• Title/Summary/Keyword: screen 3 model

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The Effect of the Wettability of Solid Surface on Printing Pattern in Screen Printing (스크린 인쇄 공정에서 고체면의 젖음성이 인쇄형상에 미치는 영향)

  • Park, Jungkwon;Kim, Chongyoup
    • Korean Chemical Engineering Research
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    • v.48 no.3
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    • pp.397-400
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    • 2010
  • The interfacial hydrodynamic issues in the screen printing are experimentally investigated by using model inks that are prepared by dispersing alumina nanoparticles in water. The printing patterns of the inks that are passed through differing geometrical shapes of screen on solid surfaces with differing wettability are not solely determined by the pattern on the screen. The dynamic contact angle cannot solely explain the physics of the problem, either. The difference between the screen and printing patterns was not the same for concave and convex corners. Especially the elasticity of ink affects the edge shape.

Seismic Analysis of Traveling Sea Water Screen (해수여과장치의 내진해석)

  • Kim, Heung-Tae;Lee, Young-Shin;Park, Young-Moon
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.24 no.3
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    • pp.289-294
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    • 2011
  • In this study, the seismic analysis of traveling sea water screen for nuclear power plant was performed using finite element model. For qualification of traveling sea water screen, the response spectrum analysis was performed using the given operating basis earthquake(OBE) and safe shutdown earthquake(SSE) floor response spectrum. Dynamic analysis of water sea traveling screen was performed using finite element method. The analytical maximum displacements of traveling sea water screen were 2.5 mm under OBE condition and 4.6 mm under SSE condition. The maximum stresses of traveling sea water screen were 24 MPa under OBE condition and 44 MPa under SSE condition, that this results were 18 %, 27% of yield strength of material. Thus, it can shown that the structural integrity of traveling sea water screen has a stable structure for seismic load conditions.

The Scheme for Delegation of Temporary Right to Watching Pay-TV in N-Screen Service (유료 콘텐츠의 N-스크린 서비스를 위한 일시적 시청권한 위임 기법)

  • Kim, Jung-Hoon;Lee, Hoon-Jung;Kim, Sang-Jin;Oh, Hee-Kuck
    • The KIPS Transactions:PartC
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    • v.18C no.3
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    • pp.135-142
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    • 2011
  • Recently, the strategy for N-screen service is in the spotlight along with the consumer's need to use contents regardless of time and place due to the rapid development of communication technology, which is meshing with the desire of service providers seeking a new business model. N-screen, as a screen-extension-concept service which enables consumers to continuously share and use contents in various equipments such as TV, computer and portable terminals, is an advanced type of 3-screen service strategy initially proposed by AT&T, an American telecommunication company. In the N-screen service for pay-contents, in order to support continuous screen changes to and from various equipments, temporary watching right should be given to the equipment intended for screen change. However, it is impossible to give the temporary watching right in the present broadcasting environment, adopting an access-control system. In this paper, the access-control technology being used for pay-contents in the present broadcasting environment and the reason for not being able to give temporary watching right, will be examined. After the examination, the solution for delegation of watching right by using an additional key on the basis of currently used access-control technology, will be proposed.

A Study on Activation of Online Performances Using Sac on Screen Project Analysis (Sac on Screen 사업 분석을 통한 온라인 공연 활성화 방안 연구)

  • Kim, Gyu-Jin;Na, Yun-Bin
    • The Journal of the Korea Contents Association
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    • v.20 no.8
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    • pp.114-127
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    • 2020
  • The online performance market is increasing due to recent pandemic events. However, due to the short introduction time of domestic online performances, there is a lack of related prior studies or success stories. In addition, most of these projects are short-lived projects or poor profits, so it is necessary to study how to activate them. The Sac on Screen project, which has been in progress since 10 years ago, has its own imaging experience, and the screening works and screening venues are also diverse, so it is an object of study. In addition, since annual satisfaction surveys are conducted, the business was evaluated based on the voice of customers from the data of the past three years. Based on the analyzed results, a free and paid version of the business model canvas was drawn through a group of experts. As a result of this synthesis, the following major implications were drawn. First, expanding research on online performances, second, needing a sense of responsibility for quality management of content, third, increasing diversity in content selection, and fourth, enhancing the liveliness of online performances, Fifth, efforts are needed to attract private investment and develop value-added products.

3D Fingertip Estimation based on the TOF Camera for Virtual Touch Screen System (가상 터치스크린 시스템을 위한 TOF 카메라 기반 3차원 손 끝 추정)

  • Kim, Min-Wook;Ahn, Yang-Keun;Jung, Kwang-Mo;Lee, Chil-Woo
    • The KIPS Transactions:PartB
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    • v.17B no.4
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    • pp.287-294
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    • 2010
  • TOF technique is one of the skills that can obtain the object's 3D depth information. But depth image has low resolution and fingertip occupy very small region, so, it is difficult to find the precise fingertip's 3D information by only using depth image from TOF camera. In this paper, we estimate fingertip's 3D location using Arm Model and reliable hand's 3D location information that is modified by hexahedron as hand model. Using proposed method we can obtain more precise fingertip's 3D information than using only depth image.

