• Title/Summary/Keyword: server performance

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Flash Operation Group Scheduling for Supporting QoS of SSD I/O Request Streams (SSD 입출력 요청 스트림들의 QoS 지원을 위한 플래시 연산 그룹 스케줄링)

  • Lee, Eungyu;Won, Sun;Lee, Joonwoo;Kim, Kanghee;Nam, Eyeehyun
    • Journal of KIISE
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    • v.42 no.12
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    • pp.1480-1485
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    • 2015
  • As SSDs are increasingly being used as high-performance storage or caches, attention is increasingly paid to the provision of SSDs with Quality-of-Service for I/O request streams of various applications in server systems. Since most SSDs are using the AHCI controller interface on a SATA bus, it is not possible to provide a differentiated service by distinguishing each I/O stream from others within the SSD. However, since a new SSD interface, the NVME controller interface on a PCI Express bus, has been proposed, it is now possible to recognize each I/O stream and schedule I/O requests within the SSD for differentiated services. This paper proposes Flash Operation Group Scheduling within NVME-based flash storage devices, and demonstrates through QEMU-based simulation that we can achieve a proportional bandwidth share for each I/O stream.

An Adaptive Cache Replacement Policy for Web Proxy Servers (웹 프락시 서버를 위한 적응형 캐시 교체 정책)

  • Choi, Seung-Lak;Kim, Mi-Young;Park, Chang-Sup;Cho, Dae-Hyun;Lee, Yoon-Joon
    • Journal of KIISE:Computer Systems and Theory
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    • v.29 no.6
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    • pp.346-353
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    • 2002
  • The explosive increase of World Wide Web usage has incurred significant amount of network traffic and server load. To overcome these problems, web proxy caching replicates frequently requested documents in the web proxy closer to the users. Cache utilization depends on the replacement policy which tries to store frequently requested documents in near future. Temporal locality and Zipf frequency distribution, which are commonly observed in web proxy workloads, are considered as the important properties to predict the popularity of documents. In this paper, we propose a novel cache replacement policy, called Adaptive LFU (ALFU), which incorporates 1) Zipf frequency distribution by utilizing LFU and 2) temporal locality adaptively by measuring the amount of the popularity reduction of documents as time passed efficiently. We evaluate the performance of ALFU by comparing it to other policies via trace-driven simulation. Experimental results show that ALFU outperforms other policies.

Forgery Protection System and 2D Bar-code inserted Watermark (워터마크가 삽입된 이차원 바코드와 위.변조 방지 시스템)

  • Lee, Sang-Kyung;Ko, Kwang-Enu;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.6
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    • pp.825-830
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    • 2010
  • Generally, the copy protection mark and 2D bar-code techniques are widely used for forgery protection in printed public documents. But, it is hard to discriminate truth from the copy documents by using exisiting methods, because of that existing 2D-barcode is separated from the copy protection mark and it can be only recognized by specified optical barcord scanner. Therefor, in this paper, we proposed the forgery protection tehchnique for discriminating truth from the copy document by using watermark inserted 2D-barcord, which can be accurately distinguished not only by naked eye, but also by scanner. The copy protection mark consists of deformed patterns that are caused by the lowpass filter characteristic of digital I/O device. From these, we verified the performance of the proposed techniques by applying the histogram analysis based on the original, copy, and scanned copy image of the printed documents. Also, we suggested 2D-barcord confirmation system which can be accessed through the online server by using certification key data which is detected by web-camera, cell phone camera.

Probability-based Deep Learning Clustering Model for the Collection of IoT Information (IoT 정보 수집을 위한 확률 기반의 딥러닝 클러스터링 모델)

  • Jeong, Yoon-Su
    • Journal of Digital Convergence
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    • v.18 no.3
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    • pp.189-194
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    • 2020
  • Recently, various clustering techniques have been studied to efficiently handle data generated by heterogeneous IoT devices. However, existing clustering techniques are not suitable for mobile IoT devices because they focus on statically dividing networks. This paper proposes a probabilistic deep learning-based dynamic clustering model for collecting and analyzing information on IoT devices using edge networks. The proposed model establishes a subnet by applying the frequency of the attribute values collected probabilistically to deep learning. The established subnets are used to group information extracted from seeds into hierarchical structures and improve the speed and accuracy of dynamic clustering for IoT devices. The performance evaluation results showed that the proposed model had an average 13.8 percent improvement in data processing time compared to the existing model, and the server's overhead was 10.5 percent lower on average than the existing model. The accuracy of extracting IoT information from servers has improved by 8.7% on average from previous models.

Development of Sensor and Block expandable Teaching-Aids-robot (센서 및 블록 확장 가능한 교구용 보조 로봇 개발)

  • Sim, Hyun;Lee, Hyeong-Ok
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.2
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    • pp.345-352
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    • 2017
  • In this paper, we design and implement an educational robot system that can use scratch education with the function of user demanding to perform robot education in actual school site in an embedded environment. It is developed to enable physical education for sensing information processing, software design and programming practice training that is the basis of robotic system. The development environment of the system is Arduino Uno based product using Atmega 328 core, debugging environment based on Arduino Sketch, firmware development language using C language, OS using Windows, Linux, Mac OS X. The system operation process receives the control command of the server using the Bluetooth communication, and drives various sensors of the educational robot. The curriculum includes Scratch program and Bluetooth communication, which enables real-time scratch training. It also provides smartphone apps and is designed to enable education like C and Python through expansion. Teachers at the school site used the developed products and presented performance processing results satisfying the missionary needs of the missionaries.

