• Title/Summary/Keyword: server performance

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A Comparative Study and Analysis of LoRaWAN Performance in NS3

  • Arshad Farhad;Jae-Young Pyun
    • Smart Media Journal
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    • v.13 no.1
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    • pp.45-51
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    • 2024
  • Long Range Wide Area Network (LoRaWAN) is a widely adopted Internet of Things (IoT) protocol due to its high range and lower energy consumption. LoRaWAN utilizes Adaptive Data Rate (ADR) for efficient resource (e.g., spreading factor and transmission power) management. The ADR manages these two resource parameters on the network server side and end device side. This paper focuses on analyzing the ADR and Gaussian ADR performance of LoRaWAN. We have performed NS3 simulation under a static scenario by varying the antenna height. The simulation results showed that antenna height has a significant impact on the packet delivery ratio. Higher antenna height (e.g., 50 m) has shown an improved packet success ratio when compared with lower antenna height (e.g., 10 m) in static and mobility scenarios. Based on the results, it is suggested to use the antenna at higher allevation for successful packet delivery.

Development of a Location Data Management System for Mass Moving Objects (대용량 이동 객체 위치 데이타 관리 시스템의 개발)

  • Kim, Dong-Oh;Ju, Sung-Wan;Jang, In-Sung;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.7 no.1 s.13
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    • pp.63-76
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    • 2005
  • Recently, the wireless positioning techniques and mobile computing techniques were developed with rapidly to use location data of moving objects. Also, the demand for LBS(Location Based Services) which uses location data of moving objects is increasing rapidly. In order to support various LBS, a system that can store and retrieve location data of moving objects efficiently is required necessarily. The more the number of moving objects is numerous and the more periodical sampling of locations is frequent, the more location data of moving objects become very large. Hence the system should be able to efficiently manage mass location data, support various spatio-temporal queries for LBS, and solve the uncertainty problem of moving objects. Therefore, in this paper, we presented a hash technique, a clustering technique and a trajectory search technique to manage location data of moving objects efficiently And, we have developed a Mass Moving Object Location Data Management System, which is a disk-based system, that can store and retrieve location data of mass moving objects efficiently and support the query for spatio-temporal data and the past location data with uncertainty. By analying the performance of the Mass Moving Object Locations Management system and the SQL-Server, we can find that the performance of our system for storing and retrieving location data of moving objects was about 5% and 300% better than the SQL-Server, repectively.

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Design of Integrated Management System for Electronic Library Based on SaaS and Web Standard

  • Lee, Jong-Hoon;Min, Byung-Won;Oh, Yong-Sun
    • International Journal of Contents
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    • v.11 no.1
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    • pp.41-51
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    • 2015
  • Management systems for electronic library have been developed on the basis of Client/Server or ASP framework in domestic market for a long time. Therefore, both service provider and user suffer from their high cost and effort in management, maintenance, and repairing of software as well as hardware. Recently in addition, mobile devices like smartphone and tablet PC are frequently used as terminal devices to access computers through the Internet or other networks, sophisticatedly customized or personalized interface for n-screen service became more important issue these days. In this paper, we propose a new scheme of integrated management system for electronic library based on SaaS and Web Standard. We design and implement the proposed scheme applying Electronic Cabinet Guidelines for Web Standard and Universal Code System. Hosted application management style and software on demand style service models based on SaaS are basically applied to develop the management system. Moreover, a newly improved concept of duplication check algorithm in a hierarchical evaluation process is presented and a personalized interface based on web standard is applied to implement the system. Algorithms of duplication check for journal, volume/number, and paper are hierarchically presented with their logic flows. Total framework of our development obeys the standard feature of Electronic Cabinet Guidelines offered by Korea government so that we can accomplish standard of application software, quality improvement of total software, and reusability extension. Scope of our development includes core services of library automation system such as acquisition, list-up, loan-and-return, and their related services. We focus on interoperation compatibility between elementary sub-systems throughout complex network and structural features. Reanalyzing and standardizing each part of the system under the concept on the cloud of service, we construct an integrated development environment for generating, test, operation, and maintenance. Finally, performance analyses are performed about resource usability of server, memory amount used, and response time of server etc. As a result of measurements fulfilled over 5 times at different test points and using different data, the average response time is about 62.9 seconds for 100 clients, which takes about 0.629 seconds per client on the average. We can expect this result makes it possible to operate the system in real-time level proof. Resource usability and memory occupation are also good and moderate comparing to the conventional systems. As total verification tests, we present a simple proof to obey Electronic Cabinet Guidelines and a record of TTA authentication test for topics about SaaS maturity, performance, and application program features.

