• Title/Summary/Keyword: ship simulator

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Implementation of Background Scene in the Virtual Reality Ship Simulator (가상현실 선박 시뮬레이터의 배경 구현)

  • 임정빈
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.6 no.1
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    • pp.11-22
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    • 2000
  • The paper describes creation methods of background scenes to implement realistic virtual environments in the VRSS (Virtual Reality Ship Simulator). VRSS is next-generation system constructed with virtual tools in a virtual space. Thus, it could have many benefits compared to conventional ship simulators composed with heavy bridge mock-up system and wide visual presentations. In this work, we developed effective 3D object modeling techniques, and constructed virtual harbor scene by using 3D-Webmaster authoring tool. The virtual harbor was built with object-oriented 3D objects modeled to interact with user's action. With the immersion-type VR system, we created virtual harbor environments in a virtual space, and discussed on the naturalness of the scene with test results of SDMPA (Semantic Differential Method for Psychophysical Assessment) by 10 subjects. As the results of subject assessment, all of the participants could felt natural-like harbor. Therefore, we found that the proposed creation methods and procedures of background scene are enabling to fit to the full mission VRSS construction.

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Design of Next-Generation Ship Simulator System Using Virtual Reality (가상현실을 이용한 차세대 선박 시뮬레이터의 시스템 설계)

  • 임정빈;박계각
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.6 no.1
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    • pp.1-9
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    • 2000
  • The paper describes system design of next-generation Ship Simulator using Virtual Reality (VRSS), well known as human-computer interaction. VRSS system is required to have special condition that comprises multiple user participants such as captain, officer, pilot, and quartermaster. To cope with that condition, core technologies were explored and proposed multi-networking system with broker server. The evaluation of the proposed system was done with PC-based immersion-type VR device, constituted with HMD (Head Mounted Display), Head Tracking Sensor, Puck, Headphone, and Microphone. Using the VR device, assessment test was carried out in a virtual bridge with 3D objects, which are created by VRML (Virtual Reality Model Language) program. As results of tests, it is shown that the cybernetic 3D objects were act as if real things in a real ship's bridge. Therefore, interesting interaction with participants can be obtained in the system, Thus, we found that the proposed system architecture can be applicable to VRSS system construction.

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Development of Prototype VR Ship Simulator System Using HMD (HMD를 사용한 가상현실 선박 시뮬레이터 시스템의 프로토타입 개발)

  • 임정빈;공길영;구자영
    • Journal of the Korean Institute of Navigation
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    • v.24 no.3
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    • pp.133-140
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    • 2000
  • The paper deals with the implementation of prototype Ship Simulator system (VRSS) by Virtual Reality techniques with Head Mounted Display (HMD) device. The prototype VRSS was consists of PC-based human sensors, object oriented operating system. In addition, two kinds of databases arranged from Head Related Transfer Functions and 3D object models were used to create 3D sea sound, and to construct virtual world, respectively. Using the prototype system, we carried out some simulation tests for the overtaking situation to prevent collisions at sea, and discussed on the usability of the system. As results from simulations, the prototype VRSS can provide multisensory and interactive display environment. The results gave rise to the user interaction with 3D objects that give realistic reproduction of navigational environments under a given scenario. Thus, we found that the prototype VRSS should be one of the next-generation ship simulation system.

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Development of the Servo Motion Controller using Gyro Sensor (Gyro Sensor 제어용 Servo Motion 제어기 개발)

  • Lee, Won-Bu;Park, Soo-Hong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.5 no.5
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    • pp.493-497
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    • 2010
  • Real time coordinate conversion of vessel was realized, we developed motion control algorithm of DC Servo Motor. We made servo control circuit and PCB, also We developed the system using 3-axis Gyro Sensor based Servo Motion Controller. For ship's movement simulation, we made the ship simulator of 6 degree of freedom. With a mounted camera on developed simulator, We tested the desired ship's movement, and the desired result of error tolerance was obtained.

The Effect of Repeated Mariner Training Using a Ship-Handling Simulator System on Ship Control (선박조종시뮬레이터를 이용한 반복 항해 훈련이 선박 조종에 미치는 영향)

  • Lee Jae-Sik;Lee Joon-Bum;Oh Jin-Seok
    • Journal of Navigation and Port Research
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    • v.30 no.6 s.112
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    • pp.427-432
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    • 2006
  • The purpose of the present study was to investigate the effect of mariner's situation awareness(SA) training on navigation performance using a full mission ship-handling simulator. For this purpose, the mariners were trained in terms of various aspects of SA. Independent variables such as risk levels of ship-to-ship collision, navigational route types of 'target ship(TS)', and number of ships around the own ship(OS) were systematically varied, and dependent variables of closest point of approach(CPA) between TS and OS, number of collision, types of collision-avoidance strategy were measured The results can be summarized as followings. First, training on mariner's SA appeared to induce improved performances in various aspects of ship handling. Second, mariners in the routine navigation situation where TS had priority following maritime rules seemed to suffer to prepare collision avoidance when the TS altered its route. However, this tendency greatly reduced after the training These results suggest the benefit of mariner's SA training on maritime safety.

