• 제목/요약/키워드: sensory feedback

검색결과 100건 처리시간 0.019초

발목 시지각-되먹임 훈련이 편마비 환자의 균형과 보행 기능에 미치는 영향 (Effectiveness of Ankle Visuoperceptual-Feedback Training on Balance and Gait Functions in Hemiparetic Patients)

  • 서동권;오덕원;이상호
    • The Journal of Korean Physical Therapy
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    • 제22권4호
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    • pp.35-41
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    • 2010
  • Purpose: This study aimed to determine the effects of sensory feedback training of the ankle with visuoperceptual stimulation on static balance and gait functions in patients with chronic post-stroke hemiparesis. Methods: This study included 16 patients with chronic post-stroke hemiparesis. The subjects were randomly assigned toeither the experimental group (EG) or the control group (CG), with 8 subjects in each group. All the subjects received a routine physical therapy. The EG subjects received a 30-min sensory feedback training for the foot and ankle with visuoperceptual stimulation by using Tetrax Portable Multiple System. This training was conducted 3 times a week for 4 weeks. The scores of balance ability, timed up and go (TUG), and dynamic gait index (DGI) were assessed before and after the intervention. Results: In the EG, the scores of static balance, TUG, and DGI obtained afterthe intervention significantly differed from those obtained before the intervention (p<0.05). Further, in the EG, a significant difference was noted in the rate of change of all the variables when compared with those of the CG (p<0.05). However, in the CG, post-intervention score were only significantly different for DGI. Conclusion: Our findings indicate that the sensory feedback training with visuoperceptual stimulation improves balance and gait functions of patients with chronic post-stroke hemiparesis. Further studies are needed to generalize the results of this study.

감각피드백을 이용한 복부 드로잉-인을 결합한 교각 운동이 뇌졸중 환자의 배가로근과 균형에 미치는 영향 (The Effects of the Bridge Exercise with the Sensory Feedback of Combined Abdominal Drawing-in on Transverse Abdominal and Balance in Patients with Stroke)

  • 송귀빈
    • PNF and Movement
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    • 제17권1호
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    • pp.19-29
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    • 2019
  • Purpose: This study was an investigation of the effects of the bridge exercise with the sensory feedback of combined abdominal drawing-in on transverse abdominal and balance in patients with stroke. Methods: Forty subjects were randomly assigned into two groups. Subjects in the bridge exercise group (BG, n = 20) or feedback drawing-in bridge exercise group (FDBG, n = 20) were studied for 30 minutes each, twice daily, for four weeks. Outcomes were measured using affected weight distribution (AWD), anterior limit of stability (ALOS), posterior limit of stability (PLOS), timed up-and-go test (TUG), the Berg balance scale (BBS), and transverse abdominis thickness (TRA) before and after the four-week intervention period. Results: There were significant effects in the FDBG pre-intervention and post-intervention in AWD, ALOS, PLOS, TUG, BBS, and TRA. Conclusion: The results of this study suggest that the bridge exercise with sensory feedback combined with abdominal drawing-in could be beneficial for patients with stroke in terms of transverse abdominal and balance.

동적 균형 훈련시 시.청각 피드백(Balance Training System/The Target)의 효과에 관한 고찰 (A Literature Review on the effect of Visual and Auditory Feedback(Balance Training System/The Target) at Dynamic Balance training)

  • 이종삼;유재응
    • 대한물리치료과학회지
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    • 제11권2호
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    • pp.38-45
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    • 2004
  • Appropriate physical position and balance means giving the least stress and the most useful biomechanically to the body. As this fails, one would have functional recovery problem regardless of disability. There reported better effective on Dynamic training rather than Static training for a proper recovery of physical position, and additionally required Sensory Feedback. Those who have disability of balance, especially Central Nervous System lesion should he provided with variety of Sensory Feedback, and also Dynamic Balance training used by is quite effective.

