• Title/Summary/Keyword: server performance

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Developement of a RFID Enterance Control System for Biosecurity of Pig Farm (RFID 이용 돈사 출입 자동관리 시스템 개발)

  • Kim, Hyuck-Joo;Jun, Hyung-Soon;Yu, ByeongKee
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.31-40
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    • 2020
  • As a result of reenforcement of livestock industry licensing and livestock related vehicle registration system, pig farm are mandatory for setting stop bar before pig farm entrance and maintaining the records of inlet and outlet to and from pig farm. Also, the first step to the pig farm biosecurity is the control of entrance human, vehicles, animals and the related records including entrance and sterilization. In this study, the pig farm entrance control system using RFID technology and web-server system was developed. For human entrance, contact type RFID reading system(13.56MHz) was developed. And the 900MHz RFID system was used to detect vehicle entrance. The test result shows that system actuating, recognition, saving records to the web server was successful. Then, the full system of human entrance recording unit, vehicle entrance recording unit, entrance control system, human sterilizing booth containing a tablet for inputting visitor's record and sterilization record was tested. The records were wrote to web server DB through the data management web-program. Performance test shows the entrance control and data management in server was successfully operated.

Design and Evaluation of a Channel Reservation Batch-Patching Technique for VOD Services (VOD 서비스를 위한 채널 예약 배치-패칭 방법의 설계 및 평가)

  • 하숙정;이경숙;배인한
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.357-367
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    • 2004
  • In VOD systems the number of channels available to a video server is limited since the number of channels, the video server can support, is determined by the communication bandwidth of the video server. Multicast techniques such as batching, patching and batch-patching have been proposed to reduce I/O demand on the video server by sharing multicast data. In this paper, we propose a channel reservation batch-patching technique that first applies the batching technique to hot video requests and then applies the patching technique to the batches of the hot video requests. And the proposed technique reserves a part of the channel capacity of the video server for many hot video requests, so that the hot video requests can be served without defection. The performance of the proposed technique is compared with those of Patching and Batch-Patching techniques in terms of average service latency, defection rate, fairness and frame reduction rate by simulations.

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Vehicular Web Server Cluster Design for Next Generation Centralized Navigation Services (차세대 집중형 항행 서비스를 위한 이동체 웹 서버 클러스터 설계)

  • Kim, Ronny Yongho;Kim, Young Yong
    • Journal of Advanced Navigation Technology
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    • v.13 no.5
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    • pp.669-676
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    • 2009
  • HTTP or audio/video streaming services are good candidates for future centralized navigation system and in order to provide stability for such services, service providers use a cluster of web servers. In this paper, we provide the criteria for web server cluster design of vehicular users with consideration of differentiated access per different user classes. Several feasible scenarios are examined and their performance analysis using queueing theory is presented to provide the foundation for web server cluster design using traffic load balancer. Through the thorough analysis, efficient criteria for traffic load balancer design is derived. In order to satisfy users' service requirements, priority services controlled by traffic load balancer are considered and analyzed. We also provide the evaluation of the accuracy of the analytical model through simulation.

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An Efficient Deep Learning Based Image Recognition Service System Using AWS Lambda Serverless Computing Technology (AWS Lambda Serverless Computing 기술을 활용한 효율적인 딥러닝 기반 이미지 인식 서비스 시스템)

  • Lee, Hyunchul;Lee, Sungmin;Kim, Kangseok
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.6
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    • pp.177-186
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    • 2020
  • Recent advances in deep learning technology have improved image recognition performance in the field of computer vision, and serverless computing is emerging as the next generation cloud computing technology for event-based cloud application development and services. Attempts to use deep learning and serverless computing technology to increase the number of real-world image recognition services are increasing. Therefore, this paper describes how to develop an efficient deep learning based image recognition service system using serverless computing technology. The proposed system suggests a method that can serve large neural network model to users at low cost by using AWS Lambda Server based on serverless computing. We also show that we can effectively build a serverless computing system that uses a large neural network model by addressing the shortcomings of AWS Lambda Server, cold start time and capacity limitation. Through experiments, we confirmed that the proposed system, using AWS Lambda Serverless Computing technology, is efficient for servicing large neural network models by solving processing time and capacity limitations as well as cost reduction.

Integrated Stochastic Admission Control Policy in Clustered Continuous Media Storage Server (클리스터 기반 연속 미디어 저장 서버에서의 통합형 통계적 승인 제어 기법)

  • Kim, Yeong-Ju;No, Yeong-Uk
    • The KIPS Transactions:PartA
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    • v.8A no.3
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    • pp.217-226
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    • 2001
  • In this paper, for continuous media access operations performed by Clustered Continuous Media Storage Server (CCMSS) system, we present the analytical model based on the open queueing network, which considers simultaneously two critical delay factors, the disk I/O and the internal network, in the CCMSS system. And we derive by using the analytical model the stochastic model for the total service delay time in the system. Next, we propose the integrated stochastic admission control model for the CCMSS system, which estimate the maximum number of admittable service requests at the allowable service failure rate by using the derived stochastic model and apply the derived number of requests in the admission control operation. For the performance evaluation of the proposed model, we evaluated the deadline miss rates by means of the previous stochastic model considering only the disk I/O and the propose stochastic model considering the disk I/O and the internal network, and compared the values with the results obtained from the simulation under the real cluster-based distributed media server environment. The evaluation showed that the proposed admission control policy reflects more precisely the delay factors in the CCMSS system.

