• 제목/요약/키워드: selection theory

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도서선택론의 변증법적 연구 (A Dialectical Study of the Book Selection Theory)

  • 윤희윤
    • 한국문헌정보학회지
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    • 제29권
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    • pp.173-204
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    • 1995
  • The purpose of this study is to promote understanding of the book selection theory by researching dialectically of its development process centering on the BSTv(value theory) and BSTd(demand theory). The results of this study are summarized as follows 1. In the period of enlightenment and education, the book selection theory of public libraries was the thesis state of BSTv(d). 2. Antithesis state of BSTv(d), that is, BSTd was raised to real central theory of book selection in the early 20th century. 3. In the 1930-40's, BSTv and BSTd were transformed into balance state or coexistence relations(BSTb $[v(d){\cdot}d(v)$]. 4. After World War II, BSTn(library needs theory) and BSTo(library objective theory) were evoked, and opposed to the existing selection theories. Now, they are developing into BSTbl$[n(d)\cdot\;o(v)\;or\;n(d){\cdot}v(o)]$.

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퍼지정량화 이론을 이용한 공정계획 선택에 관한 연구 (A study on process-plan selection via fuzzy quantification theory)

  • 이노성;임춘우
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1997년도 한국자동제어학술회의논문집; 한국전력공사 서울연수원; 17-18 Oct. 1997
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    • pp.668-671
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    • 1997
  • This paper describes a new process-plan selection method using a modified Fuzzy Quantification Theory(FQT). The problem for process-plan selection can be characterized by multiple attributes and used subjective, uncertain information. Fuzzy Quantification Theory is used for handling such informations because it is a useful tool when human judgment or evaluation is quantified via linguistic variables and the proposed method is concerned with the selection of a process plan by derivation of the values of categories for each attribute. In this paper, a modified Fuzzy Quantification Theory(FQT) is described and the procedure of this approach is explained and examples are illustrated.

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다속성 의사결정법과 퍼지정량화 이론을 이용한 공정계획 선택에 관한 연구 (A study on process-plan selection via multiple attribute decision-making approach and fuzzy quantification theory)

  • 임춘우;이노성
    • 제어로봇시스템학회논문지
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    • 제3권5호
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    • pp.490-496
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    • 1997
  • This paper describes a new process-plan selection method using a modified Fuzzy Quantification Theory(FQT). The problem of process-plan selection can be characterized by multiple attributes and used subjective, uncertain information. Fuzzy Quantification Theory is used for handling such information because it is a useful tool when human judgment or evaluation is quantified via linguistic variables, and the proposed method is concerned with the selection of a process plan by derivation of the values of categories for each attribute. In this paper, a modified Fuzzy Quantification Theory(FQT) is described and the procedure of this approach is explained and examples illustrated.

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NOTES ON SELECTION PRINCIPLES IN TOPOLOGY (I): PARACOMPACTNESS

  • BABINKOSTOVA L.;KOCINAC LJ. D. R.;SCHEEPERS M.
    • 대한수학회지
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    • 제42권4호
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    • pp.709-721
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    • 2005
  • G. Gruenhage gave a characterization of paracompactness of locally compact spaces in terms of game theory ([6]). Starting from that result we give another such characterization using a selective version of that game, and study a selection principle in the class of locally compact spaces and its relationships with game theory and a Ramseyan partition relation. We also consider a selective version of paracompactness.

온.오프라인 은행거래를 위한 매체선택 영향 요인 (Analysis Influential Factors for Media Selection in Banking Transaction Context)

  • 조남재;박기호;임혜경
    • 디지털융복합연구
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    • 제6권3호
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    • pp.75-84
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    • 2008
  • The purpose of our this research, based on the Media Selection Theory, the Technology Acceptance Model, and the Social Influence Theory, is to investigate the influential factors that affect media selection in banking transactions. Analyses showed that for location sensitive bank window's and ATMs (automatic teller machines), defined as offline-based transaction channels, convenience was the variable affecting media selection. However, in the case of online media not related to location, (phone banking, internet banking, and mobile banking) reliability was the significant variable influencing use. The findings show that banking organizations may benefit from identifying traits of media affecting use, and should differentiate customer services for competitive advantage.

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Analysis of Value Pursuit Discount Store Customers Using Means-End Chain Theory

  • Yang, Hoe-Chang;Han, Sang-Ho;Eom, Keun
    • 산경연구논집
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    • 제4권2호
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    • pp.31-40
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    • 2013
  • Purpose - This study attempted to identify the value promotion clues that may operate as a consumer's motive, by shedding new light on consumer value and by reconstructing each variable analyzed through the means-end chain (MEC) theory. Research design, data, and methodology - In this study, 202 copies of effective questionnaires using the data of Yang and Ju (2012) were subjected to correlation, regression, and SEM. Results - All store selection attributes were verified as having a positive influence on the relationship quality. Although the store selection attributes were verified as exerting a positive influence on the relationship quality, according to the verification result of the mediating effect, consumer value was verified to be influenced only by the relationship quality instead of by the store selection attributes. Conclusion - As a result of path analysis on the proposed model after modification, it was verified that only product factor had a statistically significant positive influence and that social value was completely mediating between relationship quality and emotional value. It may be highlighted that the MEC theory concept would be applicable to the cause-and-effect relationship model.

