동호
    • 보건교육건강증진학회지
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    • 제28권2호
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    • pp.99-107
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    • 2011
  • Objectives: The purpose of this study is to investigate the relationship between health promotion behaviors and chronic disease prevalence of Korean elderly and to provide information for preventing chronic diseases and improving health conditions of the elderly. Methods: A subset of 584 cases in the fourth Korea National Health and Nutrition Examination Survey was used for secondary analysis. Chi square test was used to compare chronic diseases prevalence by general characteristics and health promotion behaviors. Logistic regression analysis was used to identify the factors associated with chronic diseases. Results: Gender, occupation, subjective health status, smoking, and alcohol drinking have significant association with chronic diseases. Conclusions: Gender-specific health education for the elderly should be implemented at the health center, and opportunities for social participation can be enhanced through job creation for the elderly. Active campaigns on smoking cessation and moderate drinking are needed to prevent and manage chronic diseases of the elderly.