• Title/Summary/Keyword: provisioning

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Provisioning of QoS Adaptability in Wired-Wireless Integrated Networks

  • Guo, Mian;Jiang, Shengming;Guan, Quansheng;Mao, Huachao
    • Journal of Communications and Networks
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    • v.15 no.1
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    • pp.61-70
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    • 2013
  • The increasing number of mobile users and the popularity of real-time applications make wired-wireless integrated network extremely attractive. In this case, quality of service (QoS) adaptability is particularly important since some important features of the integrated network call for QoS adaptability, such as mobility, bursty applications and so on. Traditional QoS schemes include integrated service (IntServ) and differentiated service (DiffSev) as well as their variants. However, they are not able to balance well between scalability and QoS granularity. For example, IntServ faces the scalability problem, while DiffServ can only provide coarse granular QoS. In addition, they are also unable to efficiently support QoS adaptability. Therefore, a per-packet differentiated queueing service (DQS) was proposed. DQS was originally proposed to balance between scalability and QoS granularity in wired networks and then extended to wireless networks. This paper mainly discusses how to use DQS to support QoS adaptability in wired-wireless integrated networks. To this end, we propose a scheme to determine dynamic delay bounds, which is the key step to implement DQS to support QoS adaptability. Simulation studies along with some discussions are further conducted to investigate the QoS adaptability of the proposed scheme, especially in terms of its support of QoS adaptability to mobility and to bursty real-time applications.

Backup path Setup Algorithm based on the Bandwidth Sharing in Mesh Networks (메쉬 구조의 망에서 대역 공유를 통한 복구 경로 설정 알고리즘)

  • 이황규;홍석원
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.1
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    • pp.41-47
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    • 2002
  • Path setup considering QoS is one of the main problems to solve in Internet traffic engineering. In network restoration that is one of the traffic engineering components, to establish a backup path or backup path for a working path to be protected is the main task. The backup path should have enough bandwidth to guarantee the working paths. Thus this work requires the QoS routing solution that is to set up a backup path as well as a working path at the same time provisioning enough bandwidth. In this paper, we propose an algorithm to setup a backup path that shares the bandwidth of other backup paths whose working path does not pass along the same link with the working path we are considering. In this way we can reduce much bandwidth consumption caused by setting up backup paths. We also analyze the disjoint path computation algorithms. Finally we show simulation results how the algorithm can reduce the bandwidth consumption and how it will affect blocking when we setup paths.

A Study on the Performance Enhancements of Video Streaming Service in MPLS Networks (MPLS 망을 통한 Video Streaming Service의 성능 개선에 관한 연구)

  • Kim Choong-Hyun;Kim Young-Beom
    • Journal of the Institute of Convergence Signal Processing
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    • v.7 no.2
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    • pp.60-64
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    • 2006
  • In typical video streaming services such as MPEG encoded video, the transmission data sizes change depending on the frame types and the required bandwidth for QoS support also changes as time passes. Accordingly, in video streaming services using the Internet it could happen that the video services stop occasionally due to instantaneous deficiencies of the required bandwidth under unexpected congestion even if the highest priority is allocated to the service by network administration. In this paper, we investigate several methods for bandwidth allocation and traffic engineering to support MPEG video traffic and propose a new method to reduce the transmission delay and enhance the throughput, there by provisioning the QoS requirements. In the proposed scheme, LSPs are established based on temporal variation patterns of the Internet traffic and the CQ_LLQ policing scheme is applied for traffic shaping at the ingress routers. Finally we verified the performance of the proposed scheme via computer simulations using OPNET.

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Communication Service Architecture for CORBA -Based Multimedia Multicast Application (CORBA 기반의 멀티미디어 멀티캐스트 애플리케이션을 위한 통신 서비스 아키텍쳐)

