• Title/Summary/Keyword: region-based image coding

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Progressive Image Coding based on SPIHT Using Object Region Transmission Method by Priority (객체 영역 우선 전송 기법을 이용한 SPIHT기반 점진적 영상 부호화)

  • 최은정;안주원;강경원;권기룡;문광석
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.53-56
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    • 2000
  • In progressive image coding, if object region that have main contents in image are transmitted prior to the remained region, this method will be very useful. In this paper, the progressive image coding based on SPIHT using object region transmission method by priority is proposed. First, an original image is transformed by wavelet. Median filtering is used about wavelet transformed coefficient region for extracting object region. This extracted object region encoded by SPIHT. Then encoded object region are transmitted in advance of the remained region. This method is good to a conventional progressive image coding about entire original image. Experimental results show that the proposed method can be very effectively used for image coding applications such as internet retrieval and database searching system.

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Region adaptive motion compensated error coding using extension-interpolation/2D-DCT (확장-보간/2D-DCT 기법을 이용한 영역 적응적인 이동보상 오차의 보호화)

  • 조순재;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1691-1697
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    • 1997
  • This paper presents a new motion compensated error coding method suitable for region based image coding system. Compared with block based conding, the region based coding improves subjective quality as it estimates and compensates 2D (or 3D) translantional, rotational, and scaling motion for each regions. although the region based coding has this advantage, its merit is reduced as bock-DCT (2D-DCT) is used to encode motion-compensated error. To overcome this problem, a new region adaptive motion compensated error coding technique which improver subjective and objective quality in the region boundary is proposed in this paper. In the proposed method, regions with large error are estimated using contour of the regions and contrast between the regions. The regions estiated as those with large error are coded by arbitrarily shaped image segment coding method. The mask information of the coded regions is not transmitted because it is estimated as the same algorithm in the encoder and the decoder. The proposed region adaptive motion conpensated error coding method improves about 0.5dB when it is compared with conventional block based method.

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Moving image coding with variablesize block based on the segmentation of motion vectors (움직임 벡터의 영역화에 의한 가변 블럭 동영상 부호화)

  • 김진태;최종수
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.3
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    • pp.469-480
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    • 1997
  • For moving image coding, the variable size of region coding based on local motion is more efficient than fixed size of region coding. It can be applied well to complex motions and is more stable for wide motions because images are segmented according to local motions. In this paper, new image coding method using the segmentation of motion vectors is proposed. First, motion vector field is smoothed by filtering and segmented by smoothed motion vectors. The region growing method is used for decomposition of regions, and merging of regions is decided by motion vector and prediction errors of the region. Edge of regions is excluded because of the correlation of image, and neighbor motion vectors are used evaluation of current block and construction of region. The results of computer simulation show the proposed method is superior than the existing methods in aspect of coding efficiency.

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A High Image Compression for Computer Storage and Communication

  • Jang, Jong-Whan
    • The Journal of Natural Sciences
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    • v.4
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    • pp.191-220
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    • 1991
  • A new texture segmentation-based image coding technique which performs segmentation based on roughness of textural regions and properties of the human visual system (HVS) is presented. This method solves the problems of a segmentation-based image coding technique with constant segments by proposing a methodology for segmenting an image texturally homogeneous regions with respect to the degree of roughness as perceived by the HVS. The fractal dimension is used to measure the roughness of the textural regions. The segmentation is accomplished by thresholding the fractal dimension so that textural regions are classified into three texture classes; perceived constant intensity, smooth texture, and rough texture. An image coding system with high compression and good image quality is achieved by developing an efficient coding technique for each segment boundary and each texture class. For the boundaries, a binary image representing all the boundaries is created. For regions belonging to perceived constant intensity, only the mean intensity values need to be transmitted. The smooth and rough texture regions are modeled first using polynomial functions, so only the coefficients characterizing the polynomial functions need to be transmitted. The bounda-ries, the means and the polynomial functions are then each encoded using an errorless coding scheme. Good quality reconstructed images are obtained with about 0.08 to 0.3 bit per pixel for three different types of imagery ; a head and shoulder image with little texture variation, a complex image with many edges, and a natural outdoor image with highly textured areas.

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A study on a ROI image coding application to still image using PSBS method (정지 영상에서 PSBS법을 사용한 ROI 영상 코딩의 응용에 관한 연구)

  • 김동훈;고광철;정제명
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.2319-2322
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    • 2003
  • We propose ROI(region of interest) image coding application to still image using PSBS(partial significant bitplane shift)method combined with human face region detecting system. PSBS is an encoding algorithm for ROI image coding in JPEG2000, and takes advantages of both generic scaling based method and maximum shift method defined in JPEG2000. The Powerful advantages of PSBS are able to adjusting image quality in ROI and background flexibly, and support arbitrarily shaped ROI coding without coding the shape. In this letter, we show how to compress an image for human face region using PSBS method combined with human face region detecting system, and propose its application.

