• Title/Summary/Keyword: smartphone use

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Analysis of health habit and hair mineral nutrition status of media addicted adolescent (미디어중독 청소년의 스마트폰 사용의존도에 따른 건강습관 및 모발 무기질 영양상태 분석)

  • Lim, Hee-Sook;Kim, Soon-Kyung
    • Journal of Nutrition and Health
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    • v.51 no.4
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    • pp.295-306
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    • 2018
  • Purpose: Koreans' internet and smartphone usage hours are steadily increasing and the dependence of young people on smartphones is causing social problems. Therefore, this study was conducted to examine health and dietary habits, as well as hair mineral contents according to the level of dependence of smartphone use among adolescents to clarify the interrelation of smartphone dependence, lifestyle, dietary behavior, and mineral nutrition status. Methods: A total of 80 smartphone-addicted adolescents participated in this study and were divided into three groups (general, potential and danger group) according to smartphone dependence. The subjects' lifestyles and dietary behaviors were then surveyed, and hair mineral contents were analyzed. Results: Higher smartphone dependence was associated with lower average weekly sleeping time and later first smoking age. In the danger group, the rate of eating fast and the rate of snacking twice a day was also relatively high. Parents (45.0%) and mobile (30.0%) were the factors having the greatest influence on an individual's dietary behavior. In the hair mineral analysis, all subjects had lower selenium concentrations and higher lead concentrations than normal. In addition, the levels of aluminum in the danger group were higher than in the normal range and the highest among the three groups. Conclusions: It is necessary to guide adolescents to use smartphones correctly and manage dietary habits. In addition, careful attention is needed the mineral nutritional status of smartphone-addicted adolescents.

Aided Distance Visual Acuity and Refractive Error Changes by Using Smartphone (스마트폰 사용이 원거리 교정시력과 굴절 이상 변화에 미치는 영향)

  • Kim, Bong-Hwan;Han, Sun-Hee;Shin, Young Gul;Kim, Da Yeong;Park, Jin Young;Sin, Won Chul;Yoon, Jeong Ho
    • Journal of Korean Ophthalmic Optics Society
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    • v.17 no.3
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    • pp.305-309
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    • 2012
  • Purpose:This study was conducted to research any effect on aided distance visual acuity and refractive error changes by using smartphone at near for long term. Methods: 20($20.6{\pm}0.9$ years) young adults subjects with no ocular diseases, over 0.8 of aided distance visual acuity, normal amplitude of accommodation and normal accommodative facility agreed to participate in this study. The subjects were divided into two group, Group 1 (15 cm fixation distance) included 10 subjects and Group 2(40 cm fixation distance) included 10 subjects. Aided distance visual acuity and refractive error were measured before and after using smartphone for 30 minutes by auto-chart project (CP-1000, Dongyang, Korea), phoropter (VT-20, Dongyang, Korea), auto refractor-keratometer (MRK-3100, Huvitz, Korea). After then, the subjects looked at distance with wearing spectacles. Refractive error was measured at 5 minutes, 10 minutes, and 15 minutes later, respectively. Results: After using smartphone at 15 cm for 30 minutes, there was statistically significant reduction of aided distance visual acuity (p=0.030) and increasing myopia (p=0.001). The increased myopia was not statistically significant after 5 minutes rest (p${\geq}$0.464). However there was no statistically significant changes in aided distance visual acuity (p=0.163) and refractive error (p=0.077) after using smartphone at 40 cm for 30 minutes. Conclusions: It is recommend to keep 40 cm off the smartphone from eyes to avoid any aided distance visual acuity and refractive error changes. If smartphone is used closer than 40 cm, a rest for 5 minutes is also recommend after every 30 minutes use with smartphone to avoid any aided distance visual acuity and refractive error changes.

An Analysis of Smartphone Power Dissipation by Use Case (Use Case에 따른 스마트폰 전력소모의 분석)

  • Choi, Min;Kim, Namgi
    • Annual Conference of KIPS
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    • 2012.11a
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    • pp.414-416
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    • 2012
  • 최근 스마트폰 사용이 확산은 모바일 컴퓨팅의 성장을 이끌고 있다. 그러나, 배터리 구동 장치의 근복적인 특성 및 무선 네트워크의 제약으로 인하여 스마트폰을 통한 모바일 컴퓨팅을 실현하는데는 여러가지 장애물이 있다. 본 연구에서는 Use case 및 스마트 폰 구성요소 관점에서 스마트폰 전력소모를 분석한다. 일반적으로 스마트폰은 다양한 컴포넌트로 구성되는데. 우리는 이러한 구성요소에서 발생하는 전원 손실을 분석하고, 다양한 Use Case 와 배터리 수명을 분석하기 위한 큐잉 모델(Queueing Model)을 개발하고 스마트폰 전력소모를 분석한 결과를 제시한다.

