• Title/Summary/Keyword: pre-service science teachers

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A Literature Review on Media-Based Learning in Science (과학과 미디어 기반 학습 관련 문헌 연구)

  • Byun, Taejin
    • Journal of The Korean Association For Science Education
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    • v.37 no.3
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    • pp.417-427
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    • 2017
  • Media is the medium that impart information beyond time and space. They refer to characters or images that serve as means to convey information. From old media such as newspapers and television to new media such as the internet and smart phones, media has developed cumulatively with the development of technology. The goal of media education is to develop the understanding of the properties of media, the ability of critical interpretation of media and selective acceptance. Furthermore it is to cultivate the ability to express meaning creatively and communicate through media. I carried out 'the research of Korean classroom instruction models based on media' with Korean language and social studies education researchers from July 2016 to December 2016. This study is a fundamental study of the project. Based on 58 research papers published between 2006 and 2016, research trends and factors were extracted through literature studies related to media-based science learning. The Result has shown that the studies related to media-based science learning is on the rise, and more than half of all researchers studied about elementary school students. The studies were divided into research on students, research on teachers and pre-service teachers, research on smart devices or media contents, and research on the development of digital textbooks. Among the four variables, there were many researches related to students' cognitive and affective development, and the development and application of media contents.

Development and Application of Measurement Tools for Physics Image Using the Semantic Differential Method (의미분석법에 의한 물리 이미지 측정도구 개발 및 적용)

  • Song, Youngwook;Choi, Hyukjoon
    • Journal of The Korean Association For Science Education
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    • v.37 no.6
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    • pp.1051-1061
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    • 2017
  • An image is a comprehensive result that you have experienced about an object and means the image that you have on the surface of your consciousness. The image of the subject has an important influence on learning the subject. The image analysis of the subjects that the learners have will be good data to decide the direction of teaching and learning. The purpose of this study is to develop and apply measurement tools for physics image and discuss its educational implications. The research method is to develop the measurement tools for the physics image by semantic analysis method and apply it to the secondary pre-service physics teacher. The subjects of the study were 39 first graders, 31 second graders, 37 third graders, and 38 fourth graders at the University of Education, a total of 145 students, 82 of whom were male and 63 were female. The study results show that the image measurement tools for physics consisted of 25 items from five elements: 'interest,' 'feeling,' 'scope,' 'evaluation,' and 'viewpoint.' There were statistically significant differences between the male and female students in applying the measurement tools developed for the physics image of secondary pre-service physics teachers. Male students showed significantly higher statistical significance than female students in the 'interest' and 'feeling' elements of measurement tools for the physics image. In the 'scope' element of measurement tools for the physics image the second grade was statistically higher than the fourth grade. Finally, we discussed educational implications for image analysis of physics and the usefulness of using measurement tools in physics image.

Development and Application of an Experimental Program for Mapping Temperature and Salinity Distribution around the Korean Marginal Seas Using Ocean Data View (ODV를 이용한 한반도 주변 해역의 수온 염분 분포도 작성에 관한 실험 프로그램의 개발과)

  • Chang, You-Soon
    • Journal of the Korean earth science society
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    • v.36 no.4
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    • pp.367-389
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    • 2015
  • This study developed an experimental program for mapping temperature and salinity distribution around the Korean marginal seas using Ocean Data View (ODV) software. Serial ocean observational data have been analyzed after being converted to the ODV compatible format using a separated program newly developed for this study. When this new experimental program was applied to 65 pre-service teachers, it was found that the quality of assignment completion with a new program improved compared with that of the same group who used the existing program. A questionnaires was employed to delve into participants' satisfaction of the new program. Findings depicted that accurate and quick drawing of isoline drew the highest responses of satisfaction, and confirmed positive responses to the understanding and application of this new experimental program.

