• Title/Summary/Keyword: real form

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Real-Time Measurement Technology for Bi-directional Diameter in Ground Spindle (연삭 스핀들류의 실시간 외경 측정기법)

  • Lee, Man-Hyung;Jung, Young-Il;Bae, Jong-Il
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.3 s.96
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    • pp.136-144
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    • 1999
  • This paper presents an in-process measurement system for shaft radius measurement during grinding process. This system does not require to stop the grinding process, which can enhance productivity and quality. In order to measure the radius, the system employs an eddy current sensor that can measure without any contact with the shaft. This type of sensor is very appropriate because it is insensitive to interference such as cutting fluid, coolant, contact pressure, and wear. For data analysis, the measurement system is modeled as a linearized discrete form where the states with noise are estimated by an extended Kalman filter. This system has been validated through simulations and experiments.

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Forced vibration analysis of a dam-reservoir interaction problem in frequency domain

  • Keivani, Amirhossein;Shooshtari, Ahmad;Sani, Ahmad Aftabi
    • Coupled systems mechanics
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    • v.3 no.4
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    • pp.385-403
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    • 2014
  • In this paper, the forced vibration problem of an Euler-Bernoulli beam that is joined with a semi-infinite field of a compressible fluid is considered as a boundary value problem (BVP). This BVP includes two partial differential equations (PDE) and some boundary conditions (BC), which are introduced comprehensively. After that, the closed-form solution of this fluid-structure interaction problem is obtained in the frequency domain. Some mathematical techniques are utilized, and two unknown functions of the BVP, including the beam displacement at each section and the fluid dynamic pressure at all points, are attained. These functions are expressed as an infinite series and evaluated quantitatively for a real example in the results section. In addition, finite element analysis is carried out for comparison.

RELATIVE TWISTED KÄHLER-RICCI FLOWS ON FAMILIES OF COMPACT KÄHLER MANIFOLDS

  • Choi, Young-Jun
    • East Asian mathematical journal
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    • v.37 no.5
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    • pp.577-584
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    • 2021
  • Let p : X → D be a proper surjective holomorphic submersion where X is a Kähler manifold and D is the unit disc in ℂ. Let Ω be a d-closed semi-positive real (1, 1)-form on X. If each Xs := p-1(s) for s ∈ D satisfies $-c_1(X_s)+{\Omega}{\mid}_{X_s}$ is Kähler, then the Kähler-Ricci flow twisted by ${\Omega}{\mid}_{X_s}$ has a long time solution by Cao's theorem. This family of twisted Kähler-Ricci flows induces a relative Kähler form ω(t) on the total space X. In this paper, we prove that the positivity of ω(t) is preserved along the twisted Kähler-Ricci flow.

GNSS Error Generation Simulator for Signal Quality Monitoring of KASS

  • Ji, Gun-Hoon;Choi, Jong-Yeoun;Won, Jong-Hoon
    • Journal of Positioning, Navigation, and Timing
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    • v.10 no.4
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    • pp.341-351
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    • 2021
  • In this paper, a GNSS error generation simulator for Signal Quality Monitoring (SQM) is implemented by using Matlab based on mathematical models derived from the effect of GNSS signal and measurement errors. The GNSS signal measurement errors of interest in this paper include three cases such as Evil Wave Form (EWF), Multipath (MP) and Radio Frequency Interference (RFI). In order to verify the validity of the generated measurement errors, a simple form of metrics for detecting and monitoring GNSS errors is included in the simulator. The GNSS errors generated by the simulator are added to the GNSS measurement data from commercial GNSS receiver in real time, and then, the SQM is tested for various scenarios of each case configured by scenario setting of the user.

The Form and Usefulness of Alternate Reality Games (대체현실게임의 형태와 유용성)

  • Choi, Du-Yeol;Park, Jin-Wan
    • Journal of Korea Game Society
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    • v.21 no.2
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    • pp.151-160
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    • 2021
  • Alternate reality games (ARGs) are a game genre with characteristics that can lead to changes in current integrated media environments. While technical combinations are being pursued as diverse media are utilized based on formative aspects, the representative, narrative combination of the real and the virtual is a convergent factor in narrative structures. Through perspectives that perceive transmedia storytelling-which has brought convergence to communication among gamers-as having a structure and utility that can outclass previous game forms, this study focuses on ARGs, which have features that converge reality and virtual reality. Further, the study reveals the structure and utility of that system. This study sheds light convergent storytelling, which is in demand in the transmedia age, and which will serve as a significant investigation with regard to social perceptions of future games and changes in game form.

The Ugliness Expressed in On-line Game Character's Fashion on Cyber-Space (가상공간의 온라인 개념 캐릭터 패션에 표현된 추[醜])

  • Seo Jung-Lip;Jin Kyung-Ok
    • Journal of the Korean Society of Costume
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    • v.56 no.1 s.100
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    • pp.106-120
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    • 2006
  • Using aesthetics of Rosencranz as the basis, this study contains the peculiarities of 'ugliness' and the obscured conceptual meaning of 'avant-garde', 'grotesque', and 'decadence' that are being utilized under ambiguous significance are defined through modern fashion and fashion of online game characters. Forms of 'ugliness' expressed in modern fashion and in games characters display distortion of form through incongruity, unbalance, disproportion and disharmony, and with this lack of form and expressional imprecision, both contain the elements of comical characteristics of vulgarity and repugnance. The difference in 'ugliness' between modern fashion and game character fashion is, the significance of 'ugliness' being expressed in modern fashion challenges new concepts by refusing tradition and recovering the human nature that has become turbid. On the other hand, 'ugliness' in game character fashion complements the story of the game that uses legends, fantasies or novels as its basis. Opposed to the significance of recovering human nature that is displayed in modern fashion, in order to terminate the opposing game character, the fashion of game characters exaggerates the form of modern fashion with added brutality. In addition, with the advantage of virtual reality that allows a more flexible expression than in the real word, images created are more sensational and excessive use of grotesque images are being expressed.

