• Title/Summary/Keyword: spatial problem

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Study on Improvement of Calibration/Validation of SWAT for Spatio-Temporal Analysis of Land Uses and Rainfall Patterns (강수패턴과 토지이용의 시공간적 분석을 위한 SWAT모형의 검보정 개선방안 연구)

  • Lee, Ji-Won;Kum, Donghyuk;Kim, Bomchul;Kim, Young Sug;Jeong, Gyo-Cheol;Kim, Ki-Sung;Choi, Joong-Dae;Lim, Kyoung Jae
    • Journal of Korean Society on Water Environment
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    • v.29 no.3
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    • pp.365-376
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    • 2013
  • The purpose of this study was to evaluate effects of spatio-temporal changes in land uses and rainfall magnitude using the Soil and Water Assessment Tool (SWAT). Prior of application of the model to real-world problem, the model should be calibrated and validated properly. In most modeling approaches, the validation process is done assuming no significant changes occurring at the study watershed between calibration and validation periods, which is not proper assumption for agricultural watersheds. If simulated results obtained with calibrated parameters match observed data with higher accuracy for validation period, this does not always mean the simulated result represents rainfall-runoff, pollutant generation and transport mechanism for validation period because temporal and spatial variables and rainfall magnitude are often not the same. In this study SWAT was applied to Mandae study watershed in Korea to evaluate effects of spatio-temporal changes in landuses using 2009 and 2010 crop data for each field at the watershed. The Nash-Sutcliffe model efficiency (NSE) values for calibration and validation with either 2009 or 2010 was evaluated and the NSE value for calibration with 2009 and calibration with 2010 were compared. It was found that if there is substantial change in land use and rainfall, model calibration period should be determined to reflect those changes. Through these approaches, inherent limitation of the SWAT, which does not consider changes in land uses over the simulation period, was investigated. Also, Effects of changes in rainfall magnitude during calibration process were analyzed.

Cultivation of Cauliflower Mushroom (Sparassis crispa) by Use of Steam-treated Coniferous Sawdusts (증기 처리한 침엽수 톱밥을 이용한 꽃송이버섯 재배)

  • Park, Hyun;Lee, Bong-Hun;Ka, Kang-Hyeon;Bak, Won-Chull;Oh, Deuk-Sil;Park, Jun-Mo;Chun, Woo-Jae
    • Journal of the Korean Wood Science and Technology
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    • v.34 no.3
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    • pp.84-89
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    • 2006
  • Cultivation of cauliflower mushroom (Sparassis crispa) became a good way of consumption for coniferous sawdust. However, conventional method for the cultivation demanded ready-decomposed sawdust in field more than 6 months, which resulted in the spatial and temporal problems. This study was conducted to develop an efficient cultivation method to minimize the problem with steam-treated sawdust media of Larix leptolepis, Pinus densiflora and Pinus koraiensis. By the treatment, mycelial growth was stimulated by 10% compared to that of untreated sawdust with the sawdust media of L. leptoiepis and P. koraiensis, and the mushroom productivity was improved from 12.5% (50.1 g/400 g) to 16.7% (66.7 g/400 g) with the sawdust medium of P. densiflora from first harvest in case of KFRI644. Steam treatment is thought to be a good method for cultivation of cauliflower mushroom by minimizing culturing period and increasing productivity, which is an effective way of utilization for coniferous sawdusts.

Evaluation of Runoff and Sediment Yield Reduction with Diversion Ditch and Vegetated Swale Using WEPP Model (WEPP 모형을 이용한 우회수로 및 식생수로의 유출 및 토사유출 저감 평가)

  • Choi, Jae-Wan;Shin, Dong-Seok;Kim, Ik-Jae;Lim, Kyoung-Jae
    • Journal of Korea Water Resources Association
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    • v.44 no.11
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    • pp.863-873
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    • 2011
  • It has been known that soil erosion caused by water has been a serious problem worldwide. Thus various modeling techniques for conservationists, farmers, and other land users have been developed and utilized to estimate effects of numerous site-specific Best Management Practices on soil erosion reduction. The physical process-based WEPP model would provide both temporal and spatial estimates of soil loss within small watersheds and for hillslope profiles within small watersheds. Thus, the WEPP watershed version was applied to study watershed, located at Jawoon-ri, Gangwon to simulate diversion ditch and vegetated swale with detailed input data set. The sediment yield and runoff reduction rates reduced by 5.8% and 29.6% with diversion ditch and 9.8% and 14.5% with vegetated swale. With vegetated diversion ditch, runoff and sediment yield could be reduced by 11.8% and 40.4%, respectively. Based on the results obtained in this study, the WEPP model would be an useful tool to measure runoff and sediment yield reduction and establish site-specific sediment reduction best management plan.