The Effect of Early Childhood Teacher's Styles for Conflict Management Type on Cooperative Organizational Culture (유아교사 갈등관리 유형이 협동적 조직문화에 미치는 영향)

  • Ma, Ji-Sun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.495-501
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    • 2021
  • This study examined the effects of pre-service teacher's cooperative organizational culture on the conflict management type. The subjects were 138 preschool teachers. The data were obtained by self-reporting and used to investigate the teacher's conflict management type and cooperative organizational culture. The collected data were analyzed using the Pearson correlation coefficient analysis and stepwise regression analysis. The major findings in this study were as follows; First, there was a relationship between the cooperative organizational culture of early childhood teachers and the overall type of conflict management. The overall cooperative organizational culture had the strongest relationship, particularly with the integrated type of conflict management. The following appeared in the order of compromise, consideration, and domination. On the other hand, there was no relationship with the avoidance type. Second, regarding the sub-factor of conflict management type that affects the cooperative organizational culture of early childhood teachers, the integrated type has the strongest influence, followed by the caring type. In the sub-factor of cooperative organizational culture, the integrated type has the strongest influence on the cooperative leadership, followed by the caring type. The integrated type had the greatest influence on teacher cooperation, peer support, and learning companion.

Effect of Board Game Design Activity for Environmental Education on High School Students' Environmental Knowledge, Environmental Literacy and Creative Engineering Problem Solving Propensity (환경교육용 보드게임 디자인 활동이 고등학생들의 환경적 지식, 환경 소양과 창의 공학적 문제해결 성향에 미치는 영향)

  • Kim, JuHui;Nam, Younkyeong
    • Journal of the Korean Society of Earth Science Education
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    • v.15 no.1
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    • pp.117-131
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    • 2022
  • The purpose of this study is to develop a board game design activity for environmental education and to investigate how it affects high school students' environmental knowledge, environmental literacy, and creative engineering problem solving propensity. Twenty-five freshman and sophomore students belonging to the environmental club participated in this study. The board game activity was designed as 10 class hours lessons based on the engineering design process. The main data source of this study was pre-post students' conceptual maps of the environmental topics (global warming or ecosystem destruction) to measure the background knowledge on the topic. In addition, the environmental literacy measurement questionnaire and the creative engineering problem solving propensity questionnaire were collected before and after the activity. The result shows that the number of environment-related words described by the students on the post-concept map increased compared to the pre-concept map. In addition, the environmental literacy score and the creative engineering problem-solving propensity score increased significantly after performing the board game design activity. The results show that environmental lessons using board game design activities can help student develop various competencies in a good way. As above, research that combines board games and secondary education must be activated, and a new educational method and systemic support for in-service teachers who want to apply it to science classroom is required.

A Study on the Practical Knowledge of Low-Experienced Teacher Librarian in Library Based Instruction (저경력 사서교사의 도서관활용수업에 대한 실천적 지식 형성 과정 탐색)

  • Lee, Seung-Min
    • Journal of Korean Library and Information Science Society
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    • v.51 no.4
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    • pp.1-24
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    • 2020
  • The purpose of this study is to explore the process of forming practical knowledge about library-based instruction of low-experienced teacher librarians. The study conducted interviews with six teacher librarians with less than three years of teaching experience. The analysis of the data collected focused on the teachers' self-knowledge and instructional knowledge, which are in the areas of practical knowledge. The results of the analysis of the study are as follows. First, the self-knowledge of teacher librarians was a teacher with leadership, who led students and teachers to reading education and information literacy instruction. Second, the self-knowledge of teacher librarians was most concretely formed in the process of pre-service teacher training, and the reflection on the teacher's image was taking place in the school field. Third, the knowledge of the instructional knowledge for library-based instruction was focused on library collaborative instruction, and various teaching methods were being learned and applied in school field. Fourth, there was a difference in the instructional knowledge of library-based instruction among teacher librarians. Through this study, it is suggested that the teacher training course and educational practicum activities should be changed by reflecting the contents of the actual school field, and the analysis of library-based instruction should be continued.

