• Title/Summary/Keyword: scheduling method

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A Mixed Integer Nonlinear Programming Approach towards Optimal Earthmoving Equipment Selection (혼합 정수 비선형 계획법 기반 토공사 최적 장비 선정 방법 제시)

  • Ko, Yong-Ho;Ngov, Kheang;Lee, Su-Min;Shin, Do-Hyoung;Han, Seung-Woo
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.05a
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    • pp.223-224
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    • 2023
  • Optimal fleet management in the planning stage is one of the most critical activities that guarantee successful construction projects. In South Korea, the construction standard production rate database (CSPRD) is normally employed. However, when it comes to a trade-off problem that involves decision-making on optimal sets of equipment to perform a certain task, the method will require the planners' in-depth knowledge and experience regarding the target process and a time consuming estimation of the performance of every possible scenario must be conducted for the deduction of the optimal fleet management. On this account, this research paper proposes a lightweight method of using mixed integer nonlinear programming (MINLP) in multi-objective problems based on CSPRD-based mathematical equations to assist planners in the preplanning stage of choosing the optimal sets of types and size machinery to efficiently arrange the construction scheduling and budgeting.

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Pedestrian Counting System based on Average Filter Tracking for Measuring Advertisement Effectiveness of Digital Signage (디지털 사이니지의 광고효과 측정을 위한 평균 필터 추적 기반 유동인구 수 측정 시스템)

  • Kim, Kiyong;Yoon, Kyoungro
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.493-505
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    • 2016
  • Among modern computer vision and video surveillance systems, the pedestrian counting system is a one of important systems in terms of security, scheduling and advertising. In the field of, pedestrian counting remains a variety of challenges such as changes in illumination, partial occlusion, overlap and people detection. During pedestrian counting process, the biggest problem is occlusion effect in crowded environment. Occlusion and overlap must be resolved for accurate people counting. In this paper, we propose a novel pedestrian counting system which improves existing pedestrian tracking method. Unlike existing pedestrian tracking method, proposed method shows that average filter tracking method can improve tracking performance. Also proposed method improves tracking performance through frame compensation and outlier removal. At the same time, we keep various information of tracking objects. The proposed method improves counting accuracy and reduces error rate about S6 dataset and S7 dataset. Also our system provides real time detection at the rate of 80 fps.

Multi channel reservation scheme for underwater sensor network (수중 센서 네트워크에서 다중 채널 예약방법)

  • Lee, Dong-Won;Kim, Sun-Myeng
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.336-339
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    • 2011
  • In the RTLS(Real Time Location Based System), in case of existing a number of moving target, extremely complecated data flow is can be occurred. In the network where single gateway exists, various data which was collected from sensor node is transmitted along the simple route as time goes by. In case of multi-gateway configuration, the collected data is transmitted through diverse routes rather than simple route. This kind of data causes jams on nodes and this brings down the performance of the network. Different from existing studies, in this thesis, MAC (Media Access Control) protocol which minimizes data collision between nodes and guarantees QoS(Quality of Service) is suggested, in order to communicate efficiently in multi-gateway underwater sensor network environment. In the suggested protocol, source node which wants to transmit data makes a channel reservation to a number of destination node using a RTS packet. Source node reserves a channel without collision, by scheduling CTS response time using expected delay information from neighbor nodes. Once the reservation is made, source node transmit data packet without collision. This protocol analyzes/estimates the performance compared to a method provided from existing studies via simulation. As a results of the analysis, it was comfirmed that the suggested method has better performance, such as efficiency and delay.

