• Title/Summary/Keyword: satisfaction-rate

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Depression in the Elderly for the Mediating Effect of Coping Strategies of Family Conflict (노인의 우울에 대한 가족갈등대처방식의 매개효과 연구)

  • Chon, Jae Young;Yee, Nan Hee
    • 한국노년학
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    • v.31 no.4
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    • pp.1169-1187
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    • 2011
  • This study uses fourth primary sources of Korea Welfare Panel to study correlation between the major stressors that affect the elderly and how the major stressors affect the depression of the elderly with family conflict coping method as the mediation. The subjects included in the analysis of 3890 people 65 and older population people men 1,559 people, women 2,331 people. The key variables for the analysis were satisfaction rate of family relations, economic and living standards, health conditions, and family conflict coping method. And as the analysis methods, T-test, ANOVA, correlation analysis and multiple regression analysis were used. The result of the analysis showed that elders who are women, single household, unemployed, more than 75 years of age and have no religion or spouse have significantly higher depression level. Finally, family conflict coping strategies was found to be affecting the process of the major independent variables affecting the elderly depression as the partial mediator.

Theoretical analysis of e-commerce in global economic market in terms of benefits and disadvantageous

  • He, Xiaoqiang;Li, Jialing;Hani, Ibrahim Rasool;Nhu, B.N.;Assilzadeh, H.;Ali, H. Elhosiny;Elattar, Samia
    • Smart Structures and Systems
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    • v.30 no.5
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    • pp.545-556
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    • 2022
  • Through the examination of literatures, electronic commerce is a subject which is accepted in enterprises to define e-commerce adoption, trends, and issues that are assisting and obstructing its efficacy. E-commerce offers numerous advantages to consumer satisfaction in any place and helps the company to get a competitive benefit over its competitors. The Internet has expanded the scope of business. Many business information is available by the global network that supports information gathering between organizations, businesses and their clients, while various divisions of a business is increasing at an exponential rate. Meanwhile, there are a few barriers to proper e-commerce usage and adoption, such as reliable internet connections, poor e-commerce supporting infrastructures, logistics systems presenting socio-regulatory and poor transportation barriers and demonstrating the significant improvement of e-commerce reliable and affordable Internet provisions, i.e., Internet cost, intensity, and reasonable level of e-readiness. The operational and strategic significance of information-based virtual value chains for all organizations cannot be emphasized. As a consequence, this study confirms worldwide market elements of e-commerce, such as its issues, benefits, relevance, scope, facilitators and projects prospective obstacles in a developing economy.

Subjective Well-being and Attitude toward Minority Group Members: A longitudinal analysis (주관적 안녕감과 소수집단에 대한 태도: 종단 분석)

  • Jaisun Koo;Eunkook M. Suh
    • Korean Journal of Culture and Social Issue
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    • v.22 no.2
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    • pp.183-202
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    • 2016
  • This research investigated the influence of subjective well-being on attitude towards minority group members. In a cross-sectional data, the higher subjective well-being predicted more positive cognitive beliefs, affective feelings, and behavioral intentions towards foreign laborers and children of international couples. The causal link from subjective well-being to greater tolerance for cultural diversity was found again in a large longitudinal sample. The rate of life satisfaction increase from Time 1 to Time 2 significantly predicted multicultural receptiveness at Time 2. Overall, the findings suggest that subjective well-being may contribute to the formation of favorable attitude towards minority group members.

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Gesture Control Gaming for Motoric Post-Stroke Rehabilitation

  • Andi Bese Firdausiah Mansur
    • International Journal of Computer Science & Network Security
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    • v.23 no.10
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    • pp.37-43
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    • 2023
  • The hospital situation, timing, and patient restrictions have become obstacles to an optimum therapy session. The crowdedness of the hospital might lead to a tight schedule and a shorter period of therapy. This condition might strike a post-stroke patient in a dilemma where they need regular treatment to recover their nervous system. In this work, we propose an in-house and uncomplex serious game system that can be used for physical therapy. The Kinect camera is used to capture the depth image stream of a human skeleton. Afterwards, the user might use their hand gesture to control the game. Voice recognition is deployed to ease them with play. Users must complete the given challenge to obtain a more significant outcome from this therapy system. Subjects will use their upper limb and hands to capture the 3D objects with different speeds and positions. The more substantial challenge, speed, and location will be increased and random. Each delegated entity will raise the scores. Afterwards, the scores will be further evaluated to correlate with therapy progress. Users are delighted with the system and eager to use it as their daily exercise. The experimental studies show a comparison between score and difficulty that represent characteristics of user and game. Users tend to quickly adapt to easy and medium levels, while high level requires better focus and proper synchronization between hand and eye to capture the 3D objects. The statistical analysis with a confidence rate(α:0.05) of the usability test shows that the proposed gaming is accessible, even without specialized training. It is not only for therapy but also for fitness because it can be used for body exercise. The result of the experiment is very satisfying. Most users enjoy and familiarize themselves quickly. The evaluation study demonstrates user satisfaction and perception during testing. Future work of the proposed serious game might involve haptic devices to stimulate their physical sensation.

