• Title/Summary/Keyword: queuing system

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A Performance Analysis Model of PC-based Software Router Supporting IPv6-IPv4 Translation for Residential Gateway

  • Seo, Ssang-Hee;Kong, In-Yeup
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.62-69
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    • 2005
  • This paper presents a queuing analysis model of a PC-based software router supporting IPv6-IPv4 translation for residential gateway. The proposed models are M/G/1/K or MMPP-2/G/1/K by arrival process of the software PC router. M/G/1/K is a model of normal traffic and MMPP-2/G/1/K is a model of burst traffic. In M/G/1/K, the arriving process is assumed to be a Poisson process, which is independent and identically distributed. In MMPP-2/G/1/K, the arriving process is assumed to be two-state Markov Modulated Poisson Process (MMPP) which is changed from one state to another state with intensity. The service time distribution is general distribution and the service discipline of the server is processor sharing. Also, the total number of packets that can be processed at one time is limited to K. We obtain performance metrics of PC-based software router for residential gateway such as system sojourn time blocking probability and throughput based on the proposed model. Compared to other models, our model is simpler and it is easier to estimate model parameters. Validation results show that the model estimates the performance of the target system.

Effective simulation-based optimization algorithm for the aircraft runway scheduling problem

  • Wided, Ali;Fatima, Bouakkaz
    • Advances in aircraft and spacecraft science
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    • v.9 no.4
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    • pp.335-347
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    • 2022
  • Airport operations are well-known as a bottleneck in the air traffic system, putting growing pressure on the world's busiest airports to schedule arrivals and departures as efficiently as possible. Effective planning and control are essential for increasing airport efficiency and reducing aircraft delays. Many algorithms for controlling the arrival/departure queuing area are handled, considering it as first in first out queues, where any available aircraft can take off regardless of its relative sequence with other aircraft. In the suggested system, this problem was compared to the problem of scheduling n tasks (plane takeoffs and landings) on a multiple machine (runways). The proposed technique decreases delays (via efficient runway allocation or allowing aircraft to be expedited to reach a scheduled time) to enhance runway capacity and decrease delays. The aircraft scheduling problem entails arranging aircraft on available runways and scheduling their landings and departures while considering any operational constraints. The topic of this work is the scheduling of aircraft landings and takeoffs on multiple runways. Each aircraft's takeoff and landing schedules have time windows, as well as minimum separation intervals between landings and takeoffs. We present and evaluate a variety of comprehensive concepts and solutions for scheduling aircraft arrival and departure times, intending to reduce delays relative to scheduled times. When compared to First Come First Serve scheduling algorithm, the suggested strategy is usually successful in reducing the average waiting time and average tardiness while optimizing runway use.

Study on Wireless Body Area Network System Design Based on Transmission Rate (전송률을 고려한 WBAN 시스템 설계에 관한 연구)

  • Park, Joo-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.12
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    • pp.121-129
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    • 2012
  • In this paper, we proposed WBAN system model to management an application that requires low rate data transfer in IEEE 802.15.4. We have to use different wireless sensor network technology to transfer different date rate and emergency message in medical application service. A suitable system model for WBAN and a WBAN MAC protocol in order to solve these existing system problems are proposed. Firstly, the priority queuing was applied to contention access period, and the system model which could guarantee transmission of a MAC command frame was proposed. Secondly, the MAC frame was newly defined to use the system model which was proposed above. Thirdly, WBAN CSMA/CA back-off algorithm based on data transmission rate was proposed to enhance data throughput and transmission probability of the data frame which does not have priority in the proposed WBAN system. The proposed algorithm is designed to be variable CSMA/CA algorithm parameter, depending on data rate. For the evaluation of WBAN CSMA/CA algorithm, we used Castalia. As a result of the simulation, it is found that the proposed system model can not only relieve loads of data processing, but also probability of collision was decreased.