Educational Possibilities the Use of QR Codes in Prior Educational Materials for Field Trips with Theme (QR코드를 활용한 테마식 현장체험학습 사전교육자료의 교육적 가능성 탐색)

  • Yu, Jeong-Su;Kim, Se-Jong
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.439-445
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    • 2012
  • The aim of the work that is presented in this paper is to develop the new prior educational materials which use the field trip and to present educational possibilities. The QR codes were used to develop the prior materials. The developed materials applied to elementary students who attended to filed trips in 2012. This was practically achieved by the use of smartphone which enhance the learning experience of a physical visit by providing personalized information with QR codes. The results demonstrate the technology supported physical field trips provides significantly improved learning outcomes, increases students curiosity. Furthermore the findings of the study demonstrate that the application of the specific emerging technologies could facilitate the development of advanced learning experiences in field trips, increasing at a significant level the learning outcomes and the motivation of the participating students.

Design of Remote Control UI Application for Support of Silver Generation's Smartphone Uses (실버세대의 스마트폰 사용 지원을 위한 원격제어 UI 어플리케이션 설계)

  • Yu, Jae-Hyeong;Yun, Jong-Won;Han, Chang-Hee;Kwon, Myeong-Jun;Oh, Chang-Heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.709-711
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    • 2018
  • Although the supply of smartphones by the silver generation has increased in recent years, low learning, experience levels and understanding make it difficult to use them. In thid paper, we proposes remote control UI applications to support the use of smartphones by the silver generation. For the proposed application, the key features of the feature phone are arranged in a $3{\times}2$ arrangement on the Home screen to enable quick recognition and proposed application provides remote control via Node.js server and socket communication, in case of difficulties in the use of incidental function, increases the understanding and availability levels of the silver generation using smart phones by providing support through remote control.

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The Mobile Meeting Authentication Scheme Providing Mobility and Privacy (이동성과 프라이버시를 제공하는 모바일 회의 인증 기법)

  • Yun, Sunghyun
    • Journal of Digital Convergence
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    • v.12 no.2
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    • pp.243-248
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    • 2014
  • The demand for messenger service goes on growing rapidly with widespread use of smartphones. Generally, the smartphone messenger provides group communication functions in which users can make the group and communicate with each other. In the mobile meeting, the attendees can participate in the meeting with use of smartphone messengers wherever they are. To make the mobile meeting put to practical use, the mobility and privacy should be ensured to attendees. To satisfy the mobility requirement, the user which is not belong to the group members should not be able to participate in the meeting. To ensure the privacy requirement, the attendees should have not to repudiate the meeting results. In this study, the mobile meeting authentication scheme is proposed which provides mobility and privacy. The proposed scheme consists of meeting group creation, group key generation, group signature and verification protocols. All attendees should have to participate in the signature verification because it is based on the challenge-response type protocol. Thus, it's not possible to collude with malicious attendees to change the meeting results.

The Study of Recovering trust and Rebuilding Loyalty on Applications services in SmartPhone: Focusing on Service Type (스마트폰 앱에서 서비스 유형에 따른 신뢰 회복 및 로열티 재구축에 대한 연구)

  • Choi, Hun;Choi, Yoo-Jung
    • Management & Information Systems Review
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    • v.33 no.1
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    • pp.65-81
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    • 2014
  • Although the study of IT services has increased in recent years, few study have focused on trust based recovery process. Additionally, users of IT services have different use purpose depending on service type. Therefore, the purposes of this research is to propose trust recovery model of smartphone applications and to examine the moderating effect of service type on the use of smartphone applications. To achieve research purposes, we suggested service failure type using the scenario technique and empirically verified by conducting survey. The results showed that the procedural justice and interpersonal justice have influence on trust and trust had an effect on the all quality factors (system, information, service quality). Also, information quality and service quality had an effect on the customer loyalty. Finally, service type had significant moderating effects on the relationship between perceived justice and quality.