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헵틱 피드백을 갖는 가상현실 응용 사례 (Virtual Reality Applications with Haptic Feedback)

  • Yoon-Sang Kim;Do-Hoe Kim
    • 산업경영시스템학회지
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    • 제25권6호
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    • pp.12-16
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    • 2002
  • Virtual reality (VR) opened the possibility of moving beyond the 2-D world of conventional desktop systems to an immersive, multi-sensory environment generated by computer graphics. Haptic feedback (Haptics) is now starting to get recognition and use in intensive applications for manipulation, while smell and taste feedback are at the stage of early research. This paper reviews some current works on increased haptic feedback augmentation in virtual reality applications.

발바닥의 피부 감각 변화가 보행 중에 족저압 분포에 미치는 영향 (The Effect of Changes in Foot Cutaneous Sensation on Plantar Pressure Distribution during Gait)

  • 성대영;김중휘;박지원
    • The Journal of Korean Physical Therapy
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    • 제24권5호
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    • pp.306-312
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    • 2012
  • Purpose: The purpose of this study was to examine the effect of changes in foot cutaneous sensation on plantar pressure distribution during gait. Methods: Sixteen healthy young subjects participated in this experiment. All subjects performed two trials of walking under three somatosensory conditions induced by a normal facilitatory insole that provides increased plantar sensory stimulation, and application of lidocaine cream to the plantar surface of the foot to reduce the sensitivity of the soles. Semmes-Weinstein monofilaments were used for evaluation of reduced plantar sensation. The Pedar system was used for measurement of pressure distribution at the plantar surface of the foot. Results: Pressure in the lateral midfoot area showed an increase with increasing and decreasing sensory inputs. When sensory input was increased, plantar pressure showed a decrease in the forefoot area. When sensory input was decreased, plantar pressure showed an increase in the lateral forefoot area and a decrease in the hallux area. Conclusion: By altering sensory feedback, plantar pressure distribution is changed during gait. Plantar cutaneous afferents play an important role in plantar distribution.

슬관절 근육만을 이용한 FES 싸이클링 : 컴퓨터 시뮬레이션 연구 (Implementation of FES Cycling using only Knee Muscles : A Computer Simulation Study)

  • 엄광문;김철승;하세카즈노리
    • 한국정밀공학회지
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    • 제21권8호
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    • pp.171-179
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    • 2004
  • The purpose of this study is to generate cycling motion for FES (functional electrical stimulation) using knee muscles only. We investigated the possibility by simulation. The musculoskeletal model used in this simulation was simplified as 5-rigid links and 2 muscles (knee extensor and flexor). For the improvement of the present feedforward control in FES, we included feedback path in the control system. The control system was developed based on the biological neuronal system and was represented by three sub-systems. The first is a higher neuronal system that generates the motion command for each joint. The second is the lower neuronal system that divides the motion command to each muscle. And the third is a sensory feedback system corresponding to the somatic sensory system. Control system parameters were adjusted by a genetic algorithm (GA) based on the natural selection theory. GA searched the better parameters in terms of the cost function where the energy consumption, muscle force smoothness, and the cycling speed of each parameter set (individual) are evaluated. As a result, cycling was implemented using knee muscles only. The proposed control system based on the nervous system model worked well even with disturbances.

차량용 햅틱 디바이스의 다감각 사용성 평가 연구 (A Study on the Multi-sensory Usability Evaluation of Haptic Device in Vehicle)

  • 김현석;이상진;김병우
    • 한국산학기술학회논문지
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    • 제13권11호
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    • pp.4968-4974
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    • 2012
  • 햅틱 장치는 기존 장치대비 보다 편리하고 정확하며 직관적 조작이 가능한 인간-기계 교류 장치이다. 본 논문의 목적은 기존의 촉각 피드백만을 이용한 차량용 햅틱 장치의 인지능력을 향상 시키는 방법에 대하여 연구하는 것이다. 본 연구에서는 기존의 촉각 피드백만을 이용한 차량용 햅틱 장치에 청각 피드백을 더한 다감각 피드백을 이용하여 사용성 평가를 실시하였다. 감성 분석을 통해서는 운전자가 갖는 햅틱 장치에 대한 감성분석을 도출하였다. 연구결과들로부터 햅틱 장치의 구현에 필요한 몇 가지 고려사항과 방향을 제공하고 발전 가능성을 확인할 수 있었다. 또한 운전자를 만족시키는 설계 방향의 제안이 가능하였다.

