• Title/Summary/Keyword: robot systems

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A New Snake Model for Tracking a Moving Target Using a Mobile Robot (로봇의 이동물체 추적을 위한 새로운 확장 스네이크 모델)

  • Han, Young-Joon;Hahn, Hern-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.7
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    • pp.838-846
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    • 2004
  • In the case where both a camera and a target are moving at the same time, the image background is successively changed, and the overlap with other moving objects is apt to be generated. The snake algorithms have been variously used in tracking the object, but it is difficult to be applied in the excessive overlap with other objects and the large bias between the snake and the target. To solve this problem, this paper presents an extended snake model. It includes an additional energy function which considers the temporal variation rate of the snake's area and a SSD algorithm which generates the template adaptive to the snake detected in the previous frame. The new energy function prevents the snake from over-shrinking or stretching and the SSD algorithm with adaptively changing template allows the prediction of the target's position in the next frame. The experimental results have shown that the proposed algorithm successfully tracks the target even when the target is temporarily occluded by other objects.

Localization of Unmanned Ground Vehicle using 3D Registration of DSM and Multiview Range Images: Application in Virtual Environment (DSM과 다시점 거리영상의 3차원 등록을 이용한 무인이동차량의 위치 추정: 가상환경에서의 적용)

  • Park, Soon-Yong;Choi, Sung-In;Jang, Jae-Seok;Jung, Soon-Ki;Kim, Jun;Chae, Jeong-Sook
    • Journal of Institute of Control, Robotics and Systems
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    • v.15 no.7
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    • pp.700-710
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    • 2009
  • A computer vision technique of estimating the location of an unmanned ground vehicle is proposed. Identifying the location of the unmaned vehicle is very important task for automatic navigation of the vehicle. Conventional positioning sensors may fail to work properly in some real situations due to internal and external interferences. Given a DSM(Digital Surface Map), location of the vehicle can be estimated by the registration of the DSM and multiview range images obtained at the vehicle. Registration of the DSM and range images yields the 3D transformation from the coordinates of the range sensor to the reference coordinates of the DSM. To estimate the vehicle position, we first register a range image to the DSM coarsely and then refine the result. For coarse registration, we employ a fast random sample matching method. After the initial position is estimated and refined, all subsequent range images are registered by applying a pair-wise registration technique between range images. To reduce the accumulation error of pair-wise registration, we periodically refine the registration between range images and the DSM. Virtual environment is established to perform several experiments using a virtual vehicle. Range images are created based on the DSM by modeling a real 3D sensor. The vehicle moves along three different path while acquiring range images. Experimental results show that registration error is about under 1.3m in average.

Vowel Classification of Imagined Speech in an Electroencephalogram using the Deep Belief Network (Deep Belief Network를 이용한 뇌파의 음성 상상 모음 분류)

  • Lee, Tae-Ju;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.21 no.1
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    • pp.59-64
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    • 2015
  • In this paper, we found the usefulness of the deep belief network (DBN) in the fields of brain-computer interface (BCI), especially in relation to imagined speech. In recent years, the growth of interest in the BCI field has led to the development of a number of useful applications, such as robot control, game interfaces, exoskeleton limbs, and so on. However, while imagined speech, which could be used for communication or military purpose devices, is one of the most exciting BCI applications, there are some problems in implementing the system. In the previous paper, we already handled some of the issues of imagined speech when using the International Phonetic Alphabet (IPA), although it required complementation for multi class classification problems. In view of this point, this paper could provide a suitable solution for vowel classification for imagined speech. We used the DBN algorithm, which is known as a deep learning algorithm for multi-class vowel classification, and selected four vowel pronunciations:, /a/, /i/, /o/, /u/ from IPA. For the experiment, we obtained the required 32 channel raw electroencephalogram (EEG) data from three male subjects, and electrodes were placed on the scalp of the frontal lobe and both temporal lobes which are related to thinking and verbal function. Eigenvalues of the covariance matrix of the EEG data were used as the feature vector of each vowel. In the analysis, we provided the classification results of the back propagation artificial neural network (BP-ANN) for making a comparison with DBN. As a result, the classification results from the BP-ANN were 52.04%, and the DBN was 87.96%. This means the DBN showed 35.92% better classification results in multi class imagined speech classification. In addition, the DBN spent much less time in whole computation time. In conclusion, the DBN algorithm is efficient in BCI system implementation.

