• 제목/요약/키워드: slowed speech

검색결과 5건 처리시간 0.026초

치료 받은 말더듬 성인의 느린 구어에서 나타나는 휴지 특성 (Pauses Characteristics in Slowed Speech of Treated Stutterer)

  • 전희숙
    • 음성과학
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    • 제15권4호
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    • pp.189-197
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    • 2008
  • In the process of speech therapy, fluency is acquired and speech rate increases in the process when the behavioral modification strategy, inducing speech fluency by making speech rate slower intentionally in an early stage, is applied. Therefore, the purpose of this study was to investigate the pause characteristics in slowed speech intentionally of treated stutterer. In this study, 10 developmental stutterers who had well established fluency in speech were involved. We had collected each 200 syllables sample of intentionally much slowed speech and a little slowed one in reading task. To measure the features of pause, total frequency of pauses, total durations of pauses, average duration of pauses and proportions of pause were investigated. The findings were as follows: Both the total durations and total frequency of pauses of much slowed speech were higher than that of a little slowed one. However, both the average duration and proportions of pauses of much slowed speech were not significantly higher than that of a little slowed one.

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느린 홱보기를 동반한 척수소뇌실조 2형 1예 (A Case of Spinocerebellar Ataxia Type 2 with Slowed Saccades)

  • 남정무;김병건;구자성;박종무;이정주;권오현
    • Annals of Clinical Neurophysiology
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    • 제9권2호
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    • pp.102-104
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    • 2007
  • Spinocerebellar ataxia type 2 (SCA2) is characterized by progressive cerebellar ataxia and slow saccades. A 40-year-old woman presented with progressive gait disturbance and ataxia over 15 years. Neurologic examination revealed scanning speech, ataxia, and hyporeflexia. Brain CT showed diffuse atrophy of the cerebellum. Electronystagmography demonstrated slowed saccades with normal accuracy and delayed latency. The diagnosis of SCA2 was confirmed by the genetic test. Documentation of slow saccades may help differentiation among SCA subgroups.

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A Longitudinal Case Study of Late Babble and Early Speech in Southern Mandarin

  • Chen, Xiaoxiang
    • 비교문화연구
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    • 제20권
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    • pp.5-27
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    • 2010
  • This paper studies the relation between canonical/variegated babble (CB/VB) and early speech in an infant acquiring Mandarin Chinese from 9 to 17 months. The infant was audio-and video-taped in her home almost every week. The data analyzed here come from 1,621 utterances extracted from 23 sessions ranging from 30 minutes to one hour, from age 00:09;07 to 01:05;27. The data was digitized, and segments from 23 sessions were transcribed in narrow IPA and coded for analysis. Babble was coded from age 00:09;07 to 01:00;00, and words were coded from 01:00;00 to 01:05;27, proto-words appeared at 11 months, and some babble was still present after 01:10;00. 3821 segments were counted in CB/VB utterances, plus the segments found in 899 word tokens. The data transcription was completed and checked by the author and was rechecked by two other researchers who majored in Chinese phonetics in order to ensure the reliability, we reached an agreement of 95.65%. Mandarin Chinese is phonetically very rich in consonants, especially affricates: it has aspirated and unaspirated stops in labial, alveolar, and velar places of articulation; affricates and fricatives in alveolar, retroflex, and palatal places; /f/; labial, alveolar, and velar nasals; a lateral;[h]; and labiovelar and palatal glides. In the child's pre-speech phonetic repertoire, 7 different consonants and 10 vowels were transcribed at 00:09;07. By 00:10;16, the number of phones was more than doubled (17 consonants, 25 vowels), but the rate of increase slowed after 11 months of age. The phones from babbling remained active throughout the child's early and subsequent speech. The rank order of the occurrence of the major class types for both CB and early speech was: stops, approximants, nasals, affricates, fricatives and lateral. As expected, unaspirated stops outnumbered aspirated stops, and front stops and nasals were more frequent than back sounds in both types of utterances. The fact that affricates outnumbered fricatives in the child's late babble indicates the pre-speech influence of the ambient language. The analysis of the data also showed that: 1) the phonetic characteristics of CB/VB and early meaningful speech are extremely similar. The similarities of CB/VB and speech prove that the two are deeply related; 2) The infant has demonstrated similar preferences for certain types of sounds in the two stages; 3) The infant's babbling was patterned at segmental level, and this regularity was similarly evident in the early speech of children. The three types being coronal plus front vowel; labial plus central and dorsal plus back vowel exhibited much overlap in the phonetic forms of CB/ VB and early speech. So the child's CB/ VB at this stage already shared the basic architecture, composition and representation of early speech. The evidence of similarity between CB/VB and early speech leaves no doubt that phones present in CB/VB are indeed precursors to early speech.

