• Title/Summary/Keyword: smartphone use

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A Study of Functional Performance on Smartphone according to Age Difference (나이 차이에 따른 스마트폰 기능 수행도 연구)

  • Yoon, Cheol-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.318-323
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    • 2019
  • In this study, we examined the differences in age among the various functions required for everyday life through smartphone using environment. The subjects were composed of 30 young adults and 30 elderly people. We set up 12 tasks to evaluate the performance of smartphone functions. At the same time, a questionnaire about smartphone usage habits was made. The questionnaire consists of items related to user history and usage habits. ANOVA analysis was performed using Minitab version 14, and statistically significant differences were found in 10 tasks. The result of the actual values for each task showed that the elderly generally took more time to perform all the tasks than the younger ones. Especially, the tendency of the task which requires a lot of keystrokes was revealed. Especially, in the case of a task requiring a lot of keystrokes, the tendency was remarkable. Young adults have found that they use all functions uniformly overall, and the functions used by the elderly were biased toward some functions, such as dialing, text, kakao talk, and searching. These results suggest that young people use smartphones more frequently than elderly people, and as they become accustomed to using smartphones, the time required to perform functions may be shortened. We suggest that it is necessary to design in terms of hardware or software so that the elderly people can input easily and conveniently.

Study of the mediating effect of Physical activity on the relationship of Generalized anxiety disorder and Smartphone overdependence in adolescent - Based on 2020 Adolescent Health Behavior Survey- (청소년의 범불안장애와 스마트폰 과의존의 관계에서 신체활동의 매개효과에 관한 연구 -2020년 청소년건강행태조사를 바탕으로-)

  • Lee, Yung-Yong;Seo, Hee-Jung
    • Journal of the Korea Convergence Society
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    • v.13 no.5
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    • pp.279-286
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    • 2022
  • The purpose of this study is to examine the mediating effect of physical activity in the relationship between generalized anxiety disorder and overdependence on smartphones in adolescents. To find a way for solving the problems caused by the over-use of smartphones during adolescence, we tried to find the importance of a health promotion program through physical activities. For the purpose of the study, the 2020 Youth Health Behavior Survey data conducted by the Ministry of Education, the Ministry of Health and Welfare, and the Korea Centers for Disease Control and Prevention were used as analysis data for this study. As a result of the study, firstly, generalized anxiety disorder has a negative (-) relationship with physical activity, and physical activity also has a negative (-) relationship with overdependence on smartphones. Secondly, as a result of analyzing the mediating effect of physical activity in the relationship between generalized anxiety disorder and smartphone overdependence experience, the physical activity was found to be a significant factor. Thirdly, it was confirmed that the physical activity has a partial mediating effect in the relationship between generalized anxiety disorder and smartphone overdependence experience. Increasing physical activity through team sports rather than individual sports may help reduce smartphone use.

Multiple Mediating Effects of Depression, Academic Helplessness, and Smartphone Addiction Tendency in The Relationship between Self-esteem and Grit of Adolescents (청소년의 자아존중감이 그릿에 미치는 영향에서 우울, 학업 무기력, 스마트폰 중독 경향성의 다중매개효과)

  • Kim, Do-Hee;Kim, Hyeok-jin
    • Journal of Digital Convergence
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    • v.19 no.1
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    • pp.443-451
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    • 2021
  • The purpose of this study is to investigate the mediating effects of depression, academic helplessness, and smartphone addiction tendency in the relationship between self-esteem and grit of adolescents. Data from the 2018 (first-year) Korean Children and Youth Panel Survey were used in this study. The subjects of this study were 1,375 male and 1,166 female students in seventh grade school. The multiple mediation model analysis was conducted using the SPSS and PROCESS macro program. The results of this study are as follows. First, there was a positive correlation between self-esteem and grit, while self-esteem and grit had negative correlations with depression, academic helplessness, smartphone addiction. Second, it was found that the relationship between self-esteem and grit was mediated by depression, academic helplessness, and smartphone addiction tendency, respectively, and furthermore, it was found that all pathways mediated sequentially were also significant. These results suggest that education and intervention considering self-esteem, depression, academic helplessness, and smartphone addiction to be useful as a way to help adolescents develop interest in specific goals and continue their efforts in these days when smartphone use is common.

