• Title/Summary/Keyword: real-time video

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Adaptive Intra Fast Algorithm of H.264 for Video Surveillance (보안 영상 시스템에 적합한 H.264의 적응적 인트라 고속 알고리즘)

  • Jang, Ki-Young;Kim, Eung-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12C
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    • pp.1055-1061
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    • 2008
  • H.264 is the prominent video coding standard in various applications such as real-time streaming and digital multimedia broadcasting, since it provides enhanced compression performance, error resilience tools, and network adaptation. Compression efficiency of H.264 has been improved, however, it requires more computing and memory access than traditional methods. In this paper we proposed adaptive intra fast algorithm for real-time video surveillance system reducing the encoding complexity of H264/A VC. For this aim, temporal interrelationship between macroblock in the previous and the current frame is used to decide the encoding mode of macroblock fast. As a result, though video quality was deteriorated a little, less than 0.04dB, and bit rate was somewhat increased in suggested method, however, proposed method improved encoding time significantly and, in particular, encoding time of an image with little changes of neighboring background such as surveillance video was more shortened than traditional methods.

A study on the Digital Video control system for train simulator (철도차량 시뮬레이션의 디지털 영상제어 시스템 연구)

  • Kim, Bong-Taek;Choi, Sung
    • Proceedings of the KSR Conference
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    • 1999.11a
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    • pp.259-266
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    • 1999
  • A study on the static type train simulator will include the training of new drives requires that the environment of the cab, controls placement, etc. must highly realistic so that driver can readily transfer his training experience to the real world. The simulator computer sends video disc speed command to a Video PC processor. A video switcher select the output of the on-line player. This selection is done with loss of vertical synchronization, meaning the picture will not noticeable roll or jump as the simulation mover from disc to disc. The video image quality remain contestant through the simulated speed range from zero to 100km/h. Flicker is avoided in the scene by the use of a TBC(Time Base Corrector) which causes the display of one video field at a time. Thus, no interfield jitter is present when the scene is stopped.

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Video Augmentation by Image-based Rendering

  • Seo, Yong-Duek;Kim, Seung-Jin;Sang, Hong-Ki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1998.06b
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    • pp.147-153
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    • 1998
  • This paper provides a method for video augmentation using image interpolation. In computer graphics or augmented reality, 3D information of a model object is necessary to generate 2D views of the model, which are then inserted into or overlayed on environmental views or real video frames. However, we do not require any three dimensional model but images of the model object at some locations to render views according to the motion of video camera which is calculated by an SFM algorithm using point matches under weak-perspective (scaled-orthographic) projection model. Thus, a linear view interpolation algorithm is applied rather than a 3D ray-tracing method to get a view of the model at different viewpoints from model views. In order to get novel views in a way that agrees with the camera motion the camera coordinate system is embedded into model coordinate system at initialization time on the basis of 3D information recovered from video images and model views, respectively. During the sequence, motion parameters from video frames are used to compute interpolation parameters, and rendered model views are overlayed on corresponding video frames. Experimental results for real video frames and model views are given. Finally, discussion on the limitations of the method and subjects for future research are provided.

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Face Detection Algorithm for Video Conference Camera Control (화상회의 카메라 제어를 위한 안면 검출 알고리듬)

  • 온승엽;박재현;박규식;이준희
    • Proceedings of the IEEK Conference
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    • 2000.06d
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    • pp.218-221
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    • 2000
  • In this paper, we propose a new algorithm to detect human faces for controling a camera used in video conference. We model the distribution of skin color and set up the standard skin color in YIQ color space. An input video frame image is segmented into skin and non-skin segments by comparing the standard skin color and each pixels in the input video frame. Then, shape filler is applied to select face segments from skin segments. Our algorithm detects human faces in real time to control a camera to capture a human face with a proper size and position.

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Delay and Jitter Analysis of Video Data Over ATM Network (ATM망 적용을 위한 비디오 데이터의 지연.지터 분석)

  • 경문현;서덕영
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1996.06a
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    • pp.153-158
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    • 1996
  • Delay and jitter are critical factors in the real-time video services over ATM network. Mostly, delay and jitter problem are generated in input buffer when video are multiplexed. In this paper, we analyze delay and jitter of input buffer, and consider efficient control and flexible bandwidth allocation of video traffic. Also, we analyze decision of buffer size related maximum allowable delay.