Throughput and Delay Analysis of a Reliable Cooperative MAC Protocol in Ad Hoc Networks

  • Jang, Jaeshin;Kim, Sang Wu;Wie, Sunghong
    • Journal of Communications and Networks
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    • v.14 no.5
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    • pp.524-532
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    • 2012
  • In this paper, we present the performance evaluation of the reliable cooperative media access control (RCO-MAC) protocol, which has been proposed in [1] by us in order to enhance system throughput in bad wireless channel environments. The performance of this protocol is evaluated with computer simulation as well as mathematical analysis in this paper. The system throughput, two types of average delays, average channel access delay, and average system delay, which includes the queuing delay in the buffer, are used as performance metrics. In addition, two different traffic models are used for performance evaluation: The saturated traffic model for computing system throughput and average channel access delay, and the exponential data generation model for calculating average system delay. The numerical results show that the RCO-MAC protocol proposed by us provides over 20% more system throughput than the relay distributed coordination function (rDCF) scheme. The numerical results show that the RCO-MAC protocol provides a slightly higher average channel access delay over a greater number of source nodes than the rDCF. This is because a greater number of source nodes provide more opportunities for cooperative request to send (CRTS) frame collisions and because the value of the related retransmission timer is greater in the RCO-MAC protocol than in the rDCF protocol. The numerical results also confirm that the RCO-MAC protocol provides better average system delay over the whole gamut of the number of source nodes than the rDCF protocol.

Cost Function of Congestion-Prone Transportation Systems (혼잡현상을 갖는 교통체계의 비용함수)

  • Mun, Dong-Ju;Kim, Hong-Bae
    • Journal of Korean Society of Transportation
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    • v.25 no.6
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    • pp.209-230
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    • 2007
  • This paper analyzed the social cost function of a congestion-prone service system, which is developed from the social cost minimization problem. The analysis focused on the following two issues that have not been explicitly explored in the previous studies: the effect of the heterogeneity of value-of-travel-times among customers on the structure of cost functions; and the structure of the supplier cost function constituting the social cost function. The analysis gave a number of findings that could be summarized as follows. First, the social marginal cost for one unit increase in system output having a certain value-of-travel-time is the sum of the service time cost for that value-of-travel-time and the marginal congestion cost for the average value-of-service-time of all the system outputs. Second, the marginal congestion cost equals the marginal supplier cost of system output under the condition that supplier compensates the customers for the changed service time costs which is incurred by the marginal capacity increase necessary for economically facilitating an additional system output. Third, the compensated marginal cost is the multiple of the marginal capacity cost and the inverse of system utilization ratio, if the service time function is homogeneous of degree zero in its inputs.

Performance Analysis of Distributed Directory System for Grid Information Service (그리드 정보 서비스를 위한 분산 디렉토리 시스템의 성능분석)

  • 이미경;권영직
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.2
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    • pp.44-50
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    • 2004
  • Recently, as the number of entities participating in the Grid system increased, the response time of LDAP system became inadequate. Consequently, we have to design new LDAP that suitable for high performance Grid environments. For this, researches about analysis of performance LDAP system are needed firstly. However, because researches are focused mostly on read operation optimized environments, so these result of researches are not directly applied to high performance Grid environments that write operation occupies most. In this paper, we provide overall results of analysis of performance of distributed directory system. The analysis is based on an analytic performance model by applying the M/M/1 queuing model. Finally, based on the results, we suggest the direction for the design of high performance LDAP system and this research results can be applied as basic materials to design of GIS in high performance Grid environments as well as.

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Implementation of a WWW Interface for Multiuser Interactive Intelligent Systems (다중사용자 대화형 지능시스템을 위한 WWW 인터페이스 구현)