Analysis of Computational Thinking Level Through the Scratch Project Analyzation (스크래치 프로젝트 분석을 통한 컴퓨팅사고력 수준 분석)

  • Park, SunJu
    • Journal of The Korean Association of Information Education
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    • v.22 no.6
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    • pp.661-669
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    • 2018
  • As SW education has become essential since 2018 due to the revised curriculum in 2015, researches on SW education are actively being carried out. In order to understand the level of pre-service teachers' computational thinking level, we analyzed a correlation of CT element scores with each year and each grade based on the calculated Scratch project by years using the analysis tool Dr. Scratch, which was targeted for 325 students in K National University of Education who passed the scratch course from 2016 to 2018. The result indicated that there is a positive correlation between all the CT related factors and both the year and the grade. Conclusionally, it is crucial to have students undergo revising process by using an automated evaluation tool such as Dr. Scratch and cultivate ability to create and utilize required materials. Furthermore, it is necessary to educate students to utilize logical thinking elements such as complex conditions and logic operations.

Developing a Learning Model based on Computational Thinking (컴퓨팅 사고기반 융합 수업모델 개발)

  • Yu, Jeong-Su;Jang, Yong-Woo
    • Journal of Industrial Convergence
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    • v.20 no.2
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    • pp.29-36
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    • 2022
  • Computational thinking in the AI and Big Data era for digital society means a series of problem-solving methods that involve expressing problems and their solutions in ways that computers can execute. Computational thinking is an approach to solving problems, designing systems, and understanding human behavior by deriving basic concepts in computer science, and solving difficult problems and elusive puzzles for students. We recently studied 93 pre-service teachers who are currently a freshman at ◯◯ university. The results of the first semester class, the participants created a satisfactory algorithm of the video level. Also, the proposed model was found to contribute greatly to the understanding of the computational thinking of the students participating in the class.

Program Evaluation using the RE-AIM Framework: A Systematic Review and Application to a Pilot Health Promotion Program for Children (RE-AIM 프레임워크를 이용한 프로그램 평가: 체계적 고찰과 어린이 대상 건강증진 프로그램 평가)

  • Lee, Ji-Eun;Shim, Jae Eun;Kim, Kirang;Kang, Jae-Heon;Hwang, Ji-Yun
    • Korean Journal of Community Nutrition
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    • v.27 no.4
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    • pp.296-308
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    • 2022
  • Objectives: This study aimed to develop evaluation criteria for the elementary-school-based health promotion program using the RE-AIM framework and to examine their feasibility. Methods: Previous evaluation studies on health interventions for elementary-school students using the RE-AIM framework were reviewed systematically to identify appropriate evaluation criteria. A diet and physical activity intervention based on the transtheoretical model was implemented in a pilot study using the "Happy Me" application. The feasibility of using the RE-AIM framework to evaluate it was examined. Results: The review yielded the following evaluation criteria: "reach," the ratio of participants out of the total target population; "efficacy/effectiveness," the difference in outcomes between the intervention and control groups, or between a pre- and post-test; "adoption," the rate of use of the program and participation in the next stage of the program; "implementation," the progress on the program components; "maintenance," the participants' and teachers' intention to continue using the program. The pilot study reached 76.6% of the targeted population. The intake of sugar-sweetened beverages decreased (P < 0.0001), and the duration of walking increased (P < 0.0001). Other indicators could not be evaluated; therefore, potential indicators were suggested. Conclusions: This study produced feasible evaluation criteria for elementary-school-based health promotion using the RE-AIM framework. Nevertheless, the feasibility needs to be validated with a broader range of studies and long-term interventions.

Focus Group Interview for childhood creativity education utilizing the media (유아 창의성 교육에 대한 현장 인식 연구 -미디어를 중심으로-)

  • Bae, Soo-Min;Youn, Jeong-Jin
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.8
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    • pp.533-540
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    • 2017
  • The purpose of this research is to explore the awareness and demand of the field of childhood creativity education using media to promote childhood creativity. First of all, we conducted a focus group interview on the actual situation, awareness, and needs of media - based creativity education in early childhood education with 6 ewperts includes 2 professors 1 director, 1 assistant director, 1 teacher. As a result of FGI, first, the actual condition of childhood creativity education using media utilizes electronic bulletin board, animation fairy tale or children's song. Second, the awareness about childhood creativity education using media is recognizing that childhood can't cur off media with thir lives, so education institution utilizes the media naturally. Lastly, the demand about childhood creativity education using media asks the plan which can use childhood creativity education using media through teacher education or training educating for pre-service teachers desirably.. So, The research suggests the need of the childhood creativity education program using media later on.