• 제목/요약/키워드: simulation based scheduling

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이산적 시뮬레이션 모델을 이용한 커피 생산 스케줄

  • 박영홍
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2000년도 추계학술대회 논문집
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    • pp.28-33
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    • 2000
  • This article describes the application of discrete event simulation in a process industry (coffee manufacturing) as a daily production-scheduling tool. A large number of end products (around 300), sporadic demand, and limited shelf life of coffee (90 days) make it difficult to generate feasible production schedules manually. To solve this problem an integrated system was developed incorporating discrete event simulation methodology into scheduling process. The integrated system is comprised of two components: a scheduling program and a simulation model. The scheduling program is used to generate daily schedules for roasting, grinding, and packing coffee. The simulation model uses the generated schedules to simulate the production of coffee and regenerates a modified production schedule. In this paper, each of the components will be described in detail, evaluated in terms of performance factors, and validated with a set of real production data. Although this article focuses on a specific system, we will share our experiences and intuitions gained and encourage other process industries to develop simulation-based scheduling tools.

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Assessing the ED-H Scheduler in Batteryless Energy Harvesting End Devices: A Simulation-Based Approach for LoRaWAN Class-A Networks

  • Sangsoo Park
    • 한국컴퓨터정보학회논문지
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    • 제29권1호
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    • pp.1-9
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    • 2024
  • 본 논문에서는 LoRaEnergySim에 최적의 실시간 스케줄링 알고리즘으로 알려진 ED-H 스케줄링 알고리즘을 연동하여 LoRaWAN 클래스-A 단말기에 슈퍼 커패시터 기반의 에너지 하베스팅 시스템을 전원 공급 장치를 적용하였을 때 시간 제약성을 갖는 LoRaWAN 컨트롤러의 태스크와 응용 태스크의 실시간 스케줄링 알고리즘 간의 상호 시뮬레이션이 가능하도록 한다. 이를 위해 LoRaWAN의 상태와 상태 전환에 따른 시간과 에너지 특성을 로그 형태로 추출하고 타임 슬롯 기반의 ED-H 스케줄링 알고리즘에 적합하도록 태스크 모델을 수립하고 태스크가 CPU에 의해서 수행되는 특성에 따라 알고리즘이 시간 제약성을 만족하며 태스크를 수행할 수 있도록 확장하였다. 본 논문에서 제안한 기법의 평가를 위해 LoRaEnergySim 시뮬레이션 결과가 제시된 동일 환경에서 패킷 송수신이 수행되는 것과 동시에 10%에서 90%의 CPU 점유율을 갖는 다양한 시간과 에너지 특성을 갖는 태스크 집합에 대해 ED-H 스케줄링 알고리즘을 수행하였으며, 실험 결과로 스케줄링 알고리즘에 따라 시간 제약성의 만족을 위해 슈퍼 커패시터의 에너지가 고갈되지 않는 한 태스크의 시급성을 우선하여 사용하는 것을 확인하여 상호 시뮬레이션의 적용 가능성을 확인하였다.

시뮬레이션 기반 적응형 실시간 작업 제어 프레임워크를 적용한 웨이퍼 제조 공정 DEVS 기반 모델링 시뮬레이션 (DEVS-based Modeling Simulation for Semiconductor Manufacturing Using an Simulation-based Adaptive Real-time Job Control Framework)