Quantitative Evaluation of the Collision-Avoidance Capability of Maritime Autonomous Surface Ships Using FMSS (FMSS를 이용한 자율운항선박 충돌회피능력 정량화 평가 기법에 관한 연구)

  • Bae, Seok-Han;Jung, Min;Jang, Eun-Kyu
    • Journal of Navigation and Port Research
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    • v.44 no.6
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    • pp.460-468
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    • 2020
  • Research related to the technology developed for the Maritime Autonomous Surface Ship (MASS) is currently underway. Although one of those core technologies is collision-avoidance technology for ship operators at sea, no research has been done to objectively quantify its effectiveness. Therefore, this study was conducted to develop an evaluation model to examine the collision-avoidance ability of MASS. Ship-control experts performed a ship-handling simulation for each ship encounter type using the Full Mission Ship-handling Simulator (FMSS). We used the resulting data and technical statistics, to develop an evaluation model that utilized FMSS to quantify the operational capability of the collision-avoidance technology. This evaluation model also can be used at sea to assess deck officers' ability to use the technology and to improve and develop other MASS technologies.

Implementation of Fuel Cell Simulator for Ship Using the Programmable Power Supply (전력공급장치를 이용한 선박용 연료전지 시뮬레이터의 구현)

  • Park, Do-Young;Oh, Jin-Seok
    • Journal of Advanced Marine Engineering and Technology
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    • v.36 no.8
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    • pp.1117-1122
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    • 2012
  • In order to study to apply the fuel cell, the study about the power system design and the load control is needed. However, to experiment the fuel cell need the auxiliary device and the complex control technology. For this reason the simulator is needed and such study is in progress actively. In this paper, the PEMFC (Polymer Electrolyte Membrane Fuel Cell) that is applied the vehicle, the small sized ship was simulated based on LabVIEW. The characteristic of fuel cell simulator was implemented based on a simulation data using the programmable power supply. The I-V characteristic according to various factors and the polarization curve of fuel cell were analysed.

The heavy load control of ship's battery connected power management system (배터리 연계형 선박 전력관리시스템의 중부하 제어)

  • Kang, Young-Min;Jang, Jae-Hee;Oh, Jin-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.7
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    • pp.1455-1463
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    • 2017
  • Global economy has recorded low growth, low consumption, high unemployment rate, high risk, short boom and long recession. As a result, maritime economy declines and the reduction of maintenance costs is inevitable. Thus, Studies such as green ship, eco ship, and smart ship are being actively conducted to save energy of ship. Power management system that use batteries in green ship is an important research area. In this paper, we analyze the heavy load control of a power management system of a general ship using only a generator, and study a heavy load control algorithm for a battery connected power management system. To study this, a structure of battery connected power management system is proposed and a battery connected power simulator was constructed based on the proposed system. Through the simulator, the operation of the battery according to the heavy load control is defined and confirmed in the battery connected power management system.

APPLICATION AND FUNCTIONAL REQUIREMENTS OF SIMULATOR IN HARBOR AND WATERWAY DESIGN

  • Shi, Chaojian
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2001.10a
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    • pp.142-152
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    • 2001
  • The roles and importance of the application of simulator in harbor and waterway design are emphasized. Different methods of simulation and their application are described. A large-scale simulation concept, group simulation, is proposed. Requirements of the simulator for accomplishing the tasks properly and effectively are suggested. Some points on modeling of ship hydrodynamics and environmental factors, welch are critical especially in waterway design simulation are discussed and algorisms presented.

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A Study on Simulation of the Human and Informational Effect of Ship's controllability (선박제도에 영향을 미치는 인간 및 정보요인에 관한 시뮬레이션 연구)

  • 조현영;김완수
    • Journal of the Korean Institute of Navigation
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    • v.18 no.1
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    • pp.1-21
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    • 1994
  • The safety of the ship manoeuver is dependent not only on the inherent characteristics of the ship itself and environmental conditions, but also on the skill and experience of the ship operator. As the ship operator's judgement is related to his experience and skill, based on outside information, piloted controllability also depends upon the effectiveness, accuracy and reliability of various information which is obtainable from navigational equipments and aids to navigation that are available to the ship ope-rator. Although these factors, human factors and informational factors, have been pointed out as major factors which affect the controllability of a ship, there was no a comprehensive examination on the effect of these two factors. In this thesis, therefore, an attempt was made to examine whether or not there is clear indication that these two factors affect the controllability of a ship in reality. Experiments were conducted using the port design simulator of the Korea Maritime University.

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