• Title/Summary/Keyword: self-learning

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Algorithm and Architecture of Hybrid Fuzzy Neural Networks (하이브리드 퍼지뉴럴네트워크의 알고리즘과 구조)

  • 박병준;오성권;김현기
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.372-372
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    • 2000
  • In this paper, we propose Neuro Fuzzy Polynomial Networks(NFPN) based on Polynomial Neural Network(PNN) and Neuro-Fuzzy(NF) for model identification of complex and nonlinear systems. The proposed NFPN is generated from the mutually combined structure of both NF and PNN. The one and the other are considered as the premise part and consequence part of NFPN structure respectively. As the premise part of NFPN, NF uses both the simplified fuzzy inference as fuzzy inference method and error back-propagation algorithm as learning rule. The parameters such as parameters of membership functions, learning rates and momentum coefficients are adjusted using genetic algorithms. As the consequence part of NFPN, PNN is based on Group Method of Data Handling(GMDH) method and its structure is similar to Neural Networks. But the structure of PNN is not fixed like in conventional Neural Networks and self-organizing networks that can be generated. NFPN is available effectively for multi-input variables and high-order polynomial according to the combination of NF with PNN. Accordingly it is possible to consider the nonlinearity characteristics of process and to get better output performance with superb predictive ability. In order to evaluate the performance of proposed models, we use the nonlinear function. The results show that the proposed FPNN can produce the model with higher accuracy and more robustness than any other method presented previously.

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Case Study for Application of Job Centered Curriculum in Department of Physiotherapy: Brighton University in England (영국 브라이튼대학교 물리치료학과의 직무중심 교육과정 적용 사례 연구)

  • Song, Ju-Young
    • Journal of the Korean Society of Physical Medicine
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    • v.13 no.2
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    • pp.97-107
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    • 2018
  • PURPOSE: This study investigated the job-centered curriculum in the Department of Physiotherapy at the University of Brighton, England, to examine NCS (national competency standards) curriculum in physiotherapy. METHODS: The researcher visited the University of Brighton from September 2015 to May 2016 and conducted interviews with faculty members. Data were collected through the university's website and the Chartered Society of Physiotherapy. RESULTS: The undergraduate program is a three-year program and with a module system. There is a course leader for each module. Each grade requires 120 credits (10 hours per credit) and credit hours can be earned through lectures, tutorials, practical sessions, self-directed e-learning, group work, inter-professional classes, and seminars. Clinical placement is carried out six times during 3 years, for a total of 32 weeks, 35 hours per week, 1120 hours in total. Students are enrolled as a student members of the Chartered Society of Physiotherapy and are covered by professional liability insurance during clinical placement. The Center for Teaching and Learning holds regular workshops to discuss curriculum and module design, conduct course reviews, and review student assessment and feedback. All courses at the university must be approved, monitored annually, and re-approved every 5 years. CONCLUSION: This study can contribute to the development and operation of the NCS physiotherapy curriculum, as well as to the development of modules and assessment tools related to the application of this curriculum.

Practical Implementation Methodology of a Web-based Virtual Laboratory in the Electrical and Electronic Fields (웹기반 전기전자 가상실험일 구현방법)

  • Kim Dong-Sik;Seo Sam-Jun
    • Journal of Engineering Education Research
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    • v.4 no.1
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    • pp.20-25
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    • 2001
  • This paper presents the practical implementation methodology of a web-based Virtual Laboratory in the field of electrical and electronic engineering, in which efficient self-learning can be available due to high interactivities between a teacher and a learner. Now that the proposed Virtual Laboratory is composed of 3 learning classrooms and their management system, the learners can understand easily the several important electrical concepts and make an experiment in the cyberspace through simple mouse manipulations. The results of this research are to allow the implementation of an efficient Virtual Laboratory system, and are also expected to make a contribution to the activation of educational system in cyberspace.

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A qualitative study on the dental hygiene student experiences of clinical practice : Focus group interview (예비치과위생사의 임상실습 경험에 대한 질적 연구 : 포커스 그룹 인터뷰를 중심으로)

  • Moon, Sang-Eun;Hong, Sun-Hwa;Lee, Bo-Ram
    • Journal of Korean society of Dental Hygiene
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    • v.20 no.4
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    • pp.409-419
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    • 2020
  • Objectives: This study is intended to provide a basic resource on the role of dental hygienists. It also intends to establish the identity of future dental hygienists by analyzing the clinical roles of currently practicing dental hygienists through the perspectives of dental hygiene students. Methods: The analysis was performed using the phenomenological method, and it involved 11 participants enrolled between November 20, 2019 and January 20, 2020. Methods: The analysis was done in the phenomenological method on total 11 participants from November 20, 2019 to January 20, 2020. Results: They were exposed to various types of learning. They did not have a sense of belonging, and they experienced the burden of self-learning. They experienced work burden beyond the legal work boundary and a lack of infection control by clinical institutions. They were not respected as professional workers, and they had poor working conditions. Their expertise was not recognized. Conclusions: This study will facilitate appropriate awareness and establish the identity of dental hygienists by critically evaluating their challenges and working conditions and presenting alternatives.

