• 제목/요약/키워드: smoothed particle hydrodynamics(SPH)

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드론 영상 및 NFLOW를 활용한 토석류 수치해석 연구 (Numerical Analysis of Debris Flow Using Drone Images and NFLOW)

  • 이승주;임현택;이무재;이응범;이강일;김용성
    • 한국지반신소재학회논문집
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    • 제19권3호
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    • pp.1-8
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    • 2020
  • 본 연구에서는 토석류 매커니즘 분석을 위해 SPH(Smoothed Particle Hydrodynamics) 기법을 사용하여 토석류 수치해석을 수행하고 선행연구와 비교하여 토질정수의 적용성을 검증하였다. 또한, 자굴산 유역 계곡부를 대상으로 드론을 이용하여 항공사진측량을 수행한 후 이를 기반으로 지형모델을 생성하고 NFLOW를 활용하여 토석류 수치해석을 수행한 후 결과값을 위성영상 기반의 기존의 방법과 비교·분석하였다. 본 연구 결과, 드론 영상 및 NFLOW를 활용한 수치해석 기법은 위성 영상기반의 기존 방법보다 실제 지형을 잘 반영할 수 있어 토석류 영향 예측에 적용성이 높은 것으로 나타났다. 따라서 드론영상 및 NFLOW를 활용한 토석류 분석 기법은 사방댐 위치선정 등 토석류 예방 대책 수립 시 기초자료로 활용될 수 있을 것으로 사료된다.

자유표면 유동해석을 위한 WMLS 기반 입자법 기술 개발 (Development of WMLS-based Particle Simulation Method for Solving Free-Surface Flow)

  • 남정우;박종천;박지인;황성철;허재경;정세민
    • 한국해양공학회지
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    • 제28권2호
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    • pp.93-101
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    • 2014
  • In general, particle simulation methods such as the MPS(Moving Particle Simulation) or SPH(Smoothed Particle Hydrodynamics) methods have some serious drawbacks for pressure solutions. The pressure field shows spurious high fluctuations both temporally and spatially. It is well known that pressure fluctuation primarily occurs because of the numerical approximation of the partial differential operators. The MPS and SPH methods employ a pre-defined kernel function in the approximation of the gradient and Laplacian operators. Because this kernel function is constructed artificially, an accurate solution cannot be guaranteed, especially when the distribution of particles is irregular. In this paper, we propose a particle simulation method based on the moving least-square technique for solving the partial differential operators using a Taylor-series expansion. The developed method was applied to the hydro-static pressure and dam-broken problems to validate it.

Low mass star formation using the SPH simulation

  • 윤혜련;손정주
    • 한국지구과학회:학술대회논문집
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    • 한국지구과학회 2010년도 춘계학술발표회 논문집
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    • pp.118-119
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    • 2010
  • 별탄생에 관한 연구는 최근 천문학 영역에서 활발히 진행되고 있으며, 별이 실제로 동역학적 과정을 거쳐 형성되고 분자운의 난류적 특성에 강하게 영향을 받는다는 것을 보여주고 있다. 별탄생 과정에 관한 관측적 영역에서 상당한 진전이 있음에도 불구하고, 별탄생의 초기단계는 여전히 해결되고 있지 않다. 따라서, 별 탄생의 복잡한 역학적 특성으로 인해 컴퓨터 시뮬레이션은 별탄생 연구의 중요한 도구로 사용된다. 우리는 SPH 시뮬레이션을 활용하여 낮은 질량의 별 탄생 과정을 제시하였고, 가장 진보된 dragon code를 사용하였다. 질량과 난류, 중심 밀도 등의 값을 변화시키면서 내부 특성의 변화를 살펴보고, 어떻게 진화하는지에 대해 알아보고자 한다. (질량범위는 0.1$5\;M{\odot}$) 이 결과에 근거하여 그들의 환경조건과 특성 그리고 성간운에서 낮은 질량의 별이 탄생하는 동안 어떻게 진화하는지에 대해 논의하고자 한다.

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An improved solid boundary treatment for wave-float interactions using ISPH method

  • Zheng, Xing;Lv, Xipeng;Ma, Qingwei;Duan, Wenyang;Khayyer, Abbas;Shao, Songdong
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제10권3호
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    • pp.329-347
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    • 2018
  • The Smoothed Particle Hydrodynamics (SPH) method has proved to have great potentials in dealing with the wave-structure interactions. Compared with the Weakly Compressible SPH (WCSPH) method, the ISPH approach solves the pressure by using the pressure Poisson equation rather than the equation of state. This could provide a more stable and accurate pressure field that is important in the study of wave-structure interactions. This paper improves the solid boundary treatment of ISPH by using a high accuracy Simplified Finite Difference Interpolation (SFDI) scheme for the 2D wave-structure coupling problems, especially for free-moving structure. The proposed method is referred as the ISPH_BS. The model improvement is demonstrated by the documented benchmark tests and laboratory experiment covering various wave-structure interaction applications.