Dynamic response of Euler-Bernoulli beams to resonant harmonic moving loads

  • Piccardo, Giuseppe;Tubino, Federica
    • Structural Engineering and Mechanics
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    • v.44 no.5
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    • pp.681-704
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    • 2012
  • The dynamic response of Euler-Bernoulli beams to resonant harmonic moving loads is analysed. The non-dimensional form of the motion equation of a beam crossed by a moving harmonic load is solved through a perturbation technique based on a two-scale temporal expansion, which permits a straightforward interpretation of the analytical solution. The dynamic response is expressed through a harmonic function slowly modulated in time, and the maximum dynamic response is identified with the maximum of the slow-varying amplitude. In case of ideal Euler-Bernoulli beams with elastic rotational springs at the support points, starting from analytical expressions for eigenfunctions, closed form solutions for the time-history of the dynamic response and for its maximum value are provided. Two dynamic factors are discussed: the Dynamic Amplification Factor, function of the non-dimensional speed parameter and of the structural damping ratio, and the Transition Deamplification Factor, function of the sole ratio between the two non-dimensional parameters. The influence of the involved parameters on the dynamic amplification is discussed within a general framework. The proposed procedure appears effective also in assessing the maximum response of real bridges characterized by numerically-estimated mode shapes, without requiring burdensome step-by-step dynamic analyses.

Stabilizing Solutions of Algebraic Matrix riccati Equations in TEX>$H_\infty$ Control Problems

  • Kano, Hiroyuki;Nishimura, Toshimitsu
    • 제어로봇시스템학회:학술대회논문집
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    • 1994.10a
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    • pp.364-368
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    • 1994
  • Algebraic matrix Riccati equations of the form, FP+PF$^{T}$ -PRP+Q=0. are analyzed with reference to the stability of closed-loop system F-PR. Here F, R and Q are n * n real matrices with R=R$^{T}$ and Q=Q$^{T}$ .geq.0 (nonnegative-definite). Such equations have been playing key roles in optimal control and filtering problems with R .geq. 0. and also in the solutions of in H$_{\infty}$ control problems with R taking the form R=H$_{1}$$^{T}$ H$_{1}$-H$_{2}$$^{T}$ H$_{2}$. In both cases an existence of stabilizing solution, i.e. the solution yielding asymptotically stable closed-loop system, is an important problem. First, we briefly review the typical results when R is of definite form, namely either R .geq. 0 as in LQG problems or R .leq. 0. They constitute two extrence cases of Riccati to the cases H$_{2}$=0 and H$_{1}$=0. Necessary and sufficient conditions are shown for the existence of nonnegative-definite or positive-definite stabilizing solution. Secondly, we focus our attention on more general case where R is only assumed to be symmetric, which obviously includes the case for H$_{\infty}$ control problems. Here, necessary conditions are established for the existence of nonnegative-definite or positive-definite stabilizing solutions. The results are established by employing consistently the so-called algebraic method based on an eigenvalue problem of a Hamiltonian matrix.x.ix.x.

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A Study on the Moment-Curvature Relation of Hollow RC piers considering Tension Stiffening Effect (인장강성효과를 고려한 중공단면 교각의 모멘트-곡률 관계에 대한 연구)

  • Park Young Ho;Kim Se Hun;Choi Seung Won;Oh Byung Hwan
    • Proceedings of the Korea Concrete Institute Conference
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    • 2005.11a
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    • pp.17-20
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    • 2005
  • Moment-curvature relation of RC pier is influenced greatly in occurrence form of crack and difference is happened according to consideration existence and nonexistence of tension stiffening effect. However, studies considering these is very insufficient misgovernment. Also, it is sometimes unavoidable lap splice of axial reinforcement in plastic hinge region of RC piers. However, specific design standard about lap splice of axial reinforcement is unprepared real condition and study about effect that lap splice of axial reinforcement get in occurrence form of crack is insufficient misgovernment. Therefore, in this paper, experiments are performed with hollow RC piers that do lap splice of axial reinforcement by main variable. And this study present analytical method about moment-curvature relation of hollow RC pier that consider tension stiffening effect and analyze effect that lap splice of axial reinforcement gets in occurrence form of crack. Analytic method of moment-curvature relation of RC pier that present in this study shows very similar motion with experiment result and crack interval of RC pier is suffering dominate impact in the augmented reinforcement amount by lap splice and average crack interval decreases as lap splice ratio increases.

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Study of Furniture Design Utilizing 3D Printers Joris Laarman (요리스 라만(Joris Laarman)의 3D프린터를 활용한 가구디자인에 관한 연구)

  • Lee, Hyun Jung
    • Journal of the Korea Furniture Society
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    • v.27 no.2
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    • pp.128-136
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    • 2016
  • Digital designs that appear in the three-dimensional virtual space by the digital type are designed as there is not an image created with an organic artificially generated (Creation) and representation (Modifying), developed by the specific environment given. The advanced digital design will produce a result with an algorithm according to a mathematical operation and the environment and has the nature of generating the real world, changes, development and affinity (Genetic Process). The digital design process is largely defined by a set of processes that are consistently designed to integrate form of creation, reproduction, proceeds in three steps, while the manufacture and assembly as a form of maintenance as possible the intended form of control data from the concept of building. By Joris Laarman 3D printer design is a simulation created by the digital process by the various algorithms and design achieved through the development of 3D printers, such as new materials and MX3D. From the mold production of a complex whole by using a robot and other digital production tool extracts a variety of forms.