• 제목/요약/키워드: smart fashion

검색결과 263건 처리시간 0.028초

스마트 의류 개발(衣類 開發)을 위한 소비자 선호도 조사(消費者 選好度 調査) - 연령별 비교(年齡別 比較)를 중심(中心)으로 - (Survey on Consumer Preference for Developing Smart Clothing - Focused on the comparison for each age -)

  • 황영미;이정란
    • 패션비즈니스
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    • 제10권4호
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    • pp.130-139
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    • 2006
  • This study was conducted to survey and analyze the preference, and acceptance of smart clothing to the consumers with different age. A questionnaire with the objects of 530 consumers from the teens to the forties, in order to utilize the characteristics of consumers as basic materials for the planning of smart clothing, which is reasonably designed to have both of function and fashion, by checking the characteristics of consumers. The results are as follows; 1. The interest degree of fashion was the highest in the 20's and the acceptance degree showed the medial frequency in all age groups. In terms of the analysis result regarding general persons and professionals, professionals showed higher frequency distribution in both interest degree and acceptance degree than general persons. 2. When a comparison for each age, general person, and professional was made, more than the majority of all could not recognize the terms and concept about the smart clothing, but in terms of the favorable impression, more than the majority answered that it interests them. 3. More than the majority of the objects of this survey responded that they have a purchase intention and in terms of the desired purchase price, the price below 500,000 won showed the most frequency. In terms of the reason of wearing the smart clothing, they responded that they can select needed functions, and in terms of an occurring problem, they answered that it is the high cost of economic burdens.

아웃도어 활동기반 에너지 하베스팅 스마트 패션 아이템 개발을 위한 사용자 니즈 분석 (A Study on the User Needs for Developing Smart Fashion Items Using Energy-Harvesting Technology Based on Outdoor Activity)

  • 이은영;노정심
    • 한국의류산업학회지
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    • 제19권2호
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    • pp.221-229
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    • 2017
  • This study researched the needs of smart fashion items using energy harvesting for outdoor wearers and surveyed the application areas and design preferences for energy-harvesting systems based on outdoor activities. A total of 217 subjects were surveyed. Subjects who had at least 3 years of experience in outdoor activities were selected in order to increase the reliability of the research results. The survey investigated lifestyles based on outdoor activities, outdoor clothing and electronic equipment usage, purchase style, utilization plan, and design preference for energy-harvesting clothing and supplies. The results showed that 62.7% of the respondents had experience in outdoor activities for more than five years. 96.3% of the subjects carried electronic equipment, and 179 participants(82.5%) experienced discomfort due to battery consumption/dead batteries during outdoor activities. 78.4% were interested in smat fashion items using energy-harvesting technology, and the energy-conversion technology that was useful for outdoor activities was "kinetic energy"(74.7%). Participants showed a high preference for a detachable type(30.9%) and a city type(69.1%) that can be worn in outdoor activities as well as in general life. The preferred location of the electric power-charging device was the "Hem area of top garment"(35.9%), and the reason for this selection was that it was easy to operate and did not interfere with movement. The data from this paper can be used as a basis for product planning and product design for energy-harvesting apparel designers and supply developers for outdoor clothing.

패션매장에서의 인터랙티브 디지털 사이니지에 대한 소비자 인식 - 기술수용모델을 중심으로 - (Consumers' perceptions of interactive digital signage in a fashion store - An application of the technology acceptance model -)

  • 윤도연;박가현;이현화
    • 복식문화연구
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    • 제26권6호
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    • pp.836-851
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    • 2018
  • Digital signage in a smart store would engage and invoke responses from consumers because good in-store experiences are more important than ever. Thus, the present study investigates consumer perceptions of interactive digital signage integrating technology acceptance model. Specifically, the current study examined 1) the effects of personal and fashion innovativeness on interactivity; 2) the effect of interactivity on perceived usefulness, ease of use, and enjoyment; and 3) the effects of perceived usefulness, ease of use, and enjoyment on intentions to use the products and the store, visit the store, and engage in word-of-mouth. As a pre-study, two researchers visited the smart stores of six brands in Seoul, all of which integrate various technologies in the fashion field. A video clip was developed as a stimulus to the study. A total of 214 responses were gathered and analyzed. The results were as follows. Personal innovativeness has a significantly positive effect on interactivity, whereas fashion innovativeness has no significant effect. Interactivity had positive effects on the perceived usefulness, ease of use, and enjoyment. Consumer responses (i.e., intentions to use, visit, and engage in word-of-mouth) were predicted by usefulness and enjoyment, but not by ease of use. The findings of this study could provide the fashion industry and retailers practical and valuable insights into enhancing consumers' in-store experiences through the use of interactive digital signage.