  • 송해상;이재영;김탁곤
    • 한국시뮬레이션학회논문지
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    • 제19권3호
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    • pp.45-54
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    • 2010
  • 반도체 제조공정에 내재된 복잡성은 작업일정(job scheduling) 문제를 해석적 방법으로는 풀기 어렵기 때문에 보통 시스템 파라미터의 변화에 대한 효과를 이산사건 모델링 시뮬레이션에 의존하여 왔다. 한편 장비 고장 등 예측 불가능한 사건들은 고정된 작업일정 기법을 사용할 경우 전체 공정의 효율을 악화시킨다. 따라서 이러한 불확실성에 대해 최적의 성능을 내기 위해서는 작업일정을 실시간으로 대처 변경하는 것이 필요하다. 본 논문은 반도체 제조 공정에 대해 시스템 제어관점의 접근방법을 적용하여 이 문제에 적응형 실시간 작업제어 틀을 제안하고, DEVS 모델링 시뮬레이션 환경을 기반으로 제안된 틀을 설계 구현하였다. 제안된 방법은 기존의 임기응변적인 소프트웨어적인 방법에 비추어볼 때 전체 시스템을 이해하기 쉬우면서도 또한 추가되는 작업제어 규칙도 쉽게 추가 적용할 수 있는 유연성을 장점으로 가지고 있다. 여러 가지 실험결과 제안된 적응형 실시간 작업제어 프레임워크는 고정 작업규칙 방법에 비해 훨씬 나은 결과를 보여주어 그 효용성을 입증하였다.

A Stochastic Linear Scheduling Method using Monte Carlo Simulation

  • Soderlund, Chase;Park, Borinara
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.169-173
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    • 2015
  • The linear scheduling method or line-of-balance (LOB) is a popular choice for projects that involve repetitive tasks during project execution. The method, however, produces deterministic schedule that does not convey a range of potential project outcomes under uncertainty. This results from the fact the basic scheduling parameters such as crew production rates are estimated to be deterministic based on single-point value inputs. The current linear scheduling technique, therefore, lacks the capability of reflecting the fluctuating nature of the project operation. In this paper the authors address the issue of how the variability of operation and production rates affects schedule outcomes and show a more realistic description of what might be a realistic picture of typical projects. The authors provide a solution by providing a more effective and comprehensive way of incorporating the crew performance variability using a Monte Carlo simulation technique. The simulation outcomes are discussed in terms of how this stochastic approach can overcome the shortcomings of the conventional linear scheduling technique and provide optimum schedule solutions.

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CAN기반 분산 제어시스템의 종단 간 지연시간 분석과 협조 스케줄링 알고리즘 개발 (Development of Coordinated Scheduling Algorithm and End-to-end Delay Analysis for CAN-based Distributed Control Systems)

  • 이희배;김홍열;김대원
    • 대한전기학회논문지:시스템및제어부문D
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    • 제53권7호
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    • pp.501-508
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    • 2004
  • In this paper, a coordinated scheduling algorithm is proposed to reduce end-to-end delay in distributed control of systems. For the algorithm, the analysis of practical end-to-end delay in the worst case is performed priory with considering implementation of the systems. The end-to-end delay is composed of the delay caused by multi-task scheduling of operating systems, the delay caused by network communications, and the delay caused by asynchronous timing between operating systems and network communications. Through some simulation tests based on CAN(Controller Area Network), the proposed worst case end-to-end delay analysis is validated. Through the simulation tests, it is also shown that a real-time distributed control system designed to existing worst case delay cannot guarantee end-to-end time constraints. With the analysis, a coordinated scheduling algorithm is proposed here. The coordinated scheduling algorithm is focused on the reduction of the delay caused by asynchronous timing between operating systems and network communications. Online deadline assignment strategy is proposed for the scheduling. The performance enhancement of the distributed control systems by the scheduling algorithm is shown through simulation tests.

DEVELOPMENT OF AN INTEGRATED MODEL OF 3D CAD OBJECT AND AUTOMATIC SCHEDULING PROCESS

  • Je-Seung Ryu;Kyung-Hwan Kim
    • 국제학술발표논문집
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    • The 3th International Conference on Construction Engineering and Project Management
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    • pp.1468-1473
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    • 2009
  • Efficient communication of construction information has been critical for successful project performance. Building Information Modeling (BIM) has appeared as a tool for efficient communication. Through 3D CAD objects, it is possible to check interception and collisions of each object in advance. In addition, 4D simulation based on 3D objects integrated with time information makes it realize to go over scheduling and to perceive potential errors in scheduling. However, current scheduling simulation is still at a stage of animation due to manual integration of 3D objects and scheduling data. Accordingly, this study aims to develop an integrated model of 3D CAD objects that automatically creates scheduling information.

