• Title/Summary/Keyword: stereoscopy

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EMBODIMENT OF THE CORRECT DEPTH-CUE IN STEREOSCOPY

  • Lee, Kwang-Hoon;Kim, Dong-Wook;Kwon, Yong-Moo;Hur, Nam-Ho;Kim, Sung-Kyu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.368-372
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    • 2009
  • Pin-hole model has been widely used as a robust tool for easily understanding how to obtain a stereo image and how to present the depth-cue to an observer in stereoscopy. However, most of the processes to analyze depth cue in stereoscopy are performed that a stereo image is taken by camera model practically but depth cue of the image is analyzed by pin-hole model. Therefore, the result of depth cues by the process to be uncorrected. The reason of the uncorrected depth cue is led to the image distances of camera model due to variable focused object distances, and it makes a depth distortion. In this paper, we tried to show the contradiction such as occurring depth distortion in the process which the pin-hole model is used to analyze depth cue despite practical camera model is used in stereoscopy, and we presents the method to overcome the contradiction.

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Adjustment of Stereoscopic Camera's Optical Axis Distance Considering Human Stereopsis Characteristics (인간의 입체시 특성을 고려한 입체 카메라의 광축 간격 조절)

  • Hyung, Sae-Chan;Chun, Kook-Jin;Har, Dong-Hwan
    • The Journal of the Korea Contents Association
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    • v.11 no.5
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    • pp.41-49
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    • 2011
  • Recently, the infrastructure of stereoscopy is growing fast. Though, the stereoscopy producing capacity is insufficient to meet the demand of the market. Because, at the moment most people who produce the stereoscopy are skilled for the two-dimensional images. So the characteristics of the human stereopsis and stereoscopic cameras are not well considered, it occurs many problems to the viewer. According to this, we studied about the optical axis distance adjustment of stereoscopic camera considering size perception in human stereopsis. First, we measured the area of the object in the image which depends on the optical axis distance. Second, based on the output of first experiment, we conducted a survey and figured out that if we keep the optical axis distance between 3.9cm to 130cm, it wouldn't occur any size perception and will be possible to produce high quality stereoscopy.

Hypostereoscopic condition in mobile stereoscopy

  • Lee, Kwang-Hoon;Kim, Dong-Wook;Kwon, Yong-Moo;Hur, Nam-Ho;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1103-1106
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    • 2009
  • In this paper, we investigated the properties of hypostereoscopic condition in mobile circumstance and simulated the main factors to embody an effective presence to the reconstructed depth image, which are both the limited disparity for fusible stereo and the object space possible for quantifying.

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Real-time Gaussian Hole-Filling Algorithm using Reverse-Depth Image (반전된 Depth 영상을 이용한 실시간 Gaussian Hole-Filling Algorithm)

  • Ahn, Yang-Keun;Hong, Ji-Man
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.53-65
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    • 2012
  • Existing method of creating Stereoscopy image, creates viewpoint image from the left and right by shooting one object with 2 lens in certain distance. However, in case of 3-D TV using Stereoscopy camera, the necessity to transmit 2 viewpoint images from the left and right simultaneously, increases the amount of bandwidth. Various and more effective alternatives are under discussion. Among the alternatives, DIBR(Depth Image Based Rendering) creates viewpoint images from the left and right using one image and its Depth information, thus decreasing the amount of transmitted bandwidth. For this reason, there have been various studies on Algorithm to create DIBR Image in existing Static Scene. In this paper, I would like to suggest Gaussian Hole-filling solution, which utilizes reverse-depth image to fill the hole naturally, while minimizing distortion of background. In addition, we have analyzed the effectiveness of each Algorithm by comparing and calculating its functions.

Fusion of DEMs Generated from Optical and SAR Sensor

  • Jin, Kveong-Hyeok;Yeu, Yeon;Hong, Jae-Min;Yoon, Chang-Rak;Yeu, Bock-Mo
    • Journal of Korean Society for Geospatial Information Science
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    • v.10 no.5 s.23
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    • pp.53-65
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    • 2002
  • The most widespread techniques for DEM generation are stereoscopy for optical sensor images and SAR interferometry(InSAR) for SAR images. These techniques suffer from certain sensor and processing limitations, which can be overcome by the synergetic use of both sensors and DEMs respectively. This study is associated with improvements of accuracy with consistency of image's characteristics between two different DEMs coming from stereoscopy for the optical images and interferometry for SAR images. The MWD(Multiresolution Wavelet Decomposition) and HPF(High-Pass Filtering), which take advantage of the complementary properties of SAR and stereo optical DEMs, will be applied for the fusion process. DEM fusion is tested with two sets of SPOT and ERS-l/-2 satellite imagery and for the analysis of results, DEM generated from digital topographic map(1 to 5000) is used. As a result of an integration of DEMs, it can more clearly portray topographic slopes and tilts when applying the strengths of DEM of SAR image to DEM of an optical satellite image and in the case of HPF, the resulting DEM.