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A Cumulative Fair Service Model in Single Server (단일서버에서의 누적적 공정서비스 모델)

  • Lee Ju-Hyun;Park Kyeong-Ho;Hwang Ho-Young;Min Sang-Lyul
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.9
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    • pp.585-591
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    • 2006
  • Generalized Processor Sharing(GPS) model provides instantaneous fair services to currently backlogged sessions. Since this fair service distributes server capacity to backlogged sessions in proportion to their weights, the fairness is only valid between the sessions serviced at the same time. From the long time view, however, this fair service provides different server capacity with one session or another, even if these sessions have the same weights. This paper proposes a cumulative fair service(CFS) model to provide fair server capacity to all sessions in the long time view. This model provides fair service in session Viewpoint because it distributes server capacity in proportion to the weights of sessions. The model and an algorithm referencing that model are analyzed for their properties and performances. Performance evaluations verify that the proposed algorithm provides proportional service capacity to sessions in the long time view.

Stateful Virtual Proxy Server for Attack Detection based on SIP Protocol State Monitoring Mechanism (SIP 프로토콜 상태정보 기반 공격 탐지 기능을 제공하는 가상 프록시 서버 설계 및 구현)

  • Lee, Hyung-Woo
    • Journal of Internet Computing and Services
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    • v.9 no.6
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    • pp.37-48
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    • 2008
  • VoIP service is a transmission of voice data using SIP protocol on IP based network, The SIP protocol has many advantages such as providing IP based voice communication and multimedia service with cheap communication cost and so on. Therefore the SIP protocol spread out very quickly. But, SIP protocol exposes new forms of vulnerabilities on malicious attacks such as Message Flooding attack and protocol parsing attack. And it also suffers threats from many existing vulnerabilities like on IP based protocol. In this paper, we propose a new Virtual Proxy Server system in front of the existed Proxy Server for anomaly detection of SIP attack and stateful management of SIP session with enhanced security. Based on stateful virtual proxy server, out solution shows promising SIP Message Flooding attack verification and detection performance with minimized latency on SIP packet transmission.

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An Implementation of Graphic Offloading Computing using GPU Virtualization based on API Remoting on a Server-based Software Service (서버 기반 SW 서비스에서 API 리모팅 기반의 GPU 가상화를 이용한 그래픽 분할 실행의 구현)

  • Choi, Won-Hyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.12 no.6
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    • pp.53-62
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    • 2011
  • In this paper, we introduce a method of graphic offloading computing using a GPU virtualization technology in order to provide high demanding software like 3D software as an on-line software service. When the offloading software is executed on server's software virtualization environment, its graphic works are processed on a client's GPU using GPU virtualization, while on the other its data works are processed on server's CPU. To do that, we propose a method of rendering graphics information on client side GPU using API Remoting method. Also, we show the better performance than server based rendering method when we serve offloading software which include dynamical 3D graphics that display images are frequently changed through on-line. Moreover, we describe a method to virtualize offloading software by a process level and manage client's configuration information in order to decrease server's load when we provide software service to multiple clients.

SyncML Data Synchronization System based on Session Manager (세션 매니저를 이용한 SyncML 동기화 시스템)

  • Lee, Byung-Yun;Lee, Gil-Haeng;Cho, Jin-Hyun;Ryu, Soo-Hee;Choi, Hoon
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.6
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    • pp.647-656
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    • 2002
  • Synchronization is the process of making replicated data on multiple devices be consistent, i.e., identical with each other. In Dec. 2000, major handheld computer manufacturers including Nokia, Ericsson, IBM published the SyncML protocol specification. In this paper, we describe the CNU SyncML server for PIMS(Personal Information Management System) service that we developed based on the SyncML specification. The server architecture and capabilities of the frames are presented along with the procedure of message processing by each frame. We put the CNU SyncML server to the conformance tests and interoperability tests to confirm its functionality. The session managing mechanism of the CNU SyncML server showed better performance than our previous implementations.

Delayed-constrained scheduling for a game server virtual machine (게임서버 가상머신을 위한 지연 제약 스케줄링)

  • kang, Kiwook;Ko, Cherl-hong;Hong, Jiman;Paik, Doowon
    • Journal of Korea Game Society
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    • v.16 no.4
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    • pp.57-68
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    • 2016
  • As the size of the data used in the game application increase gradually, the physical resources of game server grow. Accordingly, it is necessary to/it is required to introduce I/O virtualization in game server to improve I/O performance of the server. But it is difficult to ensure high responsiveness in game server where I/O delay change from time to time. To maximize the benefit of I/O virtualization, guaranteeing I/O response time is very important and it is necessary to have I/O scheduling techniques to manage the I/O latency in the order of priority of virtual machines. In this paper, we propose an efficient delay-constrained scheduling algorithm in a virtualization environment to ensure maximum I/O latency. In addition, a reduced amount of loss of the packet was found to increase the fairness of scheduling in the experiments with the proposed scheme.