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Direction of Touch Gestures and Perception of Inner Scroll in Smartphone UI (스마트폰 UI에서 터치 제스처의 방향성과 이너 스크롤의 인지)

  • Lee, Young-Ju
    • Journal of Digital Convergence
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    • v.19 no.2
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    • pp.409-414
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    • 2021
  • In this paper, we investigated the touch gestures of the scroll direction of a small and long UI due to the characteristics of a device in a smartphone environment that has become popular and used. Touch gestures are touched and directed by triggers such as metaphors and affordances based on past experiences. Different types of touch gestures are used depending on the type of navigation, motion, and transformation gesture, but scrolling is the most frequently used among them. In general, the scroll is vertically scrolled, but recently, a design pattern that can be scrolled left and right inside is arranged to cause cognitive dissonance of users. In the use of an inner scroll that can scroll left and right by covering a part of the right content, the mixing of a non-scrollable design pattern becomes a factor that requires attention to the user. Therefore, it was found that the use of triggers and the use of consistent design patterns can enhance the user experience even in the inner scroll environment.

Rectification of Smartphone Image Based on Reference Images for Facility Monitoring (시설물 모니터링을 위한 기준영상 기반 스마트폰 영상의 기하보정)

  • Kim, Hwiyoung;Choi, Kyoungah;Lee, Impyeong;Yoon, Hyuk-Jin
    • Korean Journal of Remote Sensing
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    • v.33 no.2
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    • pp.231-242
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    • 2017
  • Monitoring of facilities such as roads, dams and bridges is important for their long-term sustainable usage. It has usually suffered with safety and cost problems, which makes more frequent monitoring difficult. As an efficient and economicalsolution to these problems, one may consider the use of smartphone to capture the status of the facilities. To derive quantitative analysis results with the smartphone images for facility monitoring, one should first rectify the images in a way as automatic and economical as possible. In thisstudy, we propose such a rectification method, which rectifiessmartphone images acquired from arbitrary locations based on reference images.In the proposed method, we determine the camera extrinsic parameters of each smartphone images using the reference imagesrather than ground control points, and project the image to the target surface of the facility based on the determined camera parameters. The method were applied to test data acquired from a small dam toward water-area facility monitoring. The experimental results showed that the camera extrinsic parameters were determined with the accuracy of 5 cm and $0.28^{\circ}$ in the position and attitude. The accuracy of the distance measured from the rectified image was evaluated to 10 cm. With the rectified images, one can accurately determine the location and length of the target objects required for facility monitoring.

A Comparison of Usability between the Height Adjustable Keyboard and the Adaptive Touch Keyboard on Smartphones

  • Choi, Jinhae
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.2
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    • pp.145-156
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    • 2017
  • Objective: This study aims to compare the usability of the adaptive touch design method with that of the height adjustable design method that are applied to the Korean QWERTY keyboard and Naratgul keyboard on smartphones, examine the results, and present practical implications. Background: Smartphone manufacturers have failed to satisfy every user with their uniform touch keyboard designs that do not consider the high use rates of keypad use. In reality, touch keyboard designing customized for every individual is impossible, but there need to be researches on was to improve usability by having touch areas changed automatically depending on user behaviors or having users adjust the keyboard height depending on their hand size. Method: As for the design methods, an object group was given smartphones with the adaptive touch design method and the other group those with the height adjustable design method. As they entered the same characters in the smartphones, typing error rates and text input speed were measured and the average values were compared. 35 individuals who would frequently use smartphones in daily life participated in the experiment. The group variable was the type of touch keyboards, and the test variables were typing error rates and text input speed, for which a T-test was implemented. Results: As for the QWERTY keyboard, the significant improvement effect was verified as the typing error rate of the adaptive touch design method was 4.21% but that of the height adjustable design method was 3.28% although there was no significant difference in terms of text input speed. As for the Naratgul keyboard, in contrast, the typing error rate of the adaptive touch design method was 2.5% while that of the height adjustable design method was 1.48%, which indicates a measure of improvement, but the effect was not significant. On the other hand, the text input speed per minute was improved as much as 22.2%, which is significant. Conclusion: First, the Korean touch keyboard usability of the adaptive touch design method and that of the height adjustable design method, when applied to Model A of Company L, showed significant difference from each other. Second, the height adjustable design method was applied to the QWERTY keyboard, the typing error rate was improved significantly. This indicates that as the keyboard height was raised, the number of buttons within the range of fingering decreased, decreasing the touch bias was reduced. Third, the height adjustable design method was applied to the Naratgul keyboard, the text input speed was improved. Application: When the QWERTY keyboard was applied to a smartphone as small as 5.5inch or less, it is highly probably that the height adjustable design method decreases the typing error rate. It may be considered to develop additional UX functions to make the keyboard font larger or give users the option to adjust button intervals in utilization of the SW advantages of the height adjustable design method.