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A Formal Modeling of Managed Object Behaviour with Dynamic Temporal Properties (동적 시간지원 특성을 지원하는 망관리 객체의 정형적 모델링)

  • Choi, Eun-Bok;Lee, Hyung-Hyo;Noh, Bong-Nam
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.1
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    • pp.166-180
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    • 2000
  • Recommendations of ITU-T and ISO stipulate the managerial abstraction of static and dynamic characteristics of network elements, management functions as well as management communication protocol. The current recommendations provide the formal mechanism for the structural parts of managed objects such as managed object class and attributes. But the current description method does not provide the formal mechanism for the behavioral characteristics of managed objects in clear manner but in natural language form, the complete specification of managed objects is not fully described. Also, the behaviour of managed objects is affected by their temporal and active properties. While the temporal properties representing periodic or repetitive internals are to describe managed objects behaviour in rather strict way, it will be more powerful if more dynamic temporal properties determined by external conditions are added to managed objects. In this paper, we added dynamic features to scheduling managed objects, and described, in GDMO, scheduling managed objects that support dynamic features. We also described behaviour of managed objects in newly defined BDL that has dynamic temporal properties. This paper showed that dynamic temporal managed objects provide a systematic and formal method in agent management function model.

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Pre-arrangement Based Task Scheduling Scheme for Reducing MapReduce Job Processing Time (MapReduce 작업처리시간 단축을 위한 선 정렬 기반 태스크 스케줄링 기법)

  • Park, Jung Hyo;Kim, Jun Sang;Kim, Chang Hyeon;Lee, Won Joo;Jeon, Chang Ho
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.11
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    • pp.23-30
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    • 2013
  • In this paper, we propose pre-arrangement based task scheduling scheme to reduce MapReduce job processing time. If a task and data to be processed do not locate in same node, the data should be transmitted to node where the task is allocated on. In that case, a job processing time increases owing to data transmission time. To avoid that case, we schedule tasks into two steps. In the first step, tasks are sorted in the order of high data locality. In the second step, tasks are exchanged to improve their data localities based on a location information of data. In performance evaluation, we compare the proposed method based Hadoop with a default Hadoop on a small Hadoop cluster in term of the job processing time and the number of tasks sorted to node without data to be processed by them. The result shows that the proposed method lowers job processing time by around 18%. Also, we confirm that the number of tasks allocated to node without data to be processed by them decreases by around 25%.

Content_based Load Balancing Technique In Web Server Cluster (웹 서버 클러스터에서 내용 기반으로한 부하 분산 기법)

  • Myung, Won-Shig;Jang, Tea-Mu
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.729-736
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    • 2003
  • With the rapid growth of the Internet, popular Web sites are visited so frequently that these cannot be constructed with a single server or mirror site of high performance. The rapid increase of Internet uses and uses raised the problems of overweighted transmission traffic and difficult load balancing. To solve these, various schemes of server clustering have been surveyed. Especially, in order to fully utilize the performance of computer systems in a cluster, a good scheduling method that distributes user requests evenly to servers in required. In this paper, we propose a new method for reducing the service latency. In our method, each Web server in the cluster has different content. This helps to reduce the complexity of load balancing algorithm and the service latency The Web server that received a request from the load balancer responds to the client directly without passing through the load balancer. Simulation studies show that our method performs better than other traditional methods. In terms of response time, our method shows shorter latency than RR (Round Robin) and LC (Least Connection) by about 16%, 14% respectively.

An Exact Stochastic Analysis Method for Priority-driven Real-time Systems (우선순위 스케줄링을 사용하는 실시간 시스템을 위한 정확한 확률적 분석 방법)

  • 김강희
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.3_4
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    • pp.170-186
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    • 2004
  • Recently, for real-time applications such as multimedia and signal processing, it becomes increasingly important to provide a probabilistic guarantee that each task in the application meets its deadline with a given probability. To provide the probabilistic guarantee, an analysis method is needed that can accurately predict the deadline miss probability for each task in a given system. This paper proposes a stochastic analysis method for real-time systems that use priority-driven scheduling, such as Rate Monotonic and Earliest Deadline First, in order to accurately compute the deadline miss probability of each task in the system. The proposed method accurately computes the response time distributions for tasks with arbitrary execution time distributions, and thus makes it possible to determine the deadline miss probability of individual tasks. In the paper. through experiments, we show that the proposed method is highly accurate and outperforms exisiting methods proposed in the literature.