음성 신호 시간축 변환의 실시간 구현에 관한 연구 (A Study on Real-time Implementing of Time-Scale Modification)

  • 한동철;이기승;차일환;윤대희
    • 한국음향학회지
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    • 제14권2호
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    • pp.50-61
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    • 1995
  • 본 논문에서는 음성 신호가 가지고 있는 중요한 특성을 유지하면서 발음 속도만을 변화시키는 시간축 변환 방법을 범용 디지탈 신호 처리 프로세서를 이용하여 실시간으로 구현하였다. 음성 신호 시간축 변환은 음성 신호의 발음 속도만을 변화시키기 때문에, 입력 신호와 변환 신호간의 시간적 차이가 발생하여 실시간 처리가 불가능하다. 본 논문에서는 이러한 입력, 변환 신호간의 시간차를 해결하기 위해서, 카세트 테이프 레코더의 모터 회전 속도를 조절하는 것과 같은 물리적 시간축 변환으로, 입력 음성 신호를 느리게 또는 빠르게 변환시켜 그 신호를 실시간 시스템의 입력으로 사용하였다. 카세트 레코더의 주행 속도만을 조절하는 물리적 변환은 원 신호의 피치 정보를 왜곡시켜, 원 음성의 특성을 변화시키기 때문에, 본 연구에서는 FIR 필터를 이용한 피치 보정 기법으로 왜곡된 신호를 원신호로 복원한 후, SOLA 시간축 변환 방법을 이용하여, 복원된 신호를 카세트 레코더의 모터 속도에 맞추어 시간축으로 변환하는 시스템을 실시간으로 구현하였다. 구현된 알고리듬으로 음성 신호를 시간축으로 변환하는 실험에서, 16비트 해상도를 가진 ADSP2101 프로세서로 구현한 결과와 컴퓨터 시뮬레이션 결과를 비교할 때 평균 구간 신호 대 오차비가 대략 20dB로 두 결과가 거의 유사함을 알 수 있었다.

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가정용 게임기 동향을 통해 본 IT 기술 분석 (Analysis of IT Technology through the Trends in Home Video Game Console)

  • 배정민;배유미;정성재;장래영;성경
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2014년도 춘계학술대회
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    • pp.675-678
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    • 2014
  • 가정용 게임기는 한 때 개인용 컴퓨터에 필적한 만큼의 높은 보급률을 자랑했지만 스마트폰, 태블릿과 같은 모바일 기기의 등장으로 성장세가 주춤하였다. 그러나, PC 게임이나 모바일 게임에서 제공되지 않는 다양한 IT 신기술을 적극적으로 도입하면서 여전히 관련 시장에서 위치를 굳건히 지키고 있다. 본 논문에서는 가정용 게임기의 역사, 시대적 동향, 업체 동향에 대해 알아보고, 게임기에 적용된 기술 및 주목할만한 IT 신기술에 대해 알아보았다. 가정용 게임기 시장은 동작 인식 기술, 음성 인식 기술, 미디어 파사드 기술, 가상 현실 기술 등의 IT 신기술을 적극적으로 도입하면서 새롭게 등장하는 IT 기술의 각축장이 될 것으로 사료된다.

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