A Study of The Vitalizing Effects of Smartphone Film Production on International Exchange : Focusing on Smartphone Film Workshop of Korean-Vietnamese (스마트폰 영화제작을 통한 국제 교류 활성화 연구 : 한국-베트남 영화제 스마트폰 영화 워크숍을 중심으로)

  • Sung, Si-Hup
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.2
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    • pp.1-12
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    • 2019
  • Based on the capabilities of smartphone cameras which have developed rapidly in recent decades, coupled with and the global market penetration rate, it will study the possibility of various international exchanges through smartphone filmmaking. This aims to achieve a civilian-oriented cultural exchange, instead of simply providing capital-oriented exchanges and film production education. The Smartphone Film Workshop was held as an auxiliary event of the Korea-Vietnam Film Festival, which ran from November 17 to 22, 2017. The three-day workshop, which took place within the festival period, drew attention for its international collaboration project between Korean film directors and Vietnamese film students. The researcher conducted practical-based research while participating as a mentor at this workshop. A step-by-step approach to the entire process of production and post-production was administered, including workshop team composition, scenario, and pre-production in Korea such as shooting equipment, schedule, completion of local works, and screening. Through an analysis of exchange cases at international workshops, we will use trial and error as ways to improve and consider the results of cultural exchanges and the effects of future expectations. Taking this empirical case study into account, we anticipate more active international exchanges through the smartphone workshops.

Smartphone Fundus Photography in an Infant with Abusive Head Trauma (학대뇌손상 영아에서 스마트폰으로 촬영한 안저소견)

  • Kim, Yong Hyun;Choi, Shin Young;Lee, Ji Sook;Yoon, Soo Han;Chung, Seung Ah
    • Journal of The Korean Ophthalmological Society
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    • v.58 no.11
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    • pp.1313-1316
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    • 2017
  • Purpose: To report fundus photography using a smartphone in an infant with abusive head trauma. Case summary: An 8-month-old male infant presented to the emergency room with decreased consciousness and epileptic seizures that the parents attributed to a fall from a chair. He had no external wounds or fractures to the skull or elsewhere. However, computerized tomography of the brain revealed an acute subdural hematoma in the right cranial convexity and diffuse cerebral edema, leading to a midline shift to the left and effacement of the right lateral ventricle and basal cistern. The attending neurosurgeon promptly administered a decompressive craniectomy. Immediately after the emergency surgery, a fundus examination revealed numerous multi-layered retinal hemorrhages in the posterior pole extending to the periphery in each eye. He also had white retinal ridges with cherry hemorrhages in both eyes. We acquired retinal photographs using the native camera of a smartphone in video mode. The photographer held the smartphone with one hand, facing the patient's eye at 15-20 cm, and held a 20 diopter condensing lens at 5 cm from the eye in the other hand. Our documentation using a smartphone led to a diagnosis of abusive head trauma and to obtain the criminal's confession, because the findings were specific for repetitive acceleration-deceleration forces to an infant's eye with a strong vitreoretinal attachment. Conclusions: This ophthalmic finding had a key role in the diagnosis of abusive head trauma. This case presented the diagnostic use of a smartphone for fundus photography in this important medicolegal case.

A Design of Prototype System for Information Collection and Management based on Disaster Site (재난현장 중심의 정보 수집 및 관리를 위한 프로토타입 시스템 설계)

  • Lee, Jung-Ki;Bae, Ihn-Han;Kim, Chang-Soo
    • Journal of Korea Multimedia Society
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    • v.15 no.1
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    • pp.101-107
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    • 2012
  • Real time information on disaster situation is very important in disaster prevention effort. Generally, disaster related organizations use mobile devices to collect various disaster informations of disaster site. However, current disaster collection systems do not provide effective functionality to connect with another disaster information system. Therefore, disaster-related organizations have to make smartphone application for collection and administration of disaster information and then connect it with another information system. If this system is commercialized, vulnerability of previous system can be complemented. Thus, this paper focused on designing a prototype system for information collection and management in disaster site using smartphone applicatiom.