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Stochastic Project Scheduling Simulation System (SPSS III)

  • Lee Dong-Eun
    • 한국건설관리학회논문집
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    • 제6권1호
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    • pp.73-79
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    • 2005
  • This paper, introduces a Stochastic Project Scheduling Simulation system (SPSS III) developed by the author to predict a project completion probability in a certain time. The system integrates deterministic CPM, probabilistic PERT, and stochastic Discrete Event Simulation (DES) scheduling methods into one system. It implements automated statistical analysis methods for computing the minimum number of simulation runs, the significance of the difference between independent simulations, and the confidence interval for the mean project duration as well as sensitivity analysis method in What-if analyzer component. The SPSS 111 gives the several benefits to researchers in that it (1) complements PERT and Monte Carlo simulation by using stochastic activity durations via a web based JAVA simulation over the Internet, (2) provides a way to model a project network having different probability distribution functions, (3) implements statistical analyses method which enable to produce a reliable prediction of the probability of completing a project in a specified time, and (4) allows researchers to compare the outcome of CPM, PERT and DES under different variability or skewness in the activity duration data.

FMC에 계층적 스케쥴링 전략의 적용 (Application of the hierarchical scheduling policy to FMC)

  • 여용기;유준
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1991년도 한국자동제어학술회의논문집(국내학술편); KOEX, Seoul; 22-24 Oct. 1991
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    • pp.482-487
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    • 1991
  • The scheduling algorithm based on the hierarchical scheduling policy is presented for the Job Shop type FMC control, and the simulation results using this hierarchical scheduling policy are with the results which are based on the heuristic scheduling policy. The results show that the hierarchical ling policy is more efficient than the heuristic scheduling policy in either case that there exist machine failures in the FMC or not.

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중립파일 기반의 조선소 시뮬레이션 환경에 관한 연구 (An Approach for Construction of Shipyard Simulation Environment based on Neutral File Format)

  • 우종훈;황윤석;남종호
    • 대한조선학회논문집
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    • 제53권1호
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    • pp.18-28
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    • 2016
  • In shipbuilding, the scheduling system is susceptible to sudden changes and thus it turns to be difficult to predict the differences between schedule and production records in advance. A computer-based simulation is commonly utilized to overcome the discrepancies occurred in estimating workloads and resulting processing times. The main drawback of this simulation-based solution is its limited applicability because, in most cases, each shipyard requires specific and customized simulation environment. By standardizing the planning data of the midterm scheduling system, as proposed in this paper, the efficiency of the current simulation model can be enhanced. To present an alternative approach, this paper begins with the analysis of the complex planning data structure of several shipyards and then proceeds to construct a standard data structure based on the neutral format. An interface application is developed for the data transaction and simulation in on-line environment. As a result, a simulation-based production management of shipyards can be achieved by the efficient prediction of planning and scheduling.

AUTOSAR기반 EPS 시스템 소프트웨어 컴포넌트의 스케줄링 설계 및 시뮬레이션 (Scheduling Design and Simulation of Software Components for EPS System based on AUTOSAR)

  • 박광민;금대현;손병점;이성훈
    • 제어로봇시스템학회논문지
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    • 제16권6호
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    • pp.539-545
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    • 2010
  • Through the AUTOSAR methodology, the embedded software shall become more flexible, reusable, maintainable than ever. However, it is not mentioned about specific timing constraints of software components in AUTOSAR. There are a few basic principles for mapping runnable entities. At this point, AUTOSAR software design with optimal scheduling method is one of the enabling technologies in vehicle embedded system. This paper presents an approach based on mapping runnable entities and task scheduling design method for EPS (Electric Power Steering) software components, based on AUTOSAR. In addition, the experimental results of concurrent simulation show that the proposed scheduling technique and timing synchronization in the software component design can achieve the improved torque ripple performance and it well suited for EPS application software.