App Development and Usability Evaluation for Caregivers (돌봄 제공자를 위한 디지털 돌봄 앱 개발 및 사용성 평가)

  • Jongchan, Park;Jaegook Kim;Euijae Chung;Changsun Ahn;Bongsu Jung;Youngjoo Kim
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.11
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    • pp.337-346
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    • 2023
  • There is a need to develop an app for a caregiver health management that can provide continuous management in response to changes over time, because elderly people have low digital utilization capabilities, difficulty maintaining regular and continuous self-management. Based on this need, this study designed an app with a user-friendly UI and simple structure for the elderly. The app developed in this study supports regular management of health data such as blood pressure, blood sugar, and heart rate, as well as specific information on physical, disease, cognitive, communication, and environment in the care field. The app developed in this study supports care services by automatically entering data through integration with health management devices, automatically analyzing and visually representing recorded data to understand trends and volatility, and adding scalability to connect with various health management and medical support platforms. The effectiveness and satisfaction of the developed app were confirmed to be significant in the field verification results.

The Interface between Wearable Devices and Metaverse: A Study on Soccer Game Character Ability Mapping using Mi Band (웨어러블 디바이스와 메타버스의 접점: 미밴드를 이용한 축구 게임 캐릭터 능력치 매핑 연구)

  • Hyun-Su Kim;Mi-Kyeong Moon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1345-1352
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    • 2023
  • With the development of virtual reality (VR) and blockchain technology, Metaverse is being used in various fields such as games, education, and social networking. At the same time, shipments of wearable devices such as smartwatches are growing every year, becoming more and more integrated into people's daily lives. This study presents a new possibility of reflecting the user's body signals measured through the combination of the two phenomena in the metaverse character. Various biometric information such as the user's heart rate and amount of exercise collected through the smartwatch are reflected on the character in the metaverse, allowing the user's physical condition to be reflected in the virtual world. Through this, Metaverse is expected to provide a new experience that can be called 'extended reality' beyond simple virtual reality, improve user's satisfaction with Metaverse, and suggest a direction for the development of smartwatches.

Recognition by Occupational Therapists in Korea of the Model of Human Occupation (MOHO) and Its Necessity (인간작업모델(MOHO)에 대한 국내 작업치료사의 인식도와 필요성에 대한 연구)

  • Jong-Min Lee;Ji-Hoon Kim
    • Journal of The Korean Society of Integrative Medicine
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    • v.12 no.2
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    • pp.77-87
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    • 2024
  • Purpose : The study aim was to determine the present state of occupational therapists in Korea in terms of the Model of Human Occupation (MOHO). We collected basic data for future research by investigating recognition by occupational therapists for applications of the MOHO and the necessity thereof. Specifically, we explored ways to effectively apply the MOHO in occupational therapy. Methods : We conducted a study from December 3, 2023, to January 18, 2024. A survey was administered to 163 occupational therapists. The general characteristics, recognition, and necessity of the MOHO were examined using a frequency analysis and descriptive statistics. Results : The most responses to "degree of ease of access to the MOHO information" were for "disagree" 56 people(34 %). Regarding "degree of satisfaction with information about [the] MOHO," 53 people (33 %) responded with "disagree" (the highest response rate). Only 22 % had applied the MOHO previously. Second, occupational therapists thought that the MOHO should be applied in occupational therapy clinical practice; they also believed that related education was needed for occupational therapy university/college students and occupational therapists. In response to the question, "What channels do you think MOHO education will be helpful for?", 118 people (32 %) answered "continuing education at the association level," and 86 people (23 %) answered "educational institutions aimed at MOHO." Conclusion : Based on these results, I recommend the following. For application of the MOHO in occupational therapy clinical practice, an occupation-based concept must first be established. In addition, related knowledge must be acquired through the expansion of education regarding the MOHO. The efficient application of the MOHO will ultimately lead to improvement in the health of clients.

