• Title/Summary/Keyword: soul

Search Result 314, Processing Time 0.027 seconds

The Differentiation Process of the Soul and the Opposites in God in The Red Book (『레드 북』에 나타나는 심혼의 분화 과정과 신의 대극성의 문제)

  • Ki-Hwan Kim
    • Sim-seong Yeon-gu
    • /
    • v.36 no.2
    • /
    • pp.105-159
    • /
    • 2021
  • The Red Book is a personal record that contains Jung's psychological self-experiment and describes his own experiences of the individuation process. Throughout The Red Book, Jung describes how he got caught by the spirit of the depths and dethroned the spirit of this time, how he regained his lost soul by getting to the bottom of inner processes, how he differentiated the soul upon encountering the various aspects of his soul, and finally how he confronted God approaching Jung in the form of the divine opposites. The spirit of the depths as a personification of the collective unconscious caught up with Jung and launched him into the individuation process. The spirit of the depths was "the God yet to come". Jung realized that he had been driven by the collective spirit of his time and then set off on a journey into a new territory of life under the guidance of the spirit of the depths. Jung first encountered his lost soul, afterwards experiencing various aspects of the soul-spirit duo such as Salome-Elijah, Helena-Simon, and Baucis-Philemon. In the process of individuation, the initial experience of the soul can appear to the ego as a Satanic force which darkens the consciousness. The Red Book describes how Jung consciously integrated the Satanic force and came to realize the meaning of it. Jung's experience of emotionally gripping aspects of the soul led him to the awareness of the dark side of God, Satan, while the insights he gained from that Satanic emotionality led him to the awareness of the bright side of God, Christ. Through this process, he finally encountered the opposites in God. Jung also referred to the Self as an image of God which manifests itself in the psyche. Jung later discovered God as a phenomenal psychic reality which incarnates itself from the unconscious into the conscious. He did it in terms of strict empirical science. Although the incarnation process of the deity is the main cause of psychological conflict and distress of a human being, if accepted consciously, we come to realize that the incarnation process of the deity in the psyche is the ultimate teleology and meaning of our life as well.

The case of soul Dance(in Soul Train) on Busking (소울트레인의 소울댄스 거리공연 사례)

  • Lee, Yeong Jin
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2017.05a
    • /
    • pp.333-334
    • /
    • 2017
  • 본 연구는 거리공연 제작과정을 통해서 소울댄스의 발전 방향을 제시하는 데 있다. 실제사례를 통한 연구자의 공연 사례중 음악선정, 장소, 의상, 장비, 작품구성과 안무를 통해 준비를 하였고 결과를 제시하였다. 불특정 다수가 모여 있는 곳에 자유로운 거리 공연을 통하여 발전하는 것이 효율적이라 도출 시켰으며 소셜네트워크의 도움으로 빠르게 확산되어 확산되었다. 반면 주기적인 거리공연과 젊은인 들의 인식의 변화, 예술적 성장을 전국적으로 조사연구가 필요함을 나타났다.

  • PDF

Mediastinal Lipoblastoma - A case report - (종격동 내 지방모세포종 - 1예 보고 -)

  • Oh, Se-Jin;Kang, Chang-Hyun;Kim, Joo-Hyun;Kim, Young-Tae
    • Journal of Chest Surgery
    • /
    • v.40 no.3 s.272
    • /
    • pp.240-243
    • /
    • 2007
  • Mediastinal lipoblastoma is a rare benign tumor originating from embryonic lipid cells and it almost always occurs during infanthood or early childhood. It is a tumor with a good prognosis despite its potential for local invasion and rapid growth. We report here on a three years old girl who was treated for a benign lipoblastoma in the anterior mediastinum. CT scanning showed a fat containing mass without internal calcification or fluid component, and the mass showed a compressive effect on the adjacent structures. The mass was located between the pericardium and right mediastinal pleura and it was removed completely without complication. Pathologic examination revealed a benign lipoblastoma. The patient showed no evidence of recurrence at the time of the report.

Group Behavior Pattern Analysis with respect to Playing Loyalty among Blade & Sole Game Users (충성도에 따른 블레이드 앤 소울 게임의 사용자 그룹 행동 패턴 분석)

  • Chung, Ji-in;Song, Doo Heon
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.22 no.10
    • /
    • pp.1340-1346
    • /
    • 2018
  • There have been researches on game continuance intention based on consumer behaviour theory of management science. Such macro access of computer game analysis might be insufficient to draw valuable results due to complex subsystem structure of recent computer games. In this paper, we choose 'Blade and Soul' game that was first published in 2012 and has been within top 20 MMORPG in Korea but known as a 'long time users' only game'among game players recently. Three user groups - long loyalty, concentrated, casual - are classified based on their play history and play time per day of Blade and Soul. The first survey with 222 subjects revealed that the real strength of the game was not the combat - Dungeon, Arena, Battleground competition - but very cohesive game community Blade and Soul has. Thus, we conduct another survey on the game community issues among 148 long time users (over 3 years playing history) and analyze their traits and behaviour patterns.

Effect of 'Well-being' Perception on Purchase of Well-being fashion Products (웰빙 인식과 웰빙 패션 상품 구매에 대한 연구)

  • Park Hye-Sun
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.30 no.5 s.153
    • /
    • pp.711-721
    • /
    • 2006
  • The purposes of this study were to investigate the factors of well-being perception(WP) and the differences of WP by demographic variables and to analyze the effects of WP on purchase of well-being products. A total of 400 people aged from 20s to 50s were surveyed in October, 2005. The data were analyzed with factorial analysis, multiple regression analysis, ANOVA, Duncan Test, Cronbach' $\alpha$ etc., using the SPSS 10.0. The survey showed: 1) Seven factors were identified -'interest in health', 'social awareness', 'soul and body balance', 'environment preservation', 'recycle', 'rural life' and 'leisure', 2) The WP was affected by age and sex. Female responders were more interested in 'soul and body balance' and 'environment preservation' while male responders were more interested in 'leisure'; and 3) Purchase of well-being products and fashion well-being products were affected by 'soul and body balance', 'interest in health', 'environment preservation', and 'rural life'. Women and young people had more experiences of purchasing well-being products in the past and showed more intention to purchase well-being products in the future.

Arirang is a soul song and a consolation medicine for mental and physical health: Arirang rhapsody (喜怒哀樂; joy, anger, sorrow, and pleasure)

  • Ko, Kyung-Ja;Cho, Hyun-Yong
    • CELLMED
    • /
    • v.12 no.4
    • /
    • pp.15.1-15.3
    • /
    • 2022
  • The purpose of this study is to examine the joy, anger, sorrow, and pleasure of Koreans in Arirang songs. Arirang is a representative song that strengthens the collective identity and social bond of Koreans. For Koreans who mainly eat rice, Arirang represents rice, life, and reason for its existence. Koreans have been singing Arirang together for a long time, overcoming pain, sadness, and hardships and consoling their minds and bodies. Arirang is a national music that is loved more and sung more often than the national anthem. The hill on the mountain is not a place to stay. The pass is a passing place. This gives us a lot of thought. We have various difficulties living in the world. The word Arirang means that Arirang is not one state. The end of joy, anger, sorrow, and pleasure is surely a joy. Arirang Pass (Arirang Gogae) is not a staying pass, but a crossing pass. Arirang, which contains joy, anger, sorrow, and pleasure, is a soul song and a consolation medicine for mental and physical health. We suggest that Arirang song compared to standard care may have beneficial effects on anxiety, hope, pain, and depression in patients.