표본(標本)·근결(根結) 이론과 임상응용에 관한 고찰(考察) (A Literature Study on PyoBon·GeunGyul Theory)

  • 장준혁;김경호
    • Journal of Acupuncture Research
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    • 제17권1호
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    • pp.175-187
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    • 2000
  • PyoBon GeunGyul - one of the twelve regular meridians theory - play a important role on the principle of point selection and point prescription in acumoxibustion. PyoBon explain the connection of the concentration and diffusion of channel qi, GeunGyul explain the relation of both poles of channels flow. So, Geun and Bon means the starting point of channel qi, and Pyo and Gyul means the terminal point of channel qi. But the flow of channel qi on PyoBon GeunGyul different from today's circulation courses of twelve regular channels based on Kyungmaek(經脈) chapter of Youngchu. Thus this study investigate the contents of PyoBon GeunGyul and consider its connection with channel flow. The results are as follows : 1. PyoBon GeunGyul theory explain that the relation of the limbs and trunk at meridian and emphasize that the connection of meridian and the importance of the limb acupoints. 2. PyoBon GeunGyul theory can be understandable in the view of the primordial qi and explain that the primordial qi of twelve regular channels acts from the limbs to the trunk. 3. PyoBon GeunGyul theory is based on the system of primordial qi channel which circulates from fingers and toes facing toward heart or the head, different from today's circulation courses of twelve regular meridians. 4. PyoBon GeunGyul theory act as a basis of principle of a part or distant point selection which applicated widely in acumoxibustion.

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모듈형 행동선택네트워크를 이용한 거울뉴런과 마음이론 기반의 의도대응 모델 (An Intention-Response Model based on Mirror Neuron and Theory of Mind using Modular Behavior Selection Networks)

  • 채유정;조성배
    • 정보과학회 논문지
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    • 제42권3호
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    • pp.320-327
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    • 2015
  • 최근 다양한 분야에 서비스 로봇이 상용화되고 있지만 대부분의 로봇 에이전트는 사용자의 구체적인 명령에 의존적이고, 불안정한 센서정보를 기반으로 환경변화에 빠르게 대응하여 목적을 달성하기는 어려운 문제가 있다. 이러한 문제를 해결하기 위해, 본 논문은 사람이 타인의 의도를 이해하고 대응하는 과정을 설명하는 거울뉴런(mirror neuron)과 마음이론(theory of mind) 시스템을 모델링하고 로봇에이전트에 적용하여 유용성을 입증한다. 제안하는 의도-대응 모델은 거울뉴런의 빠르고 직관적인 대응행동과 중간목적 지향적인 특성을 구현하기 위해, 환경과 목적을 고려하는 행동선택 네트워크(behavior selection network)를 사용한다. 또한, 장기적인 행동계획을 기반으로 대응행동을 수행하는 마음이론 시스템을 수행하기 위해, 계층적 계획생성 기법을 이용하여 중간목적 단위로 행동을 계획하고 이를 기반으로 행동선택네트워크 모듈을 제어한다. 다양한 시나리오에 대해 실험한 결과 외부자극에 적절한 대응행동이 생성됨을 확인하였다.

Optimal Network Defense Strategy Selection Based on Markov Bayesian Game

  • Wang, Zengguang;Lu, Yu;Li, Xi;Nie, Wei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권11호
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    • pp.5631-5652
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    • 2019
  • The existing defense strategy selection methods based on game theory basically select the optimal defense strategy in the form of mixed strategy. However, it is hard for network managers to understand and implement the defense strategy in this way. To address this problem, we constructed the incomplete information stochastic game model for the dynamic analysis to predict multi-stage attack-defense process by combining Bayesian game theory and the Markov decision-making method. In addition, the payoffs are quantified from the impact value of attack-defense actions. Based on previous statements, we designed an optimal defense strategy selection method. The optimal defense strategy is selected, which regards defense effectiveness as the criterion. The proposed method is feasibly verified via a representative experiment. Compared to the classical strategy selection methods based on the game theory, the proposed method can select the optimal strategy of the multi-stage attack-defense process in the form of pure strategy, which has been proved more operable than the compared ones.

An Analytical Hierarchy Process Combined with Game Theory for Interface Selection in 5G Heterogeneous Networks

  • Chowdhury, Mostafa Zaman;Rahman, Md. Tashikur;Jang, Yeong Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권4호
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    • pp.1817-1836
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    • 2020
  • Network convergence is considered as one of the key solutions to the problem of achieving future high-capacity and reliable communications. This approach overcomes the limitations of separate wireless technologies. Efficient interface selection is one of the most important issues in convergence networks. This paper solves the problem faced by users of selecting the most appropriate interface in the heterogeneous radio-access network (RAN) environment. Our proposed scheme combines a hierarchical evaluation of networks and game theory to solve the network-selection problem. Instead, of considering a fixed weight system while ranking the networks, the proposed scheme considers the service requirements, as well as static and dynamic network attributes. The best network is selected for a particular service request. To establish a hierarchy among the network-evaluation criteria for service requests, an analytical hierarchy process (AHP) is used. To determine the optimum network selection, the network hierarchy is combined with game theory. AHP attains the network hierarchy. The weights of different access networks for a service are calculated. It is performed by combining AHP scores considering user's experienced static network attributes and dynamic radio parameters. This paper provides a strategic game. In this game, the network scores of service requests for various RANs and the user's willingness to pay for these services are used to model a network-versus-user game. The Nash equilibria signify those access networks that are chosen by individual user and result maximum payoff. The examples for the interface selection illustrate the effectiveness of the proposed scheme.