Object detection and distance measurement system with sensor fusion (센서 융합을 통한 물체 거리 측정 및 인식 시스템)

  • Lee, Tae-Min;Kim, Jung-Hwan;Lim, Joonhong
    • Journal of IKEEE
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    • v.24 no.1
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    • pp.232-237
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    • 2020
  • In this paper, we propose an efficient sensor fusion method for autonomous vehicle recognition and distance measurement. Typical sensors used in autonomous vehicles are radar, lidar and camera. Among these, the lidar sensor is used to create a map around the vehicle. This has the disadvantage, however, of poor performance in weather conditions and the high cost of the sensor. In this paper, to compensate for these shortcomings, the distance is measured with a radar sensor that is relatively inexpensive and free of snow, rain and fog. The camera sensor with excellent object recognition rate is fused to measure object distance. The converged video is transmitted to a smartphone in real time through an IP server and can be used for an autonomous driving assistance system that determines the current vehicle situation from inside and outside.

Implementation and Performance Analysis of UDP/IP Header Compression Protocol in Wired Networks (유선망에서의 UDP/IP 헤더압축 프로토콜의 구현 및 성능분석)

  • 나종민;이종범;이인성;신병철
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.6
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    • pp.1076-1085
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    • 2004
  • Recently, the demands for real-time service and multimedia data are rapidly increasing. There are significant redundancies between header fields both within the same packet header and in consecutive packets belonging to the same packet stream. And there are many overheads in using the current UDP/IP protocol. Header compression is considered to enhance the transmission efficiency for the payload of small size. By sending the static field information only once initially and by utilizing dependencies and predictability for other fields, the header size can be significantly reduced for most packets. This work describes an implementation for header compression of the headers of IP/UDP protocols to reduce the overhead on Ethernet network. Typical UDP/IP Header packets can be compressed down to 7 bytes and the header compression system is designed and implemented in Linux environment. Using the Header compression system designed between a server and clients provides have the advantage of effective data throughput in network. Since the minimum packet size in Ethernet is 64 bytes, the amount of reduction by header compression in practical chatting environment was 6.6 bytes.

Building Sensor P2P Network Design using Embedded System (임베디드 시스템을 이용한 빌딩 센서 P2P 네트워크 설계)

  • 이정기;이준
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.6
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    • pp.1086-1090
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    • 2004
  • Architecture generation is the first step in the design of software systems. Most of the qualities that the final software system possesses are usually decided at the architecture development stage itself. Thus, if the final system should be usable, testable, secure, high performance, mobile and adaptable, then these qualities or non-functional requirements should be engineered into the architecture itself. In particular, adaptability is emerging as an important attribute required by almost all software systems. The machinery and tools in the remote site surveillance and connects intelligence information machinery and tools at Internet. We need the server which uses different embedded operating system to become private use. With the progress of information-oriented society, many device with advanced technologies invented by many companies. However, the current firmware technologies have many problems to meet such high level of new technologies. In this paper, we have successfully ported linux on an embedded system, which is based on intel Strong ARM SA-1110 processor, then written several network modules for internet-based network devices.

Design and Implementation of Middleware for Smartphone Environments (스마트폰 환경을 위한 미들웨어 설계 및 구현)

  • Kim, Kyoung-Ju;Moon, Sang-Ho;Yu, Young-Jung;Park, Seong-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.3
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    • pp.597-604
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    • 2011
  • The various Smartphone platforms that are used currently make difficult to build efficient applications("apps") for Smartphone. Introduction of middleware in the Smartphone environment is being studied to solve this problem. By enhancing interoperability between server systems and Smartphone platforms as introducing this middleware supports efficiently for Smartphone apps to be developed and managed. Thus, the development of this middleware for Smartphone has become essential for the purpose of responding actively to the rapidly expanding Smartphone market. In this research, we designed and implemented Smartphone middleware which optimizes the cost and time for developing new application service and maintaining it. In order to test this implemented middleware's performance and its capabilities, we also developed university Smartphone apps and activated campus twitter.

An Investigation into the Applicability of Node.js as a Platform for implementing Mobile Web Apps. (모바일 웹 어플리케이션을 구현하기 위한 Node.js 파일에 대한 조사)

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.286-289
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    • 2016
  • In this paper, we propose an architecture that affords mobile app based on nomadic smartphone using not only mobile cloud computing- architecture but also a dedicated web platform called Node.js built-in with the asynchronous, Nonblocking, Event-Driven programming paradigm. Furthermore, the design of the proposed architecture takes document oriented database known as MongoDB to deal with the large amount of data transmit by users of mobile web access application. The Node.js aims to give the programmers the tools needed to solves the large number of concurrent connections problem. We demonstrate the effectiveness of the proposed architecture by implementing an android application responsible of real time analysis by using a vehicle to applications smart phones interface approach that considers the smartphones to acts as a remote users which passes driver inputs and delivers output from external applications.

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