An Efficient Broadcasting Channel Assignment Scheme for Mobile VOD Services (모바일 VOD 서비스를 위한 브로드캐스팅 채널할당 기법)

  • Choi, Young
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.685-691
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    • 2008
  • Recently with the rapid evolution of the mobile computing and communication technologies, mobile VOD service becomes increasingly important for wireless mobile users. The VOD service is being widely used in various areas of application, such as education, entertainment and business, because it provides users convenience in easily having access to video information at any time in any places. However, in reality, the mobile system has many difficulties in providing the smooth VOD service owing to frequent transfers and cutoffs of clients. The importance of a technique to transmit broadcasting is being stressed as a method for providing stabler mobile VOD service to a large number of clients. This paper is aimed at showing how to reduce demands for server bandwidth and delay of earlier service through performance analysis by suggesting an effective VOD broadcasting transmission technique through channel division in the mobile atmosphere. Many researches have been made about regular broadcasting techniques in particular. This study divides the methods used for assigning channels which have been decided by the size of segments into a group of regular channels and assistant channels using wireless gap-fillers to provide effective VOD services to a large number of clients at the mobile environment using small bandwidth resources. The regular channels transfer regular streams, while assistant channels repeatedly transfer the first segment to reduce early service delay time to receive regular streams. In this way, the study suggests a technique to reduce server bandwidth demand and early service delay time. Through the proposed technique, the server bandwidth demand could be reduced by more than 30 percent and the study continuously shows reduced early service delay time through conducting performance analysis.

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A Network Module and a Web Server for Web-based Remote Control of Embedded Systems (웹 기반 원격 제어를 위한 내장형 시스템용 네트워크 모듈 및 웹 서버)

  • 선동국;김성조;이재호;김선자
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.3
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    • pp.231-242
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    • 2004
  • Remote control and monitoring of information appliances require RTOS and TCP/IP network module to communicate each other. Traditional TCP/IP protocol stacks, however, require relatively large resources to be useful in small 8 or 16-bit systems both in terms of code size and memory usage. It motivates design and implementation of micro TCP/IP that is lightweight for embedded systems. Micro embedded web server is also required to control and monitor information appliances through the Web. In this paper, we design and implement micro TCP/IP and Web server for information appliances. For this goal, we investigate requirements for the interoperability of embedded systems with the Internet and the Web-based control of embedded systems. Next, we compare our micro TCP/IP protocol stack with that of RTIP and QPlus in terms of object code size and performance. The size of micro TCP/IP protocol stack can be reduced by 3/2 and 1/4, respectively, comparing with that of RTIP and QPlus. We also show that the performance of our micro TCP/IP is similar to that of RTIP and QPlus since it handles 2.9Mbps when delayed ACK is not adapted.

Data Deduplication Method using Locality-based Chunking policy for SSD-based Server Storages (SSD 기반 서버급 스토리지를 위한 지역성 기반 청킹 정책을 이용한 데이터 중복 제거 기법)

  • Lee, Seung-Kyu;Kim, Ju-Kyeong;Kim, Deok-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.2
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    • pp.143-151
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    • 2013
  • NAND flash-based SSDs (Solid State Drive) have advantages of fast input/output performance and low power consumption so that they could be widely used as storages on tablet, desktop PC, smart-phone, and server. But, SSD has the disadvantage of wear-leveling due to increase of the number of writes. In order to improve the lifespan of the SSD, a variety of data deduplication techniques have been introduced. General fixed-size splitting method allocates fixed size of chunk without considering locality of data so that it may execute unnecessary chunking and hash key generation, and variable-size splitting method occurs excessive operation since it compares data byte-by-byte for deduplication. This paper proposes adaptive chunking method based on application locality and file name locality of written data in SSD-based server storage. The proposed method split data into 4KB or 64KB chunks adaptively according to application locality and file name locality of duplicated data so that it can reduce the overhead of chunking and hash key generation and prevent duplicated data writing. The experimental results show that the proposed method can enhance write performance, reduce power consumption and operation time compared to existing variable-size splitting method and fixed size splitting method using 4KB.