A Coordinated Collaboration Method of Multiagent Systems based on Genetic Algorithms (유전알고리즘 기반의 멀티에이전트 시스템 조정 협동 기법)

  • Sohn, Bong-Ki;Lee, Keon-Myung
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.2
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    • pp.156-163
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    • 2004
  • This paper is concerned with coordinated collaboration of multiagent system in which there exist multiple agents which have their own set of skills to perform some tasks, multiple external resources which can be either used exclusively by an agent or shared by the specified number of agents at a time, and a set of tasks which consists of a collection of subtasks each of which can be carried out by an agent. Even though a subtask can be carried out by several agents, its processing cost may be different depending on which agent performs it. To process tasks, some coordination work is required such as allocating their constituent subtasks among competent agents and scheduling the allocated subtasks to determine their processing order at each agent. This paper proposes a genetic algorithm-based method to coordinate the agents to process tasks in the considered multiagent environments. It also presents some experiment results for the proposed method and shows that the proposed method is a useful coordination collaboration method of multiagent system.

A Simulation Method For Virtual Situations Through Seamless Integration Of Independent Events Via Autonomous And Independent Agents

  • Park, Jong Hee;Choi, Jun Seong
    • International Journal of Contents
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    • v.14 no.3
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    • pp.7-16
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    • 2018
  • The extent and depth of the event plan determines the scope of pedagogical experience in situations and consequently the quality of immersive learning based on our simulated world. In contrast to planning in conventional narrative-based systems mainly pursuing dramatic interests, planning in virtual world-based pedagogical systems strive to provide realistic experiences in immersed situations. Instead of story plot comprising predetermined situations, our inter-event planning method aims at simulating diverse situations that each involve multiple events coupled via their associated agents' conditions and meaningful associations between events occurring in a background world. The specific techniques to realize our planning method include, two-phase planning based on inter-event search and intra-event decomposition (down to the animated action level); autonomous and independent agents to behave proactively with their own belief and planning capability; full-blown background world to be used as the comprehensive stage for all events to occur in; coupling events via realistic association types including deontic associations as well as conventional causality; separation of agents from event roles; temporal scheduling; and parallel and concurrent event progression mechanism. Combining all these techniques, diverse exogenous events can be derived and seamlessly (i.e., semantically meaningfully) integrated with the original event to form a wide scope of situations providing chances of abundant pedagogical experiences. For effective implementation of plan execution, we devise an execution scheme based on multiple priority queues, particularly to realize concurrent progression of many simultaneous events to simulate its corresponding reality. Specific execution mechanisms include modeling an action in terms of its component motions, adjustability of priority for agent across different events, and concurrent and parallel execution method for multiple actions and its expansion for multiple events.

Bandwidth Dimensioning for High-Speed Internet Access Networks (초고속인터넷 가입자망의 대역설계)

  • Lee, Tae-Joon;Lee, Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12B
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    • pp.1017-1027
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    • 2006
  • Recently, Internet service providers are offering triple play service which combines voice and video services with the existing high speed Internet service under the common network infrastructure of IP protocol, so that they can create more benefit from operating a single network architecture. In line with this movement in the convergence of network and services, in this work we propose a bandwidth dimensioning method for the subscriber network of the IP network at flow level. To that purpose, let us propose a series of bandwidth dimensioning methods: bandwidth for best effort service only, bandwidth dimensioning for premium services, and bandwidth dimensioning schemes for the premium Internet services as well as the best effort service which comprise the TPS. Our link dimensioning method is based on the flow level that incorporates the flow blocking probability as a measure of grade of services(GoS), and investigates the characteristics of the proposed methods via extensive numerical experiments. After that, let us carry out a simulation experiment concerning the delay and loss performance of the packet scheduling for the premium services (QoS) using the bandwidth designed by our proposed method, via which the packet level quality of service (QoS) for the proposed link dimensioning method can be observed.