• 제목/요약/키워드: shape of human body

검색결과 447건 처리시간 0.024초

Triangle Simplification에 의한 3D 인체형상분할과 삼각조합방법에 의한 2D 패턴구성 (Method of 3D Body Surface Segmentation and 2D Pattern Development Using Triangle Simplification and Triangle Patch Arrangement)

  • 정연희;홍경희;김시조
    • 한국의류학회지
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    • 제29권9_10호
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    • pp.1359-1368
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    • 2005
  • When we develop the tight-fit 2D pattern from the 3D scan data, segmentation of the 3D scan data into several parts is necessary to make a curved surface into a flat plane. In this study, Garland's method of triangle simplification was adopted to reduce the number of data point without distorting the original shape. The Runge-Kutta method was applied to make triangular patch from the 3D surface in a 2D plane. We also explored the detailed arrangement method of small 2D patches to make a tight-fit pattern for a male body. As results, minimum triangle numbers in the simplification process and efficient arrangement methods of many pieces were suggested for the optimal 2D pattern development. Among four arrangement methods, a block method is faster and easier when dealing with the triangle patches of male's upper body. Anchoring neighboring vertices of blocks to make 2D pattern was observed to be a reasonable arrangement method to get even distribution of stress in a 2D plane.

3차원 스캔과 가상 착의 기술의 평가와 활용에 관한 질적연구 (The Qualitative Study on the Evaluation and the Application of 3D scan and virtual try-on technology)

  • 최영림;남윤자
    • 한국의류산업학회지
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    • 제11권3호
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    • pp.437-444
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    • 2009
  • According to the activation of the fashion electronic commerce, this research investigated the merits and demerits and improvement plan of the 3D virtual try-on technology using the qualitative research method. This research was performed by interview with 70 evaluation group. The evaluation group of 3D virtual try-on was organized and the fit evaluation process by 3D human body scan and the 3D virtual try-on of the i-Fashion technology center were experienced. This study was performed by interview after the actual and virtual try-on about the casual shirt. The convenience and accuracy of measurement, usability in online shopping, body evaluation, complement of sizing system, and body shape management were discovered as merits. The requirement of high accuracy in sizing and avatar, limits of fabric expression, practical limitation by cost, vexatious of measurement garment, differences between real and virtual fittings, personal information leakage risk, and etc were pointed out as demerits. The mass customization, customized garment connected with medical service, humanized avatar, improved fitting report, entertainment, coordination, wardrobe manager were proposed as improvement plan.

Research on Subcutaneous Pulse Shape Measurement by Near-infrared Moiré Technique

  • Chen, Ying-Yun;Liu, Zhizhen;Du, Jian;Chang, Rong-Seng
    • Journal of the Optical Society of Korea
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    • 제19권2호
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    • pp.123-129
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    • 2015
  • A pulse is generated when the heart pumps blood into the arterial system. The heart pumps blood only when it contracts, not when it relaxes; therefore, blood enters the arterial system in a cyclical form. Artery beating is visible in some parts of the body surface, such as the radial artery of the wrist. This paper mainly uses the feature in which near-infrared spectroscopy penetrates skin to construct a non-invasive measurement system that can measure small vibration in the subcutaneous tissue of the human body, and then uses it for the pulse measurement. This measurement system uses the optical moir$\acute{e}$ principle, together with the fringe displacement made by small vibration in the subcutaneous tissue, and an image analysis program to calculate the height variation from small vibrations in the subcutaneous tissue. It completes a measurement system that records height variation with time, and that together with a fast Fourier transform (FFT) program, they can convert the pulse waveform generated by vibration (time-amplitude) to heartbeat frequency (frequency-amplitude). This is a new and non-invasive medical assistance system for measuring the pulse of the human body, with the advantages of being simple, fast, safe and objective.

한국 성인 남성의 공학 해석용 정밀 유한 요소 모델 생성과 뼈의 물성 획득에 관한 연구 (Generation of the FE Model of a Korean Young Male Adults and Determination of Mechanical Properties for Engineering Analysis)

  • 유승현;김학균;김종범
    • 비파괴검사학회지
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    • 제26권2호
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    • pp.115-121
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    • 2006
  • 유한 요소 해석을 위해서는 형상과 경계, 하중 조건 그리고 물성을 결정하여야 한다. 그러나 살아 있는 인체에 대해서는 실험이 어렵기 때문에 정확한 형상과 물성을 얻기가 매우 어렵다. 본 논문에서는 한국인 표준체형을 가진 젊은 남성의 생체 자기 공명 영상(MRI : magnetic resonance imaging)을 이용하여 내부 장기를 38가지로 구역화 하고 이것을 이용하여 정밀 유한 요소 모델을 만들었다. 또한 인체를 이루고 있는 다양한 물질들 가운데 뼈에 대한 물성을 얻기 위한 연구를 시행하였다. 인체 뼈의 이방성을 표현할 수 있는 물성을 얻기 위해 성인 남성과 여성의 사체에서 얻은 대퇴골두 시편을 RUS(resonant ultrasound spectroscopy)를 사용하여 탄성 계수 행렬을 얻을 수 있었다.