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CONTOUR CODING BASED ON THE CHARACTERISTICS OF REGIONS IN SEGMENTED IMAGE (분할된 영역의 특성을 이용한 윤곽선 부호화)

  • 이준상;어진우
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.915-918
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    • 1998
  • Region based coding consistsof image segmentation contour and texture coding. Contour coding techniques can be classified into contour or shape-oriented approaches. In this paper, geodesic skeleton based on shape-oriented approach is used for contour coding. Efficient application of geodesic skeleton for contour coding based on the characteristics of regions in segmented image will be discussed.

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A study on the quality scalable coding of selected region (선택적 부호화 기법에 관한 연구)

  • 김욱중;이종원;김성대
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2325-2332
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    • 1998
  • In this paper, the quality scalable coding of selected region is presented. If a region is semantically more important than the others, it is appropriate that the image compression shcem is capable of handling the regional semantic difference because the information loss of the region of interest is more severe. We propose the quality scalable coding with its model by interoducing the quality scale parameter. It is more extended and generalized image compression philosophy than te conventional coding. As an implementation of the proposed quality scalable coding, H.263 based scheme is presented. This scheme can control the temporal and spatial quality efficiently, and improve the reconstructed image quality of the region of interest.

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An Image Coding Technique Using the Image Segmentation (영상 영역화를 이용한 영상 부호화 기법)

  • 정철호;이상욱;박래홍
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.24 no.5
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    • pp.914-922
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    • 1987
  • An image coding technique based on a segmentation, which utilizes a simplified description of regions composing an image, is investigated in this paper. The proposed coding technique consists of 3 stages: segmentation, contour coding. In this paper, emphasis was given to texture coding in order to improve a quality of an image. Split-and-merge method was employed for a segmentation. In the texture coding, a linear predictive coding(LPC), along with approximation technique based on a two-dimensional polynomial function was used to encode texture components. Depending on a size of region and a mean square error between an original and a reconstructed image, appropriate texture coding techniques were determined. A computer simulation on natural images indicates that an acceptable image quality at a compression ratio as high as 15-25 could be obtained. In comparison with a discrete cosine transform coding technique, which is the most typical coding technique in the first-generation coding, the proposed scheme leads to a better quality at compression ratio higher than 15-20.

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Color Image Coding Based on Shape-Adaptive All Phase Biorthogonal Transform

  • Wang, Xiaoyan;Wang, Chengyou;Zhou, Xiao;Yang, Zhiqiang
    • Journal of Information Processing Systems
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    • v.13 no.1
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    • pp.114-127
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    • 2017
  • This paper proposes a color image coding algorithm based on shape-adaptive all phase biorthogonal transform (SA-APBT). This algorithm is implemented through four procedures: color space conversion, image segmentation, shape coding, and texture coding. Region-of-interest (ROI) and background area are obtained by image segmentation. Shape coding uses chain code. The texture coding of the ROI is prior to the background area. SA-APBT and uniform quantization are adopted in texture coding. Compared with the color image coding algorithm based on shape-adaptive discrete cosine transform (SA-DCT) at the same bit rates, experimental results on test color images reveal that the objective quality and subjective effects of the reconstructed images using the proposed algorithm are better, especially at low bit rates. Moreover, the complexity of the proposed algorithm is reduced because of uniform quantization.

Context-Based Minimum MSE Prediction and Entropy Coding for Lossless Image Coding

  • Musik-Kwon;Kim, Hyo-Joon;Kim, Jeong-Kwon;Kim, Jong-Hyo;Lee, Choong-Woong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.83-88
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    • 1999
  • In this paper, a novel gray-scale lossless image coder combining context-based minimum mean squared error (MMSE) prediction and entropy coding is proposed. To obtain context of prediction, this paper first defines directional difference according to sharpness of edge and gradients of localities of image data. Classification of 4 directional differences forms“geometry context”model which characterizes two-dimensional general image behaviors such as directional edge region, smooth region or texture. Based on this context model, adaptive DPCM prediction coefficients are calculated in MMSE sense and the prediction is performed. The MMSE method on context-by-context basis is more in accord with minimum entropy condition, which is one of the major objectives of the predictive coding. In entropy coding stage, context modeling method also gives useful performance. To reduce the statistical redundancy of the residual image, many contexts are preset to take full advantage of conditional probability in entropy coding and merged into small number of context in efficient way for complexity reduction. The proposed lossless coding scheme slightly outperforms the CALIC, which is the state-of-the-art, in compression ratio.