• Title/Summary/Keyword: sound technology

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Video Integrity Checking Scheme by Using Merkle Tree (머클트리를 활용한 영상무결성 검사 기법 )

  • Yun-Hee Kang;Eun-Young CHANG;Taeun Kwonk
    • Journal of Platform Technology
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    • v.10 no.4
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    • pp.39-46
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    • 2022
  • Recently, digital contents including video and sound are created in various fields, transmitted to the cloud through the Internet, and then stored and used. In order to utilize digital content, it is essential to verify data integrity, and it is necessary to ensure network bandwidth efficiency of verified data. This paper describes the design and implementation of a server that maintains, manages, and provides data for verifying the integrity of video data. The server receives and stores image data from Logger, a module that acquires image data, and performs a function of providing data necessary for verification to Verifier, a module that verifies image data. Then, a lightweight Merkle tree is constructed using the hash value. The light-weight Merkle tree can quickly detect integrity violations without comparing individual hash values of the corresponding video frame changes of the video frame indexes of the two versions. A lightweight Merkle tree is constructed by generating a hash value of digital content so as to have network bandwidth efficiency, and the result of performing proof of integrity verification is presented.

A Research to Reinforce Training Helicopter Pilots on Flight with External Sling Loads : focusing on Cases from EASA and FAA (회전익 항공기의 외부 인양물에 대한 조종사 훈련 활성화 방안 연구 : EASA 및 FAA 사례를 중심으로)

  • Jae-Kap Hwang;Ji-Seung Jang
    • Journal of Advanced Navigation Technology
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    • v.27 no.3
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    • pp.255-261
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    • 2023
  • A main purpose of this research was to analyze environmental factors to influence helicopter accidents contrary to the fact that the almost 80% of helicopter accidents happened due to pilots' human errors. There have been about 14 helicopter accidents in civil aviation sector last decade. It is noteworthy that nine of 14 accidents happened during the external sling load operation. Moreover, there is no law or regulation which could cover the helicopter external sling load operation or human external cargo in Korea. In this paper, it was analyzed the training and education regulations regarding helicopter external sling load operation or human external cargo in regulations of FAA and EASA, Based on analyzing and comparing the FAR part 133 and domestic aviation law (aviation safety act and flight safety regulations), it was found out the implication how to apply helicopter type rating for external sling load operation and human external cargo operation. To sum up, this paper expect central government should cooperate and amend aviation law which apply external sling load operation and external cargo to establish sound safety culture in Korea.

Effect of ages and season temperatures on bi-surface shear behavior of HESUHPC-NSC composite

  • Yang Zhang;Yanping Zhu;Pengfei Ma;Shuilong He;Xudong Shao
    • Advances in concrete construction
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    • v.15 no.6
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    • pp.359-376
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    • 2023
  • Ultra-high-performance concrete (UHPC) has become an attractive cast-in-place repairing material for existing engineering structures. The present study aims to investigate age-dependent high-early-strength UHPC (HESUHPC) material properties (i.e., compressive strength, elastic modulus, flexural strength, and tensile strength) as well as interfacial shear properties of HESUHPC-normal strength concrete (NSC) composites cured at different season temperatures (i.e., summer, autumn, and winter). The typical temperatures were kept for at least seven days in different seasons from weather forecasting to guarantee an approximately consistent curing and testing condition (i.e., temperature and relative humidity) for specimens at different ages. The HESUHPC material properties are tested through standardized testing methods, and the interfacial bond performance is tested through a bi-surface shear testing method. The test results quantify the positive development of HESUHPC material properties at the early age, and the increasing amplitude decreases from summer to winter. Three-day mechanical properties in winter (with the lowest curing temperature) still gain more than 60% of the 28-day mechanical properties, and the impact of season temperatures becomes small at the later age. The HESUHPC shrinkage mainly occurs at the early age, and the final shrinkage value is not significant. The HESUHPC-NSC interface exhibits sound shear performance, the interface in most specimens does not fail, and most interfacial shear strengths are higher than the NSC-NSC composite. The HESUHPC-NSC composites at the shear failure do not exhibit a large relative slip and present a significant brittleness at the failure. The typical failures are characterized by thin-layer NSC debonding near the interface, and NSC pure shear failure. Two load-slip development patterns, and two types of main crack location are identified for the HESUHPC-NSC composites tested in different ages and seasons. In addition, shear capacity of the HESUHPC-NSC composite develops rapidly at the early age, and the increasing amplitude decreases as the season temperature decreases. This study will promote the HESUHPC application in practical engineering as a cast-in-place repairing material subjected to different natural environments.

