• Title/Summary/Keyword: prototyping

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A Benchmarking Comparison of Rapid Prototyping Processes (쾌속조형(RP)공정 비교분석을 위한 벤치마킹)

  • 김태범;이일랑;정일용;최병욱
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.13-17
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    • 2003
  • Requirements of a benchmarking for rapid prototyping systems and process usually include manufacturing time, cost (including system price), and dimensional accuracy. This paper deals with a benchmarking comparisons to investigate the functional requirements of RP system. A special designed IMS_T2 test part with dimensional. geometrical, and surface roughness features has been used in the inspection of RP processes. IMS_T2 test part was built on 5 commercially available RP machines which are relatively new model in Korea.

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Laser Processing Characteristic of Polystyrene Foam Pattern (폴리스티렌 폼 패턴의 레이저 가공 특성)

  • Kim, Jae-Do;Kang, Kyoung-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.5
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    • pp.772-778
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    • 2003
  • Polystyrene foam is easily melted and vapoured by heat, has a proper quality in the pattern manufacturing and has a low price. The objective of this study is to develop a rapid prototyping method fur polystyrene foam pattern manufacuring to use the eliminative pattern casting (EPC). Applying fur the rapid prototyping concept reversely, the unnecessary part of section is vapored away by heat source of laser beam. In order to examine the applicability between laser beam process and polystyrene foam material, the basic experiments such as hole, line, plane and contour process are carried out. With these results, various three-dimensional shape patterns are made and this rapid prototyping tool for polystyrene foam manufacturing.

Fabrication of Nano Composites Using Hybrid Rapid Prototyping (하이브리드 쾌속 조형을 이용한 나노 복합재의 조형)

  • Chu W.S.;Kim S.G.;Ahn S.H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.757-760
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    • 2005
  • The technology of rapid prototyping (RP) is used for design verification, function test and fabrication of prototype. The current issues in RP are improvement in accuracy and application of various materials. In this paper, a hybrid rapid prototyping system is introduced which can fabricate nano composites using various materials. This hybrid system adopts RP and machining process, so material deposition and removal is performed at the same time in a single station. As examples, micro gears and a composite scaffold were fabricated using photo cured polymer with nano powders such as carbon black and hydroxyapatite. From the micro gear samples the hybrid RP technology showed higher precision than those made by casting or deposition process.

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Slicing Using Orthogonal Arrays For Rapid Prototyping (쾌속조형에서 직교배열표를 이용한 단면화)

  • 김재형;김재정
    • Journal of the Korean Society for Precision Engineering
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    • v.17 no.6
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    • pp.69-75
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    • 2000
  • At the stage of initial design, prototypes are needed for engineering and aesthetic purposes. In order to get a fast and non-expensive prototype, designers prefer rapid prototyping(RP) to any other means. In driving a 3D CAD model into rapid prototyping, sectioning the model is essential and there are two negotiation-needed targets, enhancing accuracy while taking less build-time, which makes adaptive slicing taken into account. In spite of the advantages of adaptive slicing, it is not yet applied to real RP machines because of the limits of hardwares. In this thesis, a new slicing algorithm which (1)uses several values of thickness available in a RP machine. (2)determines total number of layers to make the prototype within the intended time and (3)arranges the layers using orthogonal arrays to minimize the volume error caused by the difference between a given CAD model and a fabricated model is presented. And the algorithm is expected to have possibility of assisting RP machines to take the advantages of adaptive slicing.

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Rapid Prototyping and Verify of Manipulable Component of Car Interior (자동차 실내 조작장치의 Rapid Prototyping과 적합성 검토)

  • Choi, Cheol;Park, Se-Jin;Kim, Cheol-Jung;Kwon, Gyu-Sik;Kim, Jin-Seon
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.04a
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    • pp.589-592
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    • 2000
  • 자동차 man-machine system의 interface를 이루는 Display panel, Center fascia, Steering wheel, Rear view, Gear, Power window switch, Seat 등과 이들의 Layout은 운전자의 안전뿐만 아니라, 안락감과 밀접한 부분으로 알려져 있다. 따라서 이러한 설계요소들의 Man-machine interface의 최적화를 위한 인간공학적 접근이 필요하다. 운전자의 안락감은 Seat, Pedal, Steering wheel 등 뿐만 아니라 각종 조작장치(Audio, Switch, Gear,…)도 함께 연구되어야 하다. 따라서, 본 연구에서는 실험용 Seating buck을 제작하여 실내 조작장치 중 오디오를 대상으로 터치스크린과 Rapid Prototype을 이용해 사용성 평가에 대한 적합성을 검증하고자 하였다. Rapid Prototyping 기법은 디자인단계에서 제품 사용상의 문제점을 발견 개선할 수 있다는 장점이 있다. 그러나, 본 연구 결과에서 3가지 항목 중 1가지만이 실제 Audio와 Prototype에서 차이가 없었다. 따라서, Prototype의 접촉감과 입체감의 개선, 실사용과 동일한 환경의 제시, 소리와 같은 정확한 반응의 제시, Glare의 제거, 사용자 분석에 따른 실험 데이터의 축적 등을 고려하여 Rapid Prototyping을 구현하여야 할 것이다.