Understanding the Key Factors Influencing the Success of Sharing Accommodation Services: Evidence from Airbnb.com (공유숙박 서비스 성공에 미치는 요인에 대한 실증연구)

  • Jee Hee Kim;Gunwoong Lee
    • Information Systems Review
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    • v.21 no.2
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    • pp.69-89
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    • 2019
  • Recently, consumers are increasingly interested in the sharing economy, which utilizes various resources by sharing unused or under-used products/services with others. This study focuses on Airbnb, a representative sharing economy platform, to identify the success factors of the sharing accommodation services. The key properties of sharing accommodation services are extensively surveyed from extant literature and are classified them into the three important factors (economic, convenience, and trust) that influence the success of room-sharing services. The research data include 1,673 Airbnb hosts who offered accommodations in New York City, USA, in June 2018. The research variables of economic-, convenience-, and trust-related factors are utilized in the empirical analyses. The results of this study show that the number of available facilities, flexibility of refunds, the response rate and time to customer requests, and the status of Super host are positively associated with guest satisfaction from sharing accommodation services. This study bears significant managerial implications by suggesting a set of practical guidelines to participants in sharing accommodation services.

Analysis of optimal activities according to thermal comfort in the forest: focusing on a program for the elderly at the National Forest Therapy Center

  • Tae-Gyu Khil;Ah-Young Jung;Kun-Woo Park;Yang-Soon Oh;Beom Lee;Dawou Joung;Hyelim Lee;Bum-Jin Park
    • Korean Journal of Agricultural Science
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    • v.50 no.4
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    • pp.663-673
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    • 2023
  • The purpose of this study was to scientifically activate the forest healing program activities for the elderly. The predicted mean vote (PMV) and predicted percentage of dissatisfied (PPD), which are indices of thermal comfort in the thermal environment, and degree of canopy closure were compared and analyzed. Based on this information, the study objective was to present the appropriate conditions for maintaining the best comfort for the elderly. Six deck road shelters, which are the most active locations in forest healing programs among the National Center for Forest Therapy, were selected as the study sites. The results indicated that in the case of the conditions of 1 clo (clothing insulation value) and 1 met (metabolic rate) at an air temperature of 19 to 21 degrees in September on the measurement date, the PMV values ranged between -1.85 and -0.98 at all sites, and PPD values ranged between 25.60% and 68.68%. On the other hand, in the case of 1.3 clo and 1.6 met conditions, the PMV values ranged between -0.08 and 0.23 for all sites and PPD values ranged between 5.40 and 6.18. As shown above, the difference in thermal environment comfort and satisfaction according to the condition of the amount of metabolism and the amount of clothing could be confirmed. In addition, an analysis of the relation between PPD and canopy closure suggested a significantly positive correlation between them, and it was found that canopy closure was a factor affecting thermal comfort. Studies on effects of forest thermal environmental comfort and canopy closure on forest healing program areas should be conducted extensively according to seasonal conditions to provide information that can be used for more effective forest healing programs.

Surgical treatment of feline intracranial meningiomas: a retrospective study of 26 cases

  • Charles Porsmoguer;Margaux Blondel;Pierre H. M. Moissonnier
    • Journal of Veterinary Science
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    • v.25 no.2
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    • pp.25.1-25.12
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    • 2024
  • Background: Surgical excision is the treatment of choice for feline intracranial meningioma. Objectives: To report clinical findings, complications, and outcomes following surgery for feline intracranial meningioma. Methods: Medical records (01/2000-01/2017) of cats that underwent surgical excision of an intracranial meningioma at our institution were reviewed. Patient data included signalment, clinical signs, surgical technique, complications, histopathologic diagnosis, survival time, and owners' answers to a satisfaction questionnaire. Survival was assessed using the Kaplan-Meier method and log-rank test. Results: Twenty-six cats were included in this study. The exact cause of death was known in 17 cases and was not related to meningioma in 9/17 cases. Overall median survival time was 881 days (95% confidence interval 518; 1248). The age of the cat did not influence survival (p = 0.94) or the occurrence of complications (p = 0.051). Complications occurred in 13/24 cats, including dramatic complications in 4/24 cats. Most complications appeared in the first 24 hours post-surgery (12/13). Males had more postoperative complications (p = 0.042), including more seizures (p = 0.016). Cats with cranioplasty had fewer complications (p = 0.021). Clinical recurrence was confirmed in 3 out of 17 cats. Recurrence-free survival time was 826 days. Most owners (12/14) were satisfied with the outcome. Conclusions: Surgical treatment of intracranial meningioma in cats was associated with a long median survival time but also with a high rate of minor and major postoperative complications, including early postoperative seizures. Cranioplasty may reduce complications. Age at the time of surgery had no effect on outcomes.