An Expanded Real-Time Scheduler Model for Supporting Aperiodic Task Servers (비주기적 태스크 서버들을 지원하기 위한 확장된 실시간 스케줄러 모델)

  • Shim, Jae-Hong;Kim, Yeong-Il;Choi, Hyung-Hee;Jung, Gi-Hyun;Yoo, Hae-Young
    • The KIPS Transactions:PartA
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    • v.8A no.1
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    • pp.16-26
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    • 2001
  • This paper proposes an extended scheduler model that is an extension of the existing model proposed already in [4, 5], which consists of upper layer task scheduler and lower layer scheduling framework. However, in order to support aperiodic task scheduling, the task scheduler has been divided into two parts, such as periodic task control component and aperiodic task control component. Thus, the proposed model can support various bandwidth-preserving servers that can service aperiodic tasks. The model distinctly separates a classic monolithic kernel scheduler into several kernel components according to their functionality. This enables system developers to implement a new scheduling algorithm or aperiodic task server independent of complex low kernel mechanism, and reconfigure the system at need. In Real-Time Linux [6], we implemented the proposed scheduling framework representative scheduling algorithms, and server bandwidth-preserving servers on purpose to test. Throughout these implementations, we confirmed that a new algorithm or server could be developed independently without updates of complex low kernel modules. In order to verify efficiency of the proposed model, we measured the performance of several aperiodic task servers. The results showed this the performance of model, which even consisted of two hierarchical components and several modules, didnt have such high run-time overhead, and could efficiently support reconfiguration and scheduler development.

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An Efficient P2Proxy Caching Scheme for VOD Systems (VOD 시스템을 위한 효율적인 P2Proxy 캐싱 기법)

  • Kwon Chun-Ja;Choi Chi-Kyu;Lee Chi-Hun;Choi Hwang-Kyu
    • The KIPS Transactions:PartA
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    • v.13A no.2 s.99
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    • pp.111-122
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    • 2006
  • As VOD service over the Internet becomes popular, a large sealable VOD system in P2P streaming environment has become increasing important. In this paper, we propose a new proxy caching scheme, called P2Proxy, to replace the traditional proxy with a sealable P2P proxy in P2P streaming environment. In the proposed scheme, each client in a group stores a different part of the stream from a server into its local buffer and then uses a group of clients as a proxy. Each client receives the request stream from other clients as long as the parts of the stream are available in the client group. The only missing parts of the stream which are not in the client group are directly received from the server. We represent the caching process between clients in a group and a server and then describe a group creation process. This paper proposes the directory structure to share the caching information among clients. By using the directory information, we minimize message exchange overload for a stream caching and playing. We also propose a recovery method for failures about the irregular behavior of P2P clients. In this paper, we evaluate the performance of our proposed scheme and compare the performance with the existing P2P streaming systems.

An Extended Virtual LAM System Deploying Multiple Route Server (다중 라우트 서버를 두는 확장된 가상랜 시스템)

  • Seo, Ju-Yeon;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.29 no.2
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    • pp.117-128
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    • 2002
  • Virtual LAN (VLAN) is an architecture to enable communication between end stations as if they were on the same LAN regardless of their physical locations. VLAN defines a limited broadcast domain to reduce the bandwidth waste. The Newbridge Inc. developed a layer 3 VLAN product called VIVID, which configures a VLAN based on W subnet addresses. In a VIVID system, a single route server is deployed for address resolution, VLAN configuration, and data broadcasting to a VLAN. If the size of the network, over which the VLANS supported by the VIVID system spans, becomes larger, this single route server could become a bottleneck point of the system performance. One possible approach to cope with this problem is to deploy multiple route servers. We propose two architectures, organic and independent, to expand the original VIVID system to deploy multiple route servers. A course of simulations are done to analyze the performance of each architecture that we propose. The simulation results show that the performances of the proposed architectures depend on the lengths of VLAN broadcasting sessions and the number of broadcast data frames generated by a session. It has also been shown that there are tradeoffs between the scalability of the architecture and their efficiency in data transmissions.

Design and Implementation of IP Video Wall System for Large-scale Video Monitoring in Smart City Environments (스마트 시티 환경에서 대규모 영상 모니터링을 위한 IP 비디오 월 시스템의 설계 및 구현)

  • Yang, Sun-Jin;Park, Jae-Pyo;Yang, Seung-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.9
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    • pp.7-13
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    • 2019
  • Unlike a typical video wall system, video wall systems used for integrated monitoring in smart city environments should be able to display various videos, images, and texts simultaneously. In this paper, we propose an Internet Protocol (IP)-based video wall system that has no limit on the number of videos that can be monitored simultaneously, and that can arrange the monitor screen layout without restrictions. The proposed system is composed of multiple display servers, a wall controller, and video source providers, and they communicate with each other through an IP network. Since the display server receives and decodes the video stream directly from the video source devices, and displays it on the attached monitor screens, more videos can be simultaneously displayed on the entire video wall. When one video is displayed over several screens attached to multiple display servers, only one display server receives the video stream and transmits it to the other display servers by using IP multicast communications, thereby reducing the network load and synchronizing the video frames. Experiments show that as the number of videos increases, a system consisting of more display servers shows better decoding and rendering performance, and there is no performance degradation, even if the display server continues to be expanded.