The Cross-validation of Satellite OMI and OMPS Total Ozone with Pandora Measurement (지상 Pandora와 위성 OMI와 OMPS 오존관측 자료의 상호검증 방법에 대한 분석 연구)

  • Baek, Kanghyun;Kim, Jae-Hwan;Kim, Jhoon
    • Korean Journal of Remote Sensing
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    • v.36 no.3
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    • pp.461-474
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    • 2020
  • Korea launched Geostationary Environmental Monitoring Satellite (GEMS), a UV/visible spectrometer that measure pollution gases on 18 February 2020. Because satellite retrieval is an ill-posed inverse solving process, the validation with ground-based measurements or other satellite measurements is essential to obtain reliable products. For this purpose, satellite-based OMI and OMPS total column ozone (TCO), and ground-based Pandora TCO in Busan and Seoul were selected for future GEMS validation. First of all, the goal of this study is to validate the ground ozone data using characteristics that satellite data provide coherent ozone measurements on a global basis, although satellite data have a larger error than the ground-based measurements. In the cross validation between Pandora and OMI TCO, we have found abnormal deviation in ozone time series from Pandora #29 observed in Seoul. This shows that it is possible to perform inverse validation of ground data using satellite data. Then OMPS TCO was compared with verified Pandora TCO. Both data shows a correlation coefficient of 0.97, an RMSE of less than 2 DU and the OMPS-Pandora relative mean difference of >4%. The result also shows the OMPS-Pandora relative mean difference with SZA, TCO, cross-track position and season have insignificant dependence on those variables.In addition, we showed that appropriate thresholds depending on the spatial resolution of each satellite sensor are required to eliminate the impact of the cloud on Pandora TCO.

A Study on the Improvement of Evaluation Methods and Standards for Simulation Evaluation of Computed Tomography (전산화단층촬영용장치의 모의 평가를 통한 평가방법 및 평가기준의 개선방안에 관한 연구)

  • Kim, Kyo-Tae;Heo, Ye-Ji;Shin, Jung-Wook;Noh, Si-Cheul;Jung, Bong-Jae;Kang, Sang-Sik;Nam, Sang-Hee;Park, Ji-Koon
    • Journal of the Korean Society of Radiology
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    • v.7 no.5
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    • pp.339-345
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    • 2013
  • In foreign countries, the impotance of quality assurance (QA) is increasing, whereas QA evaluation standards are not established properly in Korea. Thus this study was conducted to suggest improved QA evaluation standards and methods by studying/comparing/analyzing the literature in both Korea and foreign countries and prove its suitability through simulated evaluation. result of research in south korea, much check list using the evaluation method subjective, the evaluation of accuracy and reproducibility is meausred in the number of missing. Therefore, attempts to present a clear reference evaluation and objective way to solve the problem, examined the accuracy and reproducibility and 10times of measurement. The results of the simulated evaluation satisfied both proposed evaluation standards and methods. However the QA evaluation standards and methods for the items that are implemented only in Korea and high-contrast spatial resolution could have been established. In this regard, there is a need of further studies on the establishment of QA evaluation standards and methods that suits Korean situation.

A Study on Environmental Design Treatments of Subway Stations in Terms of Visual Cues for Place Indication - Focused on the Cases of Seoul, Tokyo and Taipei - (장소지시단서로서의 지하철역 환경디자인 기법에 관한 연구 -서울, 동경, 타이페이 사례를 중심으로-)

  • Park, Hey-Kyung
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.351-362
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    • 2006
  • Currently, finding one's way in the underground spaces associated with subway stations in large cities is becoming a serious problem, and an environment that facilitates wayfinding is becoming more important. This study investigated interior treatments that function as visual cues in the subway stations of Seoul, Tokyo, and Taipei in order to develop design guidelines that would improve the place-cognition environment. A theoretical study has shown that there are three categories of visual cue for place cognition: marked trails, regional differentiation, and landmarks. The case study showed that marked trails involve treatments like vertical markers, confrontational positioning, and subway color codes. Regional differentiation involves patterns on the floors and walls, and accent colors on the walls and columns. Landmarks include treatments such as super graphics, symbolic features, artistic decoration and special lights. In the cases of Seoul, marked trails and regional differentiation were predominant. In addition, the Olympic symbol 'Hodori' and the ancient Korean character "Hunminjungeum" were used as landmarks. In the cases of Tokyo, regional differentiation predominated over marked trails because of the complexity of the spatial structure and subway line connection system. In the cases of Taipei, simple, unified images predominated, and there was minimal dependence on marked trails and landmarks. The need for regional differentiation was weak, because the stations studied have open structures that guarantee an open field of view. The results of this research could be used as design guidelines, after further experimental verification, that would help to improve the public environment in terms of wayfinding.

