• Title/Summary/Keyword: stereo system

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Image Processing Technique of the 3D Animation on Smartphone (스마트폰 상에서의 3D 애니메이션 영상처리 기법)

  • Ryu, Chang-su;Hur, Chang-wu
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.183-185
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    • 2013
  • As mobile devices have developed, flash animations suitable for the existing web have solved part of the weakness caused by the image quality deterioration and the transmission capacity, but it is difficult to express 3D stereo-scopic images. Also, for the real time-randering of visual expressions for animation and the device technique for smartphone to accord with commercial demands, it is required to develop the 3D image processing technique. This paper studied on the image processing method for 3D animation capable of 3D graphic rendering with view system of android and OpenGL M3G in an embedded system device and OpenGL ES 2.0 library.

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A Study on the 3-D Information Abstraction of object using Triangulation System (물체의 3-D 형상 복원을 위한 삼각측량 시스템)

  • Kim, Kuk-Se;Lee, Jeong-Ki;Cho, Ai-Ri;Ba, Il-Ho;Lee, Joon
    • Annual Conference of KIPS
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    • 2003.05a
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    • pp.409-412
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    • 2003
  • The 3-D shape use to effect of movie, animation, industrial design, medical treatment service, education, engineering etc... But it is not easy to make 3-D shape from the information of 2-D image. There are two methods in restoring 3-D video image through 2-D image; First the method of using a laser; Second, the method of acquiring 3-D image through stereo vision. Instead of doing two methods with many difficulties, I study the method of simple 3-D image in this research paper. We present here a simple and efficient method, called direct calibration, which does not require any equations at all. The direct calibration procedure builds a lookup table(LUT) linking image and 3-D coordinates by a real 3-D triangulation system. The LUT is built by measuring the image coordinates of a grid of known 3-D points, and recording both image and world coordinates for each point; the depth values of all other visible points are obtained by interpolation.

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Design of range measurement systems using a sonar and a camera (초음파 센서와 카메라를 이용한 거리측정 시스템 설계)

  • Moon, Chang-Soo;Do, Yong-Tae
    • Journal of Sensor Science and Technology
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    • v.14 no.2
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    • pp.116-124
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    • 2005
  • In this paper range measurement systems are designed using an ultrasonic sensor and a camera. An ultrasonic sensor provides the range measurement to a target quickly and simply but its low resolution is a disadvantage. We tackle this problem by employing a camera. Instead using a stereoscopic sensor, which is widely used for 3D sensing but requires a computationally intensive stereo matching, the range is measured by focusing and structured lighting. In focusing a straightforward focusing measure named as MMDH(min-max difference in histogram) is proposed and compared with existing techniques. In the method of structure lighting, light stripes projected by a beam projector are used. Compared to those using a laser beam projector, the designed system can be constructed easily in a low-budget. The system equation is derived by analysing the sensor geometry. A sensing scenario using the systems designed is in two steps. First, when better accuracy is required, measurements by ultrasonic sensing and focusing of a camera are fused by MLE(maximum likelihood estimation). Second, when the target is in a range of particular interest, a range map of the target scene is obtained by using structured lighting technique. The systems designed showed measurement accuracy up to 0.3[mm] approximately in experiments.

Forming Limit Diagram of an Aluminum Tube Through Hydroforming Tests (액압성형 시험을 통한 알루미늄 튜브 재료의 성형한계도)

  • Kim J. S.;Lee J. K.;Park J. Y.;Lee D. J.;Kim H. Y.;Kim H. J.
    • Transactions of Materials Processing
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    • v.14 no.6 s.78
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    • pp.514-519
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    • 2005
  • A tube hydroformability testing system was designed and fabricated enabling to apply the forming condition along arbitrarily pre-programmed internal pressure-axial feed path. The free-bulging and T-forming tests were carried out on the extruded aluminum (A6063) tube specimens with 40.6 mm outer diameter and 2.25 mm thickness. Nine different combinations of internal pressure and axial feed, yielding different strain paths from one another, were taken into consideration in order to induce bursting at various deformation modes. Major and minor strains were automatically measured from deformed grids around the fracture using a stereo-vision-based surface strain measurement system, named ASIAS. The forming limit diagram of the A6063 tube material was successfully obtained. Most of the data points acquired from free bulging and T-forming tests appeared in the range of negative minor strain on the FLD and are mostly located near the strain paths calculated from explicit finite element simulations. The forming limit obtained from tests after pre-tension was considerably lower than that from tests without pre-tension, which showed the strain path-dependency of the forming limit as well known in the sheet forming fold.