A Study on Gameplay Narrative of Contemporary Animated Films (당대 애니메이션 영화의 게임플레이성 서사에 관한 연구)

  • Qin, Jianbo
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.4
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    • pp.83-91
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    • 2019
  • Gameplay exists not only in game activities, but also in other art forms. An animated film with strong gameplay whose gameplay narrative follows the presupposition principle, achieved through unimaginable sound effects, exaggerated visual styling, hypothetical time and space concepts, fictional storylines and character performances. The strength or the presence or absence of gameplay in animated films is reflected in the grasp and use of these gameplay elements in the process of animated film narratives. The gameplay narrative of animated films fully utilizes the characteristics of gameplay thinking. In the process of scriptwriting and narrative, it combines entertainment, action, adventure, competition and other elements to fully reflect the characteristics of "gameplay". Gameplay narratives often use the strategies of reverse setting, repetition and interaction, and rules and challenges setting, which not only enhances the fun of animated film narratives, but also attracts the attention of the audience, which then can enhance the audience's viewing experience.

Short- and Long-term Load Carrying Capacity of Geogrid-encased Stone Column - A numerical investigation (지오그리드 감쌈 쇄석기둥 공법의 장.단기 하중 지지 특성 - 유한요소해석을 통한 고찰)

  • Lee, Dae-Young;Song, Ah-Ran;Kim, Sun-Bin;Yoo, Chung-Sik
    • Journal of the Korean Geotechnical Society
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    • v.23 no.8
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    • pp.5-16
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    • 2007
  • The stone column method is widely used in Europe as an alternative to conventional pile foundations. Several benefits of using the stone column method include sound performance, low cost, expediency of construction, and liquefaction resistance among others. Recently, geosynthetic-encased stone column approach has been developed to improve its load carrying capacity through increasing confinement effect. Although such a concept has been successfully applied in practice, fundamentals of the method have not been fully explored. This paper presents the results of an investigation on the load carrying capacity of geogrid-encased stone column using a series of 2D finite element analyses. A parametric study was then conducted for influencing factors such as effect of geogrid encasement, encasement length, geogrid strength, among others. The results of the analyses indicated improved short- and long-term load carrying capacity of the geogrid-encased stone column method has advantages over the conventional stone column method without encasing.

Automatic Indexing Algorithm of Golf Video Using Audio Information (오디오 정보를 이용한 골프 동영상 자동 색인 알고리즘)

  • Kim, Hyoung-Gook
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.5
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    • pp.441-446
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    • 2009
  • This paper proposes an automatic indexing algorithm of golf video using audio information. In the proposed algorithm, the input audio stream is demultiplexed into the stream of video and audio. By means of Adaboost-cascade classifier, the continuous audio stream is classified into announcer's speech segment recorded in studio, music segment accompanied with players' names on TV screen, reaction segment of audience according to the play, reporter's speech segment with field background, filed noise segment like wind or waves. And golf swing sound including drive shot, iron shot, and putting shot is detected by the method of impulse onset detection and modulation spectrum verification. The detected swing and applause are used effectively to index action or highlight unit. Compared with video based semantic analysis, main advantage of the proposed system is its small computation requirement so that it facilitates to apply the technology to embedded consumer electronic devices for fast browsing.

Analysis of The Effects of NIE Approach in Financial Education on College Students: Focusing on Financial Literacy and Financial Management Behavior (NIE 학습방법을 통한 대학생 금융교육의 효과 분석: 금융이해력과 재무관리행동을 중심으로)

  • Kang Gyung Lan
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.19 no.1
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    • pp.135-142
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    • 2024
  • This study analyzed the effects of the NIE (Newspaper in Education) learning method on the financial education of college students, focusing on how financial literacy impacts financial management behavior. For this purpose, college students enrolled in finance courses were divided into two groups: the experimental group, which participated in the NIE program, and the control group, which did not. After implementing the NIE program, independent sample t-tests and multiple regression analyses were conducted. The results of the study are as follows: First, in terms of sub-elements of financial literacy, the financial attitude in the experimental group was higher than in the control group. Second, there was no significant difference between the two groups in terms of financial knowledge and behavior. Third, in the experimental group, financial knowledge had a significant positive effect on financial management behavior. The results of this study confirmed that the NIE learning method is considerably effective in financial education, which is essential for college students to fulfill their role as economic agents leading sound financial lives.