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Three-Dimensional Imaging and Display through Integral Photography

  • Navarro, Hector;Dorado, Adrian;Saavedra, Genaro;Corral, Manuel Martinez
    • Journal of information and communication convergence engineering
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    • v.12 no.2
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    • pp.89-96
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    • 2014
  • Here, we present a review of the proposals and advances in the field of three-dimensional (3D) imaging acquisition and display made in the last century. The most popular techniques are based on the concept of stereoscopy. However, stereoscopy does not provide real 3D experience, and produces discomfort due to the conflict between convergence and accommodation. For this reason, we focus this paper on integral imaging, which is a technique that permits the codification of 3D information in an array of 2D images obtained from different perspectives. When this array of elemental images is placed in front of an array of microlenses, the perspectives are integrated producing 3D images with full parallax and free of the convergence-accommodation conflict. In the paper we describe the principles of this technique, together with some new applications of integral imaging.

From Broken Visions to Expanded Abstractions (망가진 시선으로부터 확장된 추상까지)

  • Hattler, Max
    • Cartoon and Animation Studies
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    • s.49
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    • pp.697-712
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    • 2017
  • In recent years, film and animation for cinematic release have embraced stereoscopic vision and the three-dimensional depth it creates for the viewer. The maturation of consumer-level virtual reality (VR) technology simultaneously spurred a wave of media productions set within 3D space, ranging from computer games to pornographic videos, to Academy Award-nominated animated VR short film Pearl. All of these works rely on stereoscopic fusion through stereopsis, that is, the perception of depth produced by the brain from left and right images with the amount of binocular parallax that corresponds to our eyes. They aim to emulate normal human vision. Within more experimental practices however, a fully rendered 3D space might not always be desirable. In my own abstract animation work, I tend to favour 2D flatness and the relative obfuscation of spatial relations it affords, as this underlines the visual abstraction I am pursuing. Not being able to immediately understand what is in front and what is behind can strengthen the desired effects. In 2015, Jeffrey Shaw challenged me to create a stereoscopic work for Animamix Biennale 2015-16, which he co-curated. This prompted me to question how stereoscopy, rather than hyper-defining space within three dimensions, might itself be used to achieve a confusion of spatial perception. And in turn, how abstract and experimental moving image practices can benefit from stereoscopy to open up new visual and narrative opportunities, if used in ways that break with, or go beyond stereoscopic fusion. Noteworthy works which exemplify a range of non-traditional, expanded approaches to binocular vision will be discussed below, followed by a brief introduction of the stereoscopic animation loop III=III which I created for Animamix Biennale. The techniques employed in these works might serve as a toolkit for artists interested in exploring a more experimental, expanded engagement with stereoscopy.

A Real-Time Virtual Re-Convergence Hardware Platform

  • Kim, Jae-Gon;Kim, Jong-Hak;Ham, Hun-Ho;Kim, Jueng-Hun;Park, Chan-Oh;Park, Soon-Suk;Cho, Jun-Dong
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.12 no.2
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    • pp.127-138
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    • 2012
  • In this paper, we propose a real-time virtual re-convergence hardware platform especially to reduce the visual fatigue caused by stereoscopy. Our unique idea to reduce visual fatigue is to utilize the virtual re-convergence based on the optimized disparity-map that contains more depth information in the negative disparity area than in the positive area. Our virtual re-convergence hardware platform, which consists of image rectification, disparity estimation, depth post-processing, and virtual view control, is realized in real time with 60 fps on a single Xilinx Virtex-5 FPGA chip.

A Real-time Multiview Video Coding System using Fast Disparity Estimation

  • Bae, Kyung-Hoon;Woo, Byung-Kwang
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.22 no.7
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    • pp.37-42
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    • 2008
  • In this paper, a real-time multiview video coding system using fast disparity estimation is proposed. In the multiview encoder, adaptive disparity-motion estimation (DME) for an effective 3-dimensional (3D) processing are proposed. That is, by adaptively predicting the mutual correlation between stereo images in the key-frame using the proposed algorithm, the bandwidth of stereo input images can be compressed to the level of a conventional 2D image and a predicted image also can be effectively reconstructed using a reference image and adaptive disparity vectors. Also, in multiview decoder, intermediate view reconstruction (IVR) using adaptive disparity search algorithm (DSA) for real-time multiview video processing is proposed. The proposed IVR can reduce a processing time of disparity estimation by selecting adaptively disparity search range. Accordingly, the proposed multiview video coding system is able to increase the efficiency of the coding rate and improve the resolution.

The correct depth representation in displayed space at stereoscopy

  • Lee, Kwnag-Hoon;Kim, Dong-Wook;Kim, Soo-Ho;Hur, Nam-Ho;Kim, Sung-Kyu
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.707-709
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    • 2008
  • We proposed the method to present corrected depth cue to an observer by stereoscopic display. It was performed in sequence that designing the displayed space having a constant interval of depth and then defining the object space which had considered to an environment of display and based on computer graphics. Consequently, we had performed a different process of reported existing methods distinctively and taken the result which correctly designed depth cue having linearity whatever various sizes of display would be used.

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