Localization Algorithm for Lunar Rover using IMU Sensor and Vision System (IMU 센서와 비전 시스템을 활용한 달 탐사 로버의 위치추정 알고리즘)

  • Kang, Hosun;An, Jongwoo;Lim, Hyunsoo;Hwang, Seulwoo;Cheon, Yuyeong;Kim, Eunhan;Lee, Jangmyung
    • The Journal of Korea Robotics Society
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    • v.14 no.1
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    • pp.65-73
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    • 2019
  • In this paper, we propose an algorithm that estimates the location of lunar rover using IMU and vision system instead of the dead-reckoning method using IMU and encoder, which is difficult to estimate the exact distance due to the accumulated error and slip. First, in the lunar environment, magnetic fields are not uniform, unlike the Earth, so only acceleration and gyro sensor data were used for the localization. These data were applied to extended kalman filter to estimate Roll, Pitch, Yaw Euler angles of the exploration rover. Also, the lunar module has special color which can not be seen in the lunar environment. Therefore, the lunar module were correctly recognized by applying the HSV color filter to the stereo image taken by lunar rover. Then, the distance between the exploration rover and the lunar module was estimated through SIFT feature point matching algorithm and geometry. Finally, the estimated Euler angles and distances were used to estimate the current position of the rover from the lunar module. The performance of the proposed algorithm was been compared to the conventional algorithm to show the superiority of the proposed algorithm.

The Test of Mechanism Operation for 3D Printer Using Polygon Mirror (폴리곤 미러를 이용한 3D 프린터 기구부 동작 테스트)

  • Kwon, Dong-hyun;Heo, Sung-uk;Lim, Ji-yong;Oh, Am-suk;Kim, Wan-sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.735-737
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    • 2016
  • In this paper, we conducted a test of the 3D printer injection method and LSU (Laser Scanning Unit) feature a fusion of the polygon mirror scanning system that is the core mechanism operation for 3D printers for office laser printers SLA system. These tests ensure that the laser was operating and control well was confirmed that a certain point is output to the X-axis by means of a laser module and a polygon mirror. And confirmed after the F-theta lens is incident on the fixed laser power of the beam, and correction according to the correction beam on the mirror reflection was confirmed jineunji the focus according to the Z-axis upper plate.

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Implementation of Optimized 3D Input & Output Systems for Web-based Real-time 3D Video Communication (웹 기반의 입체 동영상 통신을 위한 3차원 입출력 시스템의 최적화 구현)

  • Ko, Jung-Hwan;Lee, Jung-Suk;An, Young-Hwan
    • 전자공학회논문지 IE
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    • v.43 no.4
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    • pp.105-114
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    • 2006
  • In this paper, 3D input and output systems for a web-based real-time 3D video communication system using IEEE 1394 digital cameras, Intel Xeon Server system and Microsoft Directshow library is proposed. And some conditions for optimizing the operations of the stereo camera, 3D display and signal processing system are analyzed. Input & output systems are carefully selected, which can satisfy the required optimization conditions and the final 3D video communication system is implemented by using three optimized devices. The overall control system is developed with Microsoft Visual C++.Net and Microsoft DirectX 9.1 SDK. Some experimental results show that the observer can feel the natural presence from multi-view(4-view) 3D video of server system in real-time and also can feel the natural presence from 3D video of client system and finally suggest an application possibility of the proposed web-based real-time 3D video communication in real fields.