센서 기반형 스마트 의류의 디자인을 위한 사용성 평가 척도 개발 (The development of Usability Evaluation Criterion for sensor based smart clothing)

  • 조하경;이주현
    • 한국의류산업학회지
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    • 제10권4호
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    • pp.473-478
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    • 2008
  • Since the late 1990, "Smart clothing" has been developed in a various way to meet user centered design and human engineering that considered usability, wearability with clothing. Under this circumstance, research and development of smart clothing has been demanded usability and wearability test. But, Study of the usability evaluation for sensor based smart clothing is insufficient. In this study, we suggest criterion of usability evaluation for sensor based smart clothing that evaluate on the point of view such as wearability of clothing, interaction of clothing and devices, interaction of body and devices. we performed qualitative and quantitative test with developed smart clothing to present usability evaluation criterion for sensor based smart clothing. As a result, total 7 categories such as 'usefulness', 'wearability', 'appearance', 'riskness', 'facility of management', 'perceived change', were extracted as the usability and wearability criterion. Additionally, 28 factors of evaluation criterion for sensor based smart clothing were indicated on the result of this research. This study have meaning to indicate usability evaluation criterion for sensor based smart clothing.

진동장치를 이용한 기능성 스마트 팬츠 개발 및 평가 (Development and Evaluation of Smart Pants with Vibrating Devices)

  • 최선윤;이정란
    • 한국의류산업학회지
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    • 제11권1호
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    • pp.121-129
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    • 2009
  • Nowadays, global interest is being placed on research and development of smart clothing which is expected to create a high added-value industry in the future. The purpose of this research is to develop smart pants with vibrating massage functions that have excellent outer appearances and provide comfort to wearers and assess outer appearance, comfort, and massaging effects of smart pants. As the results of this research, smart pants where vibrating devices which are mainly composed of vibrating motor, controller, and switch are attached were completed. Vibrating motors were fixed on a thin and light non-woven fabric material, covered with a mesh material, and attached by snaps to the experiment pants. Switch was attached to the inside of a pocket, and batteries were positioned inside of pockets. Ten subjects marked their satisfaction of wearing smart pants on a 5-point scale. Noticeable changes in outer appearance when vibrating motors operate turned out to be low. Wearer's comfort in back waist and front thigh parts where vibrating motors were attached turned out to be high-satisfied. Massaging effects of smart pants turned out to be high. Attaching and detaching vibrating devices turned out to be convenient. Lining materials used for smart paints were effective in blocking electromagnetic waves generated from vibrating devices.

Acceptance of Smart Clothing Based on Outdoor Consumption Behavior

  • Cho, Hakyung;Lim, Ho-sun
    • 한국의류산업학회지
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    • 제22권2호
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    • pp.209-221
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    • 2020
  • Recently, following the commercialization and market entry of smart clothes with diverse functions, smart clothes have been changing from technology-centered products to user-centered products. However, the analysis of consumer demand centered on actual commercialized products is lacking. Therefore, this study classified commercialized smart clothes by function and analyzed the demand and requirements of smart clothes according to sports/outdoor clothes consumption behaviors. As a result, consumers were classified according to their sports/outdoor clothes consumption behaviors into an outdoor leading group with high consumption propensity, an outdoor pursuit group with medium consumption propensity, and an outdoor following group with low consumption propensity. Among the commercialized smart clothes, those with a heartbeat measuring function, those with a heating function, and those with a light-emitting function were presented and demand analysis was conducted. According to the results, the outdoor leading group and the outdoor pursuit group had higher levels of awareness, preference, and purchase intentions than the outdoor following group. In addition, the outdoor leading group showed the highest level of purchase price acceptance while the outdoor following group showed the lowest level of purchase price acceptance. However, this study has a limitation that the acceptance for smart clothes were analyzed with consumers who had experience in sports outdoor clothes consumption. Therefore, in future, studies will be conducted with a wide range of consumers.

