• Title/Summary/Keyword: real-time transmission scheme

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Slotted ALOHA Based Greedy Relay Selection in Large-scale Wireless Networks

  • Ouyang, Fengchen;Ge, Jianhua;Gong, Fengkui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.10
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    • pp.3945-3964
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    • 2015
  • Since the decentralized structure and the blindness of a large-scale wireless network make it difficult to collect the real-time channel state or other information from random distributed relays, a fundamental question is whether it is feasible to perform the relay selection without this knowledge. In this paper, a Slotted ALOHA based Greedy Relay Selection (SAGRS) scheme is presented. The proposed scheme allows the relays satisfying the user's minimum transmission request to compete for selection by randomly accessing the channel through the slotted ALOHA protocol without the need for the information collection procedure. Moreover, a greedy selection mechanism is introduced with which a user can wait for an even better relay when a suitable one is successfully stored. The optimal access probability of a relay is determined through the utilization of the available relay region, a geographical region consisting of all the relays that satisfy the minimum transmission demand of the user. The average number of the selection slots and the failure probability of the scheme are analyzed in this paper. By simulations, the validation and the effectiveness of the SAGRS scheme are confirmed. With a balance between the selection slots and the instantaneous rate of the selected relay, the proposed scheme outperforms other random access selection schemes.

A Real Time Multiplayer Network Game System Based on a History Re-Transmission Algorithm

  • Kim, Seong-hoo;Park, Kyoo-seok
    • Journal of Korea Multimedia Society
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    • v.7 no.6
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    • pp.814-823
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    • 2004
  • Current video games and game room games are played as a single player mode on the basis of various emulators. With the evolution of data communications and game technology, a new trend in the game industry has made the primary interests of game developers and companies in the game industry be moved toward a multiplayer mode from the traditional single player mode. In this paper, we represent how to implement a network game platform by allowing network modules to be run in conjunction with the current video emulator games. It also suggests a synchronization scheme for real-time game playout and practical mechanism that can support network games to be played with the Peer-to-Peer process using a lobby system.

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Analysis of a NEMO enabled PMIPv6 based Mobility Support for an Efficient Information Transmission

  • Caytiles, Ronnie D.;Park, Byungjoo
    • International journal of advanced smart convergence
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    • v.7 no.4
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    • pp.197-205
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    • 2018
  • Nowadays, wireless sensor networks (WSNs) have been widely adopted in structural health monitoring (SHM) systems for social overhead capital (SOC) public infrastructures. Structural health information, environmental disturbances and sudden changes of weather conditions, damage detections, and external load quantizing are among the capabilities required of SHM systems. These information requires an efficient transmission with which an efficient mobility management support for wireless networks can provide. This paper deals with the analysis of mobility management schemes in order to address the real-time requirement of data traffic delivery for critical SHM information. The host-based and network-based mobility management protocols have been identified and the advantages of network mobility (NEMO) enabled Proxy Mobile Internet Protocol version 6 (PMIPv6) have been leveraged in order to address the SHM information transmission needs. The scheme allows an efficient information transmission as it improves the handover performance due to shortened handover latency as well as reduced signaling overhead.

A Conflict-Avoided Resource Reservation using Reservation Diversity for UWB WPAN with Distributed MAC Protocol

  • Joo, Yang-Ick;Hur, Kyeong
    • Journal of information and communication convergence engineering
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    • v.9 no.4
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    • pp.405-410
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    • 2011
  • In this paper, a conflict-avoided resource reservation scheme for UWB (Ultra Wide Band) WPAN (Wireless Personal Area Network) with D-MAC (Distributed Medium Access Control) is proposed. Since distributed characteristic of the WiMedia D-MAC supporting DRP (Distributed Reservation Protocol) scheme may cause lots of conflicts, overall performances of the WiMedia D-MAC can be deteriorated. In addition, once a DRP conflict occurs, only one of the DRP reservations involved in that DRP conflict maintains the reserved MASs, while the other DRP reservation must be terminated and DRP negotiations for them have to be re-started. Such DRP termination and renegotiation time delays due to the DRP conflicts can be a critical problem to the mobile devices transceiving real-time QoS traffic streams. Therefore, we propose a mechanism to avoid DRP conflicts by providing a kind of path diversity using relay transmission scheme and demonstrate its performance improvements via simulation results.

A Study on Computer Control of Voltage-Rective Power Part 1-Development of Computer Control Seheme (전압, 무효전력의 계산기제어에 관한 연구 1)

  • Kil Yeong Song
    • 전기의세계
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    • v.25 no.6
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    • pp.81-88
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    • 1976
  • The present voltage-reactive power control aims at an overall coordination of reactive power sources and voltage regulation devices to keep the bus voltages within their allowable bounds on one hand and to reduce the transmission losses on the other. This paper presents an efficient computer control scheme for the real-time control of system voltage and reactive power on the basis of a simplified linear equation by using the system characteristic constant. Computational algorithm is used for the minimization of bus voltage deviation in the first phase of optimization and for the reduction of transmission losses under the constraint of vlotage settling condition in the second phase. The numerical example for sample practical system is also given. The present study on the computer control scheme will contribute to the automation of power system operation in the near future.