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Multimedia Technologies for Teaching Musical Art under Present-day Conditions

  • Svitlana Huralna;Nataliia Demianko;Nataliia Sulaieva;Viktoriia Irkliienko;Tetiana Horokhivska
    • International Journal of Computer Science & Network Security
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    • v.24 no.5
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    • pp.165-171
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    • 2024
  • The processes of society's informatization and digitalization necessitate the widespread use of new pedagogical technologies. Through these technologies, comprehensive disclosure of didactic functions of new methods of educational activity and the realization of the potential and creative potential. The use of information and computer multimedia technologies in teaching music art is especially relevant in the intensification of the development of interactive technologies, the transition to mixed forms of learning, and a period of socio-economic and sociopolitical upheavals. The study aims to substantiate the theoretical and applied principles of the analysis of multimedia technology learning musical art in modern conditions and assess the status and trends in their use in conducting educational activities. The study uses general scientific and unique methods of economic analysis, in particular, analysis and synthesis, analogy and comparison, generalization and systematization, and graphic ways. Regarding the results of the study of multimedia technologies for teaching musical art in current conditions, it was found that they contribute to the development of the seeker's creative, creative, and cognitive activity, have a positive impact on learning material, and diversify the educational process. Multimedia technologies such as presentations, programs for watching a video, listening to audio, music and singing karaoke, electronic encyclopedias, and Internet resources are proven to be the most used in music education. They have several qualitative and quantitative advantages, manifested in the possibilities of audio-visual presentation of educational material and significantly higher information density. It is suggested to strengthen the use of such computer programs as Microsoft Word, Ahead Nero, Finale, Adobe Audition, Sound Forge, and Microsoft PowerPoint for musical art classes.

Time-delay Estimation Method for Performance Enhancement of Underwater Source Localization using Doublet Array (Doublet 센서배열의 수중음원 위치 추정 성능 향상을 위한 시간지연 추정 기법)

  • Sim, Min-Seop;Lee, Ji-Hyeog;Lee, Hyeong-Sin
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.21 no.5
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    • pp.69-76
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    • 2020
  • The sound signal radiated from an underwater source is received by the hydrophone of the system, including multi-path time-delay and multi-path signal by sea surface and bottom reflection. The system using a time-delay between received signals for the source localization shows performance degradation due to incoherence by the multi-path propagation environment and the disturbance of a marine environment. Various types of array and signal processing have been used for robust source range and bearing estimation in this environment. In this paper, we use a line array composed of doublet array and an estimated time-delay correction method for robust localization performance in a multi-path propagation environment. Three doublet arrays are located on the same line, and the time-delay between signals received on each doublet array is estimated in a two-step procedure. The estimated time-delay value is obtained by the cross-correlation function and corrected by the interaction formula between the center-frequency of received signal and the geometry of the array with respect to aperture. By this proposed procedure, the range and bearing of source from array were calculated. In order to confirm the validity of the proposed method and array, we simulated localization and estimation using the Monte-Carlo method.

Spatial Audio Signal Processing Technology Using Multi-Channel 3D Microphone (멀티채널 3차원 마이크를 이용한 입체음향 처리 기술)

  • Kang Kyeongok;Lee Taejin
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.2
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    • pp.68-77
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    • 2005
  • The purpose of a spatial audio system is to give a listener an impression as if he were present in a recorded environment when its sound is reproduced. For this purpose a dummy head microphone is generally used. Because of its human-like shape, dummy head microphone can reproduce spatial images through headphone reproduction. However, its shape and size are restriction to public use and it is difficult to convert the output signal of dummy head microphone into a multi-channel signal for multi-channel environment. So, in this paper, we propose a multi-channel 3D microphone technology. The multi-channel 3D microphone acquire a spatial audio using five microphones around a horizontal plane of a rigid sphere and through post processing, it can reproduce various reproduction signals for headphone, stereo, stereo dipole, 4ch and 5ch reproduction environments. Because of complex computation, we implemented H/W based post processing system. To verily the Performance of the multi-channel 3D microphone, localization experiments were Performed. The result shows that a front/back confusion, which is the one of common limitations of conventional dummy head technology, can be reduced dramatically.