• Title/Summary/Keyword: self design

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An Analysis of Food Waste Generation of Residents and Food Waste Resources in Multifamily Housing (음식물쓰레기 자원화를 위한 공동주택 거주자의 음식물쓰레기 배출량 및 자원화 의향에 관한 분석)

  • Oh, Jeong-Ik;Lee, Hyun-Jeong;Seok, Hee-Jean
    • Journal of Korean Society of Environmental Engineers
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    • v.32 no.10
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    • pp.905-915
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    • 2010
  • With rising food waste, the management activities have gained growing attention, and the disposal options, particularly utilization of food waste for energy recovery, become central. This research examines the factors affecting food waste generation and the tendency to resource food waste. The self-administered questionnaire survey was conducted in newly built multifamily housing estates to collect data, and 300 responses were analyzed. The statistical analysis showed that most of the respondents purchased food materials in largely franchised grocery stores and discarded food that had been too long refrigerated to edible. The lifecycle of food consumption was divided into three states - food purchase plan, cooking and food waste collection. Regression analysis was employed to find out the relationships between three stages and food waste generation or tendency to resource food waste. The results described that food waste generation being affected by the stage of food purchase plan (food waste removal conditions) was statistically significant while it's statistically significant that the stage of cooking (prepurchase considerations) influenced the attitude toward food waste resource. The research findings indicated that food is overconsumed, and further many viewed food waste resources as a proactive and integrative mode in the global wave of sustainability.

애니메이션 <하울의 움직이는 성>에 나타난 여성상의 고찰

  • Lim, Chan
    • Archives of design research
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    • v.19 no.2 s.64
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    • pp.293-300
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    • 2006
  • Mr. Miyazaki's heroines tend to be plucky young women who combine guileless decency with tough-mindedness. However, in his the latest film the female character often change herself into wise older women who sometimes serve as foils, sometimes as mother figures. His heroine, Sophie, starts out as a shy girl, but then a curse transforms her into 90-year-old. Her partner is Howl who supports and is supported by Sophie their mutual drawbacks. At first horrified by the change, she comes to embrace it as a liberation from anxiety, fear and self-consciousness, and discovers in herself a new zest for adventure. The castle is surely one of the most extraordinary contraptions to appear on screen recently, more ingenious in its way than the intergalactic armada. It ranges freely from place to place and is also, somehow, in several places at once, its magical front door opening onto different landscapes with the flip of a knob. It is not exactly haunted, but it is nonetheless infused with whimsical and sometimes somber spirits. Sophie, in both her incarnations, joins an impressive sisterhood of Miyazaki heroines, whose version of girl power presents a potent alternative to the mini-machismo that dominates American juvenile entertainment.

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Design and Implementation of Tool Server and License Server for Protecting Digital Contents (디지털 콘텐츠의 저작권 관리를 위한 라이센스 서버와 툴 서버 설계 및 구현)

  • Hong Hyen-Woo;Ryu Kwang-Hee;Kim Kwang-Yong;Kim Jae-Gon;Jung Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.573-576
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    • 2006
  • Recently, the standard work of the copyright of the Digital content is not completed. And the content providers are developing self's copyright protecting technique. here is some problem such as the confusion existed in the copyright protecting and management system. The reason is that the company using different technique when developing the Digital Contents. Now, there is a standard working leaded by the MPEG. It's called MPEG-21 Multimedia framework and the REL is parted of the Intellectual Property Management and Protection included the framework. And the REL's standard working is completed. The Intellectual Property Management and Protection system contain license server, tool server, metadate server and consume server. In this paper, In order to management and protect the Digital Content copyright, We applying the REL, One of the contents of the MPEG-21 framework to design and implementation the License Server manage the settlement and the consumption information and the Tool Server manage and transport the Tools used from Digital Contents formation to the Digital Contents consumption.

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The Design and Development of Online System to Improve Undergraduate Students' Competency (대학생의 역량개발을 위한 온라인 시스템 설계 및 개발)

  • Moon, Yun-Kyoung;Lee, Kyoung-Jae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.6
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    • pp.3807-3818
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    • 2015
  • The objective of this study is to develop an on-line system for improving undergraduate students' competency development. After drawing elements necessary for the competency development such as assessment and planning, competency development, analysis of competency assessment, portfolio, analysis of job ability and community, based on the literature research related to competency and the analysis of the existing system, the direction of the system design was set up. The system was developed by using Microsoft Windows operating system in Windows server, ORACLE ver.10 as its database management system, and JSP and JAVA as its programing language. Reviewing errors and improvements of the system, it was modified and complemented. In order to examine the content functional utilization of the final competency development system, the utilization was verified. The competency development system for undergraduate students can be used as on-line space filled with the internalization of knowledge, self-directed competency development, convenience of record management and interactions between students-professors-alumna, owing to its functions such as boosting competency activities, cultivating career-pioneering ability and introspecting. When it is rare to find researches on the competency development system for undergraduate students, it is expected to be helpful to the development of competency education and the career education for undergraduate students as a new alternative for the competency development.

