• Title/Summary/Keyword: real experiments

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Detection of a Land and Obstacles in Real Time Using Optimal Moving Windows (최적의 Moving Window를 사용한 실시간 차선 및 장애물 감지)

  • Choi, Sung-Yug;Lee, Jang-Myung
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.37 no.3
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    • pp.57-69
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    • 2000
  • A moving window technique for detecting a lane and obstacles using the Images captured by a CCD camera attached in an automobile, is proposed in this paper To process the dynamic images in real time, there could be many constraints on the hardware To overcome these hardware constraints and to detect the lane and obstacles in real time, the optimal size of window IS determined based upon road conditions and automobile states. By utilizing the sub-Images inside the windows, detection of the lane and obstacles become possible m real time. For each Image frame, the moving windows are re-determined following the predicted directions based on Kalman filtering theory to Improve detection accuracy, as well as efficiency The feasibility of proposed algorithm IS demonstrated through the simulated experiments of highway driving.

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On the efficient transmission of video stream using characteristic information (특성 정보를 이용한 비디오 스트림의 효율적 전송)

  • 강수용;염헌영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.9
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    • pp.2328-2340
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    • 1996
  • Until now, the transmission of data for VOD(Video on Demenad) was based on a real time modelling of video data. Markow Modulated Fluid Sources(MMFS) and Markow Modulated Poisson Sources(MMPS) are the most widely used modelling methods. But the charactersitics of the VBR(Variable Bit Rate) signal prevents modelling from actually being "real-time". Also these methods call for the use of large buffers for the abolishment of cell loss. These modelling methods are, of course, useful i case of teleconferences where a real time modelling of video traffic is inevitable, but they are insufficient in cases where the characteristic infomation of video traffic can be obtained beforehand-cases such as VOD. Video data is speial in that if one file is preprocessed all other products can simply be copied from that onepreprocessed file. This characteristic helps reduce the overhead arising from the job of drawing out characteristic information to almost zero. But still, compared to the existing real time modelling method data transmission using characteristic information succeeds in raising the efficiency of data transmission. In tis paper we will outline a method of dta transmission which use the characteristic information of each video stream, and evaluate this method through some experiments.periments.

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Target Models in Multi-target Tracking System (다중표적 추적시스템에서의 표적물의 모델)

  • Lee, Yeon-Seok
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.36S no.7
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    • pp.34-42
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    • 1999
  • Multi-target tracking system is defined as tracking several targets simultaneously. Kalman filter is widely used for target tracking problems. Kalman filter is known to be extremely useful as an optimal estimator but has a shortcoming of computational complexity. So a simplified estimator model which had less computational burden is proposed for a real-time implementation of multi-target tracking systems. In this paper, Kalman filter is applied to implement a real-time tracking system with a simplified target model. The proposed Kalman filter model is simpler compared with those of conventional ones, greatly reducing computation time, yet keeping the tracking abilities of the optimal Kalman filter. Through both simulations and experiments with real environments, it is demonstrated that the proposed simplified model works good in real situation with multiple to be tracked.

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Software Buffering Technique For Real-time Recording of High Speed Satellite Data

  • Shin, Dong-Seok;Choi, Wook-Hyun;Kim, Moon-Gyu;Park, Won-Kyu
    • Korean Journal of Remote Sensing
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    • v.18 no.3
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    • pp.147-153
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    • 2002
  • The real-time reception and recording of down-link mission data from a satellite requires the highest reliability because the data lost in receiving process cannot be recovered. The data receiving and recording system has moved from a set of dedicated hardware and software components to commercial-off-the-shelf (COTS) components in order to reduce the system cost as well as to upgrade the system easily for handling other satellite data. The use of COTS hardware and middleware components prevents the system developer from correcting or modifying the internal operations of the COTS components, and hence, instant performance degradation of the COTS components which affects the reliable data acquisition must be covered by a software algorithm. This paper introduces the instant performance problem of a COTS data recording device which leads to the data loss in the real-time data reception and recording process. As a result, the requirement of the modification of the conventional data read/write technique is issued. In order to overcome the data loss problem due to the use of COTS components and the conventional software technique, a new algorithm called a software buffering technique is proposed. The experiments show that the application of the proposed technique results in reliable real-time reception and recording of high speed serial data.

