• Title/Summary/Keyword: ship simulator

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A Study on the Correlation between Shiphandler's Subjective Evaluation and Maneuvering Risk in Curved Narrow channel (굴곡된 수로 통항에서 조선자의 주관적 위험감지도와 조종위험도와의 상관관계에 관한 기초 연구)

  • 이동섭;윤점동;정태권
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.2 no.1
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    • pp.35-45
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    • 1996
  • The assesment of the safety of ship's transit in a curved narrow channel consists of the maneuvering safety determined by the chance of running aground, the maneuvering difficulty determined by ship's workload, and shiphandler's subjective evaluation. In this study to examine the correlation between shiphandler's subjective evaluation and the maneuvering risk, the real-time and full-mission shiphandling simulator in the Korea Marine Training & Research Institutes(KMTRI) was utilized. On the conning bridge of the shiphandling simulator, 50 experienced masters conducted the modeled vessel of 60,000 deadweight tonnage along the designed channel under 3 different environmental conditions. The findings were as follows : (1) The frequencies of stress levels, work difficulties, vessel controllability and overall workload of shiphandlers are similar irrespective of environmental conditions and they are able to be represented as shiphandler's subjective evaluation. (2) It s possible to assess and analyze theoretically the correlation between the shiphandler's subjective evaluation and maneuvering risk under each environmental condition by quantifying the data obtained from the test. The results are as follows : ① As the degree of maneuvering risk increases, the shiphandler's subjective evaluation increases sharply near the curvature area of the designed channel. ② In the area of the curvature of the designed channel, maneuvering risk sincreases sharply with the danger of running aground under the environmental condition of current and wind coming from the stern.

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A Study on Estimation Technique of Manoeuvring Difficulty Using the Ship Manoeuvre Simulator for Berthing/Deberthing (선박 접이안 조종 시뮬레이터를 이용한 조종위험도 평가 기법에 관한 연구)

  • Yang Seung-Yeul;Sohn Kyoung-Ho;Lee Hee-Yong;Ha Mun-Keun;Kim Hyun-Soo;Lee JIn-Ho;Im Nam-Kyun
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.11a
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    • pp.81-87
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    • 2004
  • It includes the considerable concentration and dangerousness as the peculiar work of a pilot and dock-master to berthing/deberthing the big object as for the ship within the port or the ship yard. A tug utilization is getting increased in this berthing/deberthing work and the own ship is affected a lot by external force due to moving with low advance speed. In this study, we constructed the 2 dimension virtual system which can conduct the berthing/deberthing manoeuvring work by using mainly tugs in a external force, particularly strong wind. Also, propose objective standard that could estimate the degree of manoeuvring difficulty, and conducted simulation experiment for this. we analyzed correlations between the subjective estimation which is described numerically the decreased dangerousness and the objective index which is related to the main parameter regarding manoeuvring by using this simulator from the result of conducting simulation experiment. And then we discussed the estimation technique of manoeuvring difficulty.

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Development of a Deep-Learning Model with Maritime Environment Simulation for Detection of Distress Ships from Drone Images (드론 영상 기반 조난 선박 탐지를 위한 해양 환경 시뮬레이션을 활용한 딥러닝 모델 개발)

  • Jeonghyo Oh;Juhee Lee;Euiik Jeon;Impyeong Lee
    • Korean Journal of Remote Sensing
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    • v.39 no.6_1
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    • pp.1451-1466
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    • 2023
  • In the context of maritime emergencies, the utilization of drones has rapidly increased, with a particular focus on their application in search and rescue operations. Deep learning models utilizing drone images for the rapid detection of distressed vessels and other maritime drift objects are gaining attention. However, effective training of such models necessitates a substantial amount of diverse training data that considers various weather conditions and vessel states. The lack of such data can lead to a degradation in the performance of trained models. This study aims to enhance the performance of deep learning models for distress ship detection by developing a maritime environment simulator to augment the dataset. The simulator allows for the configuration of various weather conditions, vessel states such as sinking or capsizing, and specifications and characteristics of drones and sensors. Training the deep learning model with the dataset generated through simulation resulted in improved detection performance, including accuracy and recall, when compared to models trained solely on actual drone image datasets. In particular, the accuracy of distress ship detection in adverse weather conditions, such as rain or fog, increased by approximately 2-5%, with a significant reduction in the rate of undetected instances. These results demonstrate the practical and effective contribution of the developed simulator in simulating diverse scenarios for model training. Furthermore, the distress ship detection deep learning model based on this approach is expected to be efficiently applied in maritime search and rescue operations.