Keypoints-Based 2D Virtual Try-on Network System

  • Pham, Duy Lai;Ngyuen, Nhat Tan;Chung, Sun-Tae
    • 한국멀티미디어학회논문지
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    • 제23권2호
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    • pp.186-203
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    • 2020
  • Image-based Virtual Try-On Systems are among the most potential solution for virtual fitting which tries on a target clothes into a model person image and thus have attracted considerable research efforts. In many cases, current solutions for those fails in achieving naturally looking virtual fitted image where a target clothes is transferred into the body area of a model person of any shape and pose while keeping clothes context like texture, text, logo without distortion and artifacts. In this paper, we propose a new improved image-based virtual try-on network system based on keypoints, which we name as KP-VTON. The proposed KP-VTON first detects keypoints in the target clothes and reliably predicts keypoints in the clothes of a model person image by utilizing a dense human pose estimation. Then, through TPS transformation calculated by utilizing the keypoints as control points, the warped target clothes image, which is matched into the body area for wearing the target clothes, is obtained. Finally, a new try-on module adopting Attention U-Net is applied to handle more detailed synthesis of virtual fitted image. Extensive experiments on a well-known dataset show that the proposed KP-VTON performs better the state-of-the-art virtual try-on systems.

3D모델을 이용한 비만체형 여성의 허리-배 부위 패턴 특성 연구 (Pattern Development of Waist / Abdominal Area of Obese Womem Using 3D Geometrical Model)

  • 김소영;홍경희
    • 한국의류학회지
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    • 제29권7호
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    • pp.1018-1026
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    • 2005
  • Recent development of 3D scanner and software is regarded as a promising method of acquiring replicas from human body indirectly. It would be very helpful if we could predict the characteristics of 2D pattern from the simple parameters related to 3D shape for ordinary user. Therefore, in this study, investigation of 2D pattern of waist/abdominal area from the 3D geometrical model was conducted for the pattern development of waist nipper. To create body models and develop the surface of them, one ortho commonly used CAD/CAM program, IDEAS(UGS-plm solutions, USA) was used. As for the size of the models, the width, thickness, and circumference ranges of adult women's torso reported in National Anthropometric Survey of Korea (1997) were used as a standard model. Seven size variations were made by changing the width of the waist only, from 19 cm to 40 cm. Therefore, simulated body models include not only the normal body but also obese body who has wider waist and abdomen width than hip width. As results, it was found that the curvature of the unfolded 2D pattern around the abdominal area decreases as the waist width increases. As the width of the waist increases more and more, so that the comparative ratios around the torso becomes in abnormal ranges, there appears inflection points and the direction of curvature was changed. 2D Patterns obtained in this research were quantified by curvature, length of the curve and angle of deflection in the reference frame box for the convenience of the actual pattern making process. It was also possible to find that the shape of patterns of abnormal body resulted in a quite interesting change in the curves of 2D pattern, which could be applied to the custom made waist nipper for obese women.

르네상스 문화가 속옷디자인에 미친 영향 (The Effect of Culture on Underwear Design in Renaissance era)

  • 윤진아
    • 한국의상디자인학회지
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    • 제7권2호
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    • pp.75-85
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    • 2005
  • This study analyzed the factors of change of women's underwear in the Renaissance, which had a sudden change of shape. First, the spirit of the Renaissance was focused on human-attached importance to glamorous beauty of the body and pursued the glamorous well-proportioned figure as the ideal of the human body. This expressed a woman's beautiful curved lines by reduction of their waist size and emphasis of breast and hip lines. It also created and emphasized one's physical figure, which is a characteristic of sex. Also the materials and size of underwear cleared up the classification of class. Second, through the development of weaving techniques, more textiles were produced, from linen, the most common material used, to silk in underwear and stomacher, and chemise, which was made more splendid be devising elaborate embroidery techniques. Third, as we know that the farthingale was devised in Spain and transmitted to France because of the prevalence of printing and trade, where it changed and developed to more convenient style, this shows that information interchange was active, and we can see the phenomenon that it is developing continually through the prevalence of printing and trade.