  • Ma, Yeong-Sik;Gang, U-Sik;An, Sun-Sin
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.6
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    • pp.771-781
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    • 1999
  • 오늘날의 컴퓨팅 환경은 통신 네트워크의 복잡성과 다양한 멀티미디어 서비스 처리를 위해 객체지향 기술을 분산 시스템에 도입하고 통신망을 소프트웨어 계층적 모델로 구조화한 개방형 정보 통신망 구조 연구가 활발히 진행되고 있다. 본 논문은 분산환경에서 멀티미디어 스트림 데이타를 전송하기 위한 아키텍쳐에 관한 모델의 설계 및 구현에 관한 것으로 분산 환경에서 멀티미디어 스트림 데이타를 효율적으로 전송할 수 있는 구조를 제시하고 있다. 설계한 구조는 Point-to-Point와 멀티캐스트를 지원하며 컴퓨터 통신망에서 멀티캐스트 연결을 효율적으로 관리하고 추후 기능 확장 및 기능 변경이 용이하도록 모듈화하고 유연성을 가지는 연결 관리 구조를 설계하고 구현하였다. 신호기능은 CORBA(Common Object Request Broker Architecture)의 ORB를 이용하여 실현하였으며, 데이타 전송 기능은 TCP/IP연결을 이용하였다. 이렇게 신호처리 부분과 데이타 전송 부분을 독립적으로 만들어서 하부망 기술에 독립적인 연결 관리 구조를 채택하고 있으므로 향후 다른 환경에서도 신호처리 부분을 그대로 적용할 수 있다. 분산 객체 개념을 적용하여 연결 관리 기능을 분산 객체화 하였으며 각 분산 객체간 인터페이스를 OMG(Object Management Group) IDL(Interface Definition Language)로 정의함으로써 유연성을 갖도록 하였다.AbstractThis paper proposes communication service architecture to support dynamic communication configuration and multiple connection management which are required to handle a variety of multimedia multicast application. Our communication service architecture was designed to fulfil the objectives as the following:- To build a common networking system for various multimedia multicast services- To build a platform for rapid service development and provisioning- To provide service networking independent on transport network technologiesWe implemented communication service architecture based on Common Object Request Broker Architecture (CORBA) for multimedia multicast applications. Our communication service architecture is distributed and object-oriented for extensibility and easy modification. The interfaces between the distributed objects are specified in (Object Management Group) OMGs Interface Definition Language.

A Scheduling Method to Ensure a Stable Delay Variation of Video Streaming Service Traffic (영상 스트리밍 서비스 트래픽의 안정적인 전달 지연변이 보장을 위한 스케줄링 방안)

  • Kim, Hyun-Jong;Choi, Won-Seok;Choi, Seong-Gon
    • The KIPS Transactions:PartC
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    • v.18C no.6
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    • pp.433-440
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    • 2011
  • In this paper, we propose a new scheduling method that can guarantee reliable jitter by minimizing the queue length variation in the streaming service provisioning such as IPTV and VoD. The amount of traffic to be delivered within a certain time is very fluid because MPEG-4 and H.264 encoders use VBR(Variable Bit Rate) for delivering video streaming traffic. This VBR characteristic increases the end-to-end propagation delay variation when existing scheduling methods are used for delivering video frames. Therefore, we propose the new scheduling method that can minimize change rate of queue length by adaptively controling service rate taking into account the size of bulk incoming packets and arrival rate for bulk streaming traffic. Video frames can be more reliably transmitted through the minimization of the queue length variation using the proposed method. We use the queueing model and also carry out OPNET simulation to validate the proposed method.

TOSS: Telecom Operations Support Systems for Broadband Services

  • Chen, Yuan-Kai;Hsu, Chang-Ping;Hu, Chung-Hua;Lin, Rong-Syh;Lin, Yi-Bing;Lyu, Jian-Zhi;Wu, Wudy;Young, Hey-Chyi
    • Journal of Information Processing Systems
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    • v.6 no.1
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    • pp.1-20
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    • 2010
  • Due to the convergence of voice, data, and video, today's telecom operators are facing the complexity of service and network management to offer differentiated value-added services that meet customer expectations. Without the operations support of well-developed Business Support System/Operations Support System (BSS/OSS), it is difficult to timely and effectively provide competitive services upon customer request. In this paper, a suite of NGOSS-based Telecom OSS (TOSS) is developed for the support of fulfillment and assurance operations of telecom services and IT services. Four OSS groups, TOSS-P (intelligent service provisioning), TOSS-N (integrated large-scale network management), TOSS-T (trouble handling and resolution), and TOSS-Q (end-to-end service quality management), are organized and integrated following the standard telecom operation processes (i.e., eTOM). We use IPTV and IP-VPN operation scenarios to show how these OSS groups co-work to support daily business operations with the benefits of cost reduction and revenue acceleration.