Application authoring tool for the use of the efficiency of a literature class (문학수업의 효율성을 위한 애플리케이션 저작도구의 활용)

  • Nam, Sukhee
    • Journal of Digital Convergence
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    • v.11 no.5
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    • pp.423-428
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    • 2013
  • This paper is to suggest how to apply smartphone application making for literature class as a learning tool. New specialists in literature are not satisfied with the traditional learning methods for the acquisition of theoretical knowledge any more. They try to learn the making process of smartphone application using app writing tools to meet their attention and needs. As a result, they can experience "deterritoriatization" of their major. Such a new learning method not only makes the learners build up their literary knowledge, but also plays a part to meet their needs to make it reality as a practical method that satisfies their learning needs. On this basis, there can be a possibility for literature to be the important resource of the contents development for mobile application.

A Study on Consumer Complaint Behavior Caused by Dissatisfaction with the Service of Smartphone Applications: The Moderating Effect of a Complaint Handling Process and Consumer's Attribution (스마트폰 애플리케이션 불만족 수준에 따른 소비자 불평행동의도에 관한 연구: 불만처리과정 및 귀인성향의 조절효과를 중점으로)

  • Bae, Yoon Shin;Lee, Seung Sin
    • Human Ecology Research
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    • v.52 no.4
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    • pp.429-441
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    • 2014
  • The use of smartphones has grown rapidly over a short period of time, particularly for commuting news search, smart banking, and social networking services, and has had a significant impact on the pattern of contemporary life. Further, a wide range of applications are downloaded on to smartphones. This has also led a considerable number of complaints regarding these applications. In this study, we focus on the levels of dissatisfaction that users experience with smartphone applications and their effects on consumer complaint behavior along with the moderating effects of the complaint handling process and attribution. The aim of this study is to verify whether the following hypothesis--2 (low/high dissatisfaction level of smartphone applications)${\times}2$ (poor/excellent complaint handling process)${\times}2$ (internal/external consumer attribution)--is in accordance with the betweengroup design to build a factorial design experiment. The results of this study are as follows. First, the consumer's tendency to complain significantly influenced their dissatisfaction level. Second, consumer complaint behavior is modulated by the complaint handling process. Third, the external-attribution tendency of consumers was found to lead to more dissatisfaction than the tendency for internal attribution.

Development of Education Courseware for Clinical Care Classification System based PC and Smartphone (PC와 스마트 폰 기반 임상간호분류체계 교육 코스웨어 개발)

  • Hong, Hae-Sook;Lee, In-Keun;Cho, Hune;Kim, Hwa-Sun
    • Journal of Internet Computing and Services
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    • v.12 no.3
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    • pp.49-56
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    • 2011
  • It is urgently needed to develop programs supporting lifelong education for nurses and students of nursing, which are not restricted by time or space and use personal computers or smartphone. The purpose of this study is to develop CCC(Clinical Care Classification) System into a education program and provides guideline to support clinical tasks for students of nursing. Comparing the search times of the book guideline and the web guideline developed, this study found that it was over 3.5 times faster. And its error rate was over four times lower. This result shows that it can provide accurate intervention for patients since it approaches to intervention and evaluation guideline fast and precisely in the actual tasks of nursing.

Modified Edit Distance Method for Finding Similar Words in Various Smartphone Keypad Environment (다양한 스마트폰 키패드 환경에서 유사 단어 검색을 위한 수정된 편집 거리 계산 방법)

  • Song, Yeong-Kil;Kim, Hark-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.12-18
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    • 2011
  • Most smartphone use virtual keypads based on touch-pad. The virtual keypads often make typographical errors because of the physical limitations of device such as small screen and limited input methods. To resolve this problem, many similar word-finding methods have been studied. In the paper, we propose an edit distance method (a well-known string similarity measure) that is modified to consider various types of virtual keypads. The proposed method effectively covers typographical errors in various keypads by converting an input string into a physical key sequence and by reflecting characteristics of virtual keypads to edit scores. In the experiments with various keypads, the proposed method showed better performances than a typical edit distance method.