복식분야 디지털 관련 연구 논문의 내용 분석 (Analysis on the Contents of Digital-related Studies in the Field of Costume)

  • 음정선;김연희;유영선
    • 복식
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    • 제66권6호
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    • pp.135-148
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    • 2016
  • This study aimed to understand whether or not academic outcomes in digital studies shown in detailed field of costume were generated appropriately according to the development of digital technology by analyzing contents of studies in the digital-related studies, which were conducted with a background of the digital age. First, as a result of frequency of digital-related theses by the age of 'Internet Age(1994-2000)', 'Digital Age(2000-2009)', and 'Smart Life Age(After 2010)', which were classified according to the digital environmental changes, the number of theses increased drastically based on the transition point of each age. Second, representative keywords that appeared in each age included 'digital' and 'Internet' in the Internet Age, and 'digital', 'smart', 'Internet', '3D', and 'wearable' were shown in the 'Digital Age' and 'Smart Life Age'. Third, results of analysis according to the field of costume show that relevant studies were conducted in three fields of marketing/information, clothing construction and fashion design in the Internet Age, whereas the Digital Age produced relevant studies in all fields, and Smart Life Age was characterized by increase in studies in the field of fashion design and clothing construction. Fourth, results of analysis according to the contents of study show that relevant studies in the Internet Age were shown only in two subjects of 'preliminary study and trend of study' and 'studies using technical programs', and 'preliminary study and trend of study' decreased, but relevant studies in other fields of subject increased in the Smart Life Age. As shown above, relevant studies appeared as various subjects in many different detailed fields of costume in costume studies according to the stream of the Smart Life Age, which is growing fast recently, and is considered an inspiring result for development of studies in the field of costume according to the environment of the age.

심박 모니터링을 위한 전도성 소재의 전도성 및 물성 비교 연구 (A Comparative Study on the Conductivity and Physical Properties of Conductive Materials for Heart Rate Monitoring)

  • 김지민;김종준
    • 패션비즈니스
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    • 제22권4호
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    • pp.118-129
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    • 2018
  • The purpose of this study is to develop ECG electrode materials for the heart rate monitoring smart band, a smart device used for ECG and heart rate measurement. The purpose of the evaluation is to assess properties and conductivity of electrodes of the existing heart rate monitoring smart band, and to determine suitability through a representative conductive sample. Because level of thickness does not differ significantly from value of conductive specimen from thickness of the smart band, it can be used as a conductive electrode. Surface conductivity of conductive samples and smart bands, is expected to be available as electrodes except for conductive film. Also, since the knit have conductivity only in the metal processing layer, it is necessary to use electrodes on the part of the metal processing layer that is conductive when applying the knit. Tensile strength and electrical conductivity of the tensile were generally revealed to have a tendency. Thickness of the specimen that can be used as an electrode for the smart band is suitable for all samples, electrical resistance, conductive woven, conductive knit, and conductive cord. In the case of conductive cord, however, the electrode attached to the human body will not conform to the flat shape of the electrode attached to the human body. Therefore, the conductive woven and the conductive knit will be available as an electrode.

아웃도어 웨어 기능성 요구에 따른 스마트 아웃도어 재킷 설계시안 (Draft Proposal of Smart Outdoor Wear upon the Outdoor Wear Functionality Demand)

  • 백경자;이정란
    • 한국의류산업학회지
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    • 제16권3호
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    • pp.446-455
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    • 2014
  • This study revealed the results related to the functionality of outdoor wear required when man and women in their 30s to 50s engage in outdoor activities. Based on the results of the survey, we proposed composition draft for a smart outdoor jacket with main functions of GPS device and light-emitting device using solar cell and EL. Absorption and release of sweat, functionality regarding rain and wind, and lightweightness, etc. from material functionalities of outdoor wear were found to be important. From function required in clothing for outdoor activity, location tracking, night glow, and lighting functions were found to be most important. For results investigating the necessity of the jacket's location tracking function and lighting function using solar cell, high scores of 3.9~4.0 were given. Purchase intentions for smart outdoor jacket with location tracking and lighting functions devised by this study were fairly positive and most responses indicated that the appropriate purchase price was between 200,000 to 300,000 won while possible problems of this smart outdoor jacket were listed in the order of washing inconvenience, high price, device weight, and discomfort in movement. The draft proposal to integrate with wearable devices for smart outdoor jacket prototype is as follows: Solar cell has been attached to the upper arm but placed inside a transparent pocket which has been detachable for washing convenience while the solar cell and controller have been integrated into a single unit. Using frequent movement exhibited by the arms, EL has been attached along the center line of the raglan sleeve for easy spotting when used as an emergency signal or for night lighting function during outdoor activity. GPS has been attached on the left sleeve so that the person can bend the left arm inward and operate the GPS screen with the right hand while walking or running outdoors.