압력센서를 이용한 감각피드백 균형 훈련이 노인의 정적 균형에 미치는 효과 (Effect of Sensory Feedback Balance Training using Pressure Sensor on the Static Balance of the Elderly)

  • 권일호;김호;신원섭
    • 대한물리의학회지
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    • 제15권2호
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    • pp.129-136
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    • 2020
  • PURPOSE: This study aimed to determine the most effective feedback condition for static balance in elderly subjects. METHODS: Thirty-eight elderly subjects (12 men and 26 women with a mean age of 77.21 years) participated in this study. They each completed a questionnaire on their general characteristics, excluding personal identification codes. The static balance ability of the participants was evaluated using a Wii Balance Board and the Balancia program (version 2.0). The following three feedback conditions were considered: condition 1 (tactile feedback), condition 2 (visual feedback), and condition 3 (no feedback). One-way repeated-measures analysis of variance was used for the comparisons according to sway length and sway velocity. The statistical significance level was set to α = .05 for all variables. RESULTS: Significant differences in the sway length and sway velocity were observed between the three conditions (p < .05). Significant differences in the sway length were noted in the order of conditions 1, 2, and 3 (p < .05), and significant differences in the sway velocity in the order of conditions 3, 2, and 1 (p < .05). CONCLUSION: Significant differences in static balance ability were observed between the three conditions. In this study, tactile feedback was found to be the most effective feedback for balance training. Owing to aging and impairment of the senses, such as that observed in the tactile receptors, visual receptors, and proprioceptors, it is recommended that elderly subjects participate in balance training.

일부 여대생의 세 가지 균형조절 훈련 효과 비교 (The Effect of 3 Balance Training Programs on Improving Capabilities of Balancing among Some Female Students)

  • 유진호;정선미;박형수
    • 한국전자통신학회논문지
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    • 제8권4호
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    • pp.619-629
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    • 2013
  • 이 연구는 20대 여대생들을 대상으로 세 가지 균형조절 훈련(Aqua, Bio-feedback, Trampolin)이 정적 균형 능력과 시각, 전정각, 고유수용감각 등의 감각요소에 미치는 효과를 비교하기 위해 아쿠아 훈련군(10명), 바이오피드백 훈련군(10명), 트램폴린 훈련군(9명)으로 무작위 할당한 후 각 군별로 주 3회, 회당 30분간의 운동 프로그램을 6주간 진행하면서 3주후, 6주후에 Tetrax portable multiple system을 이용하여 안정성지수를 측정하고, 근전도 중앙주파수값을 이용하여 산출한 근전도 균형점수를 반복측정된 자료의 분산분석 및 Wilcoxon의 부호순위 검정 등을 이용하여 비교 분석한 결과를 종합해 볼 때, 바이오피드백 훈련은 세 가지 감각기능을 고루 향상시키며 아울러 감각기능 간의 협응성 또한 향상시키는 것으로 판단되며, 아쿠아 훈련은 전정기능을 집중적으로 강화시키는 것으로 보인다.

Sensory Feedback for High Dissymmetric Master-Slave Dexterity

  • Cotsaftis, Michel;Keskinen, Erno
    • Transactions on Control, Automation and Systems Engineering
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    • 제4권1호
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    • pp.38-42
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    • 2002
  • Conditions are discussed for operating a dissymmetric human master-small (or micro) slave system in best (large position gain-small velocity gain) conditions allowing higher operator dexterity when real effects (joint compliance, link flexion delay and transmission distortion) are taken into account. It is shown that position PD feedback law advantage for ideal case no longer holds, and that more complicated feedback law depending on real effects has to be implemented with adapted transmission line. Drawback is slowdown of master slave interaction, suggesting to use more advanced predictive methods for the master and more intelligent control law for the slave.