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Job-aware Network Scheduling for Hadoop Cluster

  • Liu, Wen;Wang, Zhigang;Shen, Yanming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.1
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    • pp.237-252
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    • 2017
  • In recent years, data centers have become the core infrastructure to deal with big data processing. For these big data applications, network transmission has become one of the most important factors affecting the performance. In order to improve network utilization and reduce job completion time, in this paper, by real-time monitoring from the application layer, we propose job-aware priority scheduling. Our approach takes the correlations of flows in the same job into account, and flows in the same job are assigned the same priority. Therefore, we expect that flows in the same job finish their transmissions at about the same time, avoiding lagging flows. To achieve load balancing, two approaches (Flow-based and Spray) using ECMP (Equal-Cost multi-path routing) are presented. We implemented our scheme using NS-2 simulator. In our evaluations, we emulate real network environment by setting background traffic, scheduling delay and link failures. The experimental results show that our approach can enhance the Hadoop job execution efficiency of the shuffle stage, significantly reduce the network transmission time of the highest priority job.

A Study on the Application of Under Voltage Load Shedding Scheme in Line Contingency considering Motor Load (모터부하를 고려한 상정사고 발생 시 저전압 부하차단 적용 방안에 대한 연구)

  • Lee, Yun-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.66 no.1
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    • pp.21-26
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    • 2017
  • Failure of high-voltage transmission line, which is responsible for large-scale power transmission, can be reason for system voltage instability. There are many methods to prevent voltage instability like adjustment of equipment, the generator voltage setting, and load shedding. Among them, the load shedding, have a problem of economic loss and cascading effect to power system. Therefore, the execution of load shedding, amount and timing is very important. Conventionally, the load shedding setting is decided by the preformed simulation. Now, it is possible to monitor the power system in real time by the appearance of PMU(Phasor Measurement Unit). By this reason, some of research is performed about decentralized load shedding. The characteristics of the load can impact to amount and timing of decentralized load shedding. Especially, it is necessary to consider the influence of the induction motor loads. This paper review recent topic about under voltage load shedding and compare with decentralized load shedding scheme with conventional load shedding scheme. And simulations show the effectiveness of proposed method in resolving the delayed voltage recovery in the Korean Power System.

MARS: Multiple Access Radio Scheduling for a Multi-homed Mobile Device in Soft-RAN

  • Sun, Guolin;Eng, Kongmaing;Yin, Seng;Liu, Guisong;Min, Geyong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.79-95
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    • 2016
  • In order to improve the Quality-of-Service (QoS) of latency sensitive applications in next-generation cellular networks, multi-path is adopted to transmit packet stream in real-time to achieve high-quality video transmission in heterogeneous wireless networks. However, multi-path also introduces two important challenges: out-of-order issue and reordering delay. In this paper, we propose a new architecture based on Software Defined Network (SDN) for flow aggregation and flow splitting, and then design a Multiple Access Radio Scheduling (MARS) scheme based on relative Round-Trip Time (RTT) measurement. The QoS metrics including end-to-end delay, throughput and the packet out-of-order problem at the receiver have been investigated using the extensive simulation experiments. The performance results show that this SDN architecture coupled with the proposed MARS scheme can reduce the end-to-end delay and the reordering delay time caused by packet out-of-order as well as achieve a better throughput than the existing SMOS and Round-Robin algorithms.

Performance Improvement of the HMIPv6 Macro Handover using the Address Insurance with Selective Buffering (주소보장과 선택적 버퍼링을 이용한 HMIPv6의 매크로 핸드오버에 대한성능 개선)

  • Ahn, Chi-Hyun;Woo, Jong-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.3
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    • pp.556-563
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    • 2009
  • HMIP, an extending version of MIP, makes the signaling traffic low, thereby reducing the packet losses and delay. However, it still has the same problem in MIPv6 in the case of macro mobility, though it can reduce the out-signaling in the case of a micro mobility, a regional mobility with the MAP protocol. To overcome this problem, this paper proposes a handover which exploits an address insurance with selective buffering for the HMIP macro handover. This scheme can decrease the lost packets and the delay time and provide better performance for high QoS traffic and real-time multimedia transmission. The simulation result shows that the proposed scheme makes the transmission delay time and the lost packets smaller than the existing schemes.

Adaptive Temporal Rate Control of Video Objects for Scalable Transmission

  • Chang, Hee-Dong;Lim, Young-Kwon;Lee, Myoung-Ho;Ahan, Chieteuk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.06a
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    • pp.43-48
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    • 1997
  • The video transmission for real-time viewing over the Internet is a core operation for the multimedia services. However, its realization is very difficult because the Internet has two major problems, namely, very narrow endpoint-bandwidth and the network jitter. We already proposed a scalable video transmission method in [8] which used MPEG-4 video VM(Verification Model) 2.0[3] for very low bit rate coding and an adaptive temporal rate control of video objects to overcome the network jitter problem. In this paper, we present the improved adaptive temporal rate control scheme for the scalable transmission. Experimental results for three test video sequences show that the adaptive temporal rate control can transfer the video bitstream at source frame rate under variable network condition.

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