Procedural Fluid Animation using Mirror Image Method

  • Park, Jin-Ho
    • International Journal of Contents
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    • 제7권4호
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    • pp.1-5
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    • 2011
  • Physics based fluid animation schemes need large computation cost due to tremendous degree of freedom. Many researchers tried to reduce the cost for solving the large linear system that is involved in grid-based schemes. GPU based algorithms and advanced numerical analysis methods are used to efficiently solve the system. Other groups studied local operation methods such as SPH (Smoothed Particle Hydrodynamics) and LBM (Lattice Boltzmann Method) for enhancing the efficiency. Our method investigates this efficiency problem thoroughly, and suggests novel paradigm in fluid animation field. Rather than physics based simulation, we propose a robust boundary handling technique for procedural fluid animation. Our method can be applied to arbitrary shaped objects and potential fields. Since only local operations are involved in our method, parallel computing can be easily implemented.

Computational fluid dynamic simulation with moving meshes

  • Yun, Kiyun;Kim, Juhan;Yoon, Suk-Jin
    • 천문학회보
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    • 제38권2호
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    • pp.101.2-101.2
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    • 2013
  • We present a new computational fluid dynamic (CFD) simulation code. The code employs the moving and polyhedral unstructured mesh scheme, which is known as a superior approach to the conventional SPH (smoothed particle hydrodynamics) and AMR (adaptive mesh refinement) schemes. The code first generates unstructured meshes by the Voronoi tessellation at every time step, and then solves the Riemann problem for surfaces of every Voronoi cell to update the hydrodynamic states as well as to move former generated meshes. For the second-order accuracy, the MUSCL-Hancock scheme is implemented. To increase efficiency for generating Voronoi tessellation we also develop the incremental expanding method, by which the CPU time is turned out to be just proportional to the number of particles, i.e., O(N). We will discuss the applications of our code in the context of cosmological simulations as well as numerical experiments for galaxy formation.

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Unstructured Moving-Mesh Hydrodynamic Simulation

  • Yun, Kiyun;Kim, Juhan;Yoon, Suk-Jin
    • 천문학회보
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    • 제39권2호
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    • pp.65.2-65.2
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    • 2014
  • We present a new hydrodynamic simulation code based on the Voronoi tessellation for estimating the density precisely. The code employs both of Lagrangian and Eulerian description by adopting the movable mesh scheme, which is superior to the conventional SPH (smoothed particle hydrodynamics) and AMR (adaptive mesh refinement) schemes. The code first generates unstructured meshes by the Voronoi tessellation at every time step, and then solves the Riemann problem for all surfaces of each Voronoi cell so as to update the hydrodynamic states as well as to move current meshes. Besides, the IEM (incremental expanding method) is devised to compute the Voronoi tessellation to desired degree of speed, thereby the CPU time is turned out to be just proportional to the number of particles, i.e., O(N). We discuss the applications of our code in the context of cosmological simulations as well as numerical experiments for galaxy formation.

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Effects of galaxy-galaxy encounters on galactic spin and central mass distribution

  • Hwang, Jeong-Sun;Park, Changbom
    • 천문학회보
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    • 제43권1호
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    • pp.61.4-62
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    • 2018
  • We use smoothed particle hydrodynamics (SPH) models to study the evolution of galactic spin and the distribution of gas and young stars in the inner region of the galaxies through galaxy encounters. Specifically, we perform numerical simulations of interactions of a late- or an early-type galaxy with either a late- or an early-type galaxy with and without a gas halo at the closest approach distances of 25 and 50 kpc. We find that an early-type galaxy encountering a late-type galaxy have a higher galactic spin and more gas and young stars in the central region of the galaxy after the collision. We are analyzing the role of a gas halo on the changes of galactic spin and central mass distribution during various galaxy-galaxy encounters.

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A study of sub-galactic scale structure formation with a cosmological hydro code

  • 신지혜;김주한;김성수;윤석진
    • 천문학회보
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    • 제36권2호
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    • pp.57.2-57.2
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    • 2011
  • To study the formation and evolution of sub-galactic scale structures, we have added SPH (Smoothed Particle Hydrodynamics) method into an existing cosmological PMTree code, GOTPM. To follow the evolution of gas particles, we consider heating/cooling processes, star formation, and energy & metal feedback by supernova explosion. We have performed various tests for the new code and found that the results reproduce observed quantities or follow the known analytic solutions. We present a test simulation of isolated disk galaxy with a focus on whether the star formation reproduces the observed features.

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Mechanism Development and Heading Control of Catamaran-type Sail Drone

  • Man, Dong-Woo;Kim, Hyun-Sik
    • 한국해양공학회지
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    • 제35권5호
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    • pp.360-368
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    • 2021
  • The need for energy harvesting in marine environments is gradually increasing owing to the energy limitation of marine robots. To address this problem, a catamaran-type sail drone (CSD), which can harvest marine energies such as wind and solar, was proposed in a previous study. However, it was designed and manufactured without considering the stability, optimal hull-form, and maintenance. To resolve these problems, a CSD with two keels, a performance estimator, V-shape hulls, and modularized components is proposed and its mechanism is developed in this study. To verify the performance of the CSD, the performance estimation using smoothed-particle hydrodynamics (SPH) and the heading control using fuzzy logic controller (FLC) are performed. Simulation results show the attitude stability of the CSD and the experimental results show the straight path of the CSD according to wind conditions. Therefore, the CSD has potential applications as an energy harvesting system.