• Title/Summary/Keyword: space motif

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The Journey to the East: The Motif of Grapes and Grapevines along the Silk Roads

  • KIM (HAN), IN-SUNG
    • Acta Via Serica
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    • v.3 no.2
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    • pp.107-134
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    • 2018
  • This paper is an art historical attempt to discuss the transfer and transmission of a certain visual idiom along the Silk Roads and to show the multi-dimensionality of the trans-regional, trans-cultural movement. The motifs of grapes and grapevines are discussed here for this purpose, including the grape-and-vine motif mixed with other animated figures and plants. A special emphasis is on China and its reception, but regional varieties within East Asia are also discussed. The motif is one of the most longstanding and versatile visual idioms, widely distributed along the regions of the Silk Roads. This deceptively familiar motif came to China, where grapes and viticulture were introduced far later than the West. The West developed various symbolisms ranging from manic revelry and heavenly unity with mystic beings, to royalty and power in different cultures. In China, this visual idiom was eagerly received in association with something exotic and re-interpreted in the context of Chinese culture. Without active viticulture, the motif transformed itself into beautiful design patterns and space fillers in China and East Asia. The natural appeal of jewel-like grapes acquired new meanings of fertility and happiness in the traditional East Asian cultural context. To see the cultural effect of viticulture on the visualization of this motif, the Islamic reception of the motif is briefly touched upon when countries to the West of China (서역 西域) were fully Islamized and heavily affected by the prohibition of alcoholic drinking.

A Study on the Analysis of Elements and Practical Using Method in Space Diagram of UN Studio (UN Studio의 공간 다이어그램 구성요소와 활용방법 분석)

  • Choi, Eun-Hee;Eune, Ju-Hyun;Kwon, Young-Gull
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.75-84
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    • 2006
  • The aims of this study are to examine the conceptual contents of space diagram, and to find its elements and practical applications by analyzing the UN Studio. The Findings of this study are as follows: firstly, the conceptual contents represented in space diagram are classified into four elements - motif, flow, relationship, and distribution. Secondly, space diagram is used in program development, schematic design, and preliminary design of design process phases. Thirdly, the elements based on the case diagrams include five elements: context analysis, object analysis, time-behavior analysis, modeling analysis, and space analysis. Fourthly, in practical use, diagrams with motif concept is usually used in modeling analysis, and diagram with flow concept is commonly used in the analysis of time-behavior and object. Diagrams with relationship concept is mostly used in space analysis, secondly in analysis of context and modeling. Further, diagrams with distribution concept is usually used in space analysis. If one uses these findings for design projects in practical business or education, it would be helpful in design conception and development as well as of design information structuralization.

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Designing Knitwear with Aran Motives - In Search of Spatial Continuity Theory with Its Application - (아란모티프를 응용한 니트웨어 디자인 - 공간적 연속성 이론을 중심으로 -)

  • Lee, Yoon-Mee;JeKal, Mee;Jang, Jung-Im;Lee, Youn-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.32 no.12
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    • pp.1971-1980
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    • 2008
  • The purpose of this study is to explore the meaning and depth of traditional knitwears, and to develop knitwear designs by using Aran motif, one of major motifs of traditional knitwears and on the basis of the 'continuance' theory of Henri Bergson and Jill Deleuze. Connectivity, the sense of space and deconstructive fluidity-basic concepts of the continuance theory-are felt in such forms as pleats, origami, and air pumping systems, blob and twisting used in the modem fashion. The motif of Aran knitwear which has a long historical tradition can be reinterpreted in terms of those concepts of the continuance theory. In this study, we designed five pieces of knitwear while applying cable motif, an important motif of Aran knitwear, and the concepts of the continuance theory to them. This study will make a contribution to the designing of knit wears through reinterpretation of a traditional motif in terms of a modem philosophical thought.