  • Kim, Chang-Min;Kim, Yong-Gi
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.4
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    • pp.479-488
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    • 1999
  • 인터넷의 성장과 더불어 수많은 응용시스템들이 인터넷 기반 시스템으로 바뀌고 있다. 특히, 인터넷 기반 전문가시스템은 다양한 구조와 방법으로 설계될 수 있고 이미 제작되었던 수많은 인터넷 기반 전문가시스템들은 그 나름대로의 장단점을 가지고 있다. 본 연구는 특정 전문가시스템의 개발이 아니라 WWW(World Wide Web)을 사용자 인터페이스로 이용할 수 있는 전문가시스템 쉘에 관한 연구이다. 본 시스템은 WWW 하부구조에 대한 의존성을 제거, 클라이언트와 네크워크에 부담 격감, HTML과 부합하는 텍스트에 기초한 통신과 같은 장점 외에 중앙 집중적 다중 사용자 접근 관리 기능을 제공한다. 본 시스템은 다중사용자를 위한 서버/클라이언트 환경 구축을 위해 소켓을 이용하여 큐잉(queueing)과 직렬화(serialization)를 해결하고 비연결 지향적인 WWW의 특성으로 인한 사용자 관리의 어려움은 사용자의 IP 주소와 Timer를 이용한 휴무기간 검사를 이용하여 해결한다.Abstract The growth of internet drives many applications into internet-based systems. Internet-based expert systems can be designed with various concepts and methodologies, and they have their own merits and demerits. This papers is a study on a development of not expert system itself but expert system shell which is able to use WWW(World Wide Web) as user interface. The suggested system supports functions on multiuser management controlled by a server system as well as independence on development environments, minimization of the load for clients and network, and text-based communications such as HTML. The system uses socket, which solves problems of queuing and serialization, in order to construct multiuser server/client environmen and also the system solves the non-connective property of WWW which makes it difficult to control users and processes by using IP address and idle time which is supported by the timer.

Characteristic of Data Distribution and Data Replication based Model of LDAP System in High Performance Grid Environments (고성능 Grid 환경에서의 LDAP 시스템의 분산모델과 복제모델의 특성)

  • 권성호;김희철
    • Journal of Korea Society of Industrial Information Systems
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    • v.9 no.1
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    • pp.77-84
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    • 2004
  • Recently, as the number of entities participating in the Grid system increased, the response time of LDAP system became inadequate. Consequently, we have to design new LDAP that suitable for high performance Grid environments. For this, researches about analysis of performance LDAP system are needed firstly. However, because researches are focused mostly on read operation optimized environments, so these result of researches are not directly applied to high performance Grid environments that write operation occupies most. In this paper, we provide overall results of analysis of performance of LDAP system with respect to number of node, query arrival rate, probability of read and so on. The analysis is based on in analytic performance model by applying the M/M/1 queuing model. Finally, based on the results, we suggest the direction for the design of high performance LDAP system and this research results can be applied as basic materials to design of GIS in high performance Grid environments as well as.

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The Study of Distributed Processing for Graphics Rendering Engine Based on ARINC 653 Multi-Core System (ARINC 653 멀티코어 기반 그래픽스 렌더링 엔진 분산처리방안 연구)

  • Jung, Mukyoung
    • Journal of Aerospace System Engineering
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    • v.13 no.5
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    • pp.1-8
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    • 2019
  • Recently, avionics has been migrating from a federated architecture to an integrated modular architecture based on a multi-core to reduce the number of systems, weight, power consumption, and platform redundancy. The volume of data which must bo provided to the pilot through the display device has increased, because an integrated single device performs multiple functions. For this reason, the volume of data processed by the graphic processor within a fixed operation period has increased. In this paper, we provide a multi-core-based rendering engine in to perform more graphics processing within a fixed operation period. We assume the proposed method uses a multi-core-based partitioning operating system using the AMP (Asymmetric Multi-Processing) architecture.

Integrity Guarantee System in IoT Virtual Environment Platform: Through Hyperedfger Indy and MQTT (IoT 가상환경 플랫폼에서의 무결성 보장 시스템:Hyperledger Indy와 MQTT를 통하여)

  • Yoosung Hong;Geun-Hyung Kim
    • Smart Media Journal
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    • v.13 no.4
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    • pp.76-85
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    • 2024
  • In this paper, we propose a system that improves the data integrity of IoT(Internet of Things) devices in the virtual environment by combining Hyperledger Indy and MQTT(Message Queuing Telemetry Transport). The system complements the limitations of the centralized system by realizing a DPKI(Decentralized Public Key Infrastructure) structure that utilizes a distributed network in publish-subscribe(pub/sub) pattern communication. Digital signature technology was applied to ensure the data integrity of IoT devices and communication scenarios between the four core components of the client, IoT device, broker, and blockchain, as well as a topic structure using a decentralized identifier to ensure safety in the virtual environment. We present a systematic method for transparent data exchange. To prove the performance of the proposed system, this paper conducted experiments on four scenarios and evaluated communication performance in a virtual environment. The experimental results confirmed that the proposed system provides a reliable IoT data communication structure in a virtual environment.