Optimal EEG Channel Selection by Genetic Algorithm and Binary PSO based on a Support Vector Machine (Support Vector Machine 기반 Genetic Algorithm과 Binary PSO를 이용한 최적의 EEG 채널 선택 기법)

  • Kim, Jun Yeup;Park, Seung-Min;Ko, Kwang-Eun;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.6
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    • pp.527-533
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    • 2013
  • BCI (Brain-Computer Interface) is a system that transforms a subject's brain signal related to their intention into a control signal by classifying EEG (electroencephalograph) signals obtained during the imagination of movement of a subject's limbs. The BCI system allows us to control machines such as robot arms or wheelchairs only by imaging limbs. With the exact same experiment environment, activated brain regions of each subjects are totally different. In that case, a simple approach is to use as many channels as possible when measuring brain signals. However the problem is that using many channels also causes other problems. When applying a CSP (Common Spatial Pattern), which is an EEG extraction method, many channels cause an overfitting problem, and in addition there is difficulty using this technique for medical analysis. To overcome these problems, we suggest an optimal channel selection method using a BPSO (Binary Particle Swarm Optimization), BPSO with channel impact factor, and GA. This paper examined optimal selected channels among all channels using three optimization methods and compared the classification accuracy and the number of selected channels between BPSO, BPSO with channel impact factor, and GA by SVM (Support Vector Machine). The result showed that BPSO with channel impact factor selected 2 fewer channels and even improved accuracy by 10.17~11.34% compared with BPSO and GA.

An Evolution of Cellular Automata Neural Systems using DNA Coding Method (DNA 코딩방법을 이용한 셀룰라 오토마타 신경망의 진화)

  • Lee, Dong-Wook;Sim, Kwee-Bo
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.12
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    • pp.10-19
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    • 1999
  • Cellular Automata Neural Systems(CANS) are neural networks based on biological development and evolution. Each neuron of CANS has local connection and acts as a form of pulse according to the dynamics of the chaotic neuron. CANS are generated from initial cells according to the CA rule. In the previous study, to obtain the useful ability of CANS, we make the pattern of initial cells evolve. However, it is impossible to represent all solution space, so we propose an evolving method of CA rule to overcome this defect in this paper. DNA coding has the redundancy and overlapping of gene and is apt for the representation of the rule. In this paper, we show the general expression of CA rule and propose translation method from DNA code to CA rule. The effectiveness of the proposed scheme was verified by applying it to the navigation problem of autonomous mobile robot.

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Improvements of Performance of Multi-DOF Spherical Motor by Double Air-gap Feature

  • Lee, Ho-Joon;Park, Hyun-Jong;Won, Sung-Hong;Ryu, Gwang-Hyun;Lee, Ju
    • Journal of Electrical Engineering and Technology
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    • v.8 no.1
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    • pp.90-96
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    • 2013
  • As the need of electric motor is increased rapidly throughout our society, the various application fields are created and the service market called robot gets expanded as well as the existing industrial market. Out of those, the joint systems such as humanoid that is servo actuator for position control or all fields which require multi-degree of freedom (multi-DOF) require the development of innovative actuator. It is multi-DOF spherical motor that can replace the existing system in multi-DOF operating system. But, multi-DOF spherical motor that has been researched up to date is at the stage which is insufficient in performance or mechanical practicality yet. Thus, first of all the research results and limitation of the previously-researched guide frame-type spherical motors were analyzed and then the feature of double air-gap spherical motor which was devised to complement that was studied. The double air-gap multi-DOF spherical motor is very suitable spherical motor for system applying which requires the multi-DOF operation due to its simple structure that does not require other guide frame as well as performance improvement due to its special shape which has two air-gaps. So, the validity of the study was verified by designing and producing it with 3D-FEM through the exclusive jig for multi-DOF spherical motor.

Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm (접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법)

  • 고동환;한헌수
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.3
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    • pp.95-103
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    • 1998
  • This paper deals with a problem occuring in recognition of tactile images due to the effects of imposed force at a me urement moment. Tactile image of a contact surface, used for recognition of the surface type, varies depending on the forces imposed so that a false recognition may result in. This paper fuzzifies two parameters of the contour of a tactile image with the membership function formed by considering the imposed force. Two fuzzifed paramenters are fused by the average Minkowski's dist; lnce. The proposed algorithm was implemented on the multisensor system cnmposed of an optical tact le sensor and a 6 axes forceltorque sensor. By the experiments, the proposed algorithm has shown average recognition ratio greater than 869% over all imposed force ranges and object models which is about 14% enhancement comparing to the case where only the contour information is used. The pro- ~oseda lgorithm can be used for end-effectors manipulating a deformable or fragile objects or for recognition of 3D objects by implementing on multi-fingered robot hand.

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Object Relationship Modeling based on Bayesian Network Integration for Improving Object Detection Performance of Service Robots (서비스 로봇의 물체 탐색 성능 향상을 위한 베이지안 네트워크 결합 기반 물체 관계 모델링)

  • Song Youn-Suk;Cho Sung-Bae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.7
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    • pp.817-822
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    • 2005
  • Recently tile study that exploits visual information for tile services of robot in indoor environments is active. Conventional image processing approaches are based on the pre-defined geometric models, so their performances are likely to decrease when they are applied to the uncertain and dynamic environments. For this, diverse researches to manage the uncertainty based on the knowledge for improving image recognition performance have been doing. In this paper we propose a Bayesian network modeling method for predicting the existence of target objects when they are occluded by other ones for improving the object detection performance of the service robots. The proposed method makes object relationship, so that it allows to predict the target object through observed ones. For this, we define the design method for small size Bayesian networks (primitive Bayesian netqork), and allow to integrate them following to the situations. The experiments are performed for verifying the performance of constructed model, and they shows $82.8\%$ of accuracy in 5 places.

Face Classification Using Cascade Facial Detection and Convolutional Neural Network (Cascade 안면 검출기와 컨볼루셔널 신경망을 이용한 얼굴 분류)

  • Yu, Je-Hun;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.1
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    • pp.70-75
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    • 2016
  • Nowadays, there are many research for recognizing face of people using the machine vision. the machine vision is classification and analysis technology using machine that has sight such as human eyes. In this paper, we propose algorithm for classifying human face using this machine vision system. This algorithm consist of Convolutional Neural Network and cascade face detector. And using this algorithm, we classified the face of subjects. For training the face classification algorithm, 2,000, 3,000, and 4,000 images of each subject are used. Training iteration of Convolutional Neural Network had 10 and 20. Then we classified the images. In this paper, about 6,000 images was classified for effectiveness. And we implement the system that can classify the face of subjects in realtime using USB camera.

Algebraic Force Distribution in Hexapod Walking Robots with a Failed Leg (고장이 존재하는 육족 보행 로봇을 위한 대수적 힘 분배)

  • Yang, Jung-Min
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.457-463
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    • 2009
  • In this paper, a novel foot force distribution algorithm for hexapod walking robots is presented. The considered hexapod robot has fault-tolerant tripod gaits with a failed leg in locked-joint failure. The principle of the proposed algorithm is to minimize the slippage of the leg that determines the stability margin of the fault-tolerant gaits. The fault-tolerant tripod gait has a drawback that it has less stability margin than normal gaits. Considering this drawback, we use the feature that there are always three supporting legs, and by incorporating the theory of Zero-Interaction Force, we calculate the foot forces analytically without resort to any optimization technique. In a case study, the proposed algorithm is compared with a conventional foot force distribution method and its applicability is demonstrated.