Design and operating parameters of multi-functional floating island determined by basic experiments of unit processes (단위공정별 기초실험을 통한 다기능 융복합부도의 설계·운전인자 도출)

  • Lim, Hyun-Man;Jang, Yeo-Ju;Jung, Jin-Hong;Yoon, Young-Han;Park, Jae-Roh;Kim, Weon-Jae
    • Journal of Korean Society of Water and Wastewater
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    • v.32 no.6
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    • pp.487-497
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    • 2018
  • Water quality improvement processes for stagnant area consist mainly of technologies applying vegetation and artificial water circulation, and these existing technologies have some limits to handle pollution loads effectively. To improve the purification efficiency, eco-friendly technologies should be developed that can reinforce self-purification functions. In this study, a multi-functional floating island combined with physical chemical biological functions ((1) flotation and oxidization using microbubbles, (2) vegetation purification and (3) bio-filtration with improved adsorption capacity) has been developed and basic experiments were performed to determine the optimal combination conditions for each unit process. It has been shown that it is desirable to operate the microbubble unit process under conditions greater than $3.5kgf/cm^2$. In vegetation purification unit process, Yellow Iris (Iris pseudacorus) was suggested to be suitable considering water quality, landscape improvement and maintenance. When granular red-mud was applied to the bio-filtration unit process, it was found that T-P removal efficiency was good and its value was also stable for various linear velocity conditions. The appropriate thickness of filter media was suggested between 30 and 45 cm. In this study, the optimal design and operating parameters of the multi-functional floating island have been presented based on the results of the basic experiments of each unit process.

The Effects of STEAM Program on Preservice Science Teachers' Communication Competency: Their Experiences and Reflection on STEAM Education (STEAM 프로그램이 예비 과학교사의 의사소통역량에 미치는 영향: STEAM 교육에 대한 경험과 성찰)

  • Kim, Sun Young;Jeon, Jae Hyeong
    • Journal of Science Education
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    • v.43 no.1
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    • pp.136-156
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    • 2019
  • This study examined the effects of STEAM program on preservice science teachers' communication competency and further explored their experiences of and reflection on STEAM program. The study design is one group pretest-posttest with mixed methodology using both quantitative and qualitative data. The STEAM program consists of three stages: introduction of STEAM, participation in STEAM activities, and reflection on the STEAM program. The preservice science teachers improved their communication competency after the STEAM program (p < .01). The preservice science teachers represented statistically higher scores on the three subscales of communication competency: Interpretation ability, self-presenting ability, and understanding others' viewpoints. In addition, the preservice science teachers reflected on their STEAM experiences. During the first stage of 'Presentation of the Problem Situation,' the preservice science teachers mentioned that they roused their curiosity due to everyday experience-related, social issues or present issues. In the stage of 'Creative Design,' the preservice science teachers mentioned that they selected the final idea through mutual consent of the members, the practical possibility of everyday life, the previous experience-based decisions, or persuasive power. Further, about 87.5% of preservice science teachers mentioned that they were fully engaged in the 'Emotional Learning' stages due to the application of integrated thinking, everyday related issues, and communication among group members. About 85% of the preservice science teachers mentioned that they could challenge new problems in future situations.

The Application of Convergence lesson about Private Finance with Life Science subject in Mongolian University (몽골대학에서 개인 금융과 올바른 삶 교과간 융합수업 적용)

  • Natsagdorj, Bayarmaa;Lee, Kuensoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.12
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    • pp.872-877
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    • 2018
  • STEAM is an acronym for Science, Technology, Engineering, Arts, and Mathematics. It is considered important to equip students with a creative thinking ability and the core competences required in future society, helping them devise new ideas emerging from branches of study. This study is about the convergence of instructional design in private finance for the life sciences, which aims to foster talent through problem-based learning (PBL). Skills like collaboration, creativity, critical thinking, and problem solving are part of any STEAM PBL, and are needed for students to be effective. STEAM projects give students a chance to problem-solve in unique ways, because they are forced to use a variety of methods to solve problems that pop up during these types of activities. The results of this study are as follows. First is the structured process of convergence lessons. Second is the convergence lesson process. Third is the development of problems in the introduction of private finance and the life sciences for a convergence lesson at Dornod University. Learning motivation shows the following results: understanding of learning content (66.6%), effectiveness (63.3%), self-directed learning (59.9%), motivation (63.2%), and confidence (63.3%). To make an effective model, studies applying this instructional design are to be implemented.