The Influence of Digital Animation on the choreography of K-pop idol (K-pop아이돌 무대 퍼포먼스 디자인에 반영된 디지털 애니메이션의 영향)

  • Park, Yoo Shin
    • Cartoon and Animation Studies
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    • s.34
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    • pp.129-165
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    • 2014
  • K-pop performances are in the center of the contemporary popular arts and cultural industry, and implicitly reveal the way that our society views the body and the time-space. This paper explores the motif of automaton in the K-pop idol group ShiNee's stage performance of 'Everybody' and the song's music video. At the same time, the paper relates the motif with the automaton of the digital era-that is, the sense of time-space in digital animations. The motif of the automaton has its origins in the mythical forms related to the animation, and is related to the human desire to create humanlike forms. Also, this motif is closely linked to the aesthetical meaning of the animation, being played in different variations since the beginning of the animation. This paper explores the tradition of automaton motif in culture and the arts, and look into the cases in which the history of the relationship between the media and body performance harboring the automaton motif has been displayed in 19th century ballet or modern body expressional arts. In addition, this paper will compare and analyze representative contemporary works that reveal digital viewpoint and the choreography of 'Everybody', and compare other works that stand in similar aesthetic tradition, investigating the influence of digital animation reflected in the K-pop idol and its aesthetic and social undertones.

Contemporary Characteristics of Fashion-textile Design Applying Paisley Ornament (페이즐리 오너먼트를 활용한 패션텍스타일 디자인의 현대적 특징 연구)

  • Chung, Ha Jeong;Park, Juhee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.44 no.5
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    • pp.950-968
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    • 2020
  • This study derives the modern characteristics of the paisley ornament through an analysis of the paisley ornament shown in fashion since the 2010s based on a theoretical review of the paisley ornament used in Kashmir India shawls for artistic inspiration in the fashion-textile field. It classified the paisley ornament in fashion since the 2010s into types of 'basic structure of body and coif', 'abnormal paisley ornament shapes', 'complex structure of paisley ornament', 'complex structure with other motif', 'a pair of symmetrical reflection motif', 'regular of repetitive arrangement', 'complex arrangement of irregularity and regularity' and 'free arrangement of irregularity'. A comparative analysis with the historical paisley ornament shows that paisley ornaments have contemporary characteristics like 'Bisector structure of centerline in criterion of the body', 'Composite structure of extended 1-repeat', and 'Free structure of engineered placement'. A modern design was inspired by the historical art forms; however, it was used in free utilization of motifs and patterns in terms of size, direction, proportion and space. These were the expression of a design identity that originated from the aesthetic ability and career of a designer as well as the technology of computer programs for the improvements in time and cost efficiency.

A Study on the Diachronic Formal Change of Traditional Motif in Korean Commercial Space (상업공간에서 시대적 흐름을 통한 전통표현방식 연구)

  • Suh, Jeong-Yeon
    • Journal of the Korea Furniture Society
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    • v.21 no.2
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    • pp.144-156
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    • 2010
  • Since late 1960s, we have had the discourse about the way of succession of korean traditional architectural heritage. Through 60s and 70s, the formal mimesis and transformation was pretty much dominated in domestic design currents. After 80s, we could see a kind of different ways of design to deal with traditions in architectural practices. These methodology can be summarized as spatiality, abstraction and diversity. These discourses acted as bases for aesthetic and formal stream which might be needed to present the formal possibilities for various commercial needs. Especially, the interior design field utilized those ideas in order to show korean identity for the commercial needs such as korean restaurant, korean bar, or korean costume shop. Interior designers positively adapted the ideas from architectural discourse and created their own vocabulary after 90s. Before 90s, interior designers did very representational mimesis to express korean identity designing commercial facilities. However from mid 90s they could establish new tendencies in expressing korean traditional moods. These tendencies are a focus on spatial relationship, abstraction and materiality, utilization of traditional objects and lighting method.