A Case Study on the Safety Management and its Education in an Infant Institution of Learning (유아교육 기관에서의 안전관리와 안전교육 실태에 관한 실증적 연구 - 인천지역의 유아교육 기관을 중심으로 -)

  • Han, Doo-Heui;Jung, Soo-Il
    • Journal of the Korea Safety Management & Science
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    • v.11 no.1
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    • pp.7-14
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    • 2009
  • Protecting an infant from a risk of accident was an absolute responsibility and duty of parents in the past. As increase in the ratio of entering kindergartens, the demand of all day program also increases. In infancy, safety concerns are higher than other periods since infants are curious about objects and environments and that have stronger impulse of the spirit of inquiry. Since baby's functioning is poor, an ability of balance maintenance and an exercise function are not sufficiently developed. Further more, they lack a cognitive power about self-control or situation. According to Korea Consumer Agency, safety accidents in infant institution have increased in 115% as 294 cases compared with 137 cases in 2004. Major causes of infant deaths are street accidents, drowning, and deaths from a fall in order. Considering this situation, we need to prevent and deal with accidents. Therefore this thesis grasp the situation and analyze an actual condition of an safety education about teachers who work in such institutions and infants who are educated in institutions to prevent from accidents and make up pleasant environments. Then, it will suggest all efficient safety education plans for infants to them.

Usage Analysis of Multi-mouse Mischief for ESD (ESD를 위한 멀티마우스 Mischief 적용분석)

  • Han, Jeonghye
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.509-516
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    • 2015
  • As the interest in Education for Sustainable Development (ESD) increases worldwide in and around UNESCO, the aids for IT equipment and the donations for educations to developing countries are being active. Through Powerpoint-based teaching and learning contents simply authored by teachers, Mischief can be used to help many children in self-driven class activities. In this paper, we developed an additional program to control mouse pointers of Mischief with image files, size, and speed factors. Then we applied them to elementary students for enhancing their interest and participation to class activities.

A Study on the Education Program Using Presidential Archives Based on the NIE (대통령기록물을 활용한 NIE 기반 교육프로그램 개발)

  • Lee, Neung Geum;Kim, Yong;Kim, Geon
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.2
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    • pp.107-127
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    • 2015
  • This study aims to develop the education program of the presidential archives based on the NIE for social studies. Especially, this study provided an opportunity to develop information processing capacity through newspapers reflecting rapidly changing social environment for users of presidential archives. With the process, it provides an opportunity for users to develop information literacy, which has become a necessity in information society. Through the education program students may have various experiences, wider perspective and diversity with self-directed learning. To perform the goal, this study proposed an education program using presidential archives based on NIE and an applied case.

The Development of the Teaching-Learning Model Applying Role Play to High School Home Economics Education (고등학교 가정교과 가족관계 영역을 중심으로한 역할놀이 수업모형의 개발 및 적용)

  • 이시경;유태명
    • Journal of Korean Home Economics Education Association
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    • v.9 no.2
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    • pp.101-114
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    • 1997
  • The objectives of the unit ‘Family Relations’in high school Home Economics Education is to help the students cultivating proper values and self-esteem, maintaining harmonious personal relations not only by understanding human relationships in family, but also by acquiring role play, and is to wisely cope with many problems occurring in social life, which are indispensable for those living in modern society. But at present it is hard for the students to gain those abilities mentioned above, for the present unit ‘Family Relations’lays special emphasis only on memorizing specific knowledge about the understanding of a family. To improve the present educational situation, this study develops a new teaching-learning method based on the role play model concerning the ‘Family Relation’area of high school Home Economics Education curriculum. This study is theoretically based on the literature and previous studies on present problems of our various family relations, and solving its problems, and suggests lesson model of role play and its effect. This study was performed as following procedures: the ‘Family Relation’unit of the present high school Home Economics Education curriculum was analyzed, and surveyed students to discover the conflicts and their solutions the high school students are now experiencing in their family relations. Accordingly, a new lesson model of the ‘Family Relation’area, applying role play was developed. Based on the developed lesson plan, two-hour classes were experimented and positive evaluation was given by students.

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Design and Implementation of Learning And Testing System using Animation Technique based on Web (웹기반에서 애니메이션 기법을 이용한 학습평가 시스템 설계 및 구현)

  • 원미해;김창수;정신일
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.5 no.2
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    • pp.269-278
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    • 2001
  • Most of education sites which are related to practical computer lecture are almost learning and testing based on character-contents. In this thesis, commercial high school needs the use of new application programs which appear quickly. So as teacher and students can contact with each other in classroom, we implemented self-teaming which has text, visual and auditory function with the use of animation technology. Not only quantity testing which has been used for the purpose of selection and arrangement, but also we designed and implemented quality testing which consider the level and individuality of student.

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A Study on the STEAM Program Development of Zero Energy House Design for Middle School Students (중학생을 위한 제로에너지 주택디자인 STEAM 교육프로그램 개발 연구)

  • Lee, Yun-Hee;Lee, Myung-A;Han, Hae-Ryon;Lee, Jae-Kyung
    • Korean Institute of Interior Design Journal
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    • v.26 no.6
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    • pp.24-32
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    • 2017
  • STEAM education is an effective teaching method to develop self-problem-solving skills through creative thinking. In order to revitalize STEAM education, various program models are being developed recently. The purpose of this study is to develop a STEAM education program based on the project-based learing method that includes the process of solving global environmental problems. The STEAM element was extracted by linking the zero energy house design with the middle school curriculum, and the STEAM education program was developed considering career activities. It was analyzed whether the developed program can improve STEAM core competence and job preparation ability. The education program was conducted for middle school students and the program was evaluated through questionnaires. In order to strengthen the STEAM competency, project-based learning method was applied and it was able to enhance the active problem solving ability of learners. In addition, opportunities for career experience could be provided through career exploration programs and various activities. Through this STEAM education program, it is expected to contribute to cultivating human resources with convergence knowledge and core competency.