Quality Verification of Fixed and Mobile Hybrid 3DTV Services via a Subjective Test of Mixed-resolution Stereoscopic Videos (혼합 해상도 양안식 영상에 대한 주관적 화질평가를 통한 고정 및 이동 융합형 3DTV 서비스의 품질 검증)

  • Lee, Jooyoung;Kim, Sung-Hoon;Jeong, Seyoon;Choi, Jin Soo;Kang, Dong-Wook;Jung, Kyeong-Hoon;Kim, Jinwoong
    • Journal of Broadcast Engineering
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    • v.19 no.2
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    • pp.148-157
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    • 2014
  • Various techniques have been developed for efficient compression of stereoscopic 3D videos. Mixed-resolution based approach is one representative bit-rate saving method based on the characteristics of human visual system that the mixed-resolution stereoscopic videos are perceived close to the higher resolution. However, when the difference between the left and right image resolutions is bigger than a certain threshold level, it causes the perceived quality degradation of the 3D images. Subsequently, several researches tried to find the correlation between the difference in resolution and the level of the perceived quality degradation, but they conducted the experiments just considering the difference in resolution without considering the viewing distances, so thereby different results were retrieved from test to test. In this work, we calculated the optimal viewing distance based on the human visual system, and conducted the subjective tests with the calculated viewing distance. With the results, we demonstrate that the fixed and mobile hybrid 3DTV, which is based on mixed-resolution stereoscopic images, can provide the high quality 3D services.

Spatial Audio Signal Processing Technology Using Multi-Channel 3D Microphone (멀티채널 3차원 마이크를 이용한 입체음향 처리 기술)

  • Kang Kyeongok;Lee Taejin
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.2
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    • pp.68-77
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    • 2005
  • The purpose of a spatial audio system is to give a listener an impression as if he were present in a recorded environment when its sound is reproduced. For this purpose a dummy head microphone is generally used. Because of its human-like shape, dummy head microphone can reproduce spatial images through headphone reproduction. However, its shape and size are restriction to public use and it is difficult to convert the output signal of dummy head microphone into a multi-channel signal for multi-channel environment. So, in this paper, we propose a multi-channel 3D microphone technology. The multi-channel 3D microphone acquire a spatial audio using five microphones around a horizontal plane of a rigid sphere and through post processing, it can reproduce various reproduction signals for headphone, stereo, stereo dipole, 4ch and 5ch reproduction environments. Because of complex computation, we implemented H/W based post processing system. To verily the Performance of the multi-channel 3D microphone, localization experiments were Performed. The result shows that a front/back confusion, which is the one of common limitations of conventional dummy head technology, can be reduced dramatically.

Acquisition and Accuracy Assessment of topographic information of inaccessible areas (위성영상을 이용한 비접근지역의 지형정보 획득 및 정확도 평가)

  • 고종식;최윤수;김욱남;이상준
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.11a
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    • pp.393-398
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    • 2004
  • It is transformed map data of different coordinate system into unique system and We triedto make topographic map on non-accessible area. We transformed Russian map coordinates(Krassovsky, G-K projection) intoWGS-84, TM projection and assessed accuracy. The RMSE(in East and West bearings : ${\pm}$13.67m, in North and South bearings : ${\pm}$14.67m) using only SCP(Survey Control Point) is more accurate than that(in East and West bearings : ${\pm}$24.26m, in North and South bearings : ${\pm}$25.32m) using SCP, intersection of road, bridge. Exterior orientation parameters are estimated using rigorous modelling and GCPs are classified with SCP, intersection of road, bridge. Rigorous modelling is performed with each classified GCP. The modelling result usingonly SCP(in East and West bearings : ${\pm}$13.53m, in North and South bearings : ${\pm}$14.22m) is more accurate than that using intersection of road(in East and West bearings : ${\pm}$16.l1m, in North and South bearings: ${\pm}$23.85m), bridge(in East and West bearings : ${\pm}$17.21m, in North and South bearings : ${\pm}$21.82m). The results means that SCP is more accurate than intersection of road, bridge because of edit to generate map. therefore, SCP is suitable for object of GCP in paper map(1:50,000). Geographic information on non-accessible area and analysis is performed. The results of stereoscopic plotting is well matched old map data on road, railroad but, many objects are generally editted. It is possible to update on new objects(building, tributary ‥‥etc). Ability of description using SPOT-5(stereo) is more than features and items included in 1:50,000 topographic map. Therefore, it is possible to make large scale map than 1:50,000 topographic map using SPOT-5 imagery. But, there are many problems(accurate GCPs, obtain of high resolution stereoscopic satellite imagery in a period ‥‥ etc) to make topographic map on non-accessible area. It is actually difficult to solve these problems. therefore, it is possible to update 1:50,000 topographic map in part of topographic map generation.

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