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OPTIMUM AKN BURN PLANNING FOR ORBITAL TRANSFER OF KOREASAT (무궁화 위성의 궤도전이를 위한 최적 원지점 점화 계획)

  • 송우영;최규홍
    • Journal of Astronomy and Space Sciences
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    • v.11 no.2
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    • pp.296-307
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    • 1994
  • Using X-Window system (Motif Graphic User Interface), the AKM (Apogee Kick Motor) firing software for Koreasat which will be launched in 1995 has been developed to transfer the spacecraft from its transfer orbit, provided by the DeltaII launch vehicle, into a nearly geostationary drift orbit. The AKM firing software runs in one of two modes. In mission analysis mode, using a fixed magnitude impulsive velocity change, it provides the necessary data for planning the burn parameters. In insert mode, it uses the orbit propagator function to integrate the spacecraft state through the AKM burn. In this case, an AKM thrust profile and specific impulse are applied to the necessary data for planning the burn parameters to obtain the best possible drift orbit. The apogee burn planning simulation for orbital transfer of Koreasat has been performed using the AKM firing software. And the result of this simulation has been analyzed.

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An analysis of a Semiotic Point Of View In Computer Game : "New Super Mario Brothers" (닌텐도 "뉴 슈퍼마리오 브라더스"의 기호학적 분석 연구)

  • Jeong, So-Yun;Song, Mi-Sun
    • Journal of Korea Game Society
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    • v.8 no.2
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    • pp.3-12
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    • 2008
  • This paper described a character of the narrative in the computer game, especially targeting the newest edition 'SUPER MARIO(NDS, ie computer game in NITENDO). The series had gained popularity over 20 years with its attractions as changing graphics, developing computer technology. It also had been proved that a narrative was connected with a semiotic factor in the game. The analyzation of doer and space in the game that showed the narrative character explained the repetition and the modification, then deduced certain motif from it. This study was to certify that immersion and interesting in game were interacted with between a game factors and narratives, and it is meaningful for developing game story.

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Development of Illuminated Storage Furniture Using Baeheulrim (배흘림을 활용한 조명.수납가구 디자인 개발)

  • Chae, Jung-Joo;Kim, Myeong-Tae
    • Journal of the Korea Furniture Society
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    • v.24 no.3
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    • pp.286-292
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    • 2013
  • Space given at home, furniture is an important condition to determine its size. As a method for satisfying outer and functional human needs, ever changing, shaped form has also been developed. Modern people tend to decorate the beautiful living space to the needs of the beauty and space of living. In order to satisfy these requirements, the development of furniture to suit the taste of modern people is required. In this study, we add together the design and contemporary design of traditional Korean and use of raw wood can feel the natural and applied to furniture retro design. It is possible to have a motif characteristic of Hanok traditional to suggest a design where you can feel the sensitivity with retro in the direction of the current design change is large and diverse, and in harmony with the living space of modern it is an object that you study the production lighting and storage furniture with the complexity of the traditional and modern.

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A study on Textile Designs Incorporating Korean Traditional Arabesque Pattern (한국 전통 당초문양을 활용한 텍스타일 디자인 개발)

  • Lee, Youn-Soon;Kwon, Hyun-Jung;Lee, Jung-Eun
    • Fashion & Textile Research Journal
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    • v.10 no.4
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    • pp.479-488
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    • 2008
  • The purpose of this study was to re-interpret the traditional patterns in modern point of view and connect them to the apparel textile design to use them widely in our real life. For this, a documentary research on the traditional patterns and arabesque patterns was made first, and then, through the manual and photoshop workings, two apparel textile designs were suggested. As a result, the followings were acquired: First, the arabesque pattern, which is a traditional pattern of Korea, has a continuous life power and a natural formative characteristics. In its pattern, there is an abundant possibility of change. So, it has a wide usability regardless of time and space. As the symbolic image of the arabesque pattern is connected with the instinctive beauty sense of human beings, it has shown the more adhesive affinity that any other materials. Second, two kinds of textile design were suggested. The motif of work 1, "Fragrance of Woman," was the richness and the harmony, and so a lotus arabesque pattern was selected to present its concept, "Classic Elegance." The expression technique was to use a manual work and cloths to make it a voluminous one. The motif of work 2, "Green Field" was to show the clean beauty with a lotus arabesque pattern. Its concept was the "Natural Elegance," and the expression technique was to repeat the motif by using the Adobe Photoshop to complete the work.