Design and Analysis of a Scenario for Evaluating Application Service Performance of a Hybrid V2X Communication System (하이브리드 V2X 통신시스템의 응용서비스 성능 평가를 위한 시나리오 설계 및 분석 연구)

  • Lee, Sung-Hun;Lee, Chang-Kyo;Byun, Sang-Bong;Cho, Soo-Hyun;Cho, Hyun-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.4
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    • pp.423-430
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    • 2019
  • The convergence of the automotive industry and the ICT technology can be broadly divided into the commercial service sector and the Cooperative-ITS (C-ITS) service sector. The C-ITS service sector is using V2X communication technology as a field that aims to provide safer transportation, more green and efficient transportation, and more predictable and productive mobility. The recent convergence of self-driving cars and connected cars requires high data rates, low transmission delays, and low transmission error rates. Interest in comparison of performance between WAVE and C-V2X (LTE-V2X, 5G-V2X) has been amplified and application services by communication technology are being studied. In this paper, we design the application performance evaluation method of Hybrid V2X communication system and confirm that the decrease of packet error rate (PER) performance is caused by the increase of communication distance, not the vehicle speed.

A Study on improvement of communication error between controllers for K56 ammunition transport vehicle (K56 탄약운반장갑차용 제어기 간 통신 오류 개선에 관한 연구)

  • Park, Joo-Young;Kim, Seong-Hoon;Noh, Sang-Wan;Park, Young-Min;Kim, Kyung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.2
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    • pp.781-788
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    • 2021
  • This paper is the study of a design to eliminate the communication error that occurs between the main controller and the servo controller of the K56 ammunition-carrying armored vehicle. The K56 assists in the operation of the K-55A1 self-propelled gun by automating the supply and loading of ammunition. The CAN communication board of the ammunition carrier is a key-function product mounted inside the main controller and installed for communication with the servo controller. It was confirmed that an undefined error would occur intermittently in the existing CAN communication board, interrupting the operation of the ammunition supply system during the loading process. In this paper, in order to solve the problem, the cause of the failure is identified through analysis and a functional test of the communication signal between the main controller and the servo controller. The error was resolved by redesigning and improving the Read/Write algorithm. Finally, the proposed cause analysis and design effectiveness were verified through the CAN communication board single item test and a system equipment application test. It is expected that this study will serve as a reference for improving defense capabilities through improving the reliability of CAN communication boards and by improving the reliability of the overall electronic equipment using DPRAM.

The Influence of Experience of Non-contact Lectures on Learning Flow in College Students Majoring in Cosmetology (미용 전공 대학생의 비대면 수업 경험이 학습몰입에 미치는 영향)

  • Yu-Ra, Kim;Ji-Young, Jung
    • Journal of the Korean Applied Science and Technology
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    • v.40 no.1
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    • pp.113-122
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    • 2023
  • This study attempted to investigate the effects of experience of non-contact lectures on learning flow against college students majoring in cosmetology and provide basic data to beauty education industry in the with-COVID-19 era. For this, a self-administered questionnaire survey was performed against 300 college students majoring in cosmetology from June 7 to 21, 2022. A total of 286 copies were collected and used for final analysis. The collected data were analyzed by frequency analysis, factor analysis, exploratory factor analysis, descriptive statistics, correlation analysis and multiple regression analysis, using SPSS 21.0, and the results found the followings: According to analysis of non-contact lecture experience factors, two course satisfaction factors were obtained. In learning flow, learning pleasure and learning flow were found. Specifically, class activities had a positive influence on 'learning pleasure (𝛽=.279, p<.007)' and 'learning flow (𝛽=.221, p<.031)' with statistical significance (p<.05). In addition, course satisfaction revealed a positive effect on 'learning flow (𝛽=.223, p<.041)' with statistical significance (p<.05). The above results confirm that experience of non-contact lectures affects learning flow. Therefore, it is anticipated that there would be more efforts to seek an efficient non-contact learning plan in this new era.