• Title/Summary/Keyword: revitalizing

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A Study on the Execution Plan Elements for Revitalizing Public Design - Focused on the public design in local city and rural areas - (공공디자인 활성화를 위한 실행계획 요소에 관한 연구 -지방도시 및 그 배후지역의 공공디자인 계획을 중심으로-)

  • Lee, Gwang-Young
    • Journal of the Korean Institute of Rural Architecture
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    • v.13 no.4
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    • pp.67-74
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    • 2011
  • In modern society, the competition between cities than the competition between countries has been important in general. This kind of a new paradigm has spread worldwide. As a result, public design, naturally, have emreged one of the major trends to get the competitive of city. A lot of public design studies and case study have been published, especially in the city area. But there is not any kind of result public study in local and rural areas. So, for the purpose of revitalizing public design, this study is to propose the public design execution plan and execution plan elements that give the competitiveness of local city and rural areas.

A study on revitalization plans of digital cinema (디지털영화 활성화 방안에 관한 연구)

  • Seo, Seong-Hee
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.445-451
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    • 2007
  • This study was started to not only resolve structural problems such as lack of contents, an unstable structure of earnings, and reduction of an additional market in Korean film industry through revitalizing digital cinema, but also make digital cinema become a power for growing Korean film industry furthermore. In the section of revitalizing digital cinema production, I suggest that expanding an audience base of low budget art cinema using digital technology will contribute to diversity film contents, and joint production with broadcasters by digital technology will expedite growing film industry as well as revitalizing digital cinema production. In the section of revitalizing digital cinema distribution, I insist, we should make effort positively to build reasonable hold-back and so on in order that film industry's positive participation in the market of digital film distribution and new media such as DMB or IP-TV may become an additional market to film industry. In conclusion, we can gain a foothold to leap toward a Position of cultural technology Power through efforts to resolve problems inherent in digital cinema.

The Local Revitalization Effects of Public Arts Introduction to Gamcheon Culture Village Regeneration (부산 감천문화마을 재생을 위해 도입된 공공미술의 지역활성화 효과)

  • Park, Jae-Hyun;Lee, Yeun-Sook
    • Journal of the Korean housing association
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    • v.25 no.5
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    • pp.33-41
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    • 2014
  • Today, modern society pursues the paradigm of creative city and regeneration. Cultural regeneration of revitalizing locality by utilizing culture catches attention, is a major approach. Public arts is considered as a catalyst of cultural regeneration, and it inspires vitality to declined districts. Gamcheon Culture Village, Busan has accelerated propagation of revitalization only in recent couple of years, and it has been developing with residents' participation continuously. The purpose of this research is to analyse the revitalizing effects of public arts introduction to Gamcheon Culture Village regeneration. In specific, social, cultural, economical, physical and environmental revitalization effects of the village were defined. The research method is questionnaire survey and 320 reponses from residents and visitors were collected. Data were statistically analyzed with SPSS18.0. The effects of public arts introduction to Gamcheon Culture Village regeneration are positive overall. However, according to the districts of the village, having diversity of art projects in both quantity and quality, the perceptions were different. Regeneration with utilizing public arts for revitalizing declined district, the Gamcheon case shed light on the future. The research indicated the value of public arts and some strategies of allocating art projects.

A Study for Supporting Plan to Revitalizing of Online-Game (온라인 게임 활성화를 위한 지원책 연구)

  • Kim, Jae-Ha;Kim, Jung-Suk
    • Journal of Korea Game Society
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    • v.14 no.4
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    • pp.53-66
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    • 2014
  • Despite the game market's expanding results from the increase of new users of mobile-game market, online-game market is faced with a stagnation. And the increase of income online-game's market share leads to decline of growth of the domestic online-game market. Online-game's growth potential is still valid, and the domestic online-games are still popular in foreign markets. But if the problem of domestic game market is not overcome, the falling behind in the competition is only a matter of time. The major problem is the lack of support measures and reduced competitiveness. On these issues, this research presents a plan to revitalizing of the online-game.