• 제목/요약/키워드: single line display menu

검색결과 5건 처리시간 0.02초

Multi-line Display를 이용하는 제품의 메뉴 설계방안 (Design of the menu on a multi-line display)

  • 유승무;한성호;곽지영
    • 대한인간공학회지
    • /
    • 제15권1호
    • /
    • pp.1-14
    • /
    • 1996
  • Menu-driven interfaces are frequently employed for user interfaces on many electronic products. Due to space constraint, a single or multi-line display is popularly used to show menu items unlike the software interfaces. Single or multi-line display present 8 .approx. 21. characters on an LCD screen and the user selects items using a series of button pushes. Multi-line displays are different from the single-line ones in the following aspects. First, they can present multiple line of information at the same time. Second, they can present menu items in a various way compared to single-line ones. However, due to their space constraint multi-line displays have many limitations compared to ordinary displays which usually use 14" screens. Therefore, guidelines are necessary for designing efficent multi-line display menus interfaces. In this study, a human factors experiment was conducted to examine the effects of three design variables which might affect the usability of a multi-line display menus. Factors investigated include menu structure, number of lines on the display, and item presentation method. Usability of the multi-line display menus was measured quantitatively in terms of four different aspects: speed, accuracy, inefficiency and preference. The analysis of variance was used not only to analyze the main effects of the factors and their interactions but also to see the differences between the single-line display menus and multi-line display ones. A set of design guidelines drawn from this study can be applied to the design of the user interfaces of a various types of electronic consumer products.

  • PDF

Multi-line display 제품의 메뉴 설계 방안

  • 유승무;한성호;곽지영
    • 대한인간공학회:학술대회논문집
    • /
    • 대한인간공학회 1995년도 추계학술대회논문집
    • /
    • pp.41-45
    • /
    • 1995
  • Menu-driven interfaces are frequently employed for user -system interfaces on many electronic products. Due to the space and budget constraint, a single or multi-line display is used to show menu items. Single or Multi-line display present 8 .approx. 21 characters on an LCD screen and users select items using a series of button pushes. Multi-line displays are different from the single-line ones in the following aspects. First, they can present multiple menu items at the same time. Second, they can present menu items in a various way, for example, same-depth presentation, sub-depth presentation, previous selection, etc. In this study, a human factors experiment is being conducted to examine the effects of three independent variables on the design of a multi-line display. Factors investigated include menu structure, number of lines on the display, item presentation methodl. Usability of the multi-line display is being measured quantitatively in terms of four different aspects: task completion time, accuracy, inefficiency, user preference. A set of design guidelines will be drawn from this study which can be applied to usef-system interfaces of a various types of consumer products.

  • PDF

신경회로망을 이용한 Single-line Display Menu의 수행도 예측모형 (Performance model of the single-line display menu using neural network approach)

  • 곽지영
    • 대한인간공학회:학술대회논문집
    • /
    • 대한인간공학회 1995년도 추계학술대회논문집
    • /
    • pp.214-218
    • /
    • 1995
  • A lot of design guidelines have been proposed for menu-drive interfaces, but they are applicable only to the menus on ordinary CRT displays. Many hardware products, however, cannot employ large displays because of the cost and space limitations. Instead, a single-line display menu (SDM) is widely used, and the designers need useful guidelines applicable to the SDM. A focus is often placed upon the optimal menu structure, but only the standard menu structures, such as $64^{\1}, 8^{\2}, 4^{\3}, and 2^{\6}$, are tested for optimality. In many cases, however, ill defined or asymmetric structures are suggested as design alternatives. To determine the optimal menu structure, user performance should be obtained in terms of quantitative measures for each of the optional structures considered. Hence, a model is needed to provide a predicted value of user performance for a given menu structure. Although severaal models have been proposed for ordinary menus, none is available for the SDM yet. A performance model was developed in this study using the neural network approach. A The model developed in this study is capable of providing quantiative measures of human performance for any menu structures without conducting additional experiments, which will save much time and reduce the design cost.

  • PDF

전자제품 휴먼 인터페이스의 메뉴 설계 방안 (Design of menu structures for the human interfaces of electronic products)

  • 곽지영;한성호
    • 한국경영과학회:학술대회논문집
    • /
    • 대한산업공학회/한국경영과학회 1995년도 춘계공동학술대회논문집; 전남대학교; 28-29 Apr. 1995
    • /
    • pp.534-544
    • /
    • 1995
  • Many electronic products employ menu-driven interfaces for user-system dialogue. Unlike the software user interfaces, a small single-line display, such as a Liquid Crystal Display, is typically used to present menu items. Since the display can show only a single menu item at a time, more serious navigation problems are expected with single-line display menus(SDM). This study attempts to provide a set of unique guidelines for the design of the SDM based on empirical results. A human factors experiment was conducted to examine the effects of four design variables: menu structure, user experience, navigation aid, and number of targets. The usability of design alternatives was measured quantitatively in four different aspects, which were speed, accuracy, inefficiency of navigation, and subjective user preference. The analysis of variance was used to test the statistical effects of the design variables and their interaction effects. A set of design guidelines was drawn from the results which can be applied to the design of human-system interfaces of a wide variety of electronic consumer products using such displays. Since more generalized guidelines could be provided by constructing prediction models based on the empirical data, some powerful performance models are also required for the SDM. As a preliminary study, a survey was done on the performance models for ordinary computer menus.

  • PDF

Human performance models using neural network

  • Kwahk, Ji-Young;Han, Sung-H.
    • 대한인간공학회지
    • /
    • 제15권2호
    • /
    • pp.157-163
    • /
    • 1996
  • A single line display menu (SDM) is widely used for the user interface of many electronic consumer products, and the designers need useful guidelines applicable to the SDM. In many studies on menus, major focus has been placed on the optimal menu structure, but only a few standard menu structures, such as $64^{1},8^{2},4^{3}$,and $2^{6}$ are usually tested for optimality. In many cases, however, ill defined or asymmetric structures are suggested as design alternatives. To determine the optimal menu structure, user performance should be obtained in terms of quantitative measures. Hence, a model is needed to provide a predicted value of user performance for a given menu structure. Altough several models have been proposed for ordinary menus, none is available for the SDM yet. To solve this problem a performance model was developed in this study using the neural network approach. This model is capable of providing quantitative measures of human performance for any menu structures without conducting additional experiments, which will save much time and reduce the design cost.

  • PDF