Real-time Measurement of Full Field Retardation Near Quarter Wavelength

  • Liu, Longhai;Zeng, Aijun;Yuan, Qiao;Zhu, Linglin;Fang, Ruifang;Huang, Huijie
    • Journal of the Optical Society of Korea
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    • v.16 no.4
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    • pp.457-461
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    • 2012
  • A real-time method to measure full field retardation near quarter wavelength is proposed. The circularly polarized beam passes through a sample with a large aperture. The measuring beam then goes through a quarter-wave plate and is then split by a Wollaston prism. An image with two sub-images is then detected by a high-speed image sensor. The full field retardation near quarter wavelength can be obtained in real time by processing the image. The measured retardation is independent of the fast axis angle of the sample and the fluctuation of the initial intensity. In experiments, a wedge waveplate is measured with different fast axis angle and initial intensity, and the full field retardations are acquired. The maximum and standard deviation of the full field retardation is $1.5^{\circ}$ and $0.4^{\circ}$. The validity of the method is verified.

Impact of aperture-thickness on the real-time imaging characteristics of coded-aperture gamma cameras

  • Park, Seoryeong;Boo, Jiwhan;Hammig, Mark;Jeong, Manhee
    • Nuclear Engineering and Technology
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    • v.53 no.4
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    • pp.1266-1276
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    • 2021
  • The mask parameters of a coded aperture are critical design features when optimizing the performance of a gamma-ray camera. In this paper, experiments and Monte Carlo simulations were performed to derive the minimum detectable activity (MDA) when one seeks a real-time imaging capability. First, the impact of the thickness of the modified uniformly redundant array (MURA) mask on the image quality is quantified, and the imaging of point, line, and surface radiation sources is demonstrated using both cross-correlation (CC) and maximum likelihood expectation maximization (MLEM) methods. Second, the minimum detectable activity is also derived for real-time imaging by altering the factors used in the image quality assessment, consisting of the peak-to-noise ratio (PSNR), the normalized mean square error (NMSE), the spatial resolution (full width at half maximum; FWHM), and the structural similarity (SSIM), all evaluated as a function of energy and mask thickness. Sufficiently sharp images were reconstructed when the mask thickness was approximately 2 cm for a source energy between 30 keV and 1.5 MeV and the minimum detectable activity for real-time imaging was 23.7 MBq at 1 m distance for a 1 s collection time.

Faster-than-real-time Hybrid Automotive Underwater Glider Simulation for Ocean Mapping

  • Choi, Woen-Sug;Bingham, Brian;Camilli, Richard
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.28 no.3
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    • pp.441-450
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    • 2022
  • The introduction of autonomous underwater gliders (AUGs) specifically addresses the reduction of operational costs that were previously prohibited with conventional autonomous underwater vehicles (AUVs) using a "scaling-down" design philosophy by utilizing the characteristics of autonomous drifters to far extend operation duration and coverage. Long-duration, wide-area missions raise the cost and complexity of in-water testing for novel approaches to autonomous mission planning. As a result, a simulator that supports the rapid design, development, and testing of autonomy solutions across a wide range using software-in-the-loop simulation at faster-than-real-time speeds becomes critical. This paper describes a faster-than-real-time AUG simulator that can support high-resolution bathymetry for a wide variety of ocean environments, including ocean currents, various sensors, and vehicle dynamics. On top of the de facto standard ROS-Gazebo framework and open-sourced underwater vehicle simulation packages, features specific to AUGs for ocean mapping are developed. For vehicle dynamics, the next-generation hybrid autonomous underwater gliders (Hybrid-AUGs) operate with both the buoyancy engine and the thrusters to improve navigation for bathymetry mappings, e.g., line trajectory, are is implemented since because it can also describe conventional AUGs without the thrusters. The simulation results are validated with experiments while operating at 120 times faster than the real-time.