The SOTDMA Algorithm Development and Verification for AIS (AIS용 SOTDMA알고리즘 구현 및 검증에 관한 연구)

  • Lee, Sang-Hoey;Lee, Hyo-Sung;Lim, Yong-Kon;Lee, Heung-Ho
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.3037-3039
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    • 2005
  • The AIS(Automatic Identification System) transmits the position of ships and other information to prevent accidents which could occur in the sea. It has to be developed SOTDMA(Self-Organized Time Division Multiple Access) Algorithm which is important on wireless communication method for the AIS because It is based on ITU(International Telecommunication Union) M.1371-1 of the international standard therefore, we need to develop a performance evaluation simulator efficiently to develop and analyze SOTDMA Algorithm. this paper shows the method of designing it. Real ships access The VHF maritime mobile band but in this performance evaluation simulator several ship objects access the shared memory. Real ships are designed as the object and the wireless communication channel is designed as the shared memory. The ships apply for real virtual data which got from assistance hardware and The SOTDMA Algorithm driving state verifies the performance evaluation simulator by IEC(International Electrotechnical commission) 61993-2. After verifying results the performance evaluation simulator is correctly satisfied with IEC 61993-2. So we expect that it helps not only the AIS technology developed but also verify new SOTDMA Algorithm

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A Study on the Software Standardization and Simulator Design for Efficient Reliability Test in Combat System

  • Choi, Hwan-Jun
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.12
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    • pp.151-159
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    • 2022
  • In this paper, we propose the standardization architecture and weapon-sensor simulator for efficient reliability test in combat system. To reduce man-month of reliability test, application with high dependency on other module is selected and apply FORM. The proposed standardization architecture extracts common, variable elements and design patterns, S.O.L.I.D principles were applied. The proposed weapon-sensor simulator implements essential functions by identifying highly dependent element of other modules and the information from equipment can be directly received without processing by using communication middleware. As a result, it can replace actual ship-mounted equipment. In addition, it is possible to reduce the consumption rate of human resources when perform reliability test and modification time can be shorted.

A Study on the Ship Channel Design Method using Variable Bumper Area Model( II ) (가변범퍼영역모델을 이용한 항로설계기법( II ))

  • Jeong, Dae-Deug;Lee, Joong-Woo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.29 no.1
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    • pp.237-243
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    • 2005
  • To design ship channel is one of important factors for planning and developing a port. Bends in channel should be avoided if possible, but the channel should be widened, if channel bend is unavoided, to account widened path of a ship in bend for the safe passage of a ship. In this study, Variable Bumper Area(VBA) model is applied to determine ship channel width in bend and channel-bend geometry. The result of this study shows that the width of a channel in bend may be designed as wide as the width in straight lane provided the angle of deflection is less than 30 degree, should be widened for 60degree deflection based on the length of the largest ship using the channel and the angle of deflection.