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EEG-based Subjects' Response Time Detection for Brain-Computer-Interface (뇌-컴퓨터-인터페이스를 위한 EEG 기반의 피험자 반응시간 감지)

  • 신승철;류창수;송윤선;남승훈
    • Journal of KIISE:Software and Applications
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    • v.29 no.11
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    • pp.837-850
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    • 2002
  • In this paper, we propose an EEG-based response time prediction method during a yes/no cognitive decision task. In the experimental task, a subject goes through responding of visual stimulus, understanding the given problem, controlling hand motions, and hitting a key. Considering the subject's varying brain activities, we model subjects' mental states with defining CT (cut time), ST (selection time), and RP (repeated period). Based on the assumption between ST and RT in the mental model, we predict subjects' response time by detection of selection time. To recognize the subjects' selection time ST, we extract 3 types of feature from the filtered brain waves at frequency bands of $\alpha$, $\beta$, ${\gamma}$ waves in 4 electrode pairs combined by spatial relationships. From the extracted features, we construct specific rules for each subject and meta rules including common factors in all subjects. Applying the ST detection rules to 8 subjects gives 83% success rates and also shows that the subjects will hit a key in 0.73 seconds after ST detected. To validate the detection rules and parameters, we test the rules for 2 subjects among 8 and discuss about the experimental results. We expect that the proposed detection method can be a basic technology for brain-computer-interface by combining with left/right hand movement or yes/no discrimination methods.

Study on Guidelines for Selecting Traditional Games in Relation to Multiple Intelligence Development (다중지능발달을 위한 민속놀이 선정기준 연구)

  • Kim, Eun Kyung;Kwon, Dae Won
    • Korean Journal of Childcare and Education
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    • v.10 no.5
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    • pp.229-248
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    • 2014
  • The purpose of this study is to draw guidelines on how to select traditional games that would efficiently help and develop multiple intelligences in children. Guidelines standard of section inquiries were prepared through a Delphi survey targeting twenty experts in early childhood education and traditional games. As a result, linguistic intelligence questions regarding writing, listening, speaking and vocabulary acquisition were selected. logical-mathematical intelligence questions regarding strategy, counting, patterns, hypothesis, verification, and comparing, contrasting, calculating ability were selected. Spatial intelligence questions regarding drawing, coloring, representation activities, operating and creating were selected, physical performance intelligence questions regarding global muscles, eye-hand coordination, flexibility, accommodation force, balance, agility and muscular strength were selected. Musical intelligence included questions about singing, and playing musical instruments. Interpersonal intelligence included perspective-taking, role-sharing, cooperation and discussion. For intrapersonal intelligence questions regarding personal significance-ties, planning-decision making, emotional expression and problem solving were selected. Finally, in relation to naturalist intelligence, questions regarding living organisms, inanimate objects and seasons were selected. In addition, traditional games were analyzed based on the finalized guidelines, and the results showed that each of the traditional games would not only work with one intelligence at a time but with other different intelligence as well. In the light of that, the study confirmed the validity of the guidelines on how to select traditional games that would develop multiple intelligences in children.

Smoothed Group-Sparsity Iterative Hard Thresholding Recovery for Compressive Sensing of Color Image (컬러 영상의 압축센싱을 위한 평활 그룹-희소성 기반 반복적 경성 임계 복원)

  • Nguyen, Viet Anh;Dinh, Khanh Quoc;Van Trinh, Chien;Park, Younghyeon;Jeon, Byeungwoo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.173-180
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    • 2014
  • Compressive sensing is a new signal acquisition paradigm that enables sparse/compressible signal to be sampled under the Nyquist-rate. To fully benefit from its much simplified acquisition process, huge efforts have been made on improving the performance of compressive sensing recovery. However, concerning color images, compressive sensing recovery lacks in addressing image characteristics like energy distribution or human visual system. In order to overcome the problem, this paper proposes a new group-sparsity hard thresholding process by preserving some RGB-grouped coefficients important in both terms of energy and perceptual sensitivity. Moreover, a smoothed group-sparsity iterative hard thresholding algorithm for compressive sensing of color images is proposed by incorporating a frame-based filter with group-sparsity hard thresholding process. In this way, our proposed method not only pursues sparsity of image in transform domain but also pursues smoothness of image in spatial domain. Experimental results show average PSNR gains up to 2.7dB over the state-of-the-art group-sparsity smoothed recovery method.

Path Selection Strategies and Individual Differences in a Navigation Task (어디에 표지판을 세울 것인가? 길 안내 과제를 통한 개인의 공간인식 및 문제해결에 대한 연구)

  • Lee, Jong-Won;Harm, Kyung-Rim;Yoon, Sae-Ra;Baek, Young-Sun
    • Journal of the Korean Geographical Society
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    • v.45 no.1
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    • pp.144-164
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    • 2010
  • This study aims to reveal path selection strategies and individual differences in a navigation task. Two experiments were presented that studied human route planning performance as well as the cognitive strategies and processes involved. For the outdoor task, university students were asked to select a route based on the instruction, i.e. to find the best route from the campus main gate to the Education Building for conference visitors by locating eight signposts. Results indicate (1) that locations of signposts were selected preferably at decision points where the traveler needs to make a choice and starting/ending points of the navigation task and (2) a variety of route planning strategies considering efficiency goal (e.g., the shortest path), environmental characteristics (e.g., fewest turns), and aesthetic purpose (e.g., most scenic) were used. It is notable that some participants took into account more than one path by locating one or two signposts on an alternative route while others preferred a linear route connecting signposts between the start point and the destination. Prior to the main experiment, the same participants were asked to complete the same task inside the classroom to investigate changes in strategies between two tasks. Participants often tend to place signposts at more regular intervals for the indoor navigation task than the same task conducted outside.