Community Detection using Closeness Similarity based on Common Neighbor Node Clustering Entropy

  • Jiang, Wanchang;Zhang, Xiaoxi;Zhu, Weihua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.8
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    • pp.2587-2605
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    • 2022
  • In order to efficiently detect community structure in complex networks, community detection algorithms can be designed from the perspective of node similarity. However, the appropriate parameters should be chosen to achieve community division, furthermore, these existing algorithms based on the similarity of common neighbors have low discrimination between node pairs. To solve the above problems, a noval community detection algorithm using closeness similarity based on common neighbor node clustering entropy is proposed, shorted as CSCDA. Firstly, to improve detection accuracy, common neighbors and clustering coefficient are combined in the form of entropy, then a new closeness similarity measure is proposed. Through the designed similarity measure, the closeness similar node set of each node can be further accurately identified. Secondly, to reduce the randomness of the community detection result, based on the closeness similar node set, the node leadership is used to determine the most closeness similar first-order neighbor node for merging to create the initial communities. Thirdly, for the difficult problem of parameter selection in existing algorithms, the merging of two levels is used to iteratively detect the final communities with the idea of modularity optimization. Finally, experiments show that the normalized mutual information values are increased by an average of 8.06% and 5.94% on two scales of synthetic networks and real-world networks with real communities, and modularity is increased by an average of 0.80% on the real-world networks without real communities.

A Resource Planning Policy to Support Variable Real-time Tasks in IoT Systems (사물인터넷 시스템에서 가변적인 실시간 태스크를 지원하는 자원 플래닝 정책)

  • Hyokyung Bahn;Sunhwa Annie Nam
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.4
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    • pp.47-52
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    • 2023
  • With the growing data size and the increased computing load in machine learning, energy-efficient resource planning in IoT systems is becoming increasingly important. In this paper, we suggest a new resource planning policy for real-time workloads that can be fluctuated over time in IoT systems. To handle such situations, we categorize real-time tasks into fixed tasks and variable tasks, and optimize the resource planning for various workload conditions. Based on this, we initiate the IoT system with the configuration for the fixed tasks, and when variable tasks are activated, we update the resource planning promptly for the situation. Simulation experiments show that the proposed policy saves the processor and memory energy significantly.

Real-time multi-GPU-based 8KVR stitching and streaming on 5G MEC/Cloud environments

  • Lee, HeeKyung;Um, Gi-Mun;Lim, Seong Yong;Seo, Jeongil;Gwak, Moonsung
    • ETRI Journal
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    • v.44 no.1
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    • pp.62-72
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    • 2022
  • In this study, we propose a multi-GPU-based 8KVR stitching system that operates in real time on both local and cloud machine environments. The proposed system first obtains multiple 4 K video inputs, decodes them, and generates a stitched 8KVR video stream in real time. The generated 8KVR video stream can be downloaded and rendered omnidirectionally in player apps on smartphones, tablets, and head-mounted displays. To speed up processing, we adopt group-of-pictures-based distributed decoding/encoding and buffering with the NV12 format, along with multi-GPU-based parallel processing. Furthermore, we develop several algorithms such as equirectangular projection-based color correction, real-time CG overlay, and object motion-based seam estimation and correction, to improve the stitching quality. From experiments in both local and cloud machine environments, we confirm the feasibility of the proposed 8KVR stitching system with stitching speed of up to 83.7 fps for six-channel and 62.7 fps for eight-channel inputs. In addition, in an 8KVR live streaming test on the 5G MEC/cloud, the proposed system achieves stable performances with 8 K@30 fps in both indoor and outdoor environments, even during motion.