Dry Season Evaporation From Pine Forest Stand In The Middle Mountains Of Nepal

  • Gnawali, Kapil;Jun, KyungSoo
    • Proceedings of the Korea Water Resources Association Conference
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    • 2016.05a
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    • pp.330-330
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    • 2016
  • The quantification of dry season evaporation in regions, where the magnitude of dry season flows is key to the regional water supply, is essential for good water management. Also, tree transpiration has a significant role in the water balance of a catchment whenever it is tree populated, especially in water limited environments. Such is the case in the Middle Mountains of Nepal where dry season flows play a significant role in downstream water provisioning and their proper functioning is key to the welfare of millions of people. This research seeks to study the transpiration of a pine forest stand in the Jikhu Khola Watershed in the Middle Mountains of Nepal. To the author's knowledge, no single study has been made so far to estimate the dry season evaporation from the planted forest stand in the Middle Mountains of Nepal. The study was carried out in planted pine forest embedded within the Jikhu Khola Catchment. Field campaigns of sap flow measurements were carried out from September, 2010 to February, 2011 in the selected plot of 15*15m dimension, to characterize dry season evaporation. This was done by measuring sap fluxes and sapwood areas over the six trees of different Diameter at Breast Height (DBH) classes. The sap flux was assessed using Granier's thermal dissipation probe (TDP) technique while sapwood area was determined using several incremental core(s) taken with a Pressler borer and immediately dyeing with methyl orange for estimating the actual depth of sapwood area. Transpiration of the plot was estimated by considering the contribution of each tree class. For this purpose, sap flux density, sapwood area and the proportion of total canopy area were determined for each tree class of the selected plot. From these data, hourly and diurnal transpiration rates for the plot were calculated for experimental period. Finally, Cienciala model was parameterized using the data recorded by the ADAS and other terrain data collected in the field. The calibrated model allowed the extrapolation of Sap flux density (v) over a six month period, from September 2010 to February 2011. The model given sap flux density was validated with the measured sap flux density from Grainier method.

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Bandwidth Analysis of Massively Multiplayer Online Games based on Peer-to-Peer and Cloud Computing (P2P와 클라우드 컴퓨팅에 기반한 대규모 멀티플레이어 온라인 게임의 대역폭 분석)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.5
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    • pp.143-150
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    • 2019
  • Cloud computing has recently become an attractive solution for massively multiplayer online games(MMOGs), as it lifts operators from the burden of buying and maintaining hardware. Peer-to-peer(P2P) -based solutions present several advantages, including the inherent scalability, self-repairing, and natural load distribution capabilities. We propose a hybrid architecture for MMOGs that combines technological advantages of two different paradigms, P2P and cloud computing. An efficient and effective provisioning of resources and mapping of load are mandatory to realize an architecture that scales in economical cost and quality of service to large communities of users. As the number of simultaneous players keeps growing, the hybrid architecture relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. For MMOGs, besides server time, bandwidth costs represent a major expense when renting on-demand resources. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed hybrid architecture can reduce the bandwidth at the server while utilizing enough bandwidth of players.

Design of the Shortcut based Integrated & Advanced Networking Server(IANS) for QoS path (QoS 경로 설정을 위한 Shortcut 기반 통합 서버 설계)

  • 김기영;이상호
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.4
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    • pp.74-84
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    • 2001
  • In the current Internet, InteServ model based on Resource reSerVation Protocol (RSVP), DiffServ Model based on service differentiation according to per hope behavior(PHB) and traffic engineering policy, and two-tire model of above mentioned two models which are adapted differently as the target network status for providing the end-to-end QoS Path are suggested. But, when we integrated this internet QoS into the ATM based network, differences of the connection setup procedure, name/address translation methods, and QoS provisioning mechanisms for end-to-end path setup procedures are introduced. In this paper, we propose the method of shortcut based QoS path setup procedure to solve these problems, and to guarantee the integration and scalability of Next Generation Internet(NGI) names/address in Integrated IP network into ATM based network. This network should support the engineering differentiated into the multiple service classes, which depend on established by this path is designed suitably into the target router and host step by step. In the near future, this function which provide the QoS guaranteed path based on end-to-end shortcut between the configuration devices are extended into the NGI target network.

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Time-Deterministic Event Processing in Terabit Optical-Circuit-Packet Converged Switching Systems (테라비트 광-회선-패킷 통합 스위칭 시스템에서 시간결정성 높은 이벤트 처리에 관한 연구)

  • Kim, Bup-Joong;Ryoo, Jeong-dong;Cho, Kyoungrok
    • Korean Journal of Optics and Photonics
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    • v.27 no.6
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    • pp.212-217
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    • 2016
  • In connection-oriented data-transport services, data loss can occur when the service experiences a problem on its end-to-end path. To promptly resolve this problem, the data-switching systems providing the service should quickly modify their internal configurations distributed among different places in each system. This is performed through a sequence of problem (event) recognition, sharing, and handling procedures among multiple control processors in the system. This paper proposes a method for event sharing and messaging between control processors, to improve the time determinacy of event processing. This method simplifies runtime event sharing and minimizes the time variability caused by the event data, resulting in a decrease in the latency time in processing global events. The proposed method lessens the latency time of global event processing by about 40%, compared to general methods, for 738 internal path changes.