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A Study on Optimization of Intelligent Video Surveillance System based on Embedded Module (임베디드 모듈 기반 지능형 영상감시 시스템의 최적화에 관한 연구)

  • Kim, Jin Su;Kim, Min-Gu;Pan, Sung Bum
    • Smart Media Journal
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    • v.7 no.2
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    • pp.40-46
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    • 2018
  • The conventional CCTV surveillance system for preventing accidents and incidents misses 95% of the data after 22 minutes where one person monitors multiple CCTV. To address this issue, researchers have studied the computer-based intelligent video surveillance system for notifying people of the abnormal situation. However, because the system is involved in the problems of power consumption and costs, the intelligent video surveillance system based on embedded modules has been studied. This paper implements the intelligent video surveillance system based on embedded modules for detecting intruders, detecting fires and detecting loitering, falling. Moreover, the algorithm and the embedded module optimization method are applied to implement real-time processing. The intelligent video surveillance system based on embedded modules is implemented in Raspberry Pi. The algorithm processing time is 0.95 seconds on Raspberry Pi before optimization, and 0.47 seconds on Raspberry Pi after optimization, reduced processing time by 50.52%. Therefore, this suggests real processing possibility of the intelligent video surveillance system based on the embedded modules is possible.

Real-Time Pig Segmentation for Individual Pig Monitoring in a Weaning Pig Room (이유자돈사에서 개별 돼지 모니터링을 위한 실시간 돼지 구분)

  • Ju, Miso;Baek, Hansol;Sa, Jaewon;Kim, Heegon;Chung, Yongwha;Park, Daihee
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.215-223
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    • 2016
  • To reduce huge losses in pig farms, weaning pigs with weak immune systems are required to be carefully supervised. Even if various researches have been performed for livestock monitoring environment, segmenting each pig from touching pigs is still entrenched as a difficult problem. In this paper, we propose a real-time segmentation method for moving pigs by using motion information in a 24-h video surveillance system. The experimental results with the videos obtained from a domestic pig farm illustrated the possibility for segmenting by using our proposed method in real-time.

A Study of Real-time SVC Bitstream Extraction for QoS guaranteed Streaming (QoS 기반 스트리밍 서비스를 위한 실시간 SVC 비트스트림 추출기에 대한 연구)

  • Kim, Duck-Yeon;Bae, Tae-Meon;Kim, Young-Suk;Ro, Yong-Man;Choi, Hae-Chul;Kim, Jae-Gon
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.513-516
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    • 2005
  • SVC(Scalable Video coding) is the standardization of MPEG that aims to support multi spatial, temporal, and quality layers. We can support the video service guaranteeing the QoS in varied network circumstance by using SVC bitstream. In this paper, we propose the real-time SVC bitstream extractor that is able to extract the bitstream with varied frame rate and SNR quality in real-time. To do, extraction processing needs to be performed by GOP unit. As well , essential bitstream information for real-time extraction is aquired before doing extraction process. The proposed method is implemented by using JSVM 2.0. Experimental results show that the proposed method is valid.

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An Implementation of SoC FPGA-based Real-time Object Recognition and Tracking System (SoC FPGA 기반 실시간 객체 인식 및 추적 시스템 구현)

  • Kim, Dong-Jin;Ju, Yeon-Jeong;Park, Young-Seak
    • IEMEK Journal of Embedded Systems and Applications
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    • v.10 no.6
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    • pp.363-372
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    • 2015
  • Recent some SoC FPGA Releases that integrate ARM processor and FPGA fabric show better performance compared to the ASIC SoC used in typical embedded image processing system. In this study, using the above advantages, we implement a SoC FPGA-based Real-Time Object Recognition and Tracking System. In our system, the video input and output, image preprocessing process, and background subtraction processing were implemented in FPGA logics. And the object recognition and tracking processes were implemented in ARM processor-based programs. Our system provides the processing performance of 5.3 fps for the SVGA video input. This is about 79 times faster processing power than software approach based on the Nios II Soft-core processor, and about 4 times faster than approach based the HPS processor. Consequently, if the object recognition and tracking system takes a design structure combined with the FPGA logic and HPS processor-based processes of recent SoC FPGA Releases, then the real-time processing is possible because the processing speed is improved than the system that be handled only by the software approach.

Real-time Networked 2K Video Transfer with Light-weight Software CODEC (Light-weight 소프트웨어 CODEC을 이용한 2K 영상의 실시간 네트워크 전송에 관한 연구)

  • Jo, Jin-Yong;Park, Jong-Churl;Moon, Jeong-Hoon;Kwak, Jai-Seung;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10B
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    • pp.919-927
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    • 2008
  • The growing availability of broadband multimedia applications are providing strict real-time services and enabling users to feel much interactivity as well as 'sense of presence'. In that sense, there would be increased demand for what network and system have to do to fulfill the user expectations. In this paper, we implement a real-time multimedia application which make use of real-time DXT CODEC and investigate what the challenges of networking and system are. We carry out various experiments over a research network test-bed to evaluate the performance of our proposals.