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2D Image Construction from Low Resolution Response of a New Non-invasive Measurement for Medical Application

  • Hieda, Ichiro;Nam, Ki-Chang
    • ETRI Journal
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    • 제27권4호
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    • pp.385-393
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    • 2005
  • This paper presents an application of digital signal processing to data acquired by the radio imaging method (RIM) that was adopted to measure moisture distribution inside the human body. RIM was originally developed for the mining industry; we are applying the method to a biomedical measurement because of its simplicity, economy, and safety. When a two-dimensional image was constructed from the measured data, the method provided insufficient resolution because the wavelength of the measurement medium, a weak electromagnetic wave in a VHF band, was longer than human tissues. We built and measured a phantom, a model simulating the human body, consisting of two water tanks representing large internal organs. A digital equalizer was applied to the measured values as a weight function, and images were reconstructed that corresponded to the original shape of the two water tanks. As a result, a two-dimensional image containing two individual peaks corresponding to the original two small water tanks was constructed. The result suggests the method was applicable to biomedical measurement by the assistance of digital signal processing. This technique may be applicable to home-based medical care and other situations in which safety, simplicity, and economy are important.

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Real-time Full-view 3D Human Reconstruction using Multiple RGB-D Cameras

  • Yoon, Bumsik;Choi, Kunwoo;Ra, Moonsu;Kim, Whoi-Yul
    • IEIE Transactions on Smart Processing and Computing
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    • 제4권4호
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    • pp.224-230
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    • 2015
  • This manuscript presents a real-time solution for 3D human body reconstruction with multiple RGB-D cameras. The proposed system uses four consumer RGB/Depth (RGB-D) cameras, each located at approximately $90^{\circ}$ from the next camera around a freely moving human body. A single mesh is constructed from the captured point clouds by iteratively removing the estimated overlapping regions from the boundary. A cell-based mesh construction algorithm is developed, recovering the 3D shape from various conditions, considering the direction of the camera and the mesh boundary. The proposed algorithm also allows problematic holes and/or occluded regions to be recovered from another view. Finally, calibrated RGB data is merged with the constructed mesh so it can be viewed from an arbitrary direction. The proposed algorithm is implemented with general-purpose computation on graphics processing unit (GPGPU) for real-time processing owing to its suitability for parallel processing.

직물 센서의 모양과 부착 위치가 사지 동작 센싱 의류의 센싱 성능에 미치는 영향 (Effect of the Shape and Attached Position of Fabric Sensors on the Sensing Performance of Limb-motion Sensing Clothes)

  • 조현승;양진희;전동진;이주현
    • 감성과학
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    • 제20권3호
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    • pp.141-150
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    • 2017
  • 본 연구에서는 E-textile 기반 신축성 센서의 모양과 부착 위치가 동작 센싱 성능에 미치는 영향을 분석하고, 이를 통해 인체 동작 센싱에 가장 적합한 의복 구조 요건을 규명하고자 하였다. 실험 대상 아동에게 센서의 모양과 부착 위치에 따라 조작된 실험복을 착의시킨 후 60 deg/sec의 속도로, $60^{\circ}$, $90^{\circ}$, $120^{\circ}$의 동작 각도별로 팔과 다리의 굽힘, 폄 동작 의한 직물 센서의 신장과 수축에 따른 전압의 변화량을 측정하였으며, 가속도 센서를 함께 부착하여 동작의 일치도를 검증하였다. 또한 아동의 모형 팔과 다리를 제작하여 이를 대상으로 동일한 실험을 수행함으로써 인체의 팔, 다리의 동작 실험 결과와 비교하였다. 분석 결과 센서의 모양에서는 모형 대상 실험과 아동 대상 실험 모두에서 보트형의 센서 보다 장방형의 센서가 더 균일하고 안정적인 경향을 보여 재현성과 신뢰성이 높은 것으로 나타났다. 센서의 부착 위치는 모형 대상 실험에서는 팔꿈치와 무릎의 관절부로부터 4 cm 아래 지점에 부착된 경우, 아동 대상 실험에서는 팔꿈치와 무릎의 관절부에 위치했을 때 재현성과 신뢰성이 더 높았다. 본 연구에서는 아동의 사지 동작 측정에 적합한 센서를 개발하고 동작 센싱에 적합한 센서의 모양과 부착 위치의 조건을 분석하였으며, 의복에 통합된 유연한 직물 센서를 활용하여 인체 부위별 동작 센싱이 가능하다는 것을 규명하였다.