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VIRTUAL PROTOTYPING ENGINEERING FOR COMPLEX PRODUCT

  • Li, Bo-Hu;Xudong Chai;Wenhai Zhu
    • Proceedings of the Korea Society for Simulation Conference
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    • 2001.10a
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    • pp.123-130
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    • 2001
  • At present, the virtual prototyping technology for complex product is one of the research and application hotspots in current simulation technology. In authors viewpoint, the virtual prototype development for complex product has become a systematic engineering, which can be called the complex product virtual prototyping engineering (CPVPE). In this paper, the architecture, key technologies and its supporting environment of CPVPE are primary discussed firstly. Combined with the research project and primary practice undertaken by the authors, a typical application demonstration of the aerospace complex product virtual prototyping engineering (including mechanism, dynamics, software and control system) is also introduced based on the virtual prototype supporting environment developed by the authors. Finally, some further research works on CPVPE are also presented in this paper.

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A Study on the Manufacturing of Large Size Hollow Shape Parts for Prototype-Car using Rapid Prototyping Technology and Vacuum Molding (쾌속조형 기술과 진공성형법을 이용한 시작차량용 대형 중공 부품의 제작에 관한 연구)

  • 박경수;양화준;최경현;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2000.11a
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    • pp.362-365
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    • 2000
  • Rapid Prototyping(RP) techniques have revolutionized traditional manufacturing methods. These techniques allow the user to fabricate a part directly from a conceptual model before investing in production tooling and help develop new models with significant short time. This paper suggests to new process to manufacture large size hollow shape parts for prototype-car using Rapid Prototyping technology and Vacuum Molding with the reduction of delivery time. In addition, This paper introduces the dividing and combining method to make large size RP master model in spite of the limit of the build chamber dimensions of commercialized RP system and post-processing method to achieve sufficient surface quality.

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Rapid prototyping machine and software sharing through the internet (인터넷을 통한 디자인 조형장비 및 소프트웨어의 임차)

  • Hong, Jeong-Woo;Kwon, Dae-Sok;Lee, Jy-Soo
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.675-680
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    • 2007
  • 컴퓨터를 활용하는 응용 수많은 가시화 방법론들 중 하나인 3차원 모델링은 경우에 따라 더 구체적인 이해를 위해 모형 형태로 조형작업을 하기도 한다. 그러나, 이러한 입체 모델의 조형은 수작업으로 할 경우에 많은 시간과 노력을 필요로 한다. 이를 해결하기 위하여 Rapid Prototyping기술이 개발 및 보급되어왔다. 이러한 장비와 OS를 포함한 관련 소프트웨어는 고가이기도 하고 동시에 1인 밖에 사용할 수 없는 자원인 경우가 많다. 또한, 사용하기 위하여 장비가 위치한 곳 까지 이동하여야 하는 경우가 많다. 그러나, 원격데스크탑 형태의 인터페이스와 장비 구동과 동작 과정을 모니터링 할 수 있는 인터페이스, 임차를 위한 사용자관리 시스템 등을 포함한 클러스터 컴퓨터 환경으로 구성하고 인터넷을 통하여 제공하면 비록 제한된 수준이기는 하지만, 현업에서 사용하는 고가의 Rapid Prototyping장비를 실제 이용하는데 무리가 없는 임차 및 공유 가능 자원으로 변화 시킬 수 있다. 이 임차 방법론은 고가의 산업 장비와 소프트웨어를 공유할 수 있는 실제적인 예를 제공한다.

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Design and Implementation for Integrated Development Environment Interface Based on RAPID (RAPID 기반의 통합개발환경 인터페이스 설계 및 구현)

  • Lee, Jeong-Bae;Seo, Il-Soo
    • Convergence Security Journal
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    • v.9 no.2
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    • pp.59-69
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    • 2009
  • In this paper, Integrated development environments interface was designed and implemented for the integrated development environments. By using connection interface, Integration between physical prototyping and virtual prototyping which has different characteristics each other could be possible. Specially, good performance of the connection interface was showed by testing result of operation implemented.

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Development of Rapid Prototyping System using High Speed Machining of Plastics (합성수지의 고속 절삭을 이용한 쾌속조형 시스템)

  • Jung, Tae-Sung;Choi, In-Hugh;Lee, Dong-Yoon;Yang, Min-Yang
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.2 no.3
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    • pp.5-12
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    • 2003
  • In order to reduce the lead-time and cost, many useful methods have been applied to rapid prototyping (RP) in recent years. But cutting process is still considered as one of the effective RP methods that have been developed and currently available in the industry. It also offers practical advantages in aspects of precision and versatility. However, traditional 3-axis NC machining has some inherent limitations such as the restriction of tool accessibility and the complex setup. In this work, a new rapid prototyping system with high speed 5-axis machining of plastics has been developed to overcome those limitations. And cutting experiments were conducted to determine the design factors of the system and the cutting conditions of plastics. The architecture of developed system is described in detail and the successful application examples are presented.

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