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A Study on the DBS Receive Tracking Antenna Apparatus on a Ship by the Az/El Mount (Az/El 마운트에 의한 선박용 DBS 수신추적안테나 장치에 관한 연구)

  • 최조천;양규식
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.1 no.2
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    • pp.209-220
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    • 1997
  • DBS offers actual services to mass-media and communication system of very broad region in information society. Especially, the DBS is the only system to access TV broadcasting service on a sailing ship. But the ship's DBS receiver is required a complex antenna tracking system because ships are under complex moving such as pitch, roll, and yaw etc. This study is motivated to develop a tracking antenna system to receive the koreasat on small silo ship. Therefore, this system is researched to small size, light weight, simple operation, and low cost of the product. The mount structure have been a compact size and easy operation to the Az/El 2-axis type which is operated by step motor. And it is very useful on a ship in the around sea of korean peninsula. The antenna has a plate type of micro-strip array, and is a domestic production. The vibration sensor is selected to gyro sensor of ultra-sonic rate type for ship's moving control. Tracking method is used the step-tracking algorithm, and the ship's moving compensation is adapted to the closed loop control method by ship's moving detection of gyro sensor. Tracking test is operated by the ship's moving simulator, we examined the actual receiving state on sailing shipboard in the near sea of korean peninsular.

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A Development of Floating Dock Control Simulator for Skid Launching System (Skid Launching System을 위한 Floating Dock Control Simulator의 개발)

  • Kim, Jee-Hun;Lee, Jang-Yong;Park, Sok-Chu
    • Journal of Navigation and Port Research
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    • v.32 no.1
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    • pp.1-7
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    • 2008
  • Since the shipbuilding industry is at its peak to assimilate the large volume of orders in recent years, the Floating Dock has been an alternative to the dry dock which takes a certain period of time to build. Hence the use of Floating Dock is steadily increasing. Since the Skid Launching System(SLS) is used in Floating Dock, the balancing of the ship while launching is important and achieved by adjusting the Ballast tank of the Floating Dock. In this paper a Floating Dock Control Simulator for SLS is developed through the on-line interface of VRC(Valve Remote Control), Tank Level & Draft Measuring System and Valve Control algorithm on Simulation Tank Plan.

Research on Advanced Navigation Aids System based on Augmented Reality (증강현실 기반 차세대 항해지원 시스템에 관한 연구)

  • Oh, Jae-Yong;Kwon, Oh-Seok
    • Journal of Navigation and Port Research
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    • v.40 no.4
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    • pp.183-188
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    • 2016
  • Many maritime accidents have been caused by human-error including such things as inadequate watch keeping and/or mistakes in ship handling. Also, new navigational equipment has been developed using IT technology to provide various information for safe navigation. Despite these efforts, the reduction of maritime accidents has not occurred to the degree expected because, navigational equipment provides too much information, and this information is not well organized, such that users feel it to be complicated rather than helpful. In this point of view, the method of representation of navigational information is more important than the quantity of that information and research is required on the representation of information to make that information more easily understood and to allow decisions to be made correctly and promptly. In this paper, we adopt Augmented Reality (AR) technologies for the representation of information. AR is a 3D computer graphics technology that blends virtual reality and the real world. Recently, this technology has been widely applied in our daily lives because it can provide information more effectively to users. Therefore, we propose a new concept, a navigational system based on AR technology; we review experimental results from a ship-handling simulator and from an open sea test to verify the efficiency of the proposed system.

A Study on Improving Graphic Rendering Engine for Visualization of Ship Handling Simulation (선박 운항 시뮬레이션 가시화를 위한 그래픽 렌더링 엔진 기술의 개선 방향)

  • Hwang, Ho-Jin;Mun, Du-Hwan
    • Journal of Navigation and Port Research
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    • v.34 no.3
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    • pp.153-160
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    • 2010
  • Simulation visualization technology is an important constituent through which users directly interact with simulators. Simulator users have a needs for more fast, realistic and intuitive visualization. Though hardware-related performances such as computing power and visual equipment have been grown, the limits have existed in graphics rendering engines generally used in marine simulator up to now. This paper has focused on the review of graphic rendering engines available for simulation visualization. We had deduced system requirements for visualization of ship handling simulation, had surveyed graphic rendering engines as commercial and open source, and analyzed strengths and weakness of them. The feasibility study for simulation visualization of tug-barge transportation with an open source graphics rendering engine(OGRE3D) has been demonstrated.