Development of Virtual Reality Multi Screen Simulation System based on BIM (BIM 기반의 가상현실 다면투사 시뮬레이션 시스템 구축)

  • Seo, Myoung-Bae;Park, Hyung-Jin
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.30 no.3
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    • pp.231-238
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    • 2017
  • Using 3D based BIM(Building Information Modeling) enables a variety of construction simulations. The is no case to simulate BIM demonstration experiment on deeply immersed virtual reality environment in korea. This paper develops a multi screen based simulation system to enable 3D based immersed environment to diverse decision making and virtual construction simulation. In a developed simulation laboratory, we can carry out BIM drawing review, disaster evacuation simulation, constructability review on wild land and design urban planning using haptic device on 3-side space with 4K resolution . Also, It can review large amount of drawings without data conversion because of compatibility with BIM software.

Automatic Generation of Explanatory 2D Vector Drawing from 3D CAD Data for Technical Documents (기술문서 작성을 위한 3 차원 CAD 데이터의 도해저작 알고리즘)

  • Shim H.S.;Yang S.W.;Choi Y.;Cho S.W.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.177-180
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    • 2005
  • Three dimensional shaded images are standard visualization method for CAD models on the computer screen. Therefore, much of the effort in the visualization of CAD models has been focused on how conveniently and realistically CAD models can be displayed on the screen. However, shaded 3D CAD data images captured from the screen may not be suitable for some application areas. Technical document, either in the paper or electronic form, can more clearly describe the shape and annotate parts of the model by using projected 2D line drawing format viewed from a user defined view direction. This paper describes an efficient method for generating such a 2D line drawing data in the vector format. The algorithm is composed of silhouette line detection, hidden line removal and cleaning processes.

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A Study of Smartphone Sustainable Business in the Chinese Market through Conjoint Analysis

  • Junyan YANG;Jun ZHANG
    • The Journal of Industrial Distribution & Business
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    • v.15 no.3
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    • pp.11-20
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    • 2024
  • Purpose: This study focuses on the Chinese smartphone market to estimate product attributes influencing Chinese customers' preference for developing new smartphones through conjoint analysis. Research design, data and methodology: The online questionnaire survey is processed among Chinese potential smartphone customers. Conjoint analysis including traditional conjoint analysis (TCA) and choice-based conjoint analysis (CBCA), is used to analyze the useful data of 500. Results: Results indicate that price is the most important predictor while screen size is the least for Chinese customers' preference whether the method is TCA or CBCA. However, the importance of brand, capacity, CPU, and screen design is different. Moreover, based on each smartphone attribute level's utility, the new products with the best combinations are different compared with both methods. Finally, the predicted market shares of the top 3 products are the same with maximum utility rule model between TCA and CBCA. However, when considering with the new best combined product, they are significantly different. Conclusions: Managers should recognize the differences between TCA and CBCA and select the best method to develop new smartphones for sustainable business in the Chinese competitive market based on the important attributes of price, brand, capacity, CPU, screen design, and size.

A Development of Air Dispersion Modeling Software, AirMaster (대기확산 모델링 Software, AirMaster 개발)

  • Koo, Youn-Seo;Yoon, Hee-Young;Kim, Sung-Tae;Jeon, Kyung-Seok;Park, Sung-Soon;Kweon, Hee-Yong;Hwang, Ju-Hyun;Kim, Jong-Hwa;Choi, Jong-Keun;Lee, Im-Hak
    • Journal of Environmental Impact Assessment
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    • v.9 no.4
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    • pp.323-338
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    • 2000
  • A Korean air dispersion modeling software, AirMaster, was developed on a basis of dispersion theories adopted in U.S. EPA's ISC3 (Industrial Source Complex - version 3) model to assess the air quality impact from the stacks. Key characteristics of AirMaster are as follows: 1) The building downwash effect can be easily simulated; 2) The screen, long term, and short term models can be run independently; 3) The input data to run the model such as meteorological and terrain data are supplied automatically from the databases in AirMaster; and 4) The modeling procedure is easy and simple under the GUI window environment. In order to validate AirMaster, comparisons with ISC3 model and Indianapolis tracer experiment were carried out. It was shown that AirMaster was identical to ISCST3 and ISCLT3 models in predicting the 1 hr to annual concentrations from the stack under various stack emission and meteorological conditions. The 1 hr concentrations predicted by AirMaster also showed a good agreement with the Indianapolis tracer measurements.

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Mega Irises: Per-Pixel Projection Illumination Compensation for the moving participant in projector-based visual system (Mega Irises: 프로젝터 기반의 영상 시스템상에서 이동하는 체험자를 위한 화소 단위의 스크린 투사 밝기 보정)

  • Jin, Jong-Wook;Wohn, Kwang-Yun
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.4
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    • pp.31-40
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    • 2011
  • Projector-based visual systems are widely used for VR and experience display applications. But the illumination irregularity on the screen surface due to the screen material and its light reflection properties sometimes deteriorates the user experience. This phenomenon is particularly troublesome when the participants of the head tracking VR system such as CAVE or the motion generation experience system continually move around the system. One of reason to illumination irregularity is projector-screen specular reflection component to participant's eye's position and it's analysis needs high computation complexity. Similar to calculate specular lighting term using GPU's programmable shader, Our research adjusts every pixel's brightness in runtime with given 3D screen space model to reduce illumination irregularity. For doing that, Angle-based brightness compensate function are considered for specific screen installation and modified it for GPU-friendly compute and access. Two aspects are implemented, One is function access